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Tony-LunarGb0b195d2015-05-13 15:01:06 -06001///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref core
24/// @file glm/core/intrinsic_common.hpp
25/// @date 2009-06-05 / 2011-06-15
26/// @author Christophe Riccio
27///////////////////////////////////////////////////////////////////////////////////
28
29#ifndef glm_detail_intrinsic_matrix
30#define glm_detail_intrinsic_matrix
31
32#include "setup.hpp"
33
34#if(!(GLM_ARCH & GLM_ARCH_SSE2))
35# error "SSE2 instructions not supported or enabled"
36#else
37
38#include "intrinsic_geometric.hpp"
39
40namespace glm{
41namespace detail
42{
43 void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
44
45 void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
46
47 __m128 sse_mul_ps(__m128 m[4], __m128 v);
48
49 __m128 sse_mul_ps(__m128 v, __m128 m[4]);
50
51 void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
52
53 void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
54
55 void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
56
57 void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
58
59 __m128 sse_det_ps(__m128 const m[4]);
60
61 __m128 sse_slow_det_ps(__m128 const m[4]);
62
63}//namespace detail
64}//namespace glm
65
66#include "intrinsic_matrix.inl"
67
68#endif//GLM_ARCH
69#endif//glm_detail_intrinsic_matrix