| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_BASE_TESTCLIENT_H_ |
| #define TALK_BASE_TESTCLIENT_H_ |
| |
| #include <vector> |
| #include "talk/base/asyncudpsocket.h" |
| #include "talk/base/criticalsection.h" |
| |
| namespace talk_base { |
| |
| // A simple client that can send TCP or UDP data and check that it receives |
| // what it expects to receive. Useful for testing server functionality. |
| class TestClient : public sigslot::has_slots<> { |
| public: |
| // Records the contents of a packet that was received. |
| struct Packet { |
| Packet(const SocketAddress& a, const char* b, size_t s); |
| Packet(const Packet& p); |
| virtual ~Packet(); |
| |
| SocketAddress addr; |
| char* buf; |
| size_t size; |
| }; |
| |
| // Creates a client that will send and receive with the given socket and |
| // will post itself messages with the given thread. |
| explicit TestClient(AsyncPacketSocket* socket); |
| ~TestClient(); |
| |
| SocketAddress address() const { return socket_->GetLocalAddress(); } |
| SocketAddress remote_address() const { return socket_->GetRemoteAddress(); } |
| |
| // Checks that the socket moves to the specified connect state. |
| bool CheckConnState(AsyncPacketSocket::State state); |
| |
| // Checks that the socket is connected to the remote side. |
| bool CheckConnected() { |
| return CheckConnState(AsyncPacketSocket::STATE_CONNECTED); |
| } |
| |
| // Sends using the clients socket. |
| int Send(const char* buf, size_t size); |
| |
| // Sends using the clients socket to the given destination. |
| int SendTo(const char* buf, size_t size, const SocketAddress& dest); |
| |
| // Returns the next packet received by the client or 0 if none is received |
| // within a reasonable amount of time. The caller must delete the packet |
| // when done with it. |
| Packet* NextPacket(); |
| |
| // Checks that the next packet has the given contents. Returns the remote |
| // address that the packet was sent from. |
| bool CheckNextPacket(const char* buf, size_t len, SocketAddress* addr); |
| |
| // Checks that no packets have arrived or will arrive in the next second. |
| bool CheckNoPacket(); |
| |
| int GetError(); |
| int SetOption(Socket::Option opt, int value); |
| |
| bool ready_to_send() const; |
| |
| private: |
| static const int kTimeout = 1000; |
| // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist. |
| Socket::ConnState GetState(); |
| // Slot for packets read on the socket. |
| void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t len, |
| const SocketAddress& remote_addr, |
| const PacketTime& packet_time); |
| void OnReadyToSend(AsyncPacketSocket* socket); |
| |
| CriticalSection crit_; |
| AsyncPacketSocket* socket_; |
| std::vector<Packet*>* packets_; |
| bool ready_to_send_; |
| DISALLOW_EVIL_CONSTRUCTORS(TestClient); |
| }; |
| |
| } // namespace talk_base |
| |
| #endif // TALK_BASE_TESTCLIENT_H_ |