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Tony-LunarGb0b195d2015-05-13 15:01:06 -06001///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref gtx_simd_quat
24/// @file glm/gtx/simd_quat.hpp
25/// @date 2009-05-07 / 2011-06-07
26/// @author Christophe Riccio
27///
28/// @see core (dependence)
29///
30/// @defgroup gtx_simd_vec4 GLM_GTX_simd_quat
31/// @ingroup gtx
32///
33/// @brief SIMD implementation of quat type.
34///
35/// <glm/gtx/simd_quat.hpp> need to be included to use these functionalities.
36///////////////////////////////////////////////////////////////////////////////////
37
38#ifndef GLM_GTX_simd_quat
39#define GLM_GTX_simd_quat
40
41// Dependency:
42#include "../glm.hpp"
43#include "../gtc/quaternion.hpp"
44#include "../gtx/fast_trigonometry.hpp"
45
46#if(GLM_ARCH != GLM_ARCH_PURE)
47
48#if(GLM_ARCH & GLM_ARCH_SSE2)
49# include "../gtx/simd_mat4.hpp"
50#else
51# error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics"
52#endif
53
54#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
55# pragma message("GLM: GLM_GTX_simd_quat extension included")
56#endif
57
58
59// Warning silencer for nameless struct/union.
60#if (GLM_COMPILER & GLM_COMPILER_VC)
61# pragma warning(push)
62# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union
63#endif
64
65
66namespace glm{
67namespace detail
68{
69 /// Quaternion implemented using SIMD SEE intrinsics.
70 /// \ingroup gtx_simd_vec4
71 GLM_ALIGNED_STRUCT(16) fquatSIMD
72 {
73 enum ctor{null};
74 typedef __m128 value_type;
75 typedef std::size_t size_type;
76 static size_type value_size();
77
78 typedef fquatSIMD type;
79 typedef tquat<bool, defaultp> bool_type;
80
81#ifdef GLM_SIMD_ENABLE_XYZW_UNION
82 union
83 {
84 __m128 Data;
85 struct {float x, y, z, w;};
86 };
87#else
88 __m128 Data;
89#endif
90
91 //////////////////////////////////////
92 // Implicit basic constructors
93
94 fquatSIMD();
95 fquatSIMD(__m128 const & Data);
96 fquatSIMD(fquatSIMD const & q);
97
98 //////////////////////////////////////
99 // Explicit basic constructors
100
101 explicit fquatSIMD(
102 ctor);
103 explicit fquatSIMD(
104 float const & w,
105 float const & x,
106 float const & y,
107 float const & z);
108 explicit fquatSIMD(
109 quat const & v);
110 explicit fquatSIMD(
111 vec3 const & eulerAngles);
112
113
114 //////////////////////////////////////
115 // Unary arithmetic operators
116
117 fquatSIMD& operator =(fquatSIMD const & q);
118 fquatSIMD& operator*=(float const & s);
119 fquatSIMD& operator/=(float const & s);
120 };
121
122
123 //////////////////////////////////////
124 // Arithmetic operators
125
126 detail::fquatSIMD operator- (
127 detail::fquatSIMD const & q);
128
129 detail::fquatSIMD operator+ (
130 detail::fquatSIMD const & q,
131 detail::fquatSIMD const & p);
132
133 detail::fquatSIMD operator* (
134 detail::fquatSIMD const & q,
135 detail::fquatSIMD const & p);
136
137 detail::fvec4SIMD operator* (
138 detail::fquatSIMD const & q,
139 detail::fvec4SIMD const & v);
140
141 detail::fvec4SIMD operator* (
142 detail::fvec4SIMD const & v,
143 detail::fquatSIMD const & q);
144
145 detail::fquatSIMD operator* (
146 detail::fquatSIMD const & q,
147 float s);
148
149 detail::fquatSIMD operator* (
150 float s,
151 detail::fquatSIMD const & q);
152
153 detail::fquatSIMD operator/ (
154 detail::fquatSIMD const & q,
155 float s);
156
157}//namespace detail
158
159 typedef glm::detail::fquatSIMD simdQuat;
160
161 /// @addtogroup gtx_simd_quat
162 /// @{
163
164 //! Convert a simdQuat to a quat.
165 //! (From GLM_GTX_simd_quat extension)
166 quat quat_cast(
167 detail::fquatSIMD const & x);
168
169 //! Convert a simdMat4 to a simdQuat.
170 //! (From GLM_GTX_simd_quat extension)
171 detail::fquatSIMD quatSIMD_cast(
172 detail::fmat4x4SIMD const & m);
173
174 //! Converts a mat4 to a simdQuat.
175 //! (From GLM_GTX_simd_quat extension)
176 template <typename T, precision P>
177 detail::fquatSIMD quatSIMD_cast(
178 detail::tmat4x4<T, P> const & m);
179
180 //! Converts a mat3 to a simdQuat.
181 //! (From GLM_GTX_simd_quat extension)
182 template <typename T, precision P>
183 detail::fquatSIMD quatSIMD_cast(
184 detail::tmat3x3<T, P> const & m);
185
186 //! Convert a simdQuat to a simdMat4
187 //! (From GLM_GTX_simd_quat extension)
188 detail::fmat4x4SIMD mat4SIMD_cast(
189 detail::fquatSIMD const & q);
190
191 //! Converts a simdQuat to a standard mat4.
192 //! (From GLM_GTX_simd_quat extension)
193 mat4 mat4_cast(
194 detail::fquatSIMD const & q);
195
196
197 /// Returns the length of the quaternion.
198 ///
199 /// @see gtc_quaternion
200 float length(
201 detail::fquatSIMD const & x);
202
203 /// Returns the normalized quaternion.
204 ///
205 /// @see gtc_quaternion
206 detail::fquatSIMD normalize(
207 detail::fquatSIMD const & x);
208
209 /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
210 ///
211 /// @see gtc_quaternion
212 float dot(
213 detail::fquatSIMD const & q1,
214 detail::fquatSIMD const & q2);
215
216 /// Spherical linear interpolation of two quaternions.
217 /// The interpolation is oriented and the rotation is performed at constant speed.
218 /// For short path spherical linear interpolation, use the slerp function.
219 ///
220 /// @param x A quaternion
221 /// @param y A quaternion
222 /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
223 /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
224 /// @see gtc_quaternion
225 /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
226 detail::fquatSIMD mix(
227 detail::fquatSIMD const & x,
228 detail::fquatSIMD const & y,
229 float const & a);
230
231 /// Linear interpolation of two quaternions.
232 /// The interpolation is oriented.
233 ///
234 /// @param x A quaternion
235 /// @param y A quaternion
236 /// @param a Interpolation factor. The interpolation is defined in the range [0, 1].
237 /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
238 /// @see gtc_quaternion
239 detail::fquatSIMD lerp(
240 detail::fquatSIMD const & x,
241 detail::fquatSIMD const & y,
242 float const & a);
243
244 /// Spherical linear interpolation of two quaternions.
245 /// The interpolation always take the short path and the rotation is performed at constant speed.
246 ///
247 /// @param x A quaternion
248 /// @param y A quaternion
249 /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
250 /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
251 /// @see gtc_quaternion
252 detail::fquatSIMD slerp(
253 detail::fquatSIMD const & x,
254 detail::fquatSIMD const & y,
255 float const & a);
256
257
258 /// Faster spherical linear interpolation of two unit length quaternions.
259 ///
260 /// This is the same as mix(), except for two rules:
261 /// 1) The two quaternions must be unit length.
262 /// 2) The interpolation factor (a) must be in the range [0, 1].
263 ///
264 /// This will use the equivalent to fastAcos() and fastSin().
265 ///
266 /// @see gtc_quaternion
267 /// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
268 detail::fquatSIMD fastMix(
269 detail::fquatSIMD const & x,
270 detail::fquatSIMD const & y,
271 float const & a);
272
273 /// Identical to fastMix() except takes the shortest path.
274 ///
275 /// The same rules apply here as those in fastMix(). Both quaternions must be unit length and 'a' must be
276 /// in the range [0, 1].
277 ///
278 /// @see - fastMix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
279 /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
280 detail::fquatSIMD fastSlerp(
281 detail::fquatSIMD const & x,
282 detail::fquatSIMD const & y,
283 float const & a);
284
285
286 /// Returns the q conjugate.
287 ///
288 /// @see gtc_quaternion
289 detail::fquatSIMD conjugate(
290 detail::fquatSIMD const & q);
291
292 /// Returns the q inverse.
293 ///
294 /// @see gtc_quaternion
295 detail::fquatSIMD inverse(
296 detail::fquatSIMD const & q);
297
298 /// Build a quaternion from an angle and a normalized axis.
299 ///
300 /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
301 /// @param axis Axis of the quaternion, must be normalized.
302 ///
303 /// @see gtc_quaternion
304 detail::fquatSIMD angleAxisSIMD(
305 float const & angle,
306 vec3 const & axis);
307
308 /// Build a quaternion from an angle and a normalized axis.
309 ///
310 /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
311 /// @param x x component of the x-axis, x, y, z must be a normalized axis
312 /// @param y y component of the y-axis, x, y, z must be a normalized axis
313 /// @param z z component of the z-axis, x, y, z must be a normalized axis
314 ///
315 /// @see gtc_quaternion
316 detail::fquatSIMD angleAxisSIMD(
317 float const & angle,
318 float const & x,
319 float const & y,
320 float const & z);
321
322
323 // TODO: Move this to somewhere more appropriate. Used with fastMix() and fastSlerp().
324 /// Performs the equivalent of glm::fastSin() on each component of the given __m128.
325 __m128 fastSin(__m128 x);
326
327
328 /// @}
329}//namespace glm
330
331#include "simd_quat.inl"
332
333
334#if (GLM_COMPILER & GLM_COMPILER_VC)
335# pragma warning(pop)
336#endif
337
338
339#endif//(GLM_ARCH != GLM_ARCH_PURE)
340
341#endif//GLM_GTX_simd_quat