Tony-LunarG | b0b195d | 2015-05-13 15:01:06 -0600 | [diff] [blame] | 1 | /////////////////////////////////////////////////////////////////////////////////// |
| 2 | /// OpenGL Mathematics (glm.g-truc.net) |
| 3 | /// |
| 4 | /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
| 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | /// of this software and associated documentation files (the "Software"), to deal |
| 7 | /// in the Software without restriction, including without limitation the rights |
| 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | /// copies of the Software, and to permit persons to whom the Software is |
| 10 | /// furnished to do so, subject to the following conditions: |
| 11 | /// |
| 12 | /// The above copyright notice and this permission notice shall be included in |
| 13 | /// all copies or substantial portions of the Software. |
| 14 | /// |
| 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 21 | /// THE SOFTWARE. |
| 22 | /// |
| 23 | /// @ref gtx_matrix_interpolation |
| 24 | /// @file glm/gtx/matrix_interpolation.hpp |
| 25 | /// @date 2011-03-05 / 2011-06-07 |
| 26 | /// @author Ghenadii Ursachi (the.asteroth@gmail.com) |
| 27 | /// |
| 28 | /// @see core (dependence) |
| 29 | /// |
| 30 | /// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation |
| 31 | /// @ingroup gtx |
| 32 | /// |
| 33 | /// @brief Allows to directly interpolate two exiciting matrices. |
| 34 | /// |
| 35 | /// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities. |
| 36 | /////////////////////////////////////////////////////////////////////////////////// |
| 37 | |
| 38 | #ifndef GLM_GTX_matrix_interpolation |
| 39 | #define GLM_GTX_matrix_interpolation |
| 40 | |
| 41 | // Dependency: |
| 42 | #include "../glm.hpp" |
| 43 | |
| 44 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) |
| 45 | # pragma message("GLM: GLM_GTX_matrix_interpolation extension included") |
| 46 | #endif |
| 47 | |
| 48 | namespace glm |
| 49 | { |
| 50 | /// @addtogroup gtx_matrix_interpolation |
| 51 | /// @{ |
| 52 | |
| 53 | /// Get the axis and angle of the rotation from a matrix. |
| 54 | /// From GLM_GTX_matrix_interpolation extension. |
| 55 | template <typename T, precision P> |
| 56 | GLM_FUNC_DECL void axisAngle( |
| 57 | detail::tmat4x4<T, P> const & mat, |
| 58 | detail::tvec3<T, P> & axis, |
| 59 | T & angle); |
| 60 | |
| 61 | /// Build a matrix from axis and angle. |
| 62 | /// From GLM_GTX_matrix_interpolation extension. |
| 63 | template <typename T, precision P> |
| 64 | GLM_FUNC_DECL detail::tmat4x4<T, P> axisAngleMatrix( |
| 65 | detail::tvec3<T, P> const & axis, |
| 66 | T const angle); |
| 67 | |
| 68 | /// Extracts the rotation part of a matrix. |
| 69 | /// From GLM_GTX_matrix_interpolation extension. |
| 70 | template <typename T, precision P> |
| 71 | GLM_FUNC_DECL detail::tmat4x4<T, P> extractMatrixRotation( |
| 72 | detail::tmat4x4<T, P> const & mat); |
| 73 | |
| 74 | /// Build a interpolation of 4 * 4 matrixes. |
| 75 | /// From GLM_GTX_matrix_interpolation extension. |
| 76 | /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results. |
| 77 | template <typename T, precision P> |
| 78 | GLM_FUNC_DECL detail::tmat4x4<T, P> interpolate( |
| 79 | detail::tmat4x4<T, P> const & m1, |
| 80 | detail::tmat4x4<T, P> const & m2, |
| 81 | T const delta); |
| 82 | |
| 83 | /// @} |
| 84 | }//namespace glm |
| 85 | |
| 86 | #include "matrix_interpolation.inl" |
| 87 | |
| 88 | #endif//GLM_GTX_matrix_interpolation |