1. ca91587 layers: Update ObjectTracker layer to be generated and support callbacks by Tobin Ehlis · 10 years ago
  2. 9ae417b compiler_render_tests: Allow --no-BIL to work, except for tests that require GLSL by Cody Northrop · 10 years ago
  3. 7a42e12 update to the latest vertex fetch proposal by Chia-I Wu · 10 years ago
  4. 6663f49 layers: Added APIFileDump and MemTracker layers and fix DrawState by Tobin Ehlis · 10 years ago
  5. c342bf1 Deleted ClipDistance testg as it is redundant with TexturedTriangleClip. by GregF · 10 years ago
  6. 2627db8 Fixed TexturedTriangleCD and upgraded to actually clip the top corner by GregF · 10 years ago
  7. dc2c930 Improve ClipDistance test to use a user varying from VS to FS and by GregF · 10 years ago
  8. ca52488 Add ClipDistance and TextureTriangleCD tests. by GregF · 10 years ago
  9. ee2d5f2 Changed TriVertFetchDeadAttr to not use "pos" in slot 0, which seems like by GregF · 10 years ago
  10. 918230c Change TriangleWithVertexFetch test to reverse declaration order of by GregF · 10 years ago
  11. 045dc33 compiler_render_tests: Add anonymous block test by Cody Northrop · 10 years ago
  12. 195d662 test_framework: Print glslang log on parse or link failure by Cody Northrop · 10 years ago
  13. 8634602 Add TriVertFetchDeadAttr to test vertex attribute linkage works in the by GregF · 10 years ago
  14. f40225a Added TriVertFetchAndVertID to test user attributes in presence of gl_VertexID by GregF · 10 years ago
  15. cab4f04 In test Textured Triangle, change gl_FragColor to user outColor with location 0. by GregF · 10 years ago
  16. 1d72077 compiler_tests: Test explicit location on frag output by Courtney Goeltzenleuchter · 10 years ago
  17. 7bf24ea compiler_test: use float varying for scale instead of vec4 by Courtney Goeltzenleuchter · 10 years ago
  18. 8518357 tests: Can now check for extension we support. by Courtney Goeltzenleuchter · 10 years ago
  19. 1d054a8 blit_test: Remove incomplete test by Courtney Goeltzenleuchter · 10 years ago
  20. f5ec72c render_tests: Remove broken test by Courtney Goeltzenleuchter · 10 years ago
  21. 7db794b render_tests: remove unneeded or obsolete tests by Courtney Goeltzenleuchter · 10 years ago
  22. c44e3ee testframework: Enable BIL as default by Courtney Goeltzenleuchter · 10 years ago
  23. ff5c863 tests: Add more detailed failure data for blit test by Courtney Goeltzenleuchter · 10 years ago
  24. b4cd9da Clean up: convert compiler_render_tests to all use BIL, remove redundant tests by Cody Northrop · 10 years ago
  25. 718a5b1 compiler_render_tests: Turn on test that uses sampler bindings and multiple textures by Cody Northrop · 10 years ago
  26. 28027a0 compiler_render_tests: Add test that pulls from uniform buffer based on binding by Cody Northrop · 10 years ago
  27. 9fb6249 tests: Add descriptions to some of the tests. by Courtney Goeltzenleuchter · 10 years ago
  28. 71d1f87 tests: Refactor common code to test method by Courtney Goeltzenleuchter · 10 years ago
  29. d66e41e tests: Remove bad test by Courtney Goeltzenleuchter · 10 years ago
  30. c5e00a1 tests: Add helper macro for tagging tests with a description by Courtney Goeltzenleuchter · 10 years ago
  31. 8285704 tests: Clean up and bug fixes by Courtney Goeltzenleuchter · 10 years ago
  32. 5adb181 tests: Add XGL Triangle test by Courtney Goeltzenleuchter · 10 years ago
  33. d7414b0 tests: add basic blit (copy, clear, and resolve) tests by Chia-I Wu · 10 years ago
  34. 3f25583 tests: allow image tiling to be specified by Chia-I Wu · 10 years ago
  35. d983d49 tests: update to match render_test order by Courtney Goeltzenleuchter · 10 years ago
  36. a3fdbec Add xglDestroyDevice() call to test framework. by Tobin Ehlis · 10 years ago
  37. 7ac42d2 added BIL_MixTriangle test. This tests support for location on varyings by GregF · 10 years ago
  38. 30c90be Add MixTriangle test which tests explicit locations on varyings. by GregF · 10 years ago
  39. 8406f51 compiler_render_tests: Add a simple VS texturing test by Cody Northrop · 10 years ago
  40. a4276c0 tests: Start using XGL blit by Courtney Goeltzenleuchter · 10 years ago
  41. 8388495 tests: Start adding spinning cube test by Courtney Goeltzenleuchter · 10 years ago
  42. 32e486c test-framework: make color and depth binding info accessible by Courtney Goeltzenleuchter · 10 years ago
  43. 8bc46f4 test-framework: Make ReadFile available to tests by Courtney Goeltzenleuchter · 10 years ago
  44. 1a1d52e test-framework: minor whitespace cleanup by Courtney Goeltzenleuchter · 10 years ago
  45. ad36d61 compiler_render_tests: Clean up single texture test a bit by Cody Northrop · 10 years ago
  46. c86decb compiler_render_tests: Turn on VS and FS uniform block tests by Cody Northrop · 10 years ago
  47. e1ab9bf render_test: Bring over constant buffer stride fix from base_render_test by Cody Northrop · 10 years ago
  48. 30ce4bc compiler_render_tests: Turn on textured triangle test, with just t0 and s0 by Cody Northrop · 10 years ago
  49. 6737ace compiler_render_tests: Turn on the compiler_render_tests build by Cody Northrop · 10 years ago
  50. 90217e5 compiler_render_tests: Fork the render_tests file for quick compiler test turn on by Cody Northrop · 10 years ago
  51. c55471f tests: draw multiple triangles to a buffer by Courtney Goeltzenleuchter · 10 years ago
  52. ea8aea2 tests: Remove CreateShader test by Courtney Goeltzenleuchter · 10 years ago
  53. 25fd1fc render_tests: fix constant buffer setup by Chia-I Wu · 10 years ago
  54. fdcfb9f tests: Add matrix library (libglm-dev) and test by Courtney Goeltzenleuchter · 10 years ago
  55. 2f53dfa tests: Rename tests to be shorter and more descriptive by Courtney Goeltzenleuchter · 10 years ago
  56. bb38ad3 render_test: Clean up VS uniform test, draw rotated triangle by Cody Northrop · 10 years ago
  57. 66594a7 render_test: Start turning on simplified VS uniform test by Cody Northrop · 10 years ago
  58. bfde09b intel: Support GLSL compiling in less intrusive way by Courtney Goeltzenleuchter · 10 years ago
  59. aafe022 tests: Add test to explicitly use GLSL to BIL module by Courtney Goeltzenleuchter · 10 years ago
  60. c53f863 Connect thin vertical BIL path. by Steve K · 10 years ago
  61. cc4287a tests: Draw two triangles from mesh by Courtney Goeltzenleuchter · 10 years ago
  62. d1a256b render_test: Turn all tests back on, easier to debug with just one by Cody Northrop · 10 years ago
  63. 7ad4aaf render_test: Render a triangle using compiler and vertex fetch by Cody Northrop · 10 years ago
  64. ee6586d render_tests: Turn on FS with two uniforms by Cody Northrop · 10 years ago
  65. 538062a tests: Add another test triangle for compiler by Courtney Goeltzenleuchter · 10 years ago
  66. ce25e25 tests: Clean up shader code, unused functions. by Courtney Goeltzenleuchter · 10 years ago
  67. ba0aa6c tests: Remove app specific code out of framework by Courtney Goeltzenleuchter · 10 years ago
  68. 2844fb5 tests: Remove ISA byte code now that we can compile by Courtney Goeltzenleuchter · 10 years ago
  69. f1b5b08 intel: Turn on BIL in driver by Courtney Goeltzenleuchter · 10 years ago
  70. b666dc6 tests: Add -use-BIL option by Courtney Goeltzenleuchter · 10 years ago
  71. 02d33c1 tests: Now have two triangle tests using different shaders by Courtney Goeltzenleuchter · 10 years ago
  72. 53d8d89 tests: migrate render test to render framework by Courtney Goeltzenleuchter · 10 years ago
  73. 336139d tests: Make simple test with everything needed by Courtney Goeltzenleuchter · 10 years ago
  74. a4b278b tests: Add another class to help implementing tests by Courtney Goeltzenleuchter · 10 years ago
  75. a0f74c5 tests: Use global SetUp/TearDown for compiler setup by Courtney Goeltzenleuchter · 10 years ago
  76. deca6be tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
  77. 436d17b tests: Add utility function to compile GLSL to BIL by Courtney Goeltzenleuchter · 10 years ago
  78. 275d40b triangle: Hook up a uniform read in fragment shader by Cody Northrop · 10 years ago
  79. 08d2825 Refactor test code to pull common section into functions by Tobin Ehlis · 10 years ago
  80. 110e971 render_test: Restore use of % by Cody Northrop · 10 years ago
  81. 2f1646d render_test: refactor image/sampler setup, render textured triangle by Cody Northrop · 10 years ago
  82. 2ffedd5 render_test: Populate the texture more correctly, render purple triangle by Cody Northrop · 10 years ago
  83. 7d2035d render_test: Start turning on sampler and texture setup by Cody Northrop · 10 years ago
  84. b3b57fe Checkpoint getting LogicalIO working by backing shader off to 130 by Steve K · 10 years ago
  85. 1809cd3 Checkpoint some work on useLogicalIO mode for converter, and going through a BIL by Steve K · 10 years ago
  86. 106fd1d tests: Add additional shaders for testing by Courtney Goeltzenleuchter · 10 years ago
  87. 42c144a checkpoint: Adding GLSL compiler extension by Courtney Goeltzenleuchter · 10 years ago
  88. a43bbd8 cmake: Lift common glslang definitions up to main CMakeLists by Courtney Goeltzenleuchter · 10 years ago
  89. 9818f78 tests: Add utility function to compile GLSL to BIL by Courtney Goeltzenleuchter · 10 years ago
  90. 7ea42ed triangle: Hook up a uniform read in fragment shader by Cody Northrop · 10 years ago
  91. 6fa6be0 Destroy device before calling 2nd initAndEnum... by Tobin Ehlis · 10 years ago
  92. c54c9aa Add xglDestroyDevice() call to test framework. by Tobin Ehlis · 10 years ago
  93. f7bcf9b Add xglEnumerateLayers function including support in layers. by Jon Ashburn · 10 years ago
  94. 51e7133 tests: Fix issue in tests where descriptor set mapping array not initialized by Jon Ashburn · 10 years ago
  95. d806c8e Refactor test code to pull common section into functions by Tobin Ehlis · 10 years ago
  96. e494a1a Fix size as input/output parameter for various xglGet calls. by Jon Ashburn · 10 years ago
  97. d6980d2 Fix size parameter for xglGetFormatInfo test utilities. by Jon Ashburn · 10 years ago
  98. 1f29551 Fix size as input parameter to xglGetGpuInfo() for test utilities by Jon Ashburn · 10 years ago
  99. 54119a3 tests: Update render_test to use XglTestFramework class by Courtney Goeltzenleuchter · 10 years ago
  100. 30e9dc4 tests: Make test framework class useful for XGL testing by Courtney Goeltzenleuchter · 10 years ago