Tony-LunarG | b0b195d | 2015-05-13 15:01:06 -0600 | [diff] [blame] | 1 | /////////////////////////////////////////////////////////////////////////////////// |
| 2 | /// OpenGL Mathematics (glm.g-truc.net) |
| 3 | /// |
| 4 | /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | /// of this software and associated documentation files (the "Software"), to deal |
| 7 | /// in the Software without restriction, including without limitation the rights |
| 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | /// copies of the Software, and to permit persons to whom the Software is |
| 10 | /// furnished to do so, subject to the following conditions: |
| 11 | /// |
| 12 | /// The above copyright notice and this permission notice shall be included in |
| 13 | /// all copies or substantial portions of the Software. |
| 14 | /// |
| 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 21 | /// THE SOFTWARE. |
| 22 | /// |
| 23 | /// @ref core |
| 24 | /// @file glm/core/func_matrix.hpp |
| 25 | /// @date 2008-08-03 / 2011-06-15 |
| 26 | /// @author Christophe Riccio |
| 27 | /// |
| 28 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 29 | /// |
| 30 | /// @defgroup core_func_matrix Matrix functions |
| 31 | /// @ingroup core |
| 32 | /// |
| 33 | /// For each of the following built-in matrix functions, there is both a |
| 34 | /// single-precision floating point version, where all arguments and return values |
| 35 | /// are single precision, and a double-precision floating version, where all |
| 36 | /// arguments and return values are double precision. Only the single-precision |
| 37 | /// floating point version is shown. |
| 38 | /////////////////////////////////////////////////////////////////////////////////// |
| 39 | |
| 40 | #ifndef GLM_CORE_func_matrix |
| 41 | #define GLM_CORE_func_matrix |
| 42 | |
| 43 | // Dependencies |
| 44 | #include "../detail/precision.hpp" |
| 45 | #include "../detail/setup.hpp" |
| 46 | #include "../detail/type_mat.hpp" |
| 47 | #include "../vec2.hpp" |
| 48 | #include "../vec3.hpp" |
| 49 | #include "../vec4.hpp" |
| 50 | #include "../mat2x2.hpp" |
| 51 | #include "../mat2x3.hpp" |
| 52 | #include "../mat2x4.hpp" |
| 53 | #include "../mat3x2.hpp" |
| 54 | #include "../mat3x3.hpp" |
| 55 | #include "../mat3x4.hpp" |
| 56 | #include "../mat4x2.hpp" |
| 57 | #include "../mat4x3.hpp" |
| 58 | #include "../mat4x4.hpp" |
| 59 | |
| 60 | namespace glm{ |
| 61 | namespace detail |
| 62 | { |
| 63 | template <typename T, precision P> |
| 64 | struct outerProduct_trait<T, P, tvec2, tvec2> |
| 65 | { |
| 66 | typedef tmat2x2<T, P> type; |
| 67 | }; |
| 68 | |
| 69 | template <typename T, precision P> |
| 70 | struct outerProduct_trait<T, P, tvec2, tvec3> |
| 71 | { |
| 72 | typedef tmat2x3<T, P> type; |
| 73 | }; |
| 74 | |
| 75 | template <typename T, precision P> |
| 76 | struct outerProduct_trait<T, P, tvec2, tvec4> |
| 77 | { |
| 78 | typedef tmat2x4<T, P> type; |
| 79 | }; |
| 80 | |
| 81 | template <typename T, precision P> |
| 82 | struct outerProduct_trait<T, P, tvec3, tvec2> |
| 83 | { |
| 84 | typedef tmat3x2<T, P> type; |
| 85 | }; |
| 86 | |
| 87 | template <typename T, precision P> |
| 88 | struct outerProduct_trait<T, P, tvec3, tvec3> |
| 89 | { |
| 90 | typedef tmat3x3<T, P> type; |
| 91 | }; |
| 92 | |
| 93 | template <typename T, precision P> |
| 94 | struct outerProduct_trait<T, P, tvec3, tvec4> |
| 95 | { |
| 96 | typedef tmat3x4<T, P> type; |
| 97 | }; |
| 98 | |
| 99 | template <typename T, precision P> |
| 100 | struct outerProduct_trait<T, P, tvec4, tvec2> |
| 101 | { |
| 102 | typedef tmat4x2<T, P> type; |
| 103 | }; |
| 104 | |
| 105 | template <typename T, precision P> |
| 106 | struct outerProduct_trait<T, P, tvec4, tvec3> |
| 107 | { |
| 108 | typedef tmat4x3<T, P> type; |
| 109 | }; |
| 110 | |
| 111 | template <typename T, precision P> |
| 112 | struct outerProduct_trait<T, P, tvec4, tvec4> |
| 113 | { |
| 114 | typedef tmat4x4<T, P> type; |
| 115 | }; |
| 116 | |
| 117 | }//namespace detail |
| 118 | |
| 119 | /// @addtogroup core_func_matrix |
| 120 | /// @{ |
| 121 | |
| 122 | /// Multiply matrix x by matrix y component-wise, i.e., |
| 123 | /// result[i][j] is the scalar product of x[i][j] and y[i][j]. |
| 124 | /// |
| 125 | /// @tparam matType Floating-point matrix types. |
| 126 | /// |
| 127 | /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> |
| 128 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 129 | template <typename T, precision P, template <typename, precision> class matType> |
| 130 | GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y); |
| 131 | |
| 132 | /// Treats the first parameter c as a column vector |
| 133 | /// and the second parameter r as a row vector |
| 134 | /// and does a linear algebraic matrix multiply c * r. |
| 135 | /// |
| 136 | /// @tparam matType Floating-point matrix types. |
| 137 | /// |
| 138 | /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> |
| 139 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 140 | /// |
| 141 | /// @todo Clarify the declaration to specify that matType doesn't have to be provided when used. |
| 142 | template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB> |
| 143 | GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r); |
| 144 | |
| 145 | /// Returns the transposed matrix of x |
| 146 | /// |
| 147 | /// @tparam matType Floating-point matrix types. |
| 148 | /// |
| 149 | /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> |
| 150 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 151 | # if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) |
| 152 | template <typename T, precision P, template <typename, precision> class matType> |
| 153 | GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x); |
| 154 | # endif |
| 155 | |
| 156 | /// Return the determinant of a squared matrix. |
| 157 | /// |
| 158 | /// @tparam valType Floating-point scalar types. |
| 159 | /// |
| 160 | /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> |
| 161 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 162 | template <typename T, precision P, template <typename, precision> class matType> |
| 163 | GLM_FUNC_DECL T determinant(matType<T, P> const & m); |
| 164 | |
| 165 | /// Return the inverse of a squared matrix. |
| 166 | /// |
| 167 | /// @tparam valType Floating-point scalar types. |
| 168 | /// |
| 169 | /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> |
| 170 | /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> |
| 171 | template <typename T, precision P, template <typename, precision> class matType> |
| 172 | GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m); |
| 173 | |
| 174 | /// @} |
| 175 | }//namespace glm |
| 176 | |
| 177 | #include "func_matrix.inl" |
| 178 | |
| 179 | #endif//GLM_CORE_func_matrix |