Tony-LunarG | b0b195d | 2015-05-13 15:01:06 -0600 | [diff] [blame^] | 1 | /////////////////////////////////////////////////////////////////////////////////// |
| 2 | /// OpenGL Mathematics (glm.g-truc.net) |
| 3 | /// |
| 4 | /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | /// of this software and associated documentation files (the "Software"), to deal |
| 7 | /// in the Software without restriction, including without limitation the rights |
| 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | /// copies of the Software, and to permit persons to whom the Software is |
| 10 | /// furnished to do so, subject to the following conditions: |
| 11 | /// |
| 12 | /// The above copyright notice and this permission notice shall be included in |
| 13 | /// all copies or substantial portions of the Software. |
| 14 | /// |
| 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 21 | /// THE SOFTWARE. |
| 22 | /// |
| 23 | /// @ref core |
| 24 | /// @file glm/glm.hpp |
| 25 | /// @date 2005-01-14 / 2011-10-24 |
| 26 | /// @author Christophe Riccio |
| 27 | /// |
| 28 | /// @defgroup core GLM Core |
| 29 | /// |
| 30 | /// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible. |
| 31 | /// |
| 32 | /// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and |
| 33 | /// C++ functions that mirror the GLSL functions. It also includes |
| 34 | /// @ref core_precision "a set of precision-based types" that can be used in the appropriate |
| 35 | /// functions. The C++ types are all based on a basic set of @ref core_template "template types". |
| 36 | /// |
| 37 | /// The best documentation for GLM Core is the current GLSL specification, |
| 38 | /// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 |
| 39 | /// (pdf file)</a>. |
| 40 | /// There are a few @ref pg_differences "differences" between GLM core and GLSL. |
| 41 | /// |
| 42 | /// GLM core functionnalities require <glm/glm.hpp> to be included to be used. |
| 43 | /// |
| 44 | /// @defgroup core_types Types |
| 45 | /// |
| 46 | /// @brief The standard types defined by the specification. |
| 47 | /// |
| 48 | /// These types are all typedefs of more generalized, template types. To see the definiton |
| 49 | /// of these template types, go to @ref core_template. |
| 50 | /// |
| 51 | /// @ingroup core |
| 52 | /// |
| 53 | /// @defgroup core_precision Precision types |
| 54 | /// |
| 55 | /// @brief Non-GLSL types that are used to define precision-based types. |
| 56 | /// |
| 57 | /// The GLSL language allows the user to define the precision of a particular variable. |
| 58 | /// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility |
| 59 | /// with OpenGL ES's precision qualifiers, where they @em do have an effect. |
| 60 | /// |
| 61 | /// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: |
| 62 | /// a number of typedefs of the @ref core_template that use a particular precision. |
| 63 | /// |
| 64 | /// None of these types make any guarantees about the actual precision used. |
| 65 | /// |
| 66 | /// @ingroup core |
| 67 | /// |
| 68 | /// @defgroup core_template Template types |
| 69 | /// |
| 70 | /// @brief The generic template types used as the basis for the core types. |
| 71 | /// |
| 72 | /// These types are all templates used to define the actual @ref core_types. |
| 73 | /// These templetes are implementation details of GLM types and should not be used explicitly. |
| 74 | /// |
| 75 | /// @ingroup core |
| 76 | /////////////////////////////////////////////////////////////////////////////////// |
| 77 | |
| 78 | #include "detail/_fixes.hpp" |
| 79 | |
| 80 | #ifndef GLM_INCLUDED |
| 81 | #define GLM_INCLUDED |
| 82 | |
| 83 | #include <cmath> |
| 84 | #include <climits> |
| 85 | #include <cfloat> |
| 86 | #include <limits> |
| 87 | #include <cassert> |
| 88 | #include "fwd.hpp" |
| 89 | |
| 90 | #if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED)) |
| 91 | # define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED |
| 92 | # pragma message("GLM: Core library included") |
| 93 | #endif//GLM_MESSAGE |
| 94 | |
| 95 | #include "vec2.hpp" |
| 96 | #include "vec3.hpp" |
| 97 | #include "vec4.hpp" |
| 98 | #include "mat2x2.hpp" |
| 99 | #include "mat2x3.hpp" |
| 100 | #include "mat2x4.hpp" |
| 101 | #include "mat3x2.hpp" |
| 102 | #include "mat3x3.hpp" |
| 103 | #include "mat3x4.hpp" |
| 104 | #include "mat4x2.hpp" |
| 105 | #include "mat4x3.hpp" |
| 106 | #include "mat4x4.hpp" |
| 107 | |
| 108 | #include "trigonometric.hpp" |
| 109 | #include "exponential.hpp" |
| 110 | #include "common.hpp" |
| 111 | #include "packing.hpp" |
| 112 | #include "geometric.hpp" |
| 113 | #include "matrix.hpp" |
| 114 | #include "vector_relational.hpp" |
| 115 | #include "integer.hpp" |
| 116 | |
| 117 | #endif//GLM_INCLUDED |