1. db9a96f layers: Add TODO regarding locking by Courtney Goeltzenleuchter · 9 years ago
  2. 06b298a mem_tracker: Remove unused variable by Courtney Goeltzenleuchter · 9 years ago
  3. d54749c mem_tracker: Move wsi data to layer_data by Courtney Goeltzenleuchter · 9 years ago
  4. 842f842 layers: Update basic sample layer by Courtney Goeltzenleuchter · 9 years ago
  5. 110fdf9 loader: bug 12992: extension and layer support by Courtney Goeltzenleuchter · 9 years ago
  6. 4c8b2ba tests: Fix some failing layer validation tests by Tobin Ehlis · 9 years ago
  7. b835d1b loader: Rename loader_platform.h -> vk_loader_platform.h by Tobin Ehlis · 9 years ago
  8. a0cb02e layers: Rename all layer headers to begin with "vk_layer_" prefix by Tobin Ehlis · 9 years ago
  9. 0c6f9ee include: Rename vkLayer.h -> vk_layer.h and vkIcd.h -> vk_icd.h by Tobin Ehlis · 9 years ago
  10. f0796e1 vulkan.h: v129 -- rework clear colors, remove raw clear [#14020] by Chris Forbes · 9 years ago
  11. d9be82b vulkan.h: Split attachment and image clears (#13914, v126) by Chris Forbes · 9 years ago
  12. 0b50a1c update vulkan.h for multi-level command buffers (V121) by Chia-I Wu · 9 years ago
  13. 3fbc9c2 vulkan.h: V120 -- Tighten spec around VkMemoryRequirements by Mark Lobodzinski · 9 years ago
  14. e4a1cf9 vulkan.h: V117 -- Remove Atomic Counters, Bug #14081 by Mark Lobodzinski · 9 years ago
  15. b3fbcd9 vulkan.h: V115 -- Reintroduce memory heaps & types. Bug #14082. by Mark Lobodzinski · 9 years ago
  16. 3e46c80 layers: Fix ObjectTracker to add Instance when it's created by Tobin Ehlis · 9 years ago
  17. ee4027d bug 14014: Fill out support for VkShaderModule by Courtney Goeltzenleuchter · 9 years ago
  18. 0b2cfb2 vulkan.h: Bug 14181 - Barriers need to be more precise by Tony Barbour · 9 years ago
  19. 6829587 Layers: Fix screenshot seg fault, changed accesses to dispatch tbl by David Pinedo · 9 years ago
  20. 88fd4ed Revert "loader: Remove CreateDevice from loader's instance" by Courtney Goeltzenleuchter · 9 years ago
  21. 9c7e5e2 loader: Remove CreateDevice from loader's instance by Courtney Goeltzenleuchter · 9 years ago
  22. ca173b8 loader: Move CreateDevice to device table by Courtney Goeltzenleuchter · 9 years ago
  23. 909827d layers: Do not advertise support for WSI by Courtney Goeltzenleuchter · 9 years ago
  24. 61cb70a layers: Abort logging if null debug_report ptr by Courtney Goeltzenleuchter · 9 years ago
  25. 3ef99c7 layers: Remove unneeded asserts by Courtney Goeltzenleuchter · 9 years ago
  26. 7933845 layers: ObjectTracker cleanup by Tobin Ehlis · 9 years ago
  27. 99a9632 layers: Use new param checker layer. by Jeremy Hayes · 9 years ago
  28. dfd533a vulkan.h: Bug 13616 Clarification of types of sample counts by Tony Barbour · 9 years ago
  29. 59a9c83 layers: Flag DrawState INVALID_RENDERPASS error if NULL RenderPass used to Begin/End/Continue a RenderPass by Tobin Ehlis · 9 years ago
  30. 3e75b2a layers: Warn in DrawState if DescriptorSet bound that was never updated. by Tobin Ehlis · 9 years ago
  31. 502480b layers: In DrawState, validate correct use of RenderPass by Tobin Ehlis · 9 years ago
  32. d1fe4ec layers: Add DrawState check to verify Draw* cmds only issued within RenderPass by Tobin Ehlis · 9 years ago
  33. 996f785 layers: Add DrawState check to verify that Pipeline layout from vkCmdBindDescriptorSets() matches layout from PSO at Draw time. by Tobin Ehlis · 9 years ago
  34. 259730a layers: Flag DrawState INVALID_RENDERPASS error if NULL RenderPass used to Begin/End/Continue a RenderPass by Tobin Ehlis · 9 years ago
  35. 59a4732 vulkan.h: V108 -- Static Types, Bug# 13919 by Tony Barbour · 9 years ago
  36. c01988b layers: Correctly set Object Type for Dynamic State when flagging error by Tobin Ehlis · 9 years ago
  37. eac8379 layers: Report error in DrawState if vkCmdBlitImage() called during RenderPass. by Tobin Ehlis · 9 years ago
  38. 6d58e6d layers: Added DrawState check to flag error if compute pipeline bound during RenderPass by Tobin Ehlis · 9 years ago
  39. 2bf8f90 bug 14016: Make vkResetFences take const pFences by Courtney Goeltzenleuchter · 9 years ago
  40. dee7b8b screenshot: remove unneeded initialization code by Courtney Goeltzenleuchter · 9 years ago
  41. e008573 screenshot: Need to wrap more functions by Courtney Goeltzenleuchter · 9 years ago
  42. b902956 screenshot: Need a DestroyInstance by Courtney Goeltzenleuchter · 9 years ago
  43. a8fd5a5 image: Need to get layer_data from correct place by Courtney Goeltzenleuchter · 9 years ago
  44. bc0bb77 vulkan.h: Remove vkGetFormatInfo, add features/limits (#12827, v125) by Chris Forbes · 9 years ago
  45. 908aa75 bug 13038: Remove support for multiple GPUs by Courtney Goeltzenleuchter · 9 years ago
  46. 429b91d layers: Add DrawState check to verify that Pipeline layout from vkCmdBindDescriptorSets() matches layout from PSO at Draw time. by Tobin Ehlis · 9 years ago
  47. d5732f3 vulkan.h: V104 -- Unify compute/graphics pipeline shader passing semantics, Bug# 13800 by Mark Lobodzinski · 9 years ago
  48. fae7885 layers: ObjectTracker per-instance storage, updated logging by Mark Lobodzinski · 9 years ago
  49. 7ae7c6a layers: Fix DrawState compile fail by Tobin Ehlis · 9 years ago
  50. ce132d8 layers: Add DrawState check to verify Idx buffer bound before an Indexed Draw by Tobin Ehlis · 9 years ago
  51. 9c53644 layers: Add DrawState check to verify BeginCommandBuffer was called before updating or ending a Cmd Buffer by Tobin Ehlis · 9 years ago
  52. f2093b6 vulkan.h: V103 -- Add VkPipelineLayout to vkCmdBindDescriptorSets, Bug# 14047 by Mark Lobodzinski · 9 years ago
  53. bcd0e79 Layers: Correctly handle WSI_LUNARG extension. by David Pinedo · 9 years ago
  54. 13ed075 MemTracker: Advertise WSI_LUNARG extension in GetPhysDevExtInfo by Jon Ashburn · 9 years ago
  55. 5d29ce3 layers: Erase proper key in draw state. by Jeremy Hayes · 9 years ago
  56. d427d72 layers: Fix iterator comparison. by Jeremy Hayes · 9 years ago
  57. 9cc3158 layers: Move image validation to separate layer. by Jeremy Hayes · 9 years ago
  58. 35f8afc layers: Comment for newbies. by Jeremy Hayes · 9 years ago
  59. a79828d MemTracker: make sure get_mem_binding_from_object uses dispatchable object by Jon Ashburn · 9 years ago
  60. 75283bf layers: Add DrawState check for Invalid PSO CreateInfo state by Tobin Ehlis · 9 years ago
  61. a85167d layers: Add active_shaders flag to Pipeline node struct in DrawState by Tobin Ehlis · 9 years ago
  62. fb5b538 Layers: ported to screenshot layer to master by David Pinedo · 9 years ago
  63. 2e0d3b4 layers: Remove dead code. by Jeremy Hayes · 9 years ago
  64. 747f2b6 layers: Make WSI_LUNARG a device extension and check if enabled before use by Jon Ashburn · 9 years ago
  65. a16e892 layers: Migrate draw_state.cpp to use log_msg utility for dbg reporting by Tobin Ehlis · 9 years ago
  66. c16c3e9 layers: Update DrawState intercept of Create/Destroy MsgCallback by Tobin Ehlis · 9 years ago
  67. b19ddbf misc: Remove GetDisplayInfoWSI() by Jon Ashburn · 9 years ago
  68. 95f2c0d layers: Add linefeed after log message by Courtney Goeltzenleuchter · 9 years ago
  69. 095e677 mem_tracker: Cannot get dispatch key after destroy by Courtney Goeltzenleuchter · 9 years ago
  70. 7727259 vulkan.h: V100 -- Remove vkClearDescriptorSets, Bug# 13783 by Mark Lobodzinski · 9 years ago
  71. 421e2bd vulkan.h: V99 -- Remove vkPinSystemMemory, Bug# 13926 by Mark Lobodzinski · 9 years ago
  72. 2e6b910 vulkan.h: V99 -- Remove vkSetMemoryPriority, Bug# 13925 by Mark Lobodzinski · 9 years ago
  73. a050a8a layers: Report DEBUG_MARKER as supported in ParamChecker and DrawState by Jon Ashburn · 9 years ago
  74. 2b850e5 layers: Add GetPhysicalDeviceExtInfo to DrawState by Jon Ashburn · 9 years ago
  75. 25012f7 DrawState: Fix destroying of maps so the map entrys get removed by Jon Ashburn · 9 years ago
  76. 94f36d9 tests: Remove the enablement of the "Validation" extension by Jon Ashburn · 9 years ago
  77. 1e98743 WIP: Debugging - REMOVE by Courtney Goeltzenleuchter · 9 years ago
  78. 6568f91 layers: Fix memtracker segfault for ill-behaved apps by Mark Lobodzinski · 9 years ago
  79. 207a3af shaderChecker: Add GetPhysDevExtInfo and fix CreateInstance by Jon Ashburn · 9 years ago
  80. 6f48432 mem_tracker: Process config file debug actions by Courtney Goeltzenleuchter · 9 years ago
  81. c96e25e layers: Remove callback as runtime action by Courtney Goeltzenleuchter · 9 years ago
  82. b874b8c layers: Add config parser to compute debug flags by Courtney Goeltzenleuchter · 9 years ago
  83. f85e361 layers: Move dbg flag print to config header by Courtney Goeltzenleuchter · 9 years ago
  84. 2f25bb4 layers: Add logging callback function for layers by Courtney Goeltzenleuchter · 9 years ago
  85. 37d482d layers: Set helpers as static inline by Courtney Goeltzenleuchter · 9 years ago
  86. b9f0bf3 layers: make log_msg format log strings for perf by Courtney Goeltzenleuchter · 9 years ago
  87. e3d3f5d layers: Ifdef out debug code by Courtney Goeltzenleuchter · 9 years ago
  88. 89d6844 mem_tracker: Add some more debug code by Courtney Goeltzenleuchter · 9 years ago
  89. 6211086 mem_tracker: Use dispatch access functions by Courtney Goeltzenleuchter · 9 years ago
  90. 540d349 mem_tracker: Need dispatch object for logging by Courtney Goeltzenleuchter · 9 years ago
  91. 1010044 mem_tracker: Add debug asserts by Courtney Goeltzenleuchter · 9 years ago
  92. 17fd5ce mem_tracker: Initialize new mem record by Courtney Goeltzenleuchter · 9 years ago
  93. 3d0dfad draw_state: Update to use private dispatch map by Courtney Goeltzenleuchter · 9 years ago
  94. 0daf228 layers: Use static dispatch table maps by Courtney Goeltzenleuchter · 9 years ago
  95. c08e72d layers: utilities for layer storage by Courtney Goeltzenleuchter · 9 years ago
  96. 0fef9fd layers: per-instance data helpers by Courtney Goeltzenleuchter · 9 years ago
  97. e45acec mem_tracker: add per-instance persistent data by Courtney Goeltzenleuchter · 9 years ago
  98. 7dcc6a7 memtracker: Add persistent storage by Courtney Goeltzenleuchter · 9 years ago
  99. 7d8503b debug_report: Utilities for layers to use by Courtney Goeltzenleuchter · 9 years ago
  100. 9eed289 layers: Make dispatch table thread safe by Jon Ashburn · 9 years ago