Courtney Goeltzenleuchter | e099abd | 2014-08-12 14:09:50 -0600 | [diff] [blame^] | 1 | #include "xglgpu.h" |
| 2 | |
| 3 | #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) |
| 4 | |
| 5 | XglGpu::XglGpu(XGL_UINT id, XGL_PHYSICAL_GPU obj) |
| 6 | { |
| 7 | this->id = id; |
| 8 | this->gpuObj = obj; |
| 9 | this->extension_count = 0; |
| 10 | this->heap_count = 0; |
| 11 | this->queue_count = 0; |
| 12 | |
| 13 | this->init_gpu(); |
| 14 | this->init_extensions(); |
| 15 | this->init_device(); |
| 16 | this->init_formats(); |
| 17 | } |
| 18 | |
| 19 | void XglGpu::init_gpu() |
| 20 | { |
| 21 | int i; |
| 22 | XGL_RESULT err; |
| 23 | XGL_SIZE size; |
| 24 | |
| 25 | err = xglGetGpuInfo(this->gpuObj, |
| 26 | XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, |
| 27 | &size, &this->props); |
| 28 | ASSERT_XGL_SUCCESS(err); |
| 29 | ASSERT_EQ(size, sizeof(this->props)); |
| 30 | |
| 31 | err = xglGetGpuInfo(this->gpuObj, |
| 32 | XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE, |
| 33 | &size, &this->perf); |
| 34 | ASSERT_XGL_SUCCESS(err); |
| 35 | ASSERT_EQ(size, sizeof(this->perf)); |
| 36 | |
| 37 | /* get queue count */ |
| 38 | err = xglGetGpuInfo(this->gpuObj, |
| 39 | XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES, |
| 40 | &size, NULL); |
| 41 | ASSERT_XGL_SUCCESS(err); |
| 42 | this->queue_count = size / sizeof(this->queue_props[0]); |
| 43 | ASSERT_EQ(this->queue_count*sizeof(this->queue_props[0]), size) << "invalid GPU_QUEUE_PROPERTIES size"; |
| 44 | |
| 45 | this->queue_props = new XGL_PHYSICAL_GPU_QUEUE_PROPERTIES [this->queue_count]; |
| 46 | ASSERT_TRUE(NULL != this->queue_props) << "Out of memory"; |
| 47 | |
| 48 | err = xglGetGpuInfo(this->gpuObj, |
| 49 | XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES, |
| 50 | &size, this->queue_props); |
| 51 | ASSERT_XGL_SUCCESS(err); |
| 52 | ASSERT_EQ(this->queue_count*sizeof(this->queue_props[0]), size) << "invalid GPU_QUEUE_PROPERTIES size"; |
| 53 | |
| 54 | /* set up queue requests */ |
| 55 | // this->queue_reqs = malloc(sizeof(*this->queue_reqs) * this->queue_count); |
| 56 | this->queue_reqs = new XGL_DEVICE_QUEUE_CREATE_INFO [this->queue_count]; |
| 57 | ASSERT_TRUE(NULL != this->queue_reqs) << "Out of memory"; |
| 58 | |
| 59 | for (i = 0; i < this->queue_count; i++) { |
| 60 | this->queue_reqs[i].queueNodeIndex = i; |
| 61 | this->queue_reqs[i].queueCount = this->queue_props[i].queueCount; |
| 62 | } |
| 63 | |
| 64 | err = xglGetGpuInfo(this->gpuObj, |
| 65 | XGL_INFO_TYPE_PHYSICAL_GPU_MEMORY_PROPERTIES, |
| 66 | &size, &this->memory_props); |
| 67 | ASSERT_XGL_SUCCESS(err); |
| 68 | ASSERT_EQ(size, sizeof(this->memory_props)); |
| 69 | } |
| 70 | |
| 71 | void XglGpu::init_extensions() |
| 72 | { |
| 73 | XGL_RESULT err; |
| 74 | XGL_UINT i; |
| 75 | |
| 76 | static const XGL_CHAR *known_extensions[] = { |
| 77 | (const XGL_CHAR *) "some_extension", |
| 78 | }; |
| 79 | this->extension_count = 0; |
| 80 | |
| 81 | for (i = 0; i < ARRAY_SIZE(known_extensions); i++) { |
| 82 | err = xglGetExtensionSupport(this->gpuObj, known_extensions[i]); |
| 83 | if (!err) |
| 84 | this->extension_count++; |
| 85 | } |
| 86 | |
| 87 | if (this->extension_count == 0) { |
| 88 | return; |
| 89 | } |
| 90 | |
| 91 | this->extensions = new const XGL_CHAR *[this->extension_count]; |
| 92 | |
| 93 | ASSERT_TRUE(NULL != this->extensions) << "Out of memory"; |
| 94 | |
| 95 | this->extension_count = 0; |
| 96 | for (i = 0; i < ARRAY_SIZE(known_extensions); i++) { |
| 97 | err = xglGetExtensionSupport(this->gpuObj, known_extensions[i]); |
| 98 | if (!err) |
| 99 | this->extensions[this->extension_count++] = known_extensions[i]; |
| 100 | } |
| 101 | } |
| 102 | |
| 103 | void XglGpu::init_device() |
| 104 | { |
| 105 | XGL_DEVICE_CREATE_INFO info = {}; |
| 106 | XGL_RESULT err; |
| 107 | XGL_SIZE size; |
| 108 | XGL_UINT i; |
| 109 | |
| 110 | info.sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO, |
| 111 | info.maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE; |
| 112 | info.flags = XGL_DEVICE_CREATE_VALIDATION_BIT; |
| 113 | |
| 114 | /* request all queues */ |
| 115 | info.queueRecordCount = this->queue_count; |
| 116 | info.pRequestedQueues = this->queue_reqs; |
| 117 | |
| 118 | /* enable all extensions */ |
| 119 | info.extensionCount = this->extension_count; |
| 120 | info.ppEnabledExtensionNames = this->extensions; |
| 121 | |
| 122 | err = xglCreateDevice(this->gpuObj, &info, &this->devObj); |
| 123 | ASSERT_XGL_SUCCESS(err); |
| 124 | |
| 125 | err = xglGetMemoryHeapCount(this->devObj, &this->heap_count); |
| 126 | ASSERT_XGL_SUCCESS(err); |
| 127 | |
| 128 | this->heap_props = new XGL_MEMORY_HEAP_PROPERTIES [this->heap_count]; |
| 129 | // malloc(sizeof(dev->heap_props[0]) * dev->heap_count); |
| 130 | ASSERT_TRUE(NULL != this->heap_props) << "Out of memory"; |
| 131 | |
| 132 | for (i = 0; i < this->heap_count; i++) { |
| 133 | err = xglGetMemoryHeapInfo(this->devObj, i, |
| 134 | XGL_INFO_TYPE_MEMORY_HEAP_PROPERTIES, |
| 135 | &size, &this->heap_props[i]); |
| 136 | ASSERT_XGL_SUCCESS(err); |
| 137 | ASSERT_EQ(size, sizeof(this->heap_props[0])); |
| 138 | } |
| 139 | } |
| 140 | |
| 141 | void XglGpu::init_formats() |
| 142 | { |
| 143 | XGL_CHANNEL_FORMAT ch; |
| 144 | XGL_NUM_FORMAT num; |
| 145 | |
| 146 | for (int chInt = XGL_CH_FMT_UNDEFINED; chInt < XGL_MAX_CH_FMT; chInt++) { |
| 147 | for (int numInt = 0; numInt < XGL_MAX_NUM_FMT; numInt++) { |
| 148 | XGL_FORMAT fmt = {}; |
| 149 | XGL_RESULT err; |
| 150 | XGL_SIZE size; |
| 151 | |
| 152 | fmt.channelFormat = static_cast<XGL_CHANNEL_FORMAT>(chInt); |
| 153 | fmt.numericFormat = static_cast<XGL_NUM_FORMAT>(numInt); |
| 154 | |
| 155 | err = xglGetFormatInfo(this->devObj, fmt, |
| 156 | XGL_INFO_TYPE_FORMAT_PROPERTIES, |
| 157 | &size, &this->format_props[ch][num]); |
| 158 | if (err) { |
| 159 | memset(&this->format_props[ch][num], 0, |
| 160 | sizeof(this->format_props[ch][num])); |
| 161 | } |
| 162 | else if (size != sizeof(this->format_props[ch][num])) { |
| 163 | ASSERT_EQ(size, sizeof(this->format_props[ch][num])) << "Incorrect data size"; |
| 164 | } |
| 165 | } |
| 166 | } |
| 167 | } |
| 168 | |