Tony-LunarG | b0b195d | 2015-05-13 15:01:06 -0600 | [diff] [blame^] | 1 | /////////////////////////////////////////////////////////////////////////////////// |
| 2 | /// OpenGL Mathematics (glm.g-truc.net) |
| 3 | /// |
| 4 | /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | /// of this software and associated documentation files (the "Software"), to deal |
| 7 | /// in the Software without restriction, including without limitation the rights |
| 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | /// copies of the Software, and to permit persons to whom the Software is |
| 10 | /// furnished to do so, subject to the following conditions: |
| 11 | /// |
| 12 | /// The above copyright notice and this permission notice shall be included in |
| 13 | /// all copies or substantial portions of the Software. |
| 14 | /// |
| 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 21 | /// THE SOFTWARE. |
| 22 | /// |
| 23 | /// @ref gtc_quaternion |
| 24 | /// @file glm/gtc/quaternion.hpp |
| 25 | /// @date 2009-05-21 / 2012-12-20 |
| 26 | /// @author Christophe Riccio |
| 27 | /// |
| 28 | /// @see core (dependence) |
| 29 | /// @see gtc_half_float (dependence) |
| 30 | /// @see gtc_constants (dependence) |
| 31 | /// |
| 32 | /// @defgroup gtc_quaternion GLM_GTC_quaternion |
| 33 | /// @ingroup gtc |
| 34 | /// |
| 35 | /// @brief Defines a templated quaternion type and several quaternion operations. |
| 36 | /// |
| 37 | /// <glm/gtc/quaternion.hpp> need to be included to use these functionalities. |
| 38 | /////////////////////////////////////////////////////////////////////////////////// |
| 39 | |
| 40 | #ifndef GLM_GTC_quaternion |
| 41 | #define GLM_GTC_quaternion |
| 42 | |
| 43 | // Dependency: |
| 44 | #include "../mat3x3.hpp" |
| 45 | #include "../mat4x4.hpp" |
| 46 | #include "../vec3.hpp" |
| 47 | #include "../vec4.hpp" |
| 48 | #include "../gtc/constants.hpp" |
| 49 | |
| 50 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) |
| 51 | # pragma message("GLM: GLM_GTC_quaternion extension included") |
| 52 | #endif |
| 53 | |
| 54 | namespace glm{ |
| 55 | namespace detail |
| 56 | { |
| 57 | template <typename T, precision P> |
| 58 | struct tquat |
| 59 | { |
| 60 | enum ctor{null}; |
| 61 | |
| 62 | typedef tvec4<bool, P> bool_type; |
| 63 | |
| 64 | public: |
| 65 | T x, y, z, w; |
| 66 | |
| 67 | GLM_FUNC_DECL GLM_CONSTEXPR length_t length() const; |
| 68 | |
| 69 | // Constructors |
| 70 | GLM_FUNC_DECL tquat(); |
| 71 | template <typename U, precision Q> |
| 72 | GLM_FUNC_DECL explicit tquat( |
| 73 | tquat<U, Q> const & q); |
| 74 | GLM_FUNC_DECL tquat( |
| 75 | T const & s, |
| 76 | tvec3<T, P> const & v); |
| 77 | GLM_FUNC_DECL tquat( |
| 78 | T const & w, |
| 79 | T const & x, |
| 80 | T const & y, |
| 81 | T const & z); |
| 82 | |
| 83 | // Convertions |
| 84 | |
| 85 | /// Create a quaternion from two normalized axis |
| 86 | /// |
| 87 | /// @param u A first normalized axis |
| 88 | /// @param v A second normalized axis |
| 89 | /// @see gtc_quaternion |
| 90 | /// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors |
| 91 | GLM_FUNC_DECL explicit tquat( |
| 92 | detail::tvec3<T, P> const & u, |
| 93 | detail::tvec3<T, P> const & v); |
| 94 | /// Build a quaternion from euler angles (pitch, yaw, roll), in radians. |
| 95 | GLM_FUNC_DECL explicit tquat( |
| 96 | tvec3<T, P> const & eulerAngles); |
| 97 | GLM_FUNC_DECL explicit tquat( |
| 98 | tmat3x3<T, P> const & m); |
| 99 | GLM_FUNC_DECL explicit tquat( |
| 100 | tmat4x4<T, P> const & m); |
| 101 | |
| 102 | // Accesses |
| 103 | GLM_FUNC_DECL T & operator[](length_t i); |
| 104 | GLM_FUNC_DECL T const & operator[](length_t i) const; |
| 105 | |
| 106 | // Operators |
| 107 | GLM_FUNC_DECL tquat<T, P> & operator+=(tquat<T, P> const & q); |
| 108 | GLM_FUNC_DECL tquat<T, P> & operator*=(tquat<T, P> const & q); |
| 109 | GLM_FUNC_DECL tquat<T, P> & operator*=(T const & s); |
| 110 | GLM_FUNC_DECL tquat<T, P> & operator/=(T const & s); |
| 111 | }; |
| 112 | |
| 113 | template <typename T, precision P> |
| 114 | GLM_FUNC_DECL detail::tquat<T, P> operator- ( |
| 115 | detail::tquat<T, P> const & q); |
| 116 | |
| 117 | template <typename T, precision P> |
| 118 | GLM_FUNC_DECL detail::tquat<T, P> operator+ ( |
| 119 | detail::tquat<T, P> const & q, |
| 120 | detail::tquat<T, P> const & p); |
| 121 | |
| 122 | template <typename T, precision P> |
| 123 | GLM_FUNC_DECL detail::tquat<T, P> operator* ( |
| 124 | detail::tquat<T, P> const & q, |
| 125 | detail::tquat<T, P> const & p); |
| 126 | |
| 127 | template <typename T, precision P> |
| 128 | GLM_FUNC_DECL detail::tvec3<T, P> operator* ( |
| 129 | detail::tquat<T, P> const & q, |
| 130 | detail::tvec3<T, P> const & v); |
| 131 | |
| 132 | template <typename T, precision P> |
| 133 | GLM_FUNC_DECL detail::tvec3<T, P> operator* ( |
| 134 | detail::tvec3<T, P> const & v, |
| 135 | detail::tquat<T, P> const & q); |
| 136 | |
| 137 | template <typename T, precision P> |
| 138 | GLM_FUNC_DECL detail::tvec4<T, P> operator* ( |
| 139 | detail::tquat<T, P> const & q, |
| 140 | detail::tvec4<T, P> const & v); |
| 141 | |
| 142 | template <typename T, precision P> |
| 143 | GLM_FUNC_DECL detail::tvec4<T, P> operator* ( |
| 144 | detail::tvec4<T, P> const & v, |
| 145 | detail::tquat<T, P> const & q); |
| 146 | |
| 147 | template <typename T, precision P> |
| 148 | GLM_FUNC_DECL detail::tquat<T, P> operator* ( |
| 149 | detail::tquat<T, P> const & q, |
| 150 | T const & s); |
| 151 | |
| 152 | template <typename T, precision P> |
| 153 | GLM_FUNC_DECL detail::tquat<T, P> operator* ( |
| 154 | T const & s, |
| 155 | detail::tquat<T, P> const & q); |
| 156 | |
| 157 | template <typename T, precision P> |
| 158 | GLM_FUNC_DECL detail::tquat<T, P> operator/ ( |
| 159 | detail::tquat<T, P> const & q, |
| 160 | T const & s); |
| 161 | |
| 162 | } //namespace detail |
| 163 | |
| 164 | /// @addtogroup gtc_quaternion |
| 165 | /// @{ |
| 166 | |
| 167 | /// Returns the length of the quaternion. |
| 168 | /// |
| 169 | /// @see gtc_quaternion |
| 170 | template <typename T, precision P> |
| 171 | GLM_FUNC_DECL T length( |
| 172 | detail::tquat<T, P> const & q); |
| 173 | |
| 174 | /// Returns the normalized quaternion. |
| 175 | /// |
| 176 | /// @see gtc_quaternion |
| 177 | template <typename T, precision P> |
| 178 | GLM_FUNC_DECL detail::tquat<T, P> normalize( |
| 179 | detail::tquat<T, P> const & q); |
| 180 | |
| 181 | /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ... |
| 182 | /// |
| 183 | /// @see gtc_quaternion |
| 184 | template <typename T, precision P, template <typename, precision> class quatType> |
| 185 | GLM_FUNC_DECL T dot( |
| 186 | quatType<T, P> const & x, |
| 187 | quatType<T, P> const & y); |
| 188 | |
| 189 | /// Spherical linear interpolation of two quaternions. |
| 190 | /// The interpolation is oriented and the rotation is performed at constant speed. |
| 191 | /// For short path spherical linear interpolation, use the slerp function. |
| 192 | /// |
| 193 | /// @param x A quaternion |
| 194 | /// @param y A quaternion |
| 195 | /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. |
| 196 | /// @tparam T Value type used to build the quaternion. Supported: half, float or double. |
| 197 | /// @see gtc_quaternion |
| 198 | /// @see - slerp(detail::tquat<T, P> const & x, detail::tquat<T, P> const & y, T const & a) |
| 199 | template <typename T, precision P> |
| 200 | GLM_FUNC_DECL detail::tquat<T, P> mix( |
| 201 | detail::tquat<T, P> const & x, |
| 202 | detail::tquat<T, P> const & y, |
| 203 | T const & a); |
| 204 | |
| 205 | /// Linear interpolation of two quaternions. |
| 206 | /// The interpolation is oriented. |
| 207 | /// |
| 208 | /// @param x A quaternion |
| 209 | /// @param y A quaternion |
| 210 | /// @param a Interpolation factor. The interpolation is defined in the range [0, 1]. |
| 211 | /// @tparam T Value type used to build the quaternion. Supported: half, float or double. |
| 212 | /// @see gtc_quaternion |
| 213 | template <typename T, precision P> |
| 214 | GLM_FUNC_DECL detail::tquat<T, P> lerp( |
| 215 | detail::tquat<T, P> const & x, |
| 216 | detail::tquat<T, P> const & y, |
| 217 | T const & a); |
| 218 | |
| 219 | /// Spherical linear interpolation of two quaternions. |
| 220 | /// The interpolation always take the short path and the rotation is performed at constant speed. |
| 221 | /// |
| 222 | /// @param x A quaternion |
| 223 | /// @param y A quaternion |
| 224 | /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. |
| 225 | /// @tparam T Value type used to build the quaternion. Supported: half, float or double. |
| 226 | /// @see gtc_quaternion |
| 227 | template <typename T, precision P> |
| 228 | GLM_FUNC_DECL detail::tquat<T, P> slerp( |
| 229 | detail::tquat<T, P> const & x, |
| 230 | detail::tquat<T, P> const & y, |
| 231 | T const & a); |
| 232 | |
| 233 | /// Returns the q conjugate. |
| 234 | /// |
| 235 | /// @see gtc_quaternion |
| 236 | template <typename T, precision P> |
| 237 | GLM_FUNC_DECL detail::tquat<T, P> conjugate( |
| 238 | detail::tquat<T, P> const & q); |
| 239 | |
| 240 | /// Returns the q inverse. |
| 241 | /// |
| 242 | /// @see gtc_quaternion |
| 243 | template <typename T, precision P> |
| 244 | GLM_FUNC_DECL detail::tquat<T, P> inverse( |
| 245 | detail::tquat<T, P> const & q); |
| 246 | |
| 247 | /// Rotates a quaternion from a vector of 3 components axis and an angle. |
| 248 | /// |
| 249 | /// @param q Source orientation |
| 250 | /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. |
| 251 | /// @param axis Axis of the rotation |
| 252 | /// |
| 253 | /// @see gtc_quaternion |
| 254 | template <typename T, precision P> |
| 255 | GLM_FUNC_DECL detail::tquat<T, P> rotate( |
| 256 | detail::tquat<T, P> const & q, |
| 257 | T const & angle, |
| 258 | detail::tvec3<T, P> const & axis); |
| 259 | |
| 260 | /// Returns euler angles, yitch as x, yaw as y, roll as z. |
| 261 | /// The result is expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. |
| 262 | /// |
| 263 | /// @see gtc_quaternion |
| 264 | template <typename T, precision P> |
| 265 | GLM_FUNC_DECL detail::tvec3<T, P> eulerAngles( |
| 266 | detail::tquat<T, P> const & x); |
| 267 | |
| 268 | /// Returns roll value of euler angles expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. |
| 269 | /// |
| 270 | /// @see gtx_quaternion |
| 271 | template <typename T, precision P> |
| 272 | GLM_FUNC_DECL T roll(detail::tquat<T, P> const & x); |
| 273 | |
| 274 | /// Returns pitch value of euler angles expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. |
| 275 | /// |
| 276 | /// @see gtx_quaternion |
| 277 | template <typename T, precision P> |
| 278 | GLM_FUNC_DECL T pitch(detail::tquat<T, P> const & x); |
| 279 | |
| 280 | /// Returns yaw value of euler angles expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. |
| 281 | /// |
| 282 | /// @see gtx_quaternion |
| 283 | template <typename T, precision P> |
| 284 | GLM_FUNC_DECL T yaw(detail::tquat<T, P> const & x); |
| 285 | |
| 286 | /// Converts a quaternion to a 3 * 3 matrix. |
| 287 | /// |
| 288 | /// @see gtc_quaternion |
| 289 | template <typename T, precision P> |
| 290 | GLM_FUNC_DECL detail::tmat3x3<T, P> mat3_cast( |
| 291 | detail::tquat<T, P> const & x); |
| 292 | |
| 293 | /// Converts a quaternion to a 4 * 4 matrix. |
| 294 | /// |
| 295 | /// @see gtc_quaternion |
| 296 | template <typename T, precision P> |
| 297 | GLM_FUNC_DECL detail::tmat4x4<T, P> mat4_cast( |
| 298 | detail::tquat<T, P> const & x); |
| 299 | |
| 300 | /// Converts a 3 * 3 matrix to a quaternion. |
| 301 | /// |
| 302 | /// @see gtc_quaternion |
| 303 | template <typename T, precision P> |
| 304 | GLM_FUNC_DECL detail::tquat<T, P> quat_cast( |
| 305 | detail::tmat3x3<T, P> const & x); |
| 306 | |
| 307 | /// Converts a 4 * 4 matrix to a quaternion. |
| 308 | /// |
| 309 | /// @see gtc_quaternion |
| 310 | template <typename T, precision P> |
| 311 | GLM_FUNC_DECL detail::tquat<T, P> quat_cast( |
| 312 | detail::tmat4x4<T, P> const & x); |
| 313 | |
| 314 | /// Returns the quaternion rotation angle. |
| 315 | /// |
| 316 | /// @see gtc_quaternion |
| 317 | template <typename T, precision P> |
| 318 | GLM_FUNC_DECL T angle(detail::tquat<T, P> const & x); |
| 319 | |
| 320 | /// Returns the q rotation axis. |
| 321 | /// |
| 322 | /// @see gtc_quaternion |
| 323 | template <typename T, precision P> |
| 324 | GLM_FUNC_DECL detail::tvec3<T, P> axis( |
| 325 | detail::tquat<T, P> const & x); |
| 326 | |
| 327 | /// Build a quaternion from an angle and a normalized axis. |
| 328 | /// |
| 329 | /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. |
| 330 | /// @param axis Axis of the quaternion, must be normalized. |
| 331 | /// |
| 332 | /// @see gtc_quaternion |
| 333 | template <typename T, precision P> |
| 334 | GLM_FUNC_DECL detail::tquat<T, P> angleAxis( |
| 335 | T const & angle, |
| 336 | detail::tvec3<T, P> const & axis); |
| 337 | |
| 338 | /// Returns the component-wise comparison result of x < y. |
| 339 | /// |
| 340 | /// @tparam quatType Floating-point quaternion types. |
| 341 | /// |
| 342 | /// @see gtc_quaternion |
| 343 | template <typename T, precision P> |
| 344 | GLM_FUNC_DECL detail::tvec4<bool, P> lessThan( |
| 345 | detail::tquat<T, P> const & x, |
| 346 | detail::tquat<T, P> const & y); |
| 347 | |
| 348 | /// Returns the component-wise comparison of result x <= y. |
| 349 | /// |
| 350 | /// @tparam quatType Floating-point quaternion types. |
| 351 | /// |
| 352 | /// @see gtc_quaternion |
| 353 | template <typename T, precision P> |
| 354 | GLM_FUNC_DECL detail::tvec4<bool, P> lessThanEqual( |
| 355 | detail::tquat<T, P> const & x, |
| 356 | detail::tquat<T, P> const & y); |
| 357 | |
| 358 | /// Returns the component-wise comparison of result x > y. |
| 359 | /// |
| 360 | /// @tparam quatType Floating-point quaternion types. |
| 361 | /// |
| 362 | /// @see gtc_quaternion |
| 363 | template <typename T, precision P> |
| 364 | GLM_FUNC_DECL detail::tvec4<bool, P> greaterThan( |
| 365 | detail::tquat<T, P> const & x, |
| 366 | detail::tquat<T, P> const & y); |
| 367 | |
| 368 | /// Returns the component-wise comparison of result x >= y. |
| 369 | /// |
| 370 | /// @tparam quatType Floating-point quaternion types. |
| 371 | /// |
| 372 | /// @see gtc_quaternion |
| 373 | template <typename T, precision P> |
| 374 | GLM_FUNC_DECL detail::tvec4<bool, P> greaterThanEqual( |
| 375 | detail::tquat<T, P> const & x, |
| 376 | detail::tquat<T, P> const & y); |
| 377 | |
| 378 | /// Returns the component-wise comparison of result x == y. |
| 379 | /// |
| 380 | /// @tparam quatType Floating-point quaternion types. |
| 381 | /// |
| 382 | /// @see gtc_quaternion |
| 383 | template <typename T, precision P> |
| 384 | GLM_FUNC_DECL detail::tvec4<bool, P> equal( |
| 385 | detail::tquat<T, P> const & x, |
| 386 | detail::tquat<T, P> const & y); |
| 387 | |
| 388 | /// Returns the component-wise comparison of result x != y. |
| 389 | /// |
| 390 | /// @tparam quatType Floating-point quaternion types. |
| 391 | /// |
| 392 | /// @see gtc_quaternion |
| 393 | template <typename T, precision P> |
| 394 | GLM_FUNC_DECL detail::tvec4<bool, P> notEqual( |
| 395 | detail::tquat<T, P> const & x, |
| 396 | detail::tquat<T, P> const & y); |
| 397 | |
| 398 | /// @} |
| 399 | } //namespace glm |
| 400 | |
| 401 | #include "quaternion.inl" |
| 402 | |
| 403 | #endif//GLM_GTC_quaternion |