1. 4222658 Add test for discard. by GregF · 10 years ago
  2. 3156cb0 Add tests for gl_FragCoord, gl_ClipDistance in FS and unread FS inputs. by GregF · 10 years ago
  3. e2c58df Use Object Oriented render tests as only tests by Tony Barbour · 10 years ago
  4. 11e5213 tests: Added code to render_tests.cpp to dump dot files using DrawState layer by Tobin Ehlis · 10 years ago
  5. b9e193f tests: Fix uninitialized pDataSize for GetImageSubres and GetObjectInfo by Jon Ashburn · 10 years ago
  6. a15fa64 tests: Fix initialization of descriptor set mapping in pipeline shader structs by Jon Ashburn · 10 years ago
  7. ca91587 layers: Update ObjectTracker layer to be generated and support callbacks by Tobin Ehlis · 10 years ago
  8. 7a42e12 update to the latest vertex fetch proposal by Chia-I Wu · 10 years ago
  9. 6663f49 layers: Added APIFileDump and MemTracker layers and fix DrawState by Tobin Ehlis · 10 years ago
  10. f5ec72c render_tests: Remove broken test by Courtney Goeltzenleuchter · 10 years ago
  11. 7db794b render_tests: remove unneeded or obsolete tests by Courtney Goeltzenleuchter · 10 years ago
  12. 9fb6249 tests: Add descriptions to some of the tests. by Courtney Goeltzenleuchter · 10 years ago
  13. 71d1f87 tests: Refactor common code to test method by Courtney Goeltzenleuchter · 10 years ago
  14. d66e41e tests: Remove bad test by Courtney Goeltzenleuchter · 10 years ago
  15. 8285704 tests: Clean up and bug fixes by Courtney Goeltzenleuchter · 10 years ago
  16. 5adb181 tests: Add XGL Triangle test by Courtney Goeltzenleuchter · 10 years ago
  17. a4276c0 tests: Start using XGL blit by Courtney Goeltzenleuchter · 10 years ago
  18. 8388495 tests: Start adding spinning cube test by Courtney Goeltzenleuchter · 10 years ago
  19. c55471f tests: draw multiple triangles to a buffer by Courtney Goeltzenleuchter · 10 years ago
  20. 25fd1fc render_tests: fix constant buffer setup by Chia-I Wu · 10 years ago
  21. fdcfb9f tests: Add matrix library (libglm-dev) and test by Courtney Goeltzenleuchter · 10 years ago
  22. 2f53dfa tests: Rename tests to be shorter and more descriptive by Courtney Goeltzenleuchter · 10 years ago
  23. bb38ad3 render_test: Clean up VS uniform test, draw rotated triangle by Cody Northrop · 10 years ago
  24. 66594a7 render_test: Start turning on simplified VS uniform test by Cody Northrop · 10 years ago
  25. bfde09b intel: Support GLSL compiling in less intrusive way by Courtney Goeltzenleuchter · 10 years ago
  26. aafe022 tests: Add test to explicitly use GLSL to BIL module by Courtney Goeltzenleuchter · 10 years ago
  27. c53f863 Connect thin vertical BIL path. by Steve K · 10 years ago
  28. cc4287a tests: Draw two triangles from mesh by Courtney Goeltzenleuchter · 10 years ago
  29. d1a256b render_test: Turn all tests back on, easier to debug with just one by Cody Northrop · 10 years ago
  30. 7ad4aaf render_test: Render a triangle using compiler and vertex fetch by Cody Northrop · 10 years ago
  31. ee6586d render_tests: Turn on FS with two uniforms by Cody Northrop · 10 years ago
  32. 538062a tests: Add another test triangle for compiler by Courtney Goeltzenleuchter · 10 years ago
  33. ce25e25 tests: Clean up shader code, unused functions. by Courtney Goeltzenleuchter · 10 years ago
  34. 2844fb5 tests: Remove ISA byte code now that we can compile by Courtney Goeltzenleuchter · 10 years ago
  35. f1b5b08 intel: Turn on BIL in driver by Courtney Goeltzenleuchter · 10 years ago
  36. 02d33c1 tests: Now have two triangle tests using different shaders by Courtney Goeltzenleuchter · 10 years ago
  37. 53d8d89 tests: migrate render test to render framework by Courtney Goeltzenleuchter · 10 years ago
  38. a0f74c5 tests: Use global SetUp/TearDown for compiler setup by Courtney Goeltzenleuchter · 10 years ago
  39. deca6be tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
  40. 436d17b tests: Add utility function to compile GLSL to BIL by Courtney Goeltzenleuchter · 10 years ago
  41. 275d40b triangle: Hook up a uniform read in fragment shader by Cody Northrop · 10 years ago
  42. 08d2825 Refactor test code to pull common section into functions by Tobin Ehlis · 10 years ago
  43. 110e971 render_test: Restore use of % by Cody Northrop · 10 years ago
  44. 2f1646d render_test: refactor image/sampler setup, render textured triangle by Cody Northrop · 10 years ago
  45. 2ffedd5 render_test: Populate the texture more correctly, render purple triangle by Cody Northrop · 10 years ago
  46. 7d2035d render_test: Start turning on sampler and texture setup by Cody Northrop · 10 years ago
  47. b3b57fe Checkpoint getting LogicalIO working by backing shader off to 130 by Steve K · 10 years ago
  48. 1809cd3 Checkpoint some work on useLogicalIO mode for converter, and going through a BIL by Steve K · 10 years ago
  49. 106fd1d tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
  50. 42c144a checkpoint: Adding GLSL compiler extension by Courtney Goeltzenleuchter · 10 years ago
  51. 9818f78 tests: Add utility function to compile GLSL to BIL by Courtney Goeltzenleuchter · 10 years ago
  52. 7ea42ed triangle: Hook up a uniform read in fragment shader by Cody Northrop · 10 years ago
  53. 6fa6be0 Destroy device before calling 2nd initAndEnum... by Tobin Ehlis · 10 years ago
  54. c54c9aa Add xglDestroyDevice() call to test framework. by Tobin Ehlis · 10 years ago
  55. 51e7133 tests: Fix issue in tests where descriptor set mapping array not initialized by Jon Ashburn · 10 years ago
  56. d806c8e Refactor test code to pull common section into functions by Tobin Ehlis · 10 years ago
  57. e494a1a Fix size as input/output parameter for various xglGet calls. by Jon Ashburn · 10 years ago
  58. 54119a3 tests: Update render_test to use XglTestFramework class by Courtney Goeltzenleuchter · 10 years ago
  59. efd4e0a tests: Convert render_test to use XglImage class by Courtney Goeltzenleuchter · 10 years ago
  60. f21d32d render_test: Add OpenGL display engine by Courtney Goeltzenleuchter · 10 years ago
  61. 8759926 render_tests: use built-in kernels by Chia-I Wu · 10 years ago
  62. 0685cb1 render_tests: no culling by Chia-I Wu · 10 years ago
  63. 57b3fa8 render_tests: query and test XGL_PIPELINE_STATISTICS_DATA by Chia-I Wu · 10 years ago
  64. 4e036a2 render_tests: add functions to create query pools by Chia-I Wu · 10 years ago
  65. d1e7bf9 render_tests: set BIL generator magic as a hack by Chia-I Wu · 10 years ago
  66. fe7c1de icd: rename and prefix shader_il.h by Chia-I Wu · 10 years ago
  67. 464746c tests: Need to define blend state. by Courtney Goeltzenleuchter · 10 years ago
  68. 113e9d9 render_tests: write the result to TriangleTest.ppm by Chia-I Wu · 10 years ago
  69. 9d77725 render_tests: use XGL_NUM_FMT_UNORM by Chia-I Wu · 10 years ago
  70. 619ab2b render_test: no descriptor set nor dynamic view mapping by Chia-I Wu · 10 years ago
  71. 0246188 render_test: Add remaining calls to output a command buffer by Courtney Goeltzenleuchter · 10 years ago
  72. da91b95 tests: read shader IL from file by Courtney Goeltzenleuchter · 10 years ago
  73. f56fdd4 tests: Add pipeline init to render test. by Courtney Goeltzenleuchter · 10 years ago
  74. cc5eb3a tests: Add begining of render test by Courtney Goeltzenleuchter · 10 years ago