henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 11 | #ifndef RTC_BASE_WIN32SOCKETSERVER_H_ |
| 12 | #define RTC_BASE_WIN32SOCKETSERVER_H_ |
henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 13 | |
Henrik Kjellander | ec78f1c | 2017-06-29 07:52:50 +0200 | [diff] [blame] | 14 | #if defined(WEBRTC_WIN) |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 15 | #include "rtc_base/asyncsocket.h" |
| 16 | #include "rtc_base/criticalsection.h" |
| 17 | #include "rtc_base/messagequeue.h" |
| 18 | #include "rtc_base/socket.h" |
| 19 | #include "rtc_base/socketfactory.h" |
| 20 | #include "rtc_base/socketserver.h" |
| 21 | #include "rtc_base/thread.h" |
| 22 | #include "rtc_base/win32window.h" |
henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 23 | |
Henrik Kjellander | ec78f1c | 2017-06-29 07:52:50 +0200 | [diff] [blame] | 24 | namespace rtc { |
| 25 | |
| 26 | /////////////////////////////////////////////////////////////////////////////// |
| 27 | // Win32Socket |
| 28 | /////////////////////////////////////////////////////////////////////////////// |
| 29 | |
| 30 | class Win32Socket : public AsyncSocket { |
| 31 | public: |
| 32 | Win32Socket(); |
| 33 | virtual ~Win32Socket(); |
| 34 | |
| 35 | bool CreateT(int family, int type); |
| 36 | |
| 37 | int Attach(SOCKET s); |
| 38 | void SetTimeout(int ms); |
| 39 | |
| 40 | // AsyncSocket Interface |
| 41 | virtual SocketAddress GetLocalAddress() const; |
| 42 | virtual SocketAddress GetRemoteAddress() const; |
| 43 | virtual int Bind(const SocketAddress& addr); |
| 44 | virtual int Connect(const SocketAddress& addr); |
| 45 | virtual int Send(const void *buffer, size_t length); |
| 46 | virtual int SendTo(const void *buffer, size_t length, const SocketAddress& addr); |
| 47 | virtual int Recv(void* buffer, size_t length, int64_t* timestamp); |
| 48 | virtual int RecvFrom(void* buffer, |
| 49 | size_t length, |
| 50 | SocketAddress* out_addr, |
| 51 | int64_t* timestamp); |
| 52 | virtual int Listen(int backlog); |
| 53 | virtual Win32Socket *Accept(SocketAddress *out_addr); |
| 54 | virtual int Close(); |
| 55 | virtual int GetError() const; |
| 56 | virtual void SetError(int error); |
| 57 | virtual ConnState GetState() const; |
| 58 | virtual int GetOption(Option opt, int* value); |
| 59 | virtual int SetOption(Option opt, int value); |
| 60 | |
| 61 | private: |
| 62 | void CreateSink(); |
| 63 | bool SetAsync(int events); |
| 64 | int DoConnect(const SocketAddress& addr); |
| 65 | bool HandleClosed(int close_error); |
| 66 | void PostClosed(); |
| 67 | void UpdateLastError(); |
| 68 | static int TranslateOption(Option opt, int* slevel, int* sopt); |
| 69 | |
| 70 | void OnSocketNotify(SOCKET socket, int event, int error); |
| 71 | void OnDnsNotify(HANDLE task, int error); |
| 72 | |
| 73 | SOCKET socket_; |
| 74 | int error_; |
| 75 | ConnState state_; |
| 76 | SocketAddress addr_; // address that we connected to (see DoConnect) |
| 77 | uint32_t connect_time_; |
| 78 | bool closing_; |
| 79 | int close_error_; |
| 80 | |
| 81 | class EventSink; |
| 82 | friend class EventSink; |
| 83 | EventSink * sink_; |
| 84 | |
| 85 | struct DnsLookup; |
| 86 | DnsLookup * dns_; |
| 87 | }; |
| 88 | |
| 89 | /////////////////////////////////////////////////////////////////////////////// |
| 90 | // Win32SocketServer |
| 91 | /////////////////////////////////////////////////////////////////////////////// |
| 92 | |
| 93 | class Win32SocketServer : public SocketServer { |
| 94 | public: |
| 95 | Win32SocketServer(); |
| 96 | virtual ~Win32SocketServer(); |
| 97 | |
| 98 | void set_modeless_dialog(HWND hdlg) { |
| 99 | hdlg_ = hdlg; |
| 100 | } |
| 101 | |
| 102 | // SocketServer Interface |
| 103 | virtual Socket* CreateSocket(int type); |
| 104 | virtual Socket* CreateSocket(int family, int type); |
| 105 | |
| 106 | virtual AsyncSocket* CreateAsyncSocket(int type); |
| 107 | virtual AsyncSocket* CreateAsyncSocket(int family, int type); |
| 108 | |
| 109 | virtual void SetMessageQueue(MessageQueue* queue); |
| 110 | virtual bool Wait(int cms, bool process_io); |
| 111 | virtual void WakeUp(); |
| 112 | |
| 113 | void Pump(); |
| 114 | |
| 115 | HWND handle() { return wnd_.handle(); } |
| 116 | |
| 117 | private: |
| 118 | class MessageWindow : public Win32Window { |
| 119 | public: |
| 120 | explicit MessageWindow(Win32SocketServer* ss) : ss_(ss) {} |
| 121 | private: |
| 122 | virtual bool OnMessage(UINT msg, WPARAM wp, LPARAM lp, LRESULT& result); |
| 123 | Win32SocketServer* ss_; |
| 124 | }; |
| 125 | |
| 126 | static const TCHAR kWindowName[]; |
| 127 | MessageQueue *message_queue_; |
| 128 | MessageWindow wnd_; |
| 129 | CriticalSection cs_; |
| 130 | bool posted_; |
| 131 | HWND hdlg_; |
| 132 | }; |
| 133 | |
| 134 | /////////////////////////////////////////////////////////////////////////////// |
| 135 | // Win32Thread. Automatically pumps Windows messages. |
| 136 | /////////////////////////////////////////////////////////////////////////////// |
| 137 | |
| 138 | class Win32Thread : public Thread { |
| 139 | public: |
| 140 | explicit Win32Thread(SocketServer* ss) : Thread(ss), id_(0) {} |
| 141 | virtual ~Win32Thread() { |
| 142 | Stop(); |
| 143 | } |
| 144 | virtual void Run() { |
| 145 | id_ = GetCurrentThreadId(); |
| 146 | Thread::Run(); |
| 147 | id_ = 0; |
| 148 | } |
| 149 | virtual void Quit() { |
| 150 | PostThreadMessage(id_, WM_QUIT, 0, 0); |
| 151 | } |
| 152 | private: |
| 153 | DWORD id_; |
| 154 | }; |
| 155 | |
| 156 | /////////////////////////////////////////////////////////////////////////////// |
| 157 | |
| 158 | } // namespace rtc |
| 159 | |
| 160 | #endif // WEBRTC_WIN |
henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 161 | |
Mirko Bonadei | 92ea95e | 2017-09-15 06:47:31 +0200 | [diff] [blame] | 162 | #endif // RTC_BASE_WIN32SOCKETSERVER_H_ |