Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
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| 5 | // modification, are permitted provided that the following conditions are |
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| 7 | // |
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| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
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| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 29 | |
| 30 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 31 | // VK tests |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 32 | // |
| 33 | // Copyright (C) 2014 LunarG, Inc. |
| 34 | // |
| 35 | // Permission is hereby granted, free of charge, to any person obtaining a |
| 36 | // copy of this software and associated documentation files (the "Software"), |
| 37 | // to deal in the Software without restriction, including without limitation |
| 38 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 39 | // and/or sell copies of the Software, and to permit persons to whom the |
| 40 | // Software is furnished to do so, subject to the following conditions: |
| 41 | // |
| 42 | // The above copyright notice and this permission notice shall be included |
| 43 | // in all copies or substantial portions of the Software. |
| 44 | // |
| 45 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 46 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 47 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 48 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 49 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 50 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 51 | // DEALINGS IN THE SOFTWARE. |
| 52 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 53 | // Basic rendering tests |
| 54 | |
| 55 | #include <stdlib.h> |
| 56 | #include <stdio.h> |
| 57 | #include <stdbool.h> |
| 58 | #include <string.h> |
Courtney Goeltzenleuchter | da91b95 | 2014-08-21 17:34:22 -0600 | [diff] [blame] | 59 | #include <iostream> |
| 60 | #include <fstream> |
| 61 | using namespace std; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 62 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 63 | #include <vulkan.h> |
Tobin Ehlis | 11e5213 | 2014-11-28 11:17:19 -0700 | [diff] [blame] | 64 | #ifdef DUMP_STATE_DOT |
| 65 | #include "../layers/draw_state.h" |
| 66 | #endif |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 67 | #ifdef PRINT_OBJECTS |
| 68 | #include "../layers/object_track.h" |
| 69 | #endif |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 70 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 71 | #include <vk_debug_report_lunarg.h> |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 72 | #endif |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 73 | #include "gtest-1.7.0/include/gtest/gtest.h" |
| 74 | |
Cody Northrop | 054a470 | 2015-03-17 14:54:35 -0600 | [diff] [blame] | 75 | #include "icd-spv.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 76 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 77 | #define GLM_FORCE_RADIANS |
| 78 | #include "glm/glm.hpp" |
| 79 | #include <glm/gtc/matrix_transform.hpp> |
| 80 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 81 | #include "vkrenderframework.h" |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 82 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 83 | void VKAPI myDbgFunc( |
| 84 | VK_DBG_MSG_TYPE msgType, |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 85 | VkValidationLevel validationLevel, |
Mike Stroyan | b050c68 | 2015-04-17 12:36:38 -0600 | [diff] [blame] | 86 | VkObject srcObject, |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 87 | size_t location, |
| 88 | int32_t msgCode, |
| 89 | const char* pMsg, |
| 90 | void* pUserData) |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 91 | { |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 92 | switch (msgType) |
| 93 | { |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 94 | case VK_DBG_MSG_WARNING: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 95 | printf("CALLBACK WARNING : %s\n", pMsg); |
| 96 | break; |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 97 | case VK_DBG_REPORT_ERROR_BIT: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 98 | printf("CALLBACK ERROR : %s\n", pMsg); |
| 99 | break; |
| 100 | default: |
| 101 | printf("EATING Msg of type %u\n", msgType); |
| 102 | break; |
| 103 | } |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 104 | } |
| 105 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 106 | |
| 107 | |
| 108 | #undef ASSERT_NO_FATAL_FAILURE |
| 109 | #define ASSERT_NO_FATAL_FAILURE(x) x |
| 110 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 111 | //-------------------------------------------------------------------------------------- |
| 112 | // Mesh and VertexFormat Data |
| 113 | //-------------------------------------------------------------------------------------- |
| 114 | struct Vertex |
| 115 | { |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 116 | float posX, posY, posZ, posW; // Position data |
| 117 | float r, g, b, a; // Color |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 118 | }; |
| 119 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 120 | struct VertexUV |
| 121 | { |
| 122 | float posX, posY, posZ, posW; // Position data |
| 123 | float u, v; // texture u,v |
| 124 | }; |
| 125 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 126 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 127 | #define UV(_u_, _v_) (_u_), (_v_) |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 128 | |
| 129 | static const Vertex g_vbData[] = |
| 130 | { |
| 131 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 132 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 133 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 134 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 135 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 136 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 137 | |
| 138 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 139 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 140 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 141 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 142 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 143 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 144 | |
| 145 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 146 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 147 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 148 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 149 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 150 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 151 | |
| 152 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 153 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 154 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 155 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 156 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 157 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 158 | |
| 159 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 160 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 161 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 162 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 163 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 164 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 165 | |
| 166 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 167 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 168 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 169 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 170 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 171 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 172 | }; |
| 173 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 174 | static const Vertex g_vb_solid_face_colors_Data[] = |
| 175 | { |
| 176 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 177 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 178 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 179 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 180 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 181 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 182 | |
| 183 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 184 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 185 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 186 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 187 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 188 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 189 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 190 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 191 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 192 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 193 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 194 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 195 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 196 | |
| 197 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 198 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 199 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 200 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 201 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 202 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 203 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 204 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 205 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 206 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 207 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 208 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 209 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 210 | |
| 211 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 212 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 213 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 214 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 215 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 216 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 217 | }; |
| 218 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 219 | static const VertexUV g_vb_texture_Data[] = |
| 220 | { |
| 221 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 222 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 223 | { XYZ1( -1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 224 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 225 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 226 | { XYZ1( -1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 227 | |
| 228 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 229 | { XYZ1( 1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 230 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 231 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 232 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 233 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 234 | |
| 235 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 236 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 237 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 238 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 239 | { XYZ1( -1, -1, 1 ), UV( 0.f, 1.f ) }, |
| 240 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 241 | |
| 242 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 243 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 244 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 245 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 246 | { XYZ1( 1, 1, -1 ), UV( 1.f, 0.f ) }, |
| 247 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 248 | |
| 249 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 250 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 251 | { XYZ1( 1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 252 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 253 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 254 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 255 | |
| 256 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 257 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 258 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 259 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 260 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 261 | { XYZ1( 1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 262 | }; |
| 263 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 264 | class VkRenderTest : public VkRenderFramework |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 265 | { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 266 | public: |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 267 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 268 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 269 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *cmdBuffer); |
| 270 | void GenericDrawPreparation(VkCommandBufferObj *cmdBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 271 | void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
| 272 | { GenericDrawPreparation(m_cmdBuffer, pipelineobj, descriptorSet); } |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 273 | void InitDepthStencil(); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 274 | void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 275 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 276 | VkResult BeginCommandBuffer(VkCommandBufferObj &cmdBuffer); |
| 277 | VkResult EndCommandBuffer(VkCommandBufferObj &cmdBuffer); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 278 | /* Convenience functions that use built-in command buffer */ |
| 279 | VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_cmdBuffer); } |
| 280 | VkResult EndCommandBuffer() { return EndCommandBuffer(*m_cmdBuffer); } |
| 281 | void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) |
| 282 | { m_cmdBuffer->Draw(firstVertex, vertexCount, firstInstance, instanceCount); } |
| 283 | void DrawIndexed(uint32_t firstVertex, uint32_t vertexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) |
| 284 | { m_cmdBuffer->DrawIndexed(firstVertex, vertexCount, vertexOffset,firstInstance, instanceCount); } |
| 285 | void QueueCommandBuffer() { m_cmdBuffer->QueueCommandBuffer(); } |
| 286 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 287 | VkConstantBufferObj *constantBuffer) |
| 288 | {RotateTriangleVSUniform(Projection, View, Model, constantBuffer, m_cmdBuffer); } |
| 289 | void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) |
| 290 | { m_cmdBuffer->BindVertexBuffer(vertexBuffer, offset, binding); } |
| 291 | void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) |
| 292 | { m_cmdBuffer->BindIndexBuffer(indexBuffer, offset); } |
| 293 | |
| 294 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 295 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 296 | protected: |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 297 | VkImage m_texture; |
| 298 | VkImageView m_textureView; |
Chia-I Wu | 9d00ed7 | 2015-05-25 16:27:55 +0800 | [diff] [blame] | 299 | VkDescriptorInfo m_descriptorInfo; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 300 | VkDeviceMemory m_textureMem; |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 301 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 302 | VkSampler m_sampler; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 303 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 304 | |
| 305 | virtual void SetUp() { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 306 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 307 | this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 308 | this->app_info.pNext = NULL; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 309 | this->app_info.pAppName = "render_tests"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 310 | this->app_info.appVersion = 1; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 311 | this->app_info.pEngineName = "unittest"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 312 | this->app_info.engineVersion = 1; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 313 | this->app_info.apiVersion = VK_API_VERSION; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 314 | |
Chia-I Wu | 9d00ed7 | 2015-05-25 16:27:55 +0800 | [diff] [blame] | 315 | memset(&m_descriptorInfo, 0, sizeof(m_descriptorInfo)); |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 316 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 317 | InitFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 318 | } |
| 319 | |
| 320 | virtual void TearDown() { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 321 | // Clean up resources before we reset |
| 322 | ShutdownFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 323 | } |
| 324 | }; |
| 325 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 326 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &cmdBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 327 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 328 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 329 | |
| 330 | result = cmdBuffer.BeginCommandBuffer(); |
| 331 | |
| 332 | /* |
| 333 | * For render test all drawing happens in a single render pass |
| 334 | * on a single command buffer. |
| 335 | */ |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 336 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 337 | cmdBuffer.BeginRenderPass(renderPassBeginInfo()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 338 | } |
| 339 | |
| 340 | return result; |
| 341 | } |
| 342 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 343 | VkResult VkRenderTest::EndCommandBuffer(VkCommandBufferObj &cmdBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 344 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 345 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 346 | |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 347 | if (renderPass()) { |
Chia-I Wu | 0b50a1c | 2015-06-26 15:34:39 +0800 | [diff] [blame] | 348 | cmdBuffer.EndRenderPass(); |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 349 | } |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 350 | |
| 351 | result = cmdBuffer.EndCommandBuffer(); |
| 352 | |
| 353 | return result; |
| 354 | } |
| 355 | |
| 356 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 357 | void VkRenderTest::GenericDrawPreparation(VkCommandBufferObj *cmdBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 358 | { |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 359 | if (!m_clear_via_load_op) { |
| 360 | if (m_depthStencil->Initialized()) { |
| 361 | cmdBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); |
| 362 | } else { |
| 363 | cmdBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL); |
| 364 | } |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 365 | } |
| 366 | |
Jeremy Hayes | d65ae08 | 2015-01-14 16:17:08 -0700 | [diff] [blame] | 367 | cmdBuffer->PrepareAttachments(); |
Tony Barbour | 67e9915 | 2015-07-10 14:10:27 -0600 | [diff] [blame] | 368 | cmdBuffer->BindDynamicRasterState(m_stateRaster); |
| 369 | cmdBuffer->BindDynamicViewportState(m_stateViewport); |
| 370 | cmdBuffer->BindDynamicColorBlendState(m_colorBlend); |
| 371 | cmdBuffer->BindDynamicDepthStencilState(m_stateDepthStencil); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 372 | descriptorSet.CreateVKDescriptorSet(cmdBuffer); |
Tony Barbour | 5781e8f | 2015-08-04 16:23:11 -0600 | [diff] [blame] | 373 | pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
Courtney Goeltzenleuchter | 97b7523 | 2015-04-07 17:13:38 -0600 | [diff] [blame] | 374 | cmdBuffer->BindPipeline(pipelineobj); |
Chia-I Wu | 53f07d7 | 2015-03-28 15:23:55 +0800 | [diff] [blame] | 375 | cmdBuffer->BindDescriptorSet(descriptorSet); |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 376 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 377 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 378 | void VkRenderTest::RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 379 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *cmdBuffer) |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 380 | { |
| 381 | int i; |
| 382 | glm::mat4 MVP; |
| 383 | int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 384 | VkResult err; |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 385 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 386 | /* Only do 3 positions to avoid back face cull */ |
| 387 | for (i = 0; i < 3; i++) { |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 388 | void *pData = constantBuffer->memory().map(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 389 | |
| 390 | Model = glm::rotate(Model, glm::radians(22.5f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 391 | MVP = Projection * View * Model; |
| 392 | memcpy(pData, (const void*) &MVP[0][0], matrixSize); |
| 393 | |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 394 | constantBuffer->memory().unmap(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 395 | |
| 396 | // submit the command buffer to the universal queue |
Courtney Goeltzenleuchter | 97b7523 | 2015-04-07 17:13:38 -0600 | [diff] [blame] | 397 | cmdBuffer->QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 398 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 399 | err = vkQueueWaitIdle( m_device->m_queue ); |
| 400 | ASSERT_VK_SUCCESS( err ); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 401 | |
| 402 | // Wait for work to finish before cleaning up. |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 403 | vkDeviceWaitIdle(m_device->device()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 404 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 405 | assert(m_renderTargets.size() == 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 406 | RecordImage(m_renderTargets[0]); |
| 407 | } |
| 408 | } |
Courtney Goeltzenleuchter | c55471f | 2014-10-13 13:03:31 -0600 | [diff] [blame] | 409 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 410 | void dumpMatrix(const char *note, glm::mat4 MVP) |
| 411 | { |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 412 | int i; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 413 | |
| 414 | printf("%s: \n", note); |
| 415 | for (i=0; i<4; i++) { |
| 416 | printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); |
| 417 | } |
| 418 | printf("\n"); |
| 419 | fflush(stdout); |
| 420 | } |
| 421 | |
| 422 | void dumpVec4(const char *note, glm::vec4 vector) |
| 423 | { |
| 424 | printf("%s: \n", note); |
| 425 | printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]); |
| 426 | printf("\n"); |
| 427 | fflush(stdout); |
| 428 | } |
| 429 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 430 | struct vktriangle_vs_uniform { |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 431 | // Must start with MVP |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 432 | float mvp[4][4]; |
| 433 | float position[3][4]; |
| 434 | float color[3][4]; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 435 | }; |
| 436 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 437 | void VkRenderTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate) |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 438 | { |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 439 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 440 | vkDbgRegisterMsgCallback(inst, myDbgFunc, NULL); |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 441 | #endif |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 442 | // Create identity matrix |
| 443 | int i; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 444 | struct vktriangle_vs_uniform data; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 445 | |
| 446 | glm::mat4 Projection = glm::mat4(1.0f); |
| 447 | glm::mat4 View = glm::mat4(1.0f); |
| 448 | glm::mat4 Model = glm::mat4(1.0f); |
| 449 | glm::mat4 MVP = Projection * View * Model; |
| 450 | const int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 451 | const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float); |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 452 | memcpy(&data.mvp, &MVP[0][0], matrixSize); |
| 453 | |
| 454 | static const Vertex tri_data[] = |
| 455 | { |
| 456 | { XYZ1( -1, -1, 0 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 457 | { XYZ1( 1, -1, 0 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 458 | { XYZ1( 0, 1, 0 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 459 | }; |
| 460 | |
| 461 | for (i=0; i<3; i++) { |
| 462 | data.position[i][0] = tri_data[i].posX; |
| 463 | data.position[i][1] = tri_data[i].posY; |
| 464 | data.position[i][2] = tri_data[i].posZ; |
| 465 | data.position[i][3] = tri_data[i].posW; |
| 466 | data.color[i][0] = tri_data[i].r; |
| 467 | data.color[i][1] = tri_data[i].g; |
| 468 | data.color[i][2] = tri_data[i].b; |
| 469 | data.color[i][3] = tri_data[i].a; |
| 470 | } |
| 471 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 472 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 473 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 474 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 475 | VkConstantBufferObj constantBuffer(m_device, bufSize*2, sizeof(float), (const void*) &data); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 476 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 477 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 478 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 479 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 480 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 481 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 482 | pipelineobj.AddShader(&vs); |
| 483 | pipelineobj.AddShader(&ps); |
| 484 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 485 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 486 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 487 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 488 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 489 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 490 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 491 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 492 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 493 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 494 | pDSDumpDot((char*)"triTest2.dot"); |
| 495 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 496 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 497 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 498 | Draw(0, 3, 0, 1); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 499 | |
| 500 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 501 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 502 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 503 | QueueCommandBuffer(); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 504 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 505 | RecordImages(m_renderTargets); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 506 | |
| 507 | if (rotate) |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 508 | RotateTriangleVSUniform(Projection, View, Model, &constantBuffer); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 509 | |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 510 | #ifdef PRINT_OBJECTS |
Mark Lobodzinski | 7c75b85 | 2015-05-05 15:01:37 -0500 | [diff] [blame] | 511 | OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount"); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 512 | uint64_t numObjects = pObjTrackGetObjectsCount(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 513 | //OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 514 | printf("DEBUG : Number of Objects : %lu\n", numObjects); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 515 | OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 516 | OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 517 | pObjTrackGetObjs(m_device, numObjects, pObjNodeArray); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 518 | for (i=0; i < numObjects; i++) { |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 519 | printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 520 | } |
| 521 | free(pObjNodeArray); |
| 522 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 523 | |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 524 | } |
| 525 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 526 | TEST_F(VkRenderTest, VKTriangle_FragColor) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 527 | { |
| 528 | static const char *vertShaderText = |
| 529 | "#version 140\n" |
| 530 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 531 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 532 | "\n" |
| 533 | "layout(binding = 0) uniform buf {\n" |
| 534 | " mat4 MVP;\n" |
| 535 | " vec4 position[3];\n" |
| 536 | " vec4 color[3];\n" |
| 537 | "} ubuf;\n" |
| 538 | "\n" |
| 539 | "layout (location = 0) out vec4 outColor;\n" |
| 540 | "\n" |
| 541 | "void main() \n" |
| 542 | "{\n" |
| 543 | " outColor = ubuf.color[gl_VertexID];\n" |
| 544 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 545 | "}\n"; |
| 546 | |
| 547 | static const char *fragShaderText = |
| 548 | "#version 140\n" |
| 549 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 550 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 551 | "\n" |
| 552 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 553 | "layout (location = 0) out vec4 uFragColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 554 | "\n" |
| 555 | "void main()\n" |
| 556 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 557 | " uFragColor = inColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 558 | "}\n"; |
| 559 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 560 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to GLSL built-in gl_FragColor"); |
| 561 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 562 | } |
| 563 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 564 | TEST_F(VkRenderTest, VKTriangle_OutputLocation) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 565 | { |
| 566 | static const char *vertShaderText = |
| 567 | "#version 140\n" |
| 568 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 569 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 570 | "\n" |
| 571 | "layout(binding = 0) uniform buf {\n" |
| 572 | " mat4 MVP;\n" |
| 573 | " vec4 position[3];\n" |
| 574 | " vec4 color[3];\n" |
| 575 | "} ubuf;\n" |
| 576 | "\n" |
| 577 | "layout (location = 0) out vec4 outColor;\n" |
| 578 | "\n" |
| 579 | "void main() \n" |
| 580 | "{\n" |
| 581 | " outColor = ubuf.color[gl_VertexID];\n" |
| 582 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 583 | "}\n"; |
| 584 | |
| 585 | static const char *fragShaderText = |
| 586 | "#version 140\n" |
| 587 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 588 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 589 | "\n" |
| 590 | "layout (location = 0) in vec4 inColor;\n" |
| 591 | "layout (location = 0) out vec4 outColor;\n" |
| 592 | "\n" |
| 593 | "void main()\n" |
| 594 | "{\n" |
| 595 | " outColor = inColor;\n" |
| 596 | "}\n"; |
| 597 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 598 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to output location 0, which should be the same as gl_FragColor"); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 599 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 600 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 601 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 602 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 603 | TEST_F(VkRenderTest, SPV_VKTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 604 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 605 | static const char *vertShaderText = |
| 606 | "#version 140\n" |
| 607 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 608 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 609 | "\n" |
| 610 | "layout(binding = 0) uniform buf {\n" |
| 611 | " mat4 MVP;\n" |
| 612 | " vec4 position[3];\n" |
| 613 | " vec4 color[3];\n" |
| 614 | "} ubuf;\n" |
| 615 | "\n" |
| 616 | "layout (location = 0) out vec4 outColor;\n" |
| 617 | "\n" |
| 618 | "void main() \n" |
| 619 | "{\n" |
| 620 | " outColor = ubuf.color[gl_VertexID];\n" |
| 621 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 622 | "}\n"; |
| 623 | |
| 624 | static const char *fragShaderText = |
| 625 | "#version 140\n" |
| 626 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 627 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 628 | "\n" |
| 629 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 630 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 631 | "\n" |
| 632 | "void main()\n" |
| 633 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 634 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 635 | "}\n"; |
| 636 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 637 | TEST_DESCRIPTION("VK-style shaders, but force test framework to compile shader to SPV and pass SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 638 | |
Cody Northrop | 50a2a4b | 2015-06-03 16:49:20 -0600 | [diff] [blame] | 639 | ScopedUseGlsl useGlsl(false); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 640 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 641 | } |
Courtney Goeltzenleuchter | 538062a | 2014-10-09 15:40:19 -0600 | [diff] [blame] | 642 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 643 | TEST_F(VkRenderTest, SPV_GreenTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 644 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 645 | static const char *vertShaderText = |
| 646 | "#version 130\n" |
| 647 | "vec2 vertices[3];\n" |
| 648 | "void main() {\n" |
| 649 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 650 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 651 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 652 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 653 | "}\n"; |
| 654 | |
| 655 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 656 | "#version 140\n" |
| 657 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 658 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 659 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 660 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 661 | " outColor = vec4(0,1,0,1);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 662 | "}\n"; |
| 663 | |
Cody Northrop | 3bfd27c | 2015-03-17 15:55:58 -0600 | [diff] [blame] | 664 | TEST_DESCRIPTION("Same shader as GreenTriangle, but compiles shader to SPV and gives SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 665 | |
Cody Northrop | 50a2a4b | 2015-06-03 16:49:20 -0600 | [diff] [blame] | 666 | ScopedUseGlsl useGlsl(false); |
| 667 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 668 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 669 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 670 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 671 | TEST_F(VkRenderTest, YellowTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 672 | { |
| 673 | static const char *vertShaderText = |
| 674 | "#version 130\n" |
| 675 | "void main() {\n" |
| 676 | " vec2 vertices[3];" |
| 677 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 678 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 679 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 680 | " vec4 colors[3];\n" |
| 681 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 682 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 683 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 684 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 685 | "}\n"; |
| 686 | |
| 687 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 688 | "#version 140\n" |
| 689 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 690 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 691 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 692 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 693 | " outColor = vec4(1.0, 1.0, 0.0, 1.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 694 | "}\n"; |
| 695 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 696 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 697 | } |
| 698 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 699 | TEST_F(VkRenderTest, QuadWithVertexFetch) |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 700 | { |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 701 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 702 | "#version 140\n" |
| 703 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 704 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 705 | //XYZ1( -1, -1, -1 ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 706 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 707 | //XYZ1( 0.f, 0.f, 0.f ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 708 | "layout (location = 1) in vec4 inColor;\n" |
| 709 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 710 | "void main() {\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 711 | " outColor = inColor;\n" |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 712 | " gl_Position = pos;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 713 | "}\n"; |
| 714 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 715 | |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 716 | static const char *fragShaderText = |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 717 | "#version 140\n" |
| 718 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 719 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 720 | "layout (location = 0) in vec4 color;\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 721 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 722 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 723 | " outColor = color;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 724 | "}\n"; |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 725 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 726 | |
| 727 | |
| 728 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 729 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 730 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 731 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 732 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 733 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 734 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 735 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 736 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 737 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 738 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 739 | pipelineobj.AddShader(&vs); |
| 740 | pipelineobj.AddShader(&ps); |
| 741 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 742 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 743 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 744 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 745 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 746 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 747 | MESH_BIND_ID, // binding ID |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 748 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 749 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 750 | }; |
| 751 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 752 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 753 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 754 | vi_attribs[0].location = 0; // location, position |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 755 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 756 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 757 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 758 | vi_attribs[1].location = 1; // location, color |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 759 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 760 | vi_attribs[1].offsetInBytes = 1*sizeof(float)*4; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 761 | |
| 762 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 763 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 764 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BIND_ID); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 765 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 766 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 767 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 768 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 769 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 770 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 771 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 772 | |
| 773 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 774 | Draw(0, 6, 0, 1); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 775 | |
| 776 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 777 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 778 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 779 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 780 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 781 | RecordImages(m_renderTargets); |
Tobin Ehlis | d806c8e | 2014-10-07 14:41:29 -0600 | [diff] [blame] | 782 | } |
| 783 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 784 | TEST_F(VkRenderTest, TriangleMRT) |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 785 | { |
| 786 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 787 | "#version 140\n" |
| 788 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 789 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 790 | "layout (location = 0) in vec4 pos;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 791 | "void main() {\n" |
| 792 | " gl_Position = pos;\n" |
| 793 | "}\n"; |
| 794 | |
| 795 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 796 | "#version 140\n" |
| 797 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 798 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 799 | "layout (location = 0) out vec4 uFragData0;\n" |
| 800 | "layout (location = 1) out vec4 uFragData1;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 801 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 802 | " uFragData0 = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 803 | " uFragData1 = vec4(0.0, 1.0, 0.0, 1.0);\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 804 | "}\n"; |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 805 | const float vb_data[][2] = { |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 806 | { -1.0f, -1.0f }, |
| 807 | { 1.0f, -1.0f }, |
| 808 | { -1.0f, 1.0f } |
| 809 | }; |
| 810 | |
| 811 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 812 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 813 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 814 | VkConstantBufferObj meshBuffer(m_device, sizeof(vb_data) / sizeof(vb_data[0]), sizeof(vb_data[0]), vb_data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 815 | meshBuffer.BufferMemoryBarrier(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 816 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 817 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 818 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 819 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 820 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 821 | pipelineobj.AddColorAttachment(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 822 | pipelineobj.AddShader(&vs); |
| 823 | pipelineobj.AddShader(&ps); |
| 824 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 825 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 826 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 827 | MESH_BUF_ID, // Binding ID |
| 828 | sizeof(vb_data[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 829 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 830 | }; |
| 831 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 832 | VkVertexInputAttributeDescription vi_attrib; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 833 | vi_attrib.binding = MESH_BUF_ID; // index into vertexBindingDescriptions |
| 834 | vi_attrib.location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 835 | vi_attrib.format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 836 | vi_attrib.offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 837 | |
| 838 | pipelineobj.AddVertexInputAttribs(&vi_attrib, 1); |
| 839 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 840 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BUF_ID); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 841 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 842 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 843 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 844 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 845 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(2)); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 846 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 847 | VkPipelineColorBlendAttachmentState att = {}; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 848 | att.blendEnable = VK_FALSE; |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 849 | att.channelWriteMask = 0xf; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 850 | pipelineobj.AddColorAttachment(1, &att); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 851 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 852 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 853 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 854 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 855 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 856 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 857 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 858 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 859 | pDSDumpDot((char*)"triTest2.dot"); |
| 860 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 861 | |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 862 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 863 | Draw(0, 3, 0, 1); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 864 | |
| 865 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 866 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 867 | QueueCommandBuffer(); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 868 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 869 | RecordImages(m_renderTargets); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 870 | } |
| 871 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 872 | TEST_F(VkRenderTest, QuadWithIndexedVertexFetch) |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 873 | { |
| 874 | static const char *vertShaderText = |
| 875 | "#version 140\n" |
| 876 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 877 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 878 | "layout(location = 0) in vec4 pos;\n" |
| 879 | "layout(location = 1) in vec4 inColor;\n" |
| 880 | "layout(location = 0) out vec4 outColor;\n" |
| 881 | "void main() {\n" |
| 882 | " outColor = inColor;\n" |
| 883 | " gl_Position = pos;\n" |
| 884 | "}\n"; |
| 885 | |
| 886 | |
| 887 | static const char *fragShaderText = |
| 888 | "#version 140\n" |
| 889 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 890 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 891 | "layout(location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 892 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 893 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 894 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 895 | "}\n"; |
| 896 | |
| 897 | const Vertex g_vbData[] = |
| 898 | { |
| 899 | // first tri |
| 900 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, // LL: black |
| 901 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 902 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 903 | |
| 904 | // second tri |
| 905 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 906 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 907 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, // UR: yellow |
| 908 | }; |
| 909 | |
| 910 | const uint16_t g_idxData[6] = { |
| 911 | 0, 1, 2, |
| 912 | 3, 4, 5, |
| 913 | }; |
| 914 | |
| 915 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 916 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 917 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 918 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 919 | meshBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 920 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 921 | VkIndexBufferObj indexBuffer(m_device); |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 922 | indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData); |
Mark Lobodzinski | 49a6b4b | 2015-02-16 14:24:23 -0600 | [diff] [blame] | 923 | indexBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 924 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 925 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 926 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 927 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 928 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 929 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 930 | pipelineobj.AddShader(&vs); |
| 931 | pipelineobj.AddShader(&ps); |
| 932 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 933 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 934 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
| 935 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, indexBuffer); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 936 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 937 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 938 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 939 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 940 | MESH_BIND_ID, // binding ID |
| 941 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 942 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 943 | }; |
| 944 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 945 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 946 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 947 | vi_attribs[0].location = 0; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 948 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 949 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 950 | vi_attribs[1].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 951 | vi_attribs[1].location = 1; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 952 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 953 | vi_attribs[1].offsetInBytes = 16; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 954 | |
| 955 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 956 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 957 | |
| 958 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 959 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 960 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 961 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 962 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 963 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 964 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tobin Ehlis | f27eba7 | 2014-12-16 17:34:50 -0700 | [diff] [blame] | 965 | pDSDumpDot((char*)"triTest2.dot"); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 966 | #endif |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 967 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 968 | BindVertexBuffer(&meshBuffer, 0, MESH_BIND_ID); |
| 969 | BindIndexBuffer(&indexBuffer, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 970 | |
| 971 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 972 | DrawIndexed(0, 6, 0, 0, 1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 973 | |
| 974 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 975 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 976 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 977 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 978 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 979 | } |
| 980 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 981 | TEST_F(VkRenderTest, GreyandRedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 982 | { |
| 983 | // This tests gl_FragCoord |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 984 | |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 985 | static const char *vertShaderText = |
| 986 | "#version 140\n" |
| 987 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 988 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 989 | "layout (location = 0) in vec4 pos;\n" |
| 990 | "layout (location = 0) out vec4 outColor;\n" |
| 991 | "layout (location = 1) out vec4 outColor2;\n" |
| 992 | "void main() {\n" |
| 993 | " gl_Position = pos;\n" |
| 994 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 995 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 996 | "}\n"; |
| 997 | |
| 998 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 999 | "#version 330\n" |
| 1000 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1001 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1002 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1003 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1004 | "layout (location = 0) in vec4 color;\n" |
| 1005 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1006 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1007 | "void main() {\n" |
| 1008 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1009 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1010 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1011 | " ? ((gl_FragCoord.y < 100.0) ? vec4(1.0, 0.0, 0.0, 0.0) : color)\n" |
| 1012 | " : color2;\n" |
| 1013 | "}\n"; |
| 1014 | |
| 1015 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1016 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1017 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1018 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1019 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1020 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1021 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1022 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1023 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1024 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1025 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1026 | pipelineobj.AddShader(&vs); |
| 1027 | pipelineobj.AddShader(&ps); |
| 1028 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1029 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1030 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1031 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1032 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1033 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1034 | MESH_BIND_ID, // binding ID |
| 1035 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1036 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1037 | }; |
| 1038 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1039 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1040 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1041 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1042 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1043 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1044 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1045 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1046 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1047 | pipelineobj.AddVertexDataBuffer(&meshBuffer,MESH_BIND_ID); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1048 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1049 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1050 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1051 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1052 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1053 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1054 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1055 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1056 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1057 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1058 | pDSDumpDot((char*)"triTest2.dot"); |
| 1059 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1060 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1061 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1062 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1063 | |
| 1064 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1065 | EndCommandBuffer(); |
| 1066 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1067 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1068 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1069 | } |
| 1070 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1071 | TEST_F(VkRenderTest, RedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1072 | { |
| 1073 | // This tests that we correctly handle unread fragment inputs |
| 1074 | |
| 1075 | static const char *vertShaderText = |
| 1076 | "#version 140\n" |
| 1077 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1078 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1079 | "layout (location = 0) in vec4 pos;\n" |
| 1080 | "layout (location = 0) out vec4 outColor;\n" |
| 1081 | "layout (location = 1) out vec4 outColor2;\n" |
| 1082 | "void main() {\n" |
| 1083 | " gl_Position = pos;\n" |
| 1084 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1085 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1086 | "}\n"; |
| 1087 | |
| 1088 | static const char *fragShaderText = |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1089 | "#version 330\n" |
| 1090 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1091 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1092 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1093 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1094 | "layout (location = 0) in vec4 color;\n" |
| 1095 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1096 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1097 | "void main() {\n" |
| 1098 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1099 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1100 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1101 | " ? vec4(1.0, 0.0, 0.0, 1.0)\n" |
| 1102 | " : color2;\n" |
| 1103 | "}\n"; |
| 1104 | |
| 1105 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1106 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1107 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1108 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1109 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1110 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1111 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1112 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1113 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1114 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1115 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1116 | pipelineobj.AddShader(&vs); |
| 1117 | pipelineobj.AddShader(&ps); |
| 1118 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1119 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1120 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1121 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1122 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1123 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1124 | MESH_BIND_ID, // binding ID |
| 1125 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1126 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1127 | }; |
| 1128 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1129 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1130 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1131 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1132 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1133 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1134 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1135 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1136 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1137 | pipelineobj.AddVertexDataBuffer(&meshBuffer,MESH_BIND_ID); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1138 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1139 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1140 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1141 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1142 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1143 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1144 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1145 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1146 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1147 | pDSDumpDot((char*)"triTest2.dot"); |
| 1148 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1149 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1150 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1151 | |
| 1152 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1153 | EndCommandBuffer(); |
| 1154 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1155 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1156 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1157 | } |
| 1158 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1159 | TEST_F(VkRenderTest, GreyCirclesonBlueFade) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1160 | { |
| 1161 | // This tests reading gl_ClipDistance from FS |
| 1162 | |
| 1163 | static const char *vertShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1164 | //"#version 140\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1165 | "#version 330\n" |
| 1166 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1167 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1168 | "out gl_PerVertex {\n" |
| 1169 | " vec4 gl_Position;\n" |
| 1170 | " float gl_ClipDistance[1];\n" |
| 1171 | "};\n" |
| 1172 | "layout (location = 0) in vec4 pos;\n" |
| 1173 | "layout (location = 0) out vec4 outColor;\n" |
| 1174 | "layout (location = 1) out vec4 outColor2;\n" |
| 1175 | "void main() {\n" |
| 1176 | " gl_Position = pos;\n" |
| 1177 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1178 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1179 | " float dists[3];\n" |
| 1180 | " dists[0] = 0.0;\n" |
| 1181 | " dists[1] = 1.0;\n" |
| 1182 | " dists[2] = 1.0;\n" |
| 1183 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 1184 | "}\n"; |
| 1185 | |
| 1186 | |
| 1187 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1188 | "#version 140\n" |
| 1189 | //"#version 330\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1190 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1191 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1192 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1193 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1194 | "layout (location = 0) in vec4 color;\n" |
| 1195 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1196 | "layout (location = 0) out vec4 uFragColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1197 | "void main() {\n" |
| 1198 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1199 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1200 | " uFragColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1201 | " ? color * gl_ClipDistance[0]\n" |
| 1202 | " : color2;\n" |
| 1203 | "}\n"; |
| 1204 | |
| 1205 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1206 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1207 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1208 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1209 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1210 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1211 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1212 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1213 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1214 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1215 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1216 | pipelineobj.AddShader(&vs); |
| 1217 | pipelineobj.AddShader(&ps); |
| 1218 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1219 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1220 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1221 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1222 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1223 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1224 | MESH_BIND_ID, // binding ID |
| 1225 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1226 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1227 | }; |
| 1228 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1229 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1230 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1231 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1232 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1233 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1234 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1235 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1236 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1237 | pipelineobj.AddVertexDataBuffer(&meshBuffer,MESH_BIND_ID); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1238 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1239 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1240 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1241 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1242 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1243 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1244 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1245 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1246 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1247 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1248 | pDSDumpDot((char*)"triTest2.dot"); |
| 1249 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1250 | |
| 1251 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1252 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1253 | |
| 1254 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1255 | EndCommandBuffer(); |
| 1256 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1257 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1258 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1259 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1260 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1261 | TEST_F(VkRenderTest, GreyCirclesonBlueDiscard) |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1262 | { |
| 1263 | static const char *vertShaderText = |
| 1264 | "#version 140\n" |
| 1265 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1266 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1267 | "layout (location = 0) in vec4 pos;\n" |
| 1268 | "layout (location = 0) out vec4 outColor;\n" |
| 1269 | "layout (location = 1) out vec4 outColor2;\n" |
| 1270 | "void main() {\n" |
| 1271 | " gl_Position = pos;\n" |
| 1272 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1273 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1274 | "}\n"; |
| 1275 | |
| 1276 | |
| 1277 | static const char *fragShaderText = |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1278 | "#version 330\n" |
| 1279 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1280 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1281 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1282 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1283 | "layout (location = 0) in vec4 color;\n" |
| 1284 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1285 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1286 | "void main() {\n" |
| 1287 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1288 | " float dist_squared = dot(pos, pos);\n" |
| 1289 | " if (dist_squared < 100.0)\n" |
| 1290 | " discard;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1291 | " outColor = (dist_squared < 400.0)\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1292 | " ? color\n" |
| 1293 | " : color2;\n" |
| 1294 | "}\n"; |
| 1295 | |
| 1296 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1297 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1298 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1299 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1300 | meshBuffer.BufferMemoryBarrier(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1301 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1302 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1303 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1304 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1305 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1306 | pipelineobj.AddColorAttachment(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1307 | pipelineobj.AddShader(&vs); |
| 1308 | pipelineobj.AddShader(&ps); |
| 1309 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1310 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1311 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1312 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1313 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1314 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1315 | MESH_BIND_ID, // binding ID |
| 1316 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1317 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1318 | }; |
| 1319 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1320 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1321 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1322 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1323 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1324 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1325 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1326 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1327 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1328 | pipelineobj.AddVertexDataBuffer(&meshBuffer,MESH_BIND_ID); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1329 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1330 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1331 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1332 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1333 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1334 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1335 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1336 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1337 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1338 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1339 | pDSDumpDot((char*)"triTest2.dot"); |
| 1340 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1341 | |
| 1342 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1343 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1344 | |
| 1345 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1346 | EndCommandBuffer(); |
| 1347 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1348 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1349 | RecordImages(m_renderTargets); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1350 | } |
| 1351 | |
| 1352 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1353 | TEST_F(VkRenderTest, TriangleVSUniform) |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1354 | { |
| 1355 | static const char *vertShaderText = |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1356 | "#version 140\n" |
| 1357 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1358 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1359 | "\n" |
| 1360 | "layout(binding = 0) uniform buf {\n" |
| 1361 | " mat4 MVP;\n" |
| 1362 | "} ubuf;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1363 | "void main() {\n" |
| 1364 | " vec2 vertices[3];" |
| 1365 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1366 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1367 | " vertices[2] = vec2( 0.5, 0.5);\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1368 | " gl_Position = ubuf.MVP * vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1369 | "}\n"; |
| 1370 | |
| 1371 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1372 | "#version 140\n" |
| 1373 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1374 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1375 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1376 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1377 | " outColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1378 | "}\n"; |
| 1379 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1380 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1381 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1382 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 1383 | // Create identity matrix |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1384 | glm::mat4 Projection = glm::mat4(1.0f); |
| 1385 | glm::mat4 View = glm::mat4(1.0f); |
| 1386 | glm::mat4 Model = glm::mat4(1.0f); |
| 1387 | glm::mat4 MVP = Projection * View * Model; |
| 1388 | const int matrixSize = sizeof(MVP) / sizeof(MVP[0]); |
| 1389 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1390 | VkConstantBufferObj MVPBuffer(m_device, matrixSize, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
| 1391 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1392 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1393 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1394 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1395 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1396 | pipelineobj.AddShader(&vs); |
| 1397 | pipelineobj.AddShader(&ps); |
| 1398 | |
| 1399 | // Create descriptor set and attach the constant buffer to it |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1400 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1401 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1402 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1403 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1404 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1405 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1406 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1407 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1408 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1409 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1410 | pDSDumpDot((char*)"triTest2.dot"); |
| 1411 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1412 | |
| 1413 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1414 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1415 | |
| 1416 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1417 | EndCommandBuffer(); |
| 1418 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1419 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1420 | RecordImages(m_renderTargets); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1421 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1422 | RotateTriangleVSUniform(Projection, View, Model, &MVPBuffer); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1423 | } |
| 1424 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1425 | TEST_F(VkRenderTest, MixTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1426 | { |
| 1427 | // This tests location applied to varyings. Notice that we have switched foo |
| 1428 | // and bar in the FS. The triangle should be blended with red, green and blue |
| 1429 | // corners. |
| 1430 | static const char *vertShaderText = |
| 1431 | "#version 140\n" |
| 1432 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1433 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1434 | "layout (location=0) out vec4 bar;\n" |
| 1435 | "layout (location=1) out vec4 foo;\n" |
| 1436 | "layout (location=2) out float scale;\n" |
| 1437 | "vec2 vertices[3];\n" |
| 1438 | "void main() {\n" |
| 1439 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1440 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1441 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1442 | "vec4 colors[3];\n" |
| 1443 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 1444 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 1445 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 1446 | " foo = colors[gl_VertexID % 3];\n" |
| 1447 | " bar = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 1448 | " scale = 1.0;\n" |
| 1449 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1450 | "}\n"; |
| 1451 | |
| 1452 | static const char *fragShaderText = |
| 1453 | "#version 140\n" |
| 1454 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1455 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1456 | "layout (location = 1) in vec4 bar;\n" |
| 1457 | "layout (location = 0) in vec4 foo;\n" |
| 1458 | "layout (location = 2) in float scale;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1459 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1460 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1461 | " outColor = bar * scale + foo * (1.0-scale);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1462 | "}\n"; |
| 1463 | |
| 1464 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1465 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1466 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1467 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1468 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1469 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1470 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1471 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1472 | pipelineobj.AddShader(&vs); |
| 1473 | pipelineobj.AddShader(&ps); |
| 1474 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1475 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 1476 | descriptorSet.AppendDummy(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1477 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1478 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1479 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1480 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1481 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1482 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1483 | |
| 1484 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1485 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1486 | pDSDumpDot((char*)"triTest2.dot"); |
| 1487 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1488 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1489 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1490 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1491 | |
| 1492 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1493 | EndCommandBuffer(); |
| 1494 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1495 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1496 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1497 | } |
| 1498 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1499 | TEST_F(VkRenderTest, QuadVertFetchAndVertID) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1500 | { |
| 1501 | // This tests that attributes work in the presence of gl_VertexID |
| 1502 | |
| 1503 | static const char *vertShaderText = |
| 1504 | "#version 140\n" |
| 1505 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1506 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1507 | //XYZ1( -1, -1, -1 ) |
| 1508 | "layout (location = 0) in vec4 pos;\n" |
| 1509 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1510 | "layout (location = 1) in vec4 inColor;\n" |
| 1511 | "layout (location = 0) out vec4 outColor;\n" |
| 1512 | "void main() {\n" |
| 1513 | " outColor = inColor;\n" |
| 1514 | " vec4 vertices[3];" |
| 1515 | " vertices[gl_VertexID % 3] = pos;\n" |
| 1516 | " gl_Position = vertices[(gl_VertexID + 3) % 3];\n" |
| 1517 | "}\n"; |
| 1518 | |
| 1519 | |
| 1520 | static const char *fragShaderText = |
| 1521 | "#version 140\n" |
| 1522 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1523 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1524 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1525 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1526 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1527 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1528 | "}\n"; |
| 1529 | |
| 1530 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1531 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1532 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1533 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1534 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1535 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1536 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1537 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1538 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1539 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1540 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1541 | pipelineobj.AddShader(&vs); |
| 1542 | pipelineobj.AddShader(&ps); |
| 1543 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1544 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1545 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1546 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1547 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1548 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1549 | MESH_BUF_ID, // Binding ID |
| 1550 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1551 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1552 | }; |
| 1553 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1554 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1555 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1556 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1557 | vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1558 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 1559 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1560 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1561 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1562 | vi_attribs[1].offsetInBytes = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1563 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1564 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1565 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1566 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BUF_ID); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1567 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1568 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1569 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1570 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1571 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1572 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1573 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1574 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1575 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1576 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1577 | pDSDumpDot((char*)"triTest2.dot"); |
| 1578 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1579 | |
| 1580 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1581 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1582 | |
| 1583 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1584 | EndCommandBuffer(); |
| 1585 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1586 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1587 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1588 | } |
| 1589 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1590 | TEST_F(VkRenderTest, QuadSparseVertFetch) |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1591 | { |
| 1592 | // This tests that attributes work in the presence of gl_VertexID |
| 1593 | |
| 1594 | static const char *vertShaderText = |
| 1595 | "#version 140\n" |
| 1596 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1597 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1598 | //XYZ1( -1, -1, -1 ) |
| 1599 | "layout (location = 1) in vec4 pos;\n" |
| 1600 | "layout (location = 4) in vec4 inColor;\n" |
| 1601 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1602 | "layout (location = 0) out vec4 outColor;\n" |
| 1603 | "void main() {\n" |
| 1604 | " outColor = inColor;\n" |
| 1605 | " gl_Position = pos;\n" |
| 1606 | "}\n"; |
| 1607 | |
| 1608 | |
| 1609 | static const char *fragShaderText = |
| 1610 | "#version 140\n" |
| 1611 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1612 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1613 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1614 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1615 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1616 | " outColor = color;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1617 | "}\n"; |
| 1618 | |
| 1619 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1620 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1621 | |
| 1622 | struct VDATA |
| 1623 | { |
| 1624 | float t1, t2, t3, t4; // filler data |
| 1625 | float posX, posY, posZ, posW; // Position data |
| 1626 | float r, g, b, a; // Color |
| 1627 | }; |
| 1628 | const struct VDATA vData[] = |
| 1629 | { |
| 1630 | { XYZ1(0, 0, 0), XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 1631 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1632 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1633 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1634 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1635 | { XYZ1(0, 0, 0), XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 1636 | }; |
| 1637 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1638 | VkConstantBufferObj meshBuffer(m_device,sizeof(vData)/sizeof(vData[0]),sizeof(vData[0]), vData); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1639 | meshBuffer.BufferMemoryBarrier(); |
| 1640 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1641 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1642 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1643 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1644 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1645 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1646 | pipelineobj.AddShader(&vs); |
| 1647 | pipelineobj.AddShader(&ps); |
| 1648 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1649 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1650 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1651 | |
| 1652 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1653 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1654 | MESH_BUF_ID, // Binding ID |
| 1655 | sizeof(vData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1656 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1657 | }; |
| 1658 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1659 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1660 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1661 | vi_attribs[0].location = 4; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1662 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1663 | vi_attribs[0].offsetInBytes = sizeof(float) * 4 * 2; // Offset of first element in bytes from base of vertex |
| 1664 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1665 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1666 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1667 | vi_attribs[1].offsetInBytes = sizeof(float) * 4 * 1; // Offset of first element in bytes from base of vertex |
| 1668 | |
| 1669 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
| 1670 | pipelineobj.AddVertexInputBindings(&vi_binding, 1); |
| 1671 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BUF_ID); |
| 1672 | |
| 1673 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1674 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1675 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1676 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1677 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1678 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1679 | BindVertexBuffer(&meshBuffer, 0, MESH_BUF_ID); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1680 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1681 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1682 | pDSDumpDot((char*)"triTest2.dot"); |
| 1683 | #endif |
| 1684 | |
| 1685 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1686 | Draw(0, 6, 0, 1); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1687 | |
| 1688 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1689 | EndCommandBuffer(); |
| 1690 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1691 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1692 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1693 | } |
| 1694 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1695 | TEST_F(VkRenderTest, TriVertFetchDeadAttr) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1696 | { |
| 1697 | // This tests that attributes work in the presence of gl_VertexID |
| 1698 | // and a dead attribute in position 0. Draws a triangle with yellow, |
| 1699 | // red and green corners, starting at top and going clockwise. |
| 1700 | |
| 1701 | static const char *vertShaderText = |
| 1702 | "#version 140\n" |
| 1703 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1704 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1705 | //XYZ1( -1, -1, -1 ) |
| 1706 | "layout (location = 0) in vec4 pos;\n" |
| 1707 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1708 | "layout (location = 1) in vec4 inColor;\n" |
| 1709 | "layout (location = 0) out vec4 outColor;\n" |
| 1710 | "void main() {\n" |
| 1711 | " outColor = inColor;\n" |
| 1712 | " vec2 vertices[3];" |
| 1713 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1714 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1715 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1716 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1717 | "}\n"; |
| 1718 | |
| 1719 | |
| 1720 | static const char *fragShaderText = |
| 1721 | "#version 140\n" |
| 1722 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1723 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1724 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1725 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1726 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1727 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1728 | "}\n"; |
| 1729 | |
| 1730 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1731 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1732 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1733 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1734 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1735 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1736 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1737 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1738 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1739 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1740 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1741 | pipelineobj.AddShader(&vs); |
| 1742 | pipelineobj.AddShader(&ps); |
| 1743 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1744 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1745 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, meshBuffer); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1746 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1747 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1748 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1749 | MESH_BUF_ID, // Binding ID |
| 1750 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1751 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1752 | }; |
| 1753 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1754 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1755 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1756 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1757 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1758 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 1759 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1760 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1761 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1762 | vi_attribs[1].offsetInBytes = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1763 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1764 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1765 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1766 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BUF_ID); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1767 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1768 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1769 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1770 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1771 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1772 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1773 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1774 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1775 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1776 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1777 | pDSDumpDot((char*)"triTest2.dot"); |
| 1778 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1779 | |
| 1780 | // render two triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1781 | Draw(0, 6, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1782 | |
| 1783 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1784 | EndCommandBuffer(); |
| 1785 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1786 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1787 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1788 | } |
| 1789 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1790 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVP) |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1791 | { |
| 1792 | static const char *vertShaderText = |
| 1793 | "#version 140\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1794 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1795 | "#extension GL_ARB_shading_language_420pack : enable\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1796 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1797 | " mat4 mvp;\n" |
| 1798 | "} myBufferVals;\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1799 | "layout (location = 0) in vec4 pos;\n" |
| 1800 | "layout (location = 1) in vec4 inColor;\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1801 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1802 | "void main() {\n" |
| 1803 | " outColor = inColor;\n" |
| 1804 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1805 | " gl_Position.y = -gl_Position.y;\n" |
| 1806 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1807 | "}\n"; |
| 1808 | |
| 1809 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1810 | "#version 140\n" |
| 1811 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1812 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1813 | "layout (location = 0) in vec4 color;\n" |
| 1814 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1815 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1816 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1817 | "}\n"; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1818 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1819 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1820 | glm::mat4 View = glm::lookAt( |
| 1821 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 1822 | glm::vec3(0,0,0), // and looks at the origin |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1823 | glm::vec3(0,-1,0) // Head is up (set to 0,-1,0 to look upside-down) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1824 | ); |
| 1825 | |
| 1826 | glm::mat4 Model = glm::mat4(1.0f); |
| 1827 | |
| 1828 | glm::mat4 MVP = Projection * View * Model; |
| 1829 | |
| 1830 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1831 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 1832 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1833 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1834 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1835 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]), |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1836 | sizeof(g_vb_solid_face_colors_Data[0]), g_vb_solid_face_colors_Data); |
| 1837 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 1838 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1839 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1840 | VkConstantBufferObj MVPBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
| 1841 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1842 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1843 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1844 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1845 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1846 | pipelineobj.AddShader(&vs); |
| 1847 | pipelineobj.AddShader(&ps); |
| 1848 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 1849 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1850 | ds_state.depthTestEnable = VK_TRUE; |
| 1851 | ds_state.depthWriteEnable = VK_TRUE; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1852 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1853 | ds_state.depthBoundsEnable = VK_FALSE; |
| 1854 | ds_state.stencilTestEnable = VK_FALSE; |
| 1855 | ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP; |
| 1856 | ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP; |
| 1857 | ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1858 | ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 1859 | ds_state.front = ds_state.back; |
| 1860 | pipelineobj.SetDepthStencil(&ds_state); |
| 1861 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1862 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1863 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1864 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1865 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1866 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1867 | MESH_BUF_ID, // Binding ID |
| 1868 | sizeof(g_vbData[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1869 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1870 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1871 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1872 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1873 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1874 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1875 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1876 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 1877 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1878 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1879 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1880 | vi_attribs[1].offsetInBytes = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1881 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1882 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1883 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1884 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BUF_ID); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1885 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1886 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1887 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1888 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
| 1889 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1890 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1891 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1892 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1893 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1894 | pDSDumpDot((char*)"triTest2.dot"); |
| 1895 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1896 | |
| 1897 | // render triangles |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1898 | Draw(0, 36, 0, 1); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1899 | |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1900 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1901 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1902 | EndCommandBuffer(); |
| 1903 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1904 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1905 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1906 | } |
| 1907 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1908 | TEST_F(VkRenderTest, VSTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1909 | { |
| 1910 | // The expected result from this test is a green and red triangle; |
| 1911 | // one red vertex on the left, two green vertices on the right. |
| 1912 | static const char *vertShaderText = |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1913 | "#version 140\n" |
| 1914 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1915 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1916 | "layout (location = 0) out vec4 texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1917 | "uniform sampler2D surface;\n" |
| 1918 | "void main() {\n" |
| 1919 | " vec2 vertices[3];" |
| 1920 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1921 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1922 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1923 | " vec2 positions[3];" |
| 1924 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1925 | " positions[1] = vec2( 0.25, 0.1);\n" |
| 1926 | " positions[2] = vec2( 0.1, 0.25);\n" |
| 1927 | " vec2 samplePos = positions[gl_VertexID % 3];\n" |
| 1928 | " texColor = textureLod(surface, samplePos, 0.0);\n" |
| 1929 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1930 | "}\n"; |
| 1931 | |
| 1932 | static const char *fragShaderText = |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1933 | "#version 140\n" |
| 1934 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1935 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1936 | "layout (location = 0) in vec4 texColor;\n" |
| 1937 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1938 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1939 | " outColor = texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1940 | "}\n"; |
| 1941 | |
| 1942 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1943 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1944 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1945 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 1946 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 1947 | VkSamplerObj sampler(m_device); |
| 1948 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1949 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1950 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1951 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1952 | pipelineobj.AddShader(&vs); |
| 1953 | pipelineobj.AddShader(&ps); |
| 1954 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1955 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 1956 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1957 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1958 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1959 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1960 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1961 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1962 | |
| 1963 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1964 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1965 | pDSDumpDot((char*)"triTest2.dot"); |
| 1966 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1967 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1968 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1969 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1970 | |
| 1971 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1972 | EndCommandBuffer(); |
| 1973 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1974 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1975 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1976 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1977 | |
| 1978 | |
| 1979 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1980 | TEST_F(VkRenderTest, TexturedTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1981 | { |
| 1982 | // The expected result from this test is a red and green checkered triangle |
| 1983 | static const char *vertShaderText = |
| 1984 | "#version 140\n" |
| 1985 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1986 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1987 | "layout (location = 0) out vec2 samplePos;\n" |
| 1988 | "void main() {\n" |
| 1989 | " vec2 vertices[3];" |
| 1990 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1991 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1992 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1993 | " vec2 positions[3];" |
| 1994 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1995 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 1996 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 1997 | " samplePos = positions[gl_VertexID % 3];\n" |
| 1998 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1999 | "}\n"; |
| 2000 | |
| 2001 | static const char *fragShaderText = |
| 2002 | "#version 140\n" |
| 2003 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2004 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2005 | "layout (location = 0) in vec2 samplePos;\n" |
| 2006 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2007 | "layout (location=0) out vec4 outColor;\n" |
| 2008 | "void main() {\n" |
| 2009 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2010 | " outColor = texColor;\n" |
| 2011 | "}\n"; |
| 2012 | |
| 2013 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2014 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2015 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2016 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2017 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 2018 | VkSamplerObj sampler(m_device); |
| 2019 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2020 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2021 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2022 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2023 | pipelineobj.AddShader(&vs); |
| 2024 | pipelineobj.AddShader(&ps); |
| 2025 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2026 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2027 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2028 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2029 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2030 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2031 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2032 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2033 | |
| 2034 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2035 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2036 | pDSDumpDot((char*)"triTest2.dot"); |
| 2037 | #endif |
| 2038 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2039 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2040 | |
| 2041 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2042 | EndCommandBuffer(); |
| 2043 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2044 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2045 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2046 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2047 | TEST_F(VkRenderTest, TexturedTriangleClip) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2048 | { |
| 2049 | // The expected result from this test is a red and green checkered triangle |
| 2050 | static const char *vertShaderText = |
| 2051 | "#version 330\n" |
| 2052 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2053 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2054 | "layout (location = 0) out vec2 samplePos;\n" |
| 2055 | "out gl_PerVertex {\n" |
| 2056 | " vec4 gl_Position;\n" |
| 2057 | " float gl_ClipDistance[1];\n" |
| 2058 | "};\n" |
| 2059 | "void main() {\n" |
| 2060 | " vec2 vertices[3];" |
| 2061 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2062 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2063 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2064 | " vec2 positions[3];" |
| 2065 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2066 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2067 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2068 | " float dists[3];\n" |
| 2069 | " dists[0] = 1.0;\n" |
| 2070 | " dists[1] = 1.0;\n" |
| 2071 | " dists[2] = -1.0;\n" |
| 2072 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 2073 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2074 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2075 | "}\n"; |
| 2076 | |
| 2077 | static const char *fragShaderText = |
| 2078 | "#version 140\n" |
| 2079 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2080 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2081 | "layout (location = 0) in vec2 samplePos;\n" |
| 2082 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2083 | "layout (location=0) out vec4 outColor;\n" |
| 2084 | "void main() {\n" |
| 2085 | //" vec4 texColor = textureLod(surface, samplePos, 0.0 + gl_ClipDistance[0]);\n" |
| 2086 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2087 | " outColor = texColor;\n" |
| 2088 | "}\n"; |
| 2089 | |
| 2090 | |
| 2091 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2092 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2093 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2094 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2095 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 2096 | VkSamplerObj sampler(m_device); |
| 2097 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2098 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2099 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2100 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2101 | pipelineobj.AddShader(&vs); |
| 2102 | pipelineobj.AddShader(&ps); |
| 2103 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2104 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2105 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2106 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2107 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2108 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2109 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2110 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2111 | |
| 2112 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2113 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2114 | pDSDumpDot((char*)"triTest2.dot"); |
| 2115 | #endif |
| 2116 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2117 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2118 | |
| 2119 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2120 | EndCommandBuffer(); |
| 2121 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2122 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2123 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2124 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2125 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2126 | TEST_F(VkRenderTest, FSTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2127 | { |
| 2128 | // The expected result from this test is a red and green checkered triangle |
| 2129 | static const char *vertShaderText = |
| 2130 | "#version 140\n" |
| 2131 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2132 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2133 | "layout (location = 0) out vec2 samplePos;\n" |
| 2134 | "void main() {\n" |
| 2135 | " vec2 vertices[3];" |
| 2136 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2137 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2138 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2139 | " vec2 positions[3];" |
| 2140 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2141 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2142 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2143 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2144 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2145 | "}\n"; |
| 2146 | |
| 2147 | static const char *fragShaderText = |
| 2148 | "#version 140\n" |
| 2149 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2150 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2151 | "layout (location = 0) in vec2 samplePos;\n" |
| 2152 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2153 | "layout (location=0) out vec4 outColor;\n" |
| 2154 | "void main() {\n" |
| 2155 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2156 | " outColor = texColor;\n" |
| 2157 | "}\n"; |
| 2158 | |
| 2159 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2160 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2161 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2162 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2163 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 2164 | VkSamplerObj sampler(m_device); |
| 2165 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2166 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2167 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2168 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2169 | pipelineobj.AddShader(&vs); |
| 2170 | pipelineobj.AddShader(&ps); |
| 2171 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2172 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2173 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2174 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2175 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2176 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2177 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2178 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2179 | |
| 2180 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2181 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2182 | pDSDumpDot((char*)"triTest2.dot"); |
| 2183 | #endif |
| 2184 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2185 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2186 | |
| 2187 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2188 | EndCommandBuffer(); |
| 2189 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2190 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2191 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2192 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2193 | TEST_F(VkRenderTest, SamplerBindingsTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2194 | { |
| 2195 | // This test sets bindings on the samplers |
| 2196 | // For now we are asserting that sampler and texture pairs |
| 2197 | // march in lock step, and are set via GLSL binding. This can |
| 2198 | // and will probably change. |
| 2199 | // The sampler bindings should match the sampler and texture slot |
| 2200 | // number set up by the application. |
| 2201 | // This test will result in a blue triangle |
| 2202 | static const char *vertShaderText = |
| 2203 | "#version 140\n" |
| 2204 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2205 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2206 | "layout (location = 0) out vec4 samplePos;\n" |
| 2207 | "void main() {\n" |
| 2208 | " vec2 vertices[3];" |
| 2209 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2210 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2211 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2212 | " vec2 positions[3];" |
| 2213 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2214 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2215 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2216 | " samplePos = vec4(positions[gl_VertexID % 3], 0.0, 0.0);\n" |
| 2217 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2218 | "}\n"; |
| 2219 | |
| 2220 | static const char *fragShaderText = |
| 2221 | "#version 140\n" |
| 2222 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2223 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2224 | "layout (location = 0) in vec4 samplePos;\n" |
| 2225 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2226 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2227 | "layout (binding = 12) uniform sampler2D surface2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2228 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2229 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2230 | " outColor = textureLod(surface2, samplePos.xy, 0.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2231 | "}\n"; |
| 2232 | |
| 2233 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2234 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2235 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2236 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2237 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2238 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2239 | VkSamplerObj sampler1(m_device); |
| 2240 | VkSamplerObj sampler2(m_device); |
| 2241 | VkSamplerObj sampler3(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2242 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2243 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2244 | VkTextureObj texture1(m_device, tex_colors); // Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2245 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2246 | VkTextureObj texture2(m_device, tex_colors); // Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2247 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2248 | VkTextureObj texture3(m_device, tex_colors); // Blue |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2249 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2250 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2251 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2252 | pipelineobj.AddShader(&vs); |
| 2253 | pipelineobj.AddShader(&ps); |
| 2254 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2255 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2256 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 2257 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2258 | for (int i = 0; i < 10; i++) |
| 2259 | descriptorSet.AppendDummy(); |
| 2260 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2261 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2262 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2263 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2264 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2265 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2266 | |
| 2267 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2268 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2269 | pDSDumpDot((char*)"triTest2.dot"); |
| 2270 | #endif |
| 2271 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2272 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2273 | |
| 2274 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2275 | EndCommandBuffer(); |
| 2276 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2277 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2278 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2279 | } |
| 2280 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2281 | TEST_F(VkRenderTest, TriangleVSUniformBlock) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2282 | { |
| 2283 | // The expected result from this test is a blue triangle |
| 2284 | |
| 2285 | static const char *vertShaderText = |
| 2286 | "#version 140\n" |
| 2287 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2288 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2289 | "layout (location = 0) out vec4 outColor;\n" |
| 2290 | "layout (std140, binding = 0) uniform bufferVals {\n" |
| 2291 | " vec4 red;\n" |
| 2292 | " vec4 green;\n" |
| 2293 | " vec4 blue;\n" |
| 2294 | " vec4 white;\n" |
| 2295 | "} myBufferVals;\n" |
| 2296 | "void main() {\n" |
| 2297 | " vec2 vertices[3];" |
| 2298 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2299 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2300 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2301 | " outColor = myBufferVals.blue;\n" |
| 2302 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2303 | "}\n"; |
| 2304 | |
| 2305 | static const char *fragShaderText = |
| 2306 | "#version 140\n" |
| 2307 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2308 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2309 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2310 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2311 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2312 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2313 | "}\n"; |
| 2314 | |
| 2315 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2316 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2317 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2318 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2319 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2320 | |
| 2321 | // Let's populate our buffer with the following: |
| 2322 | // vec4 red; |
| 2323 | // vec4 green; |
| 2324 | // vec4 blue; |
| 2325 | // vec4 white; |
| 2326 | const int valCount = 4 * 4; |
| 2327 | const float bufferVals[valCount] = { 1.0, 0.0, 0.0, 1.0, |
| 2328 | 0.0, 1.0, 0.0, 1.0, |
| 2329 | 0.0, 0.0, 1.0, 1.0, |
| 2330 | 1.0, 1.0, 1.0, 1.0 }; |
| 2331 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2332 | VkConstantBufferObj colorBuffer(m_device, valCount, sizeof(bufferVals[0]), (const void*) bufferVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2333 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2334 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2335 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2336 | pipelineobj.AddShader(&vs); |
| 2337 | pipelineobj.AddShader(&ps); |
| 2338 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2339 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2340 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, colorBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2341 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2342 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2343 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2344 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2345 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2346 | |
| 2347 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2348 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2349 | pDSDumpDot((char*)"triTest2.dot"); |
| 2350 | #endif |
| 2351 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2352 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2353 | |
| 2354 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2355 | EndCommandBuffer(); |
| 2356 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2357 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2358 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2359 | } |
| 2360 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2361 | TEST_F(VkRenderTest, TriangleFSUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2362 | { |
| 2363 | // This test allows the shader to select which buffer it is |
| 2364 | // pulling from using layout binding qualifier. |
| 2365 | // There are corresponding changes in the compiler stack that |
| 2366 | // will select the buffer using binding directly. |
| 2367 | // The binding number should match the slot number set up by |
| 2368 | // the application. |
| 2369 | // The expected result from this test is a purple triangle |
| 2370 | |
| 2371 | static const char *vertShaderText = |
| 2372 | "#version 140\n" |
| 2373 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2374 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2375 | "void main() {\n" |
| 2376 | " vec2 vertices[3];" |
| 2377 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2378 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2379 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2380 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2381 | "}\n"; |
| 2382 | |
| 2383 | static const char *fragShaderText = |
| 2384 | "#version 140\n" |
| 2385 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2386 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2387 | "layout (std140, binding = 0) uniform redVal { vec4 color; } myRedVal\n;" |
| 2388 | "layout (std140, binding = 1) uniform greenVal { vec4 color; } myGreenVal\n;" |
| 2389 | "layout (std140, binding = 2) uniform blueVal { vec4 color; } myBlueVal\n;" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2390 | "layout (std140, binding = 3) uniform whiteVal { vec4 color; } myWhiteVal\n;" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2391 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2392 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2393 | " outColor = myBlueVal.color;\n" |
| 2394 | " outColor += myRedVal.color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2395 | "}\n"; |
| 2396 | |
| 2397 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2398 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2399 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2400 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2401 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2402 | |
| 2403 | // We're going to create a number of uniform buffers, and then allow |
| 2404 | // the shader to select which it wants to read from with a binding |
| 2405 | |
| 2406 | // Let's populate the buffers with a single color each: |
| 2407 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2408 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2409 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2410 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2411 | |
| 2412 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2413 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2414 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2415 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2416 | |
| 2417 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2418 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2419 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2420 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2421 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2422 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2423 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2424 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2425 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2426 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2427 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2428 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2429 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2430 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2431 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2432 | pipelineobj.AddShader(&vs); |
| 2433 | pipelineobj.AddShader(&ps); |
| 2434 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2435 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2436 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2437 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2438 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2439 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2440 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2441 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2442 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2443 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2444 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2445 | |
| 2446 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2447 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2448 | pDSDumpDot((char*)"triTest2.dot"); |
| 2449 | #endif |
| 2450 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2451 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2452 | |
| 2453 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2454 | EndCommandBuffer(); |
| 2455 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2456 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2457 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2458 | } |
| 2459 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2460 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2461 | { |
| 2462 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2463 | // it does not provide an instance name. |
| 2464 | // The expected result from this test is a purple triangle |
| 2465 | |
| 2466 | static const char *vertShaderText = |
| 2467 | "#version 140\n" |
| 2468 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2469 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2470 | "void main() {\n" |
| 2471 | " vec2 vertices[3];" |
| 2472 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2473 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2474 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2475 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2476 | "}\n"; |
| 2477 | |
| 2478 | static const char *fragShaderText = |
| 2479 | "#version 430\n" |
| 2480 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2481 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2482 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2483 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2484 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2485 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2486 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2487 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2488 | " outColor = blue;\n" |
| 2489 | " outColor += red;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2490 | "}\n"; |
| 2491 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2492 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2493 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2494 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2495 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2496 | |
| 2497 | // We're going to create a number of uniform buffers, and then allow |
| 2498 | // the shader to select which it wants to read from with a binding |
| 2499 | |
| 2500 | // Let's populate the buffers with a single color each: |
| 2501 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2502 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2503 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2504 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
| 2505 | |
| 2506 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2507 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2508 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2509 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2510 | |
| 2511 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2512 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2513 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2514 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2515 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2516 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2517 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2518 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2519 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2520 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2521 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2522 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2523 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2524 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2525 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2526 | pipelineobj.AddShader(&vs); |
| 2527 | pipelineobj.AddShader(&ps); |
| 2528 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2529 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2530 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2531 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2532 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2533 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2534 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2535 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2536 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2537 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2538 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2539 | |
| 2540 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2541 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2542 | pDSDumpDot((char*)"triTest2.dot"); |
| 2543 | #endif |
| 2544 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2545 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2546 | |
| 2547 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2548 | EndCommandBuffer(); |
| 2549 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2550 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2551 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2552 | } |
| 2553 | |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2554 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBindingWithStruct) |
| 2555 | { |
| 2556 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2557 | // it does not provide an instance name. |
| 2558 | // The expected result from this test is a purple triangle |
| 2559 | |
| 2560 | static const char *vertShaderText = |
| 2561 | "#version 140\n" |
| 2562 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2563 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2564 | "void main() {\n" |
| 2565 | " vec2 vertices[3];" |
| 2566 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2567 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2568 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2569 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2570 | "}\n"; |
| 2571 | |
| 2572 | static const char *fragShaderText = |
| 2573 | "#version 430\n" |
| 2574 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2575 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2576 | "\n" |
| 2577 | " struct PS_INPUT {\n" |
| 2578 | " vec2 member0;\n" |
| 2579 | " vec4 member1;\n" |
| 2580 | " vec4 member2;\n" |
| 2581 | " vec4 member3;\n" |
| 2582 | " vec4 member4;\n" |
| 2583 | " vec4 member5;\n" |
| 2584 | " vec4 member6;\n" |
| 2585 | " vec4 member7;\n" |
| 2586 | " vec4 member8;\n" |
| 2587 | " vec4 member9;\n" |
| 2588 | " };\n" |
| 2589 | "\n" |
| 2590 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2591 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2592 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2593 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
| 2594 | "layout (location = 0) out vec4 outColor;\n" |
| 2595 | "PS_INPUT MainFs()\n" |
| 2596 | "{\n" |
| 2597 | " PS_INPUT o;\n" |
| 2598 | " o.member9 = red;\n" |
| 2599 | " return o;\n" |
| 2600 | "}\n" |
| 2601 | "\n" |
| 2602 | "void main()\n" |
| 2603 | "{\n" |
| 2604 | " PS_INPUT o;\n" |
| 2605 | " o = MainFs();\n" |
| 2606 | " outColor = blue;" |
| 2607 | " outColor += o.member9;\n" |
| 2608 | "}\n";; |
| 2609 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2610 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2611 | |
| 2612 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2613 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 2614 | |
| 2615 | // We're going to create a number of uniform buffers, and then allow |
| 2616 | // the shader to select which it wants to read from with a binding |
| 2617 | |
| 2618 | // Let's populate the buffers with a single color each: |
| 2619 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2620 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2621 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2622 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
| 2623 | |
| 2624 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2625 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2626 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2627 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2628 | |
| 2629 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2630 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2631 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2632 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2633 | |
| 2634 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2635 | |
| 2636 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2637 | |
| 2638 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2639 | |
| 2640 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
| 2641 | |
| 2642 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2643 | pipelineobj.AddColorAttachment(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2644 | pipelineobj.AddShader(&vs); |
| 2645 | pipelineobj.AddShader(&ps); |
| 2646 | |
| 2647 | VkDescriptorSetObj descriptorSet(m_device); |
| 2648 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2649 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2650 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2651 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
| 2652 | |
| 2653 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2654 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2655 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2656 | GenericDrawPreparation(pipelineobj, descriptorSet); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2657 | |
| 2658 | #ifdef DUMP_STATE_DOT |
| 2659 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
| 2660 | pDSDumpDot((char*)"triTest2.dot"); |
| 2661 | #endif |
| 2662 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2663 | Draw(0, 3, 0, 1); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2664 | |
| 2665 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2666 | EndCommandBuffer(); |
| 2667 | QueueCommandBuffer(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2668 | |
| 2669 | RecordImages(m_renderTargets); |
| 2670 | } |
| 2671 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2672 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVPAndTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2673 | { |
| 2674 | static const char *vertShaderText = |
| 2675 | "#version 140\n" |
| 2676 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2677 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2678 | "layout (std140, binding=0) uniform bufferVals {\n" |
| 2679 | " mat4 mvp;\n" |
| 2680 | "} myBufferVals;\n" |
| 2681 | "layout (location=0) in vec4 pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2682 | "layout (location=1) in vec2 input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2683 | "layout (location=0) out vec2 UV;\n" |
| 2684 | "void main() {\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2685 | " UV = input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2686 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2687 | " gl_Position.y = -gl_Position.y;\n" |
| 2688 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2689 | "}\n"; |
| 2690 | |
| 2691 | static const char *fragShaderText = |
| 2692 | "#version 140\n" |
| 2693 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2694 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2695 | "layout (binding=1) uniform sampler2D surface;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2696 | "layout (location=0) out vec4 outColor;\n" |
| 2697 | "layout (location=0) in vec2 UV;\n" |
| 2698 | "void main() {\n" |
| 2699 | " outColor= textureLod(surface, UV, 0.0);\n" |
| 2700 | "}\n"; |
| 2701 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
| 2702 | |
| 2703 | glm::mat4 View = glm::lookAt( |
| 2704 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 2705 | glm::vec3(0,0,0), // and looks at the origin |
| 2706 | glm::vec3(0,1,0) // Head is up (set to 0,-1,0 to look upside-down) |
| 2707 | ); |
| 2708 | |
| 2709 | glm::mat4 Model = glm::mat4(1.0f); |
| 2710 | |
| 2711 | glm::mat4 MVP = Projection * View * Model; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2712 | int num_verts = sizeof(g_vb_texture_Data) / sizeof(g_vb_texture_Data[0]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2713 | |
| 2714 | |
| 2715 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2716 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 2717 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2718 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2719 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2720 | VkConstantBufferObj meshBuffer(m_device, num_verts, |
| 2721 | sizeof(g_vb_texture_Data[0]), g_vb_texture_Data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 2722 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2723 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 2724 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2725 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2726 | VkConstantBufferObj mvpBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
| 2727 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2728 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 2729 | VkSamplerObj sampler(m_device); |
| 2730 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2731 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2732 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2733 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2734 | pipelineobj.AddShader(&vs); |
| 2735 | pipelineobj.AddShader(&ps); |
| 2736 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2737 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2738 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mvpBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2739 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2740 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2741 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2742 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2743 | MESH_BIND_ID, // binding ID |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2744 | sizeof(g_vb_texture_Data[0]), // strideInBytes; Distance between vertices in bytes (0 = no advancement) |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2745 | VK_VERTEX_INPUT_STEP_RATE_VERTEX // stepRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2746 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2747 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2748 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2749 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 2750 | vi_attribs[0].location = 0; // location |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2751 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2752 | vi_attribs[0].offsetInBytes = 0; // Offset of first element in bytes from base of vertex |
| 2753 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 2754 | vi_attribs[1].location = 1; // location |
| 2755 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
| 2756 | vi_attribs[1].offsetInBytes = 16; // Offset of uv components |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2757 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2758 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2759 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
| 2760 | pipelineobj.AddVertexDataBuffer(&meshBuffer, MESH_BIND_ID); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2761 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 2762 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2763 | ds_state.depthTestEnable = VK_TRUE; |
| 2764 | ds_state.depthWriteEnable = VK_TRUE; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2765 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2766 | ds_state.depthBoundsEnable = VK_FALSE; |
| 2767 | ds_state.stencilTestEnable = VK_FALSE; |
| 2768 | ds_state.back.stencilDepthFailOp = VK_STENCIL_OP_KEEP; |
| 2769 | ds_state.back.stencilFailOp = VK_STENCIL_OP_KEEP; |
| 2770 | ds_state.back.stencilPassOp = VK_STENCIL_OP_KEEP; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2771 | ds_state.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 2772 | ds_state.front = ds_state.back; |
| 2773 | pipelineobj.SetDepthStencil(&ds_state); |
| 2774 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 2775 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2776 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2777 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2778 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2779 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2780 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2781 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2782 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2783 | pDSDumpDot((char*)"triTest2.dot"); |
| 2784 | #endif |
| 2785 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2786 | Draw(0, num_verts, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2787 | |
| 2788 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2789 | EndCommandBuffer(); |
| 2790 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2791 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2792 | RecordImages(m_renderTargets); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2793 | RotateTriangleVSUniform(Projection, View, Model, &mvpBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2794 | } |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2795 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2796 | TEST_F(VkRenderTest, TriangleMixedSamplerUniformBlockBinding) |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2797 | { |
| 2798 | // This test mixes binding slots of textures and buffers, ensuring |
| 2799 | // that sparse and overlapping assignments work. |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2800 | // The expected result from this test is a purple triangle, although |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2801 | // you can modify it to move the desired result around. |
| 2802 | |
| 2803 | static const char *vertShaderText = |
| 2804 | "#version 140\n" |
| 2805 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2806 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2807 | "void main() {\n" |
| 2808 | " vec2 vertices[3];" |
| 2809 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2810 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2811 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2812 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2813 | "}\n"; |
| 2814 | |
| 2815 | static const char *fragShaderText = |
| 2816 | "#version 430\n" |
| 2817 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2818 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2819 | "layout (binding = 0) uniform sampler2D surface0;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2820 | "layout (binding = 3) uniform sampler2D surface1;\n" |
| 2821 | "layout (binding = 1) uniform sampler2D surface2;\n" |
| 2822 | "layout (binding = 2) uniform sampler2D surface3;\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2823 | |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2824 | |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2825 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2826 | "layout (std140, binding = 6) uniform greenVal { vec4 green; };" |
| 2827 | "layout (std140, binding = 5) uniform blueVal { vec4 blue; };" |
| 2828 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2829 | "layout (location = 0) out vec4 outColor;\n" |
| 2830 | "void main() {\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2831 | " outColor = red * vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2832 | " outColor += white * vec4(0.00001);\n" |
| 2833 | " outColor += textureLod(surface2, vec2(0.5), 0.0)* vec4(0.00001);\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2834 | " outColor += textureLod(surface1, vec2(0.0), 0.0);//* vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2835 | "}\n"; |
| 2836 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2837 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2838 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2839 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2840 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2841 | |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2842 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2843 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2844 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2845 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2846 | |
| 2847 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2848 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2849 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2850 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2851 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2852 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2853 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2854 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2855 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2856 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2857 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2858 | VkSamplerObj sampler0(m_device); |
| 2859 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2860 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2861 | VkSamplerObj sampler2(m_device); |
| 2862 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2863 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2864 | VkSamplerObj sampler4(m_device); |
| 2865 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2866 | |
| 2867 | // NOTE: Bindings 1,3,5,7,8,9,11,12,14,16 work for this sampler, but 6 does not!!! |
| 2868 | // TODO: Get back here ASAP and understand why. |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2869 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2870 | VkSamplerObj sampler7(m_device); |
| 2871 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2872 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2873 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2874 | pipelineobj.AddColorAttachment(); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2875 | pipelineobj.AddShader(&vs); |
| 2876 | pipelineobj.AddShader(&ps); |
| 2877 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2878 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2879 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2880 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2881 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2882 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2883 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2884 | // swap blue and green |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2885 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2886 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2887 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2888 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2889 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2890 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2891 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2892 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2893 | |
| 2894 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2895 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2896 | pDSDumpDot((char*)"triTest2.dot"); |
| 2897 | #endif |
| 2898 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2899 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2900 | |
| 2901 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2902 | EndCommandBuffer(); |
| 2903 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2904 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2905 | RecordImages(m_renderTargets); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2906 | } |
| 2907 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2908 | TEST_F(VkRenderTest, TriangleMatchingSamplerUniformBlockBinding) |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2909 | { |
| 2910 | // This test matches binding slots of textures and buffers, requiring |
| 2911 | // the driver to give them distinct number spaces. |
| 2912 | // The expected result from this test is a red triangle, although |
| 2913 | // you can modify it to move the desired result around. |
| 2914 | |
| 2915 | static const char *vertShaderText = |
| 2916 | "#version 140\n" |
| 2917 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2918 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2919 | "void main() {\n" |
| 2920 | " vec2 vertices[3];" |
| 2921 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2922 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2923 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2924 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2925 | "}\n"; |
| 2926 | |
| 2927 | static const char *fragShaderText = |
| 2928 | "#version 430\n" |
| 2929 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2930 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2931 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2932 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2933 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 2934 | "layout (binding = 3) uniform sampler2D surface3;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2935 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2936 | "layout (std140, binding = 5) uniform greenVal { vec4 green; };" |
| 2937 | "layout (std140, binding = 6) uniform blueVal { vec4 blue; };" |
| 2938 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2939 | "layout (location = 0) out vec4 outColor;\n" |
| 2940 | "void main() {\n" |
| 2941 | " outColor = red;// * vec4(0.00001);\n" |
| 2942 | " outColor += white * vec4(0.00001);\n" |
| 2943 | " outColor += textureLod(surface1, vec2(0.5), 0.0)* vec4(0.00001);\n" |
| 2944 | " outColor += textureLod(surface3, vec2(0.0), 0.0)* vec4(0.00001);\n" |
| 2945 | "}\n"; |
| 2946 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2947 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2948 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2949 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 2950 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2951 | |
| 2952 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2953 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2954 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2955 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2956 | |
| 2957 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2958 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2959 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2960 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2961 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2962 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2963 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2964 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2965 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2966 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2967 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2968 | VkSamplerObj sampler0(m_device); |
| 2969 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2970 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2971 | VkSamplerObj sampler2(m_device); |
| 2972 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2973 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2974 | VkSamplerObj sampler4(m_device); |
| 2975 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2976 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2977 | VkSamplerObj sampler7(m_device); |
| 2978 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2979 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2980 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2981 | pipelineobj.AddColorAttachment(); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2982 | pipelineobj.AddShader(&vs); |
| 2983 | pipelineobj.AddShader(&ps); |
| 2984 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2985 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2986 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2987 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2988 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2989 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2990 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2991 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2992 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2993 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2994 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2995 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2996 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 2997 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2998 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2999 | |
| 3000 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3001 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3002 | pDSDumpDot((char*)"triTest2.dot"); |
| 3003 | #endif |
| 3004 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3005 | Draw(0, 3, 0, 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3006 | |
| 3007 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3008 | EndCommandBuffer(); |
| 3009 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3010 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3011 | RecordImages(m_renderTargets); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3012 | } |
| 3013 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3014 | TEST_F(VkRenderTest, TriangleUniformBufferLayout) |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3015 | { |
| 3016 | // This test populates a buffer with a variety of different data |
| 3017 | // types, then reads them out with a shader. |
| 3018 | // The expected result from this test is a green triangle |
| 3019 | |
| 3020 | static const char *vertShaderText = |
| 3021 | "#version 140\n" |
| 3022 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3023 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3024 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
| 3025 | " vec4 fRed;\n" |
| 3026 | " vec4 fGreen;\n" |
| 3027 | " layout(row_major) mat4 worldToProj;\n" |
| 3028 | " layout(row_major) mat4 projToWorld;\n" |
| 3029 | " layout(row_major) mat4 worldToView;\n" |
| 3030 | " layout(row_major) mat4 viewToProj;\n" |
| 3031 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3032 | " float fZero;\n" |
| 3033 | " float fOne;\n" |
| 3034 | " float fTwo;\n" |
| 3035 | " float fThree;\n" |
| 3036 | " vec3 fZeroZeroZero;\n" |
| 3037 | " float fFour;\n" |
| 3038 | " vec3 fZeroZeroOne;\n" |
| 3039 | " float fFive;\n" |
| 3040 | " vec3 fZeroOneZero;\n" |
| 3041 | " float fSix;\n" |
| 3042 | " float fSeven;\n" |
| 3043 | " float fEight;\n" |
| 3044 | " float fNine;\n" |
| 3045 | " vec2 fZeroZero;\n" |
| 3046 | " vec2 fZeroOne;\n" |
| 3047 | " vec4 fBlue;\n" |
| 3048 | " vec2 fOneZero;\n" |
| 3049 | " vec2 fOneOne;\n" |
| 3050 | " vec3 fZeroOneOne;\n" |
| 3051 | " float fTen;\n" |
| 3052 | " float fEleven;\n" |
| 3053 | " float fTwelve;\n" |
| 3054 | " vec3 fOneZeroZero;\n" |
| 3055 | " vec4 uvOffsets[4];\n" |
| 3056 | "};\n" |
| 3057 | "layout (location = 0) out vec4 color;" |
| 3058 | "void main() {\n" |
| 3059 | |
| 3060 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3061 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3062 | " \n" |
| 3063 | |
| 3064 | // do some exact comparisons, even though we should |
| 3065 | // really have an epsilon involved. |
| 3066 | " vec4 outColor = right;\n" |
| 3067 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3068 | " outColor = wrong;\n" |
| 3069 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3070 | " outColor = wrong;\n" |
| 3071 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3072 | " outColor = wrong;\n" |
| 3073 | |
| 3074 | " color = outColor;\n" |
| 3075 | |
| 3076 | // generic position stuff |
| 3077 | " vec2 vertices;\n" |
| 3078 | " int vertexSelector = gl_VertexID;\n" |
| 3079 | " if (vertexSelector == 0)\n" |
| 3080 | " vertices = vec2(-0.5, -0.5);\n" |
| 3081 | " else if (vertexSelector == 1)\n" |
| 3082 | " vertices = vec2( 0.5, -0.5);\n" |
| 3083 | " else if (vertexSelector == 2)\n" |
| 3084 | " vertices = vec2( 0.5, 0.5);\n" |
| 3085 | " else\n" |
| 3086 | " vertices = vec2( 0.0, 0.0);\n" |
| 3087 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3088 | "}\n"; |
| 3089 | |
| 3090 | static const char *fragShaderText = |
| 3091 | "#version 140\n" |
| 3092 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3093 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3094 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
| 3095 | " vec4 fRed;\n" |
| 3096 | " vec4 fGreen;\n" |
| 3097 | " layout(row_major) mat4 worldToProj;\n" |
| 3098 | " layout(row_major) mat4 projToWorld;\n" |
| 3099 | " layout(row_major) mat4 worldToView;\n" |
| 3100 | " layout(row_major) mat4 viewToProj;\n" |
| 3101 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3102 | " float fZero;\n" |
| 3103 | " float fOne;\n" |
| 3104 | " float fTwo;\n" |
| 3105 | " float fThree;\n" |
| 3106 | " vec3 fZeroZeroZero;\n" |
| 3107 | " float fFour;\n" |
| 3108 | " vec3 fZeroZeroOne;\n" |
| 3109 | " float fFive;\n" |
| 3110 | " vec3 fZeroOneZero;\n" |
| 3111 | " float fSix;\n" |
| 3112 | " float fSeven;\n" |
| 3113 | " float fEight;\n" |
| 3114 | " float fNine;\n" |
| 3115 | " vec2 fZeroZero;\n" |
| 3116 | " vec2 fZeroOne;\n" |
| 3117 | " vec4 fBlue;\n" |
| 3118 | " vec2 fOneZero;\n" |
| 3119 | " vec2 fOneOne;\n" |
| 3120 | " vec3 fZeroOneOne;\n" |
| 3121 | " float fTen;\n" |
| 3122 | " float fEleven;\n" |
| 3123 | " float fTwelve;\n" |
| 3124 | " vec3 fOneZeroZero;\n" |
| 3125 | " vec4 uvOffsets[4];\n" |
| 3126 | "};\n" |
| 3127 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3128 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3129 | "void main() {\n" |
| 3130 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3131 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3132 | " \n" |
| 3133 | |
| 3134 | // start with VS value to ensure it passed |
| 3135 | " vec4 outColor = color;\n" |
| 3136 | |
| 3137 | // do some exact comparisons, even though we should |
| 3138 | // really have an epsilon involved. |
| 3139 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3140 | " outColor = wrong;\n" |
| 3141 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3142 | " outColor = wrong;\n" |
| 3143 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3144 | " outColor = wrong;\n" |
| 3145 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3146 | " outColor = wrong;\n" |
| 3147 | " if (fTwo != 2.0)\n" |
| 3148 | " outColor = wrong;\n" |
| 3149 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3150 | " outColor = wrong;\n" |
| 3151 | " if (fTen != 10.0)\n" |
| 3152 | " outColor = wrong;\n" |
| 3153 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3154 | " outColor = wrong;\n" |
| 3155 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3156 | " uFragColor = outColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3157 | "}\n"; |
| 3158 | |
| 3159 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3160 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3161 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3162 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3163 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3164 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3165 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3166 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3167 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3168 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3169 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3170 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3171 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3172 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3173 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3174 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3175 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3176 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3177 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3178 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3179 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3180 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3181 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3182 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3183 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3184 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3185 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3186 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3187 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3188 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3189 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3190 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3191 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3192 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3193 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3194 | 0.0f, // float fZero; // align |
| 3195 | 1.0f, // float fOne; // pack |
| 3196 | 2.0f, // float fTwo; // pack |
| 3197 | 3.0f, // float fThree; // pack |
| 3198 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3199 | 4.0f, // float fFour; // pack |
| 3200 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3201 | 5.0f, // float fFive; // pack |
| 3202 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3203 | 6.0f, // float fSix; // pack |
| 3204 | 7.0f, // float fSeven; // align |
| 3205 | 8.0f, // float fEight; // pack |
| 3206 | 9.0f, // float fNine; // pack |
| 3207 | 0.0f, // BUFFER |
| 3208 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3209 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3210 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3211 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3212 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3213 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3214 | 10.0f, // float fTen; // pack |
| 3215 | 11.0f, // float fEleven; // align |
| 3216 | 12.0f, // float fTwelve; // pack |
| 3217 | 0.0f, 0.0f, // BUFFER |
| 3218 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3219 | 0.0f, // BUFFER |
| 3220 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3221 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3222 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3223 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3224 | }; |
| 3225 | |
| 3226 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3227 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3228 | |
| 3229 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3230 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3231 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 3232 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3233 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3234 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3235 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3236 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3237 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3238 | pipelineobj.AddShader(&vs); |
| 3239 | pipelineobj.AddShader(&ps); |
| 3240 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3241 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3242 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3243 | |
| 3244 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3245 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3246 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3247 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3248 | |
| 3249 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3250 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3251 | pDSDumpDot((char*)"triTest2.dot"); |
| 3252 | #endif |
| 3253 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3254 | Draw(0, 3, 0, 1); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3255 | |
| 3256 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3257 | EndCommandBuffer(); |
| 3258 | QueueCommandBuffer(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3259 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3260 | RecordImages(m_renderTargets); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3261 | } |
| 3262 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3263 | TEST_F(VkRenderTest, TextureGather) |
| 3264 | { |
| 3265 | // This test introduces textureGather and textureGatherOffset |
| 3266 | // Each call is compared against an expected inline color result |
| 3267 | // Green triangle means everything worked as expected |
| 3268 | // Red means something went wrong |
| 3269 | |
Cody Northrop | c55900f | 2015-08-06 13:18:13 -0600 | [diff] [blame] | 3270 | // disable SPV until texture gather is turned on in glsl->SPV |
| 3271 | if (!m_use_glsl) { |
| 3272 | printf("Skipping test that requires GLSL path (TextureGather)\n"); |
| 3273 | return; |
| 3274 | } |
| 3275 | |
Cody Northrop | 50a2a4b | 2015-06-03 16:49:20 -0600 | [diff] [blame] | 3276 | ScopedUseGlsl useGlsl(true); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3277 | |
| 3278 | static const char *vertShaderText = |
| 3279 | "#version 140\n" |
| 3280 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3281 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3282 | "void main() {\n" |
| 3283 | " vec2 vertices[3];" |
| 3284 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3285 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3286 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3287 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3288 | "}\n"; |
| 3289 | |
| 3290 | static const char *fragShaderText = |
| 3291 | "#version 430\n" |
| 3292 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3293 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3294 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3295 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3296 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3297 | "layout (binding = 3) uniform sampler2D surface3;\n" |
| 3298 | "layout (location = 0) out vec4 outColor;\n" |
| 3299 | "void main() {\n" |
| 3300 | |
| 3301 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3302 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3303 | |
| 3304 | " vec4 color = right;\n" |
| 3305 | |
| 3306 | // Grab a normal texture sample to ensure it can work in conjuntion |
| 3307 | // with textureGather (there are some intracacies in the backend) |
| 3308 | " vec4 sampledColor = textureLod(surface2, vec2(0.5), 0.0);\n" |
| 3309 | " if (sampledColor != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3310 | " color = wrong;\n" |
| 3311 | |
| 3312 | " vec4 gatheredColor = textureGather(surface0, vec2(0.5), 0);\n" |
| 3313 | // This just grabbed four red components from a red surface |
| 3314 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3315 | " color = wrong;\n" |
| 3316 | |
| 3317 | // Yes, this is using an offset of 0, we don't have enough fine grained |
| 3318 | // control of the texture contents here. |
| 3319 | " gatheredColor = textureGatherOffset(surface1, vec2(0.5), ivec2(0, 0), 1);\n" |
| 3320 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3321 | " color = wrong;\n" |
| 3322 | |
| 3323 | " outColor = color;\n" |
| 3324 | |
| 3325 | "}\n"; |
| 3326 | |
| 3327 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3328 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3329 | |
| 3330 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX, this); |
| 3331 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 3332 | |
| 3333 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
| 3334 | VkSamplerObj sampler0(m_device); |
| 3335 | VkTextureObj texture0(m_device, tex_colors); // Red |
| 3336 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
| 3337 | VkSamplerObj sampler1(m_device); |
| 3338 | VkTextureObj texture1(m_device, tex_colors); // Green |
| 3339 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
| 3340 | VkSamplerObj sampler2(m_device); |
| 3341 | VkTextureObj texture2(m_device, tex_colors); // Blue |
| 3342 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
| 3343 | VkSamplerObj sampler3(m_device); |
| 3344 | VkTextureObj texture3(m_device, tex_colors); // Red and Blue |
| 3345 | |
| 3346 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3347 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3348 | pipelineobj.AddShader(&vs); |
| 3349 | pipelineobj.AddShader(&ps); |
| 3350 | |
| 3351 | VkDescriptorSetObj descriptorSet(m_device); |
| 3352 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3353 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 3354 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3355 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
| 3356 | |
| 3357 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3358 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3359 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3360 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3361 | |
| 3362 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3363 | Draw(0, 3, 0, 1); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3364 | |
| 3365 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3366 | EndCommandBuffer(); |
| 3367 | QueueCommandBuffer(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3368 | |
| 3369 | RecordImages(m_renderTargets); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3370 | } |
| 3371 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3372 | TEST_F(VkRenderTest, GeometryShaderHelloWorld) |
| 3373 | { |
| 3374 | // This test introduces a geometry shader that simply |
| 3375 | // changes the color of each vertex to red, green, blue |
| 3376 | |
| 3377 | static const char *vertShaderText = |
| 3378 | "#version 140\n" |
| 3379 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3380 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3381 | "layout (location = 0) out vec4 color;" |
| 3382 | "void main() {\n" |
| 3383 | |
| 3384 | // VS writes out red |
| 3385 | " color = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3386 | |
| 3387 | // generic position stuff |
| 3388 | " vec2 vertices;\n" |
| 3389 | " int vertexSelector = gl_VertexID;\n" |
| 3390 | " if (vertexSelector == 0)\n" |
| 3391 | " vertices = vec2(-0.5, -0.5);\n" |
| 3392 | " else if (vertexSelector == 1)\n" |
| 3393 | " vertices = vec2( 0.5, -0.5);\n" |
| 3394 | " else if (vertexSelector == 2)\n" |
| 3395 | " vertices = vec2( 0.5, 0.5);\n" |
| 3396 | " else\n" |
| 3397 | " vertices = vec2( 0.0, 0.0);\n" |
| 3398 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3399 | |
| 3400 | "}\n"; |
| 3401 | |
| 3402 | static const char *geomShaderText = |
| 3403 | "#version 330\n" |
| 3404 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3405 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3406 | "layout( triangles ) in;\n" |
| 3407 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3408 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3409 | "layout( location = 0 ) out vec4 outColor;\n" |
| 3410 | "void main()\n" |
| 3411 | "{\n" |
| 3412 | |
| 3413 | // first vertex, pass through red |
| 3414 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3415 | " outColor = inColor[0];\n" |
| 3416 | " EmitVertex();\n" |
| 3417 | |
| 3418 | // second vertex, green |
| 3419 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3420 | " outColor = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3421 | " EmitVertex();\n" |
| 3422 | |
| 3423 | // third vertex, blue |
| 3424 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3425 | " outColor = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3426 | " EmitVertex();\n" |
| 3427 | |
| 3428 | // done |
| 3429 | " EndPrimitive();\n" |
| 3430 | "}\n"; |
| 3431 | |
| 3432 | |
| 3433 | static const char *fragShaderText = |
| 3434 | "#version 140\n" |
| 3435 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3436 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3437 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3438 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3439 | "void main() {\n" |
| 3440 | // pass through |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3441 | " outColor = color;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3442 | "}\n"; |
| 3443 | |
| 3444 | |
| 3445 | |
| 3446 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3447 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3448 | |
| 3449 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX, this); |
| 3450 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY, this); |
| 3451 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 3452 | |
| 3453 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3454 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3455 | pipelineobj.AddShader(&vs); |
| 3456 | pipelineobj.AddShader(&gs); |
| 3457 | pipelineobj.AddShader(&ps); |
| 3458 | |
| 3459 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3460 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3461 | |
| 3462 | VkDescriptorSetObj descriptorSet(m_device); |
| 3463 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3464 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3465 | |
| 3466 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3467 | Draw(0, 3, 0, 1); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3468 | |
| 3469 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3470 | EndCommandBuffer(); |
| 3471 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3472 | |
| 3473 | RecordImages(m_renderTargets); |
| 3474 | } |
| 3475 | |
| 3476 | TEST_F(VkRenderTest, GSUniformBufferLayout) |
| 3477 | { |
| 3478 | // This test is just like TriangleUniformBufferLayout but adds |
| 3479 | // geometry as a stage that also does UBO lookups |
| 3480 | // The expected result from this test is a green triangle |
| 3481 | |
| 3482 | static const char *vertShaderText = |
| 3483 | "#version 140\n" |
| 3484 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3485 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3486 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
| 3487 | " vec4 fRed;\n" |
| 3488 | " vec4 fGreen;\n" |
| 3489 | " layout(row_major) mat4 worldToProj;\n" |
| 3490 | " layout(row_major) mat4 projToWorld;\n" |
| 3491 | " layout(row_major) mat4 worldToView;\n" |
| 3492 | " layout(row_major) mat4 viewToProj;\n" |
| 3493 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3494 | " float fZero;\n" |
| 3495 | " float fOne;\n" |
| 3496 | " float fTwo;\n" |
| 3497 | " float fThree;\n" |
| 3498 | " vec3 fZeroZeroZero;\n" |
| 3499 | " float fFour;\n" |
| 3500 | " vec3 fZeroZeroOne;\n" |
| 3501 | " float fFive;\n" |
| 3502 | " vec3 fZeroOneZero;\n" |
| 3503 | " float fSix;\n" |
| 3504 | " float fSeven;\n" |
| 3505 | " float fEight;\n" |
| 3506 | " float fNine;\n" |
| 3507 | " vec2 fZeroZero;\n" |
| 3508 | " vec2 fZeroOne;\n" |
| 3509 | " vec4 fBlue;\n" |
| 3510 | " vec2 fOneZero;\n" |
| 3511 | " vec2 fOneOne;\n" |
| 3512 | " vec3 fZeroOneOne;\n" |
| 3513 | " float fTen;\n" |
| 3514 | " float fEleven;\n" |
| 3515 | " float fTwelve;\n" |
| 3516 | " vec3 fOneZeroZero;\n" |
| 3517 | " vec4 uvOffsets[4];\n" |
| 3518 | "};\n" |
| 3519 | "layout (location = 0) out vec4 color;" |
| 3520 | "void main() {\n" |
| 3521 | |
| 3522 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3523 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3524 | " \n" |
| 3525 | |
| 3526 | // do some exact comparisons, even though we should |
| 3527 | // really have an epsilon involved. |
| 3528 | " vec4 outColor = right;\n" |
| 3529 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3530 | " outColor = wrong;\n" |
| 3531 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3532 | " outColor = wrong;\n" |
| 3533 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3534 | " outColor = wrong;\n" |
| 3535 | |
| 3536 | " color = outColor;\n" |
| 3537 | |
| 3538 | // generic position stuff |
| 3539 | " vec2 vertices;\n" |
| 3540 | " int vertexSelector = gl_VertexID;\n" |
| 3541 | " if (vertexSelector == 0)\n" |
| 3542 | " vertices = vec2(-0.5, -0.5);\n" |
| 3543 | " else if (vertexSelector == 1)\n" |
| 3544 | " vertices = vec2( 0.5, -0.5);\n" |
| 3545 | " else if (vertexSelector == 2)\n" |
| 3546 | " vertices = vec2( 0.5, 0.5);\n" |
| 3547 | " else\n" |
| 3548 | " vertices = vec2( 0.0, 0.0);\n" |
| 3549 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3550 | "}\n"; |
| 3551 | |
| 3552 | static const char *geomShaderText = |
| 3553 | "#version 330\n" |
| 3554 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3555 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3556 | |
| 3557 | // GS layout stuff |
| 3558 | "layout( triangles ) in;\n" |
| 3559 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3560 | |
| 3561 | // Between stage IO |
| 3562 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3563 | "layout( location = 0 ) out vec4 color;\n" |
| 3564 | |
| 3565 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
| 3566 | " vec4 fRed;\n" |
| 3567 | " vec4 fGreen;\n" |
| 3568 | " layout(row_major) mat4 worldToProj;\n" |
| 3569 | " layout(row_major) mat4 projToWorld;\n" |
| 3570 | " layout(row_major) mat4 worldToView;\n" |
| 3571 | " layout(row_major) mat4 viewToProj;\n" |
| 3572 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3573 | " float fZero;\n" |
| 3574 | " float fOne;\n" |
| 3575 | " float fTwo;\n" |
| 3576 | " float fThree;\n" |
| 3577 | " vec3 fZeroZeroZero;\n" |
| 3578 | " float fFour;\n" |
| 3579 | " vec3 fZeroZeroOne;\n" |
| 3580 | " float fFive;\n" |
| 3581 | " vec3 fZeroOneZero;\n" |
| 3582 | " float fSix;\n" |
| 3583 | " float fSeven;\n" |
| 3584 | " float fEight;\n" |
| 3585 | " float fNine;\n" |
| 3586 | " vec2 fZeroZero;\n" |
| 3587 | " vec2 fZeroOne;\n" |
| 3588 | " vec4 fBlue;\n" |
| 3589 | " vec2 fOneZero;\n" |
| 3590 | " vec2 fOneOne;\n" |
| 3591 | " vec3 fZeroOneOne;\n" |
| 3592 | " float fTen;\n" |
| 3593 | " float fEleven;\n" |
| 3594 | " float fTwelve;\n" |
| 3595 | " vec3 fOneZeroZero;\n" |
| 3596 | " vec4 uvOffsets[4];\n" |
| 3597 | "};\n" |
| 3598 | |
| 3599 | "void main()\n" |
| 3600 | "{\n" |
| 3601 | |
| 3602 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3603 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3604 | |
| 3605 | // Each vertex will validate it can read VS output |
| 3606 | // then check a few values from the UBO |
| 3607 | |
| 3608 | // first vertex |
| 3609 | " vec4 outColor = inColor[0];\n" |
| 3610 | |
| 3611 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3612 | " outColor = wrong;\n" |
| 3613 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3614 | " outColor = wrong;\n" |
| 3615 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3616 | " outColor = wrong;\n" |
| 3617 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3618 | " outColor = wrong;\n" |
| 3619 | |
| 3620 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3621 | " color = outColor;\n" |
| 3622 | " EmitVertex();\n" |
| 3623 | |
| 3624 | // second vertex |
| 3625 | " outColor = inColor[1];\n" |
| 3626 | |
| 3627 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3628 | " outColor = wrong;\n" |
| 3629 | " if (fSix != 6.0)\n" |
| 3630 | " outColor = wrong;\n" |
| 3631 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3632 | " outColor = wrong;\n" |
| 3633 | |
| 3634 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3635 | " color = outColor;\n" |
| 3636 | " EmitVertex();\n" |
| 3637 | |
| 3638 | // third vertex |
| 3639 | " outColor = inColor[2];\n" |
| 3640 | |
| 3641 | " if (fSeven != 7.0)\n" |
| 3642 | " outColor = wrong;\n" |
| 3643 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3644 | " outColor = wrong;\n" |
| 3645 | |
| 3646 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3647 | " color = outColor;\n" |
| 3648 | " EmitVertex();\n" |
| 3649 | |
| 3650 | // done |
| 3651 | " EndPrimitive();\n" |
| 3652 | "}\n"; |
| 3653 | |
| 3654 | static const char *fragShaderText = |
| 3655 | "#version 140\n" |
| 3656 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3657 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3658 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
| 3659 | " vec4 fRed;\n" |
| 3660 | " vec4 fGreen;\n" |
| 3661 | " layout(row_major) mat4 worldToProj;\n" |
| 3662 | " layout(row_major) mat4 projToWorld;\n" |
| 3663 | " layout(row_major) mat4 worldToView;\n" |
| 3664 | " layout(row_major) mat4 viewToProj;\n" |
| 3665 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3666 | " float fZero;\n" |
| 3667 | " float fOne;\n" |
| 3668 | " float fTwo;\n" |
| 3669 | " float fThree;\n" |
| 3670 | " vec3 fZeroZeroZero;\n" |
| 3671 | " float fFour;\n" |
| 3672 | " vec3 fZeroZeroOne;\n" |
| 3673 | " float fFive;\n" |
| 3674 | " vec3 fZeroOneZero;\n" |
| 3675 | " float fSix;\n" |
| 3676 | " float fSeven;\n" |
| 3677 | " float fEight;\n" |
| 3678 | " float fNine;\n" |
| 3679 | " vec2 fZeroZero;\n" |
| 3680 | " vec2 fZeroOne;\n" |
| 3681 | " vec4 fBlue;\n" |
| 3682 | " vec2 fOneZero;\n" |
| 3683 | " vec2 fOneOne;\n" |
| 3684 | " vec3 fZeroOneOne;\n" |
| 3685 | " float fTen;\n" |
| 3686 | " float fEleven;\n" |
| 3687 | " float fTwelve;\n" |
| 3688 | " vec3 fOneZeroZero;\n" |
| 3689 | " vec4 uvOffsets[4];\n" |
| 3690 | "};\n" |
| 3691 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3692 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3693 | "void main() {\n" |
| 3694 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3695 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3696 | " \n" |
| 3697 | |
| 3698 | // start with GS value to ensure it passed |
| 3699 | " vec4 outColor = color;\n" |
| 3700 | |
| 3701 | // do some exact comparisons, even though we should |
| 3702 | // really have an epsilon involved. |
| 3703 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3704 | " outColor = wrong;\n" |
| 3705 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3706 | " outColor = wrong;\n" |
| 3707 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3708 | " outColor = wrong;\n" |
| 3709 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3710 | " outColor = wrong;\n" |
| 3711 | " if (fTwo != 2.0)\n" |
| 3712 | " outColor = wrong;\n" |
| 3713 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3714 | " outColor = wrong;\n" |
| 3715 | " if (fTen != 10.0)\n" |
| 3716 | " outColor = wrong;\n" |
| 3717 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3718 | " outColor = wrong;\n" |
| 3719 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3720 | " uFragColor = outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3721 | "}\n"; |
| 3722 | |
| 3723 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3724 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3725 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3726 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3727 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3728 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3729 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3730 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3731 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3732 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3733 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3734 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3735 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3736 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3737 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3738 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3739 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3740 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3741 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3742 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3743 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3744 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3745 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3746 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3747 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3748 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3749 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3750 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3751 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3752 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3753 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3754 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3755 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3756 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3757 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3758 | 0.0f, // float fZero; // align |
| 3759 | 1.0f, // float fOne; // pack |
| 3760 | 2.0f, // float fTwo; // pack |
| 3761 | 3.0f, // float fThree; // pack |
| 3762 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3763 | 4.0f, // float fFour; // pack |
| 3764 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3765 | 5.0f, // float fFive; // pack |
| 3766 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3767 | 6.0f, // float fSix; // pack |
| 3768 | 7.0f, // float fSeven; // align |
| 3769 | 8.0f, // float fEight; // pack |
| 3770 | 9.0f, // float fNine; // pack |
| 3771 | 0.0f, // BUFFER |
| 3772 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3773 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3774 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3775 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3776 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3777 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3778 | 10.0f, // float fTen; // pack |
| 3779 | 11.0f, // float fEleven; // align |
| 3780 | 12.0f, // float fTwelve; // pack |
| 3781 | 0.0f, 0.0f, // BUFFER |
| 3782 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3783 | 0.0f, // BUFFER |
| 3784 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3785 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3786 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3787 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3788 | }; |
| 3789 | |
| 3790 | |
| 3791 | |
| 3792 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3793 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3794 | |
| 3795 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3796 | |
| 3797 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX, this); |
| 3798 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY, this); |
| 3799 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 3800 | |
| 3801 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
| 3802 | |
| 3803 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3804 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3805 | pipelineobj.AddShader(&vs); |
| 3806 | pipelineobj.AddShader(&gs); |
| 3807 | pipelineobj.AddShader(&ps); |
| 3808 | |
| 3809 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3810 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3811 | |
| 3812 | VkDescriptorSetObj descriptorSet(m_device); |
| 3813 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
| 3814 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3815 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3816 | |
| 3817 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3818 | Draw(0, 3, 0, 1); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3819 | |
| 3820 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3821 | EndCommandBuffer(); |
| 3822 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3823 | |
| 3824 | RecordImages(m_renderTargets); |
| 3825 | } |
| 3826 | |
| 3827 | TEST_F(VkRenderTest, GSPositions) |
| 3828 | { |
| 3829 | // This test adds more inputs from the vertex shader and perturbs positions |
| 3830 | // Expected result is white triangle with weird positions |
| 3831 | |
| 3832 | static const char *vertShaderText = |
| 3833 | "#version 140\n" |
| 3834 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3835 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3836 | |
| 3837 | "layout(location = 0) out vec3 out_a;\n" |
| 3838 | "layout(location = 1) out vec3 out_b;\n" |
| 3839 | "layout(location = 2) out vec3 out_c;\n" |
| 3840 | |
| 3841 | "void main() {\n" |
| 3842 | |
| 3843 | // write a solid color to each |
| 3844 | " out_a = vec3(1.0, 0.0, 0.0);\n" |
| 3845 | " out_b = vec3(0.0, 1.0, 0.0);\n" |
| 3846 | " out_c = vec3(0.0, 0.0, 1.0);\n" |
| 3847 | |
| 3848 | // generic position stuff |
| 3849 | " vec2 vertices;\n" |
| 3850 | " int vertexSelector = gl_VertexID;\n" |
| 3851 | " if (vertexSelector == 0)\n" |
| 3852 | " vertices = vec2(-0.5, -0.5);\n" |
| 3853 | " else if (vertexSelector == 1)\n" |
| 3854 | " vertices = vec2( 0.5, -0.5);\n" |
| 3855 | " else if (vertexSelector == 2)\n" |
| 3856 | " vertices = vec2( 0.5, 0.5);\n" |
| 3857 | " else\n" |
| 3858 | " vertices = vec2( 0.0, 0.0);\n" |
| 3859 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3860 | |
| 3861 | "}\n"; |
| 3862 | |
| 3863 | static const char *geomShaderText = |
| 3864 | "#version 330\n" |
| 3865 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3866 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3867 | "layout( triangles ) in;\n" |
| 3868 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3869 | |
| 3870 | "layout(location = 0) in vec3 in_a[3];\n" |
| 3871 | "layout(location = 1) in vec3 in_b[3];\n" |
| 3872 | "layout(location = 2) in vec3 in_c[3];\n" |
| 3873 | |
| 3874 | "layout(location = 0) out vec3 out_a;\n" |
| 3875 | "layout(location = 1) out vec3 out_b;\n" |
| 3876 | "layout(location = 2) out vec3 out_c;\n" |
| 3877 | |
| 3878 | "void main()\n" |
| 3879 | "{\n" |
| 3880 | |
| 3881 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3882 | " gl_Position.xy *= vec2(0.75);\n" |
| 3883 | " out_a = in_a[0];\n" |
| 3884 | " out_b = in_b[0];\n" |
| 3885 | " out_c = in_c[0];\n" |
| 3886 | " EmitVertex();\n" |
| 3887 | |
| 3888 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3889 | " gl_Position.xy *= vec2(1.5);\n" |
| 3890 | " out_a = in_a[1];\n" |
| 3891 | " out_b = in_b[1];\n" |
| 3892 | " out_c = in_c[1];\n" |
| 3893 | " EmitVertex();\n" |
| 3894 | |
| 3895 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3896 | " gl_Position.xy *= vec2(-0.1);\n" |
| 3897 | " out_a = in_a[2];\n" |
| 3898 | " out_b = in_b[2];\n" |
| 3899 | " out_c = in_c[2];\n" |
| 3900 | " EmitVertex();\n" |
| 3901 | |
| 3902 | " EndPrimitive();\n" |
| 3903 | "}\n"; |
| 3904 | |
| 3905 | |
| 3906 | static const char *fragShaderText = |
| 3907 | "#version 140\n" |
| 3908 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3909 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3910 | |
| 3911 | "layout(location = 0) in vec3 in_a;\n" |
| 3912 | "layout(location = 1) in vec3 in_b;\n" |
| 3913 | "layout(location = 2) in vec3 in_c;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3914 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3915 | |
| 3916 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3917 | " outColor = vec4(in_a.x, in_b.y, in_c.z, 1.0);\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3918 | "}\n"; |
| 3919 | |
| 3920 | |
| 3921 | |
| 3922 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3923 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3924 | |
| 3925 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX, this); |
| 3926 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY, this); |
| 3927 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 3928 | |
| 3929 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3930 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3931 | pipelineobj.AddShader(&vs); |
| 3932 | pipelineobj.AddShader(&gs); |
| 3933 | pipelineobj.AddShader(&ps); |
| 3934 | |
| 3935 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3936 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3937 | |
| 3938 | VkDescriptorSetObj descriptorSet(m_device); |
| 3939 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3940 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3941 | |
| 3942 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3943 | Draw(0, 3, 0, 1); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3944 | |
| 3945 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3946 | EndCommandBuffer(); |
| 3947 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3948 | |
| 3949 | RecordImages(m_renderTargets); |
| 3950 | } |
| 3951 | |
| 3952 | TEST_F(VkRenderTest, GSTriStrip) |
| 3953 | { |
| 3954 | // This test emits multiple multiple triangles using a GS |
| 3955 | // Correct result is an multicolor circle |
| 3956 | |
| 3957 | static const char *vertShaderText = |
| 3958 | "#version 140\n" |
| 3959 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3960 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3961 | |
| 3962 | "void main() {\n" |
| 3963 | |
| 3964 | // generic position stuff |
| 3965 | " vec2 vertices;\n" |
| 3966 | " int vertexSelector = gl_VertexID;\n" |
| 3967 | " if (vertexSelector == 0)\n" |
| 3968 | " vertices = vec2(-0.5, -0.5);\n" |
| 3969 | " else if (vertexSelector == 1)\n" |
| 3970 | " vertices = vec2( 0.5, -0.5);\n" |
| 3971 | " else if (vertexSelector == 2)\n" |
| 3972 | " vertices = vec2( 0.5, 0.5);\n" |
| 3973 | " else\n" |
| 3974 | " vertices = vec2( 0.0, 0.0);\n" |
| 3975 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3976 | |
| 3977 | "}\n"; |
| 3978 | |
| 3979 | static const char *geomShaderText = |
| 3980 | "#version 330\n" |
| 3981 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3982 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3983 | "layout( triangles ) in;\n" |
| 3984 | "layout( triangle_strip, max_vertices = 18 ) out;\n" |
| 3985 | |
| 3986 | "layout(location = 0) out vec4 outColor;\n" |
| 3987 | |
| 3988 | "void main()\n" |
| 3989 | "{\n" |
| 3990 | // init with first position to get zw |
| 3991 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3992 | |
| 3993 | " vec4 red = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3994 | " vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| 3995 | " vec4 blue = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3996 | " vec4 white = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 3997 | |
| 3998 | // different color per tri |
| 3999 | " vec4[6] colors = { red, white, \n" |
| 4000 | " yellow, white, \n" |
| 4001 | " blue, white }; \n" |
| 4002 | |
| 4003 | // fan out the triangles |
| 4004 | " vec2[18] positions = { vec2(0.0, 0.0), vec2(-0.5, 0.0), vec2(-0.25, -0.5), \n" |
| 4005 | " vec2(0.0, 0.0), vec2(-0.25, -0.5), vec2( 0.25, -0.5), \n" |
| 4006 | " vec2(0.0, 0.0), vec2( 0.25, -0.5), vec2( 0.5, 0.0), \n" |
| 4007 | " vec2(0.0, 0.0), vec2( 0.5, 0.0), vec2( 0.25, 0.5), \n" |
| 4008 | " vec2(0.0, 0.0), vec2( 0.25, 0.5), vec2(-0.25, 0.5), \n" |
| 4009 | " vec2(0.0, 0.0), vec2(-0.25, 0.5), vec2(-0.5, 0.0) }; \n" |
| 4010 | |
| 4011 | // make a triangle list of 6 |
| 4012 | " for (int i = 0; i < 6; ++i) { \n" |
| 4013 | " outColor = colors[i]; \n" |
| 4014 | " for (int j = 0; j < 3; ++j) { \n" |
| 4015 | " gl_Position.xy = positions[i * 3 + j]; \n" |
| 4016 | " EmitVertex(); \n" |
| 4017 | " } \n" |
| 4018 | " EndPrimitive();\n" |
| 4019 | " } \n" |
| 4020 | |
| 4021 | "}\n"; |
| 4022 | |
| 4023 | |
| 4024 | static const char *fragShaderText = |
| 4025 | "#version 150\n" |
| 4026 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4027 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4028 | |
| 4029 | |
| 4030 | "layout(binding = 0) uniform windowDimensions {\n" |
| 4031 | " vec4 dimensions;\n" |
| 4032 | "};\n" |
| 4033 | |
| 4034 | "layout(location = 0) in vec4 inColor;\n" |
| 4035 | "layout(origin_upper_left) in vec4 gl_FragCoord;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4036 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4037 | |
| 4038 | "void main() {\n" |
| 4039 | |
| 4040 | // discard to make a nice circle |
| 4041 | " vec2 pos = abs(gl_FragCoord.xy) - vec2(dimensions.x, dimensions.y) / 2;\n" |
| 4042 | " float dist = sqrt(dot(pos, pos));\n" |
| 4043 | " if (dist > 50.0)\n" |
| 4044 | " discard;\n" |
| 4045 | |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4046 | " outColor = inColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4047 | |
| 4048 | "}\n"; |
| 4049 | |
| 4050 | |
| 4051 | |
| 4052 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4053 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4054 | |
| 4055 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX, this); |
| 4056 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY, this); |
| 4057 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT, this); |
| 4058 | |
| 4059 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4060 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4061 | pipelineobj.AddShader(&vs); |
| 4062 | pipelineobj.AddShader(&gs); |
| 4063 | pipelineobj.AddShader(&ps); |
| 4064 | |
| 4065 | const float dimensions[4] = { VkRenderFramework::m_width, VkRenderFramework::m_height , 0.0, 0.0}; |
| 4066 | |
| 4067 | VkConstantBufferObj windowDimensions(m_device, sizeof(dimensions) / sizeof(dimensions[0]), sizeof(dimensions[0]), (const void*) dimensions); |
| 4068 | |
| 4069 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4070 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4071 | |
| 4072 | VkDescriptorSetObj descriptorSet(m_device); |
| 4073 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, windowDimensions); |
| 4074 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4075 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4076 | |
| 4077 | // render triangle |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4078 | Draw(0, 3, 0, 1); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4079 | |
| 4080 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4081 | EndCommandBuffer(); |
| 4082 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4083 | |
| 4084 | RecordImages(m_renderTargets); |
| 4085 | } |
| 4086 | |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4087 | TEST_F(VkRenderTest, RenderPassLoadOpClear) |
| 4088 | { |
| 4089 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4090 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4091 | |
| 4092 | /* clear via load op to full green */ |
| 4093 | m_clear_via_load_op = true; |
Chris Forbes | f0796e1 | 2015-06-24 14:34:53 +1200 | [diff] [blame] | 4094 | m_clear_color.f32[0] = 0; |
| 4095 | m_clear_color.f32[1] = 1; |
| 4096 | m_clear_color.f32[2] = 0; |
| 4097 | m_clear_color.f32[3] = 0; |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4098 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4099 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4100 | /* This command buffer contains ONLY the load op! */ |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4101 | EndCommandBuffer(); |
| 4102 | QueueCommandBuffer(); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4103 | |
| 4104 | RecordImages(m_renderTargets); |
| 4105 | } |
| 4106 | |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4107 | TEST_F(VkRenderTest, RenderPassAttachmentClear) |
| 4108 | { |
| 4109 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4110 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4111 | |
| 4112 | /* clear via load op to full red */ |
| 4113 | m_clear_via_load_op = true; |
Chris Forbes | f0796e1 | 2015-06-24 14:34:53 +1200 | [diff] [blame] | 4114 | m_clear_color.f32[0] = 1; |
| 4115 | m_clear_color.f32[1] = 0; |
| 4116 | m_clear_color.f32[2] = 0; |
| 4117 | m_clear_color.f32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4118 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4119 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4120 | |
| 4121 | /* Load op has cleared to red */ |
| 4122 | |
| 4123 | /* Draw, draw, draw... */ |
| 4124 | |
| 4125 | /* Now, partway through this renderpass we want to clear the color |
| 4126 | * attachment again, this time to green. |
| 4127 | */ |
Chris Forbes | f0796e1 | 2015-06-24 14:34:53 +1200 | [diff] [blame] | 4128 | VkClearColorValue clear_color; |
| 4129 | clear_color.f32[0] = 0; |
| 4130 | clear_color.f32[1] = 1; |
| 4131 | clear_color.f32[2] = 0; |
| 4132 | clear_color.f32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4133 | VkRect3D clear_rect = { { 0, 0, 0 }, { (int)m_width, (int)m_height, 1 } }; |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4134 | vkCmdClearColorAttachment(m_cmdBuffer->handle(), 0, |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4135 | VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| 4136 | &clear_color, 1, &clear_rect); |
| 4137 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4138 | EndCommandBuffer(); |
| 4139 | QueueCommandBuffer(); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4140 | |
| 4141 | RecordImages(m_renderTargets); |
| 4142 | } |
| 4143 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4144 | int main(int argc, char **argv) { |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4145 | int result; |
| 4146 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4147 | ::testing::InitGoogleTest(&argc, argv); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4148 | VkTestFramework::InitArgs(&argc, argv); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4149 | |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 4150 | ::testing::AddGlobalTestEnvironment(new TestEnvironment); |
Courtney Goeltzenleuchter | a0f74c5 | 2014-10-08 08:46:51 -0600 | [diff] [blame] | 4151 | |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4152 | result = RUN_ALL_TESTS(); |
| 4153 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4154 | VkTestFramework::Finish(); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4155 | return result; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4156 | } |