| /* | 
 |  *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef RTC_BASE_HTTPSERVER_H_ | 
 | #define RTC_BASE_HTTPSERVER_H_ | 
 |  | 
 | #include <map> | 
 | #include <memory> | 
 |  | 
 | #include "rtc_base/httpbase.h" | 
 |  | 
 | namespace rtc { | 
 |  | 
 | class AsyncSocket; | 
 | class HttpServer; | 
 | class SocketAddress; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////// | 
 | // HttpServer | 
 | ////////////////////////////////////////////////////////////////////// | 
 |  | 
 | const int HTTP_INVALID_CONNECTION_ID = 0; | 
 |  | 
 | struct HttpServerTransaction : public HttpTransaction { | 
 | public: | 
 |   HttpServerTransaction(int id) : connection_id_(id) { } | 
 |   int connection_id() const { return connection_id_; } | 
 |  | 
 | private: | 
 |   int connection_id_; | 
 | }; | 
 |  | 
 | class HttpServer { | 
 | public: | 
 |   HttpServer(); | 
 |   virtual ~HttpServer(); | 
 |  | 
 |   int HandleConnection(StreamInterface* stream); | 
 |   // Due to sigslot issues, we can't destroy some streams at an arbitrary time. | 
 |   sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed; | 
 |  | 
 |   // This signal occurs when the HTTP request headers have been received, but | 
 |   // before the request body is written to the request document.  By default, | 
 |   // the request document is a MemoryStream.  By handling this signal, the | 
 |   // document can be overridden, in which case the third signal argument should | 
 |   // be set to true.  In the case where the request body should be ignored, | 
 |   // the document can be set to null.  Note that the transaction object is still | 
 |   // owened by the HttpServer at this point. | 
 |   sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*> | 
 |     SignalHttpRequestHeader; | 
 |  | 
 |   // An HTTP request has been made, and is available in the transaction object. | 
 |   // Populate the transaction's response, and then return the object via the | 
 |   // Respond method.  Note that during this time, ownership of the transaction | 
 |   // object is transferred, so it may be passed between threads, although | 
 |   // respond must be called on the server's active thread. | 
 |   sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest; | 
 |   void Respond(HttpServerTransaction* transaction); | 
 |  | 
 |   // If you want to know when a request completes, listen to this event. | 
 |   sigslot::signal3<HttpServer*, HttpServerTransaction*, int> | 
 |     SignalHttpRequestComplete; | 
 |  | 
 |   // Stop processing the connection indicated by connection_id. | 
 |   // Unless force is true, the server will complete sending a response that is | 
 |   // in progress. | 
 |   void Close(int connection_id, bool force); | 
 |   void CloseAll(bool force); | 
 |  | 
 |   // After calling CloseAll, this event is signalled to indicate that all | 
 |   // outstanding connections have closed. | 
 |   sigslot::signal1<HttpServer*> SignalCloseAllComplete; | 
 |  | 
 | private: | 
 |   class Connection : private IHttpNotify { | 
 |   public: | 
 |     Connection(int connection_id, HttpServer* server); | 
 |     ~Connection() override; | 
 |  | 
 |     void BeginProcess(StreamInterface* stream); | 
 |     StreamInterface* EndProcess(); | 
 |  | 
 |     void Respond(HttpServerTransaction* transaction); | 
 |     void InitiateClose(bool force); | 
 |  | 
 |     // IHttpNotify Interface | 
 |     HttpError onHttpHeaderComplete(bool chunked, size_t& data_size) override; | 
 |     void onHttpComplete(HttpMode mode, HttpError err) override; | 
 |     void onHttpClosed(HttpError err) override; | 
 |  | 
 |     int connection_id_; | 
 |     HttpServer* server_; | 
 |     HttpBase base_; | 
 |     HttpServerTransaction* current_; | 
 |     bool signalling_, close_; | 
 |   }; | 
 |  | 
 |   Connection* Find(int connection_id); | 
 |   void Remove(int connection_id); | 
 |  | 
 |   friend class Connection; | 
 |   typedef std::map<int,Connection*> ConnectionMap; | 
 |  | 
 |   ConnectionMap connections_; | 
 |   int next_connection_id_; | 
 |   bool closing_; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class HttpListenServer : public HttpServer, public sigslot::has_slots<> { | 
 | public: | 
 |   HttpListenServer(); | 
 |   ~HttpListenServer() override; | 
 |  | 
 |   int Listen(const SocketAddress& address); | 
 |   bool GetAddress(SocketAddress* address) const; | 
 |   void StopListening(); | 
 |  | 
 | private: | 
 |   void OnReadEvent(AsyncSocket* socket); | 
 |   void OnConnectionClosed(HttpServer* server, int connection_id, | 
 |                           StreamInterface* stream); | 
 |  | 
 |   std::unique_ptr<AsyncSocket> listener_; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////// | 
 |  | 
 | }  // namespace rtc | 
 |  | 
 | #endif // RTC_BASE_HTTPSERVER_H_ |