Erik Språng | 7ca375c | 2019-02-06 16:20:17 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #include "video/encoder_overshoot_detector.h" |
| 12 | |
| 13 | #include <algorithm> |
| 14 | |
| 15 | namespace webrtc { |
| 16 | |
| 17 | EncoderOvershootDetector::EncoderOvershootDetector(int64_t window_size_ms) |
| 18 | : window_size_ms_(window_size_ms), |
| 19 | time_last_update_ms_(-1), |
| 20 | sum_utilization_factors_(0.0), |
| 21 | target_bitrate_(DataRate::Zero()), |
| 22 | target_framerate_fps_(0), |
| 23 | buffer_level_bits_(0) {} |
| 24 | |
| 25 | EncoderOvershootDetector::~EncoderOvershootDetector() = default; |
| 26 | |
| 27 | void EncoderOvershootDetector::SetTargetRate(DataRate target_bitrate, |
| 28 | double target_framerate_fps, |
| 29 | int64_t time_ms) { |
| 30 | // First leak bits according to the previous target rate. |
| 31 | if (target_bitrate_ != DataRate::Zero()) { |
| 32 | LeakBits(time_ms); |
| 33 | } else if (target_bitrate != DataRate::Zero()) { |
| 34 | // Stream was just enabled, reset state. |
| 35 | time_last_update_ms_ = time_ms; |
| 36 | utilization_factors_.clear(); |
| 37 | sum_utilization_factors_ = 0.0; |
| 38 | buffer_level_bits_ = 0; |
| 39 | } |
| 40 | |
| 41 | target_bitrate_ = target_bitrate; |
| 42 | target_framerate_fps_ = target_framerate_fps; |
| 43 | } |
| 44 | |
| 45 | void EncoderOvershootDetector::OnEncodedFrame(size_t bytes, int64_t time_ms) { |
| 46 | // Leak bits from the virtual pacer buffer, according to the current target |
| 47 | // bitrate. |
| 48 | LeakBits(time_ms); |
| 49 | |
| 50 | // Ideal size of a frame given the current rates. |
| 51 | const int64_t ideal_frame_size = IdealFrameSizeBits(); |
| 52 | if (ideal_frame_size == 0) { |
| 53 | // Frame without updated bitrate and/or framerate, ignore it. |
| 54 | return; |
| 55 | } |
| 56 | |
| 57 | // Add new frame to the buffer level. If doing so exceeds the ideal buffer |
| 58 | // size, penalize this frame but cap overshoot to current buffer level rather |
| 59 | // than size of this frame. This is done so that a single large frame is not |
| 60 | // penalized if the encoder afterwards compensates by dropping frames and/or |
| 61 | // reducing frame size. If however a large frame is followed by more data, |
| 62 | // we cannot pace that next frame out within one frame space. |
| 63 | const int64_t bitsum = (bytes * 8) + buffer_level_bits_; |
| 64 | int64_t overshoot_bits = 0; |
| 65 | if (bitsum > ideal_frame_size) { |
| 66 | overshoot_bits = std::min(buffer_level_bits_, bitsum - ideal_frame_size); |
| 67 | } |
| 68 | |
| 69 | // Add entry for the (over) utilization for this frame. Factor is capped |
| 70 | // at 1.0 so that we don't risk overshooting on sudden changes. |
| 71 | double frame_utilization_factor; |
| 72 | if (utilization_factors_.empty()) { |
| 73 | // First frame, cannot estimate overshoot based on previous one so |
| 74 | // for this particular frame, just like as size vs optimal size. |
| 75 | frame_utilization_factor = |
| 76 | std::max(1.0, static_cast<double>(bytes) * 8 / ideal_frame_size); |
| 77 | } else { |
| 78 | frame_utilization_factor = |
| 79 | 1.0 + (static_cast<double>(overshoot_bits) / ideal_frame_size); |
| 80 | } |
| 81 | utilization_factors_.emplace_back(frame_utilization_factor, time_ms); |
| 82 | sum_utilization_factors_ += frame_utilization_factor; |
| 83 | |
| 84 | // Remove the overshot bits from the virtual buffer so we don't penalize |
| 85 | // those bits multiple times. |
| 86 | buffer_level_bits_ -= overshoot_bits; |
| 87 | buffer_level_bits_ += bytes * 8; |
| 88 | } |
| 89 | |
| 90 | absl::optional<double> EncoderOvershootDetector::GetUtilizationFactor( |
| 91 | int64_t time_ms) { |
| 92 | // Cull old data points. |
| 93 | const int64_t cutoff_time_ms = time_ms - window_size_ms_; |
| 94 | while (!utilization_factors_.empty() && |
| 95 | utilization_factors_.front().update_time_ms < cutoff_time_ms) { |
| 96 | // Make sure sum is never allowed to become negative due rounding errors. |
| 97 | sum_utilization_factors_ = |
| 98 | std::max(0.0, sum_utilization_factors_ - |
| 99 | utilization_factors_.front().utilization_factor); |
| 100 | utilization_factors_.pop_front(); |
| 101 | } |
| 102 | |
| 103 | // No data points within window, return. |
| 104 | if (utilization_factors_.empty()) { |
| 105 | return absl::nullopt; |
| 106 | } |
| 107 | |
| 108 | // TODO(sprang): Consider changing from arithmetic mean to some other |
| 109 | // function such as 90th percentile. |
| 110 | return sum_utilization_factors_ / utilization_factors_.size(); |
| 111 | } |
| 112 | |
| 113 | void EncoderOvershootDetector::Reset() { |
| 114 | time_last_update_ms_ = -1; |
| 115 | utilization_factors_.clear(); |
| 116 | target_bitrate_ = DataRate::Zero(); |
| 117 | sum_utilization_factors_ = 0.0; |
| 118 | target_framerate_fps_ = 0.0; |
| 119 | buffer_level_bits_ = 0; |
| 120 | } |
| 121 | |
| 122 | int64_t EncoderOvershootDetector::IdealFrameSizeBits() const { |
| 123 | if (target_framerate_fps_ <= 0 || target_bitrate_ == DataRate::Zero()) { |
| 124 | return 0; |
| 125 | } |
| 126 | |
| 127 | // Current ideal frame size, based on the current target bitrate. |
| 128 | return static_cast<int64_t>( |
| 129 | (target_bitrate_.bps() + target_framerate_fps_ / 2) / |
| 130 | target_framerate_fps_); |
| 131 | } |
| 132 | |
| 133 | void EncoderOvershootDetector::LeakBits(int64_t time_ms) { |
| 134 | if (time_last_update_ms_ != -1 && target_bitrate_ > DataRate::Zero()) { |
| 135 | int64_t time_delta_ms = time_ms - time_last_update_ms_; |
| 136 | // Leak bits according to the current target bitrate. |
| 137 | int64_t leaked_bits = std::min( |
| 138 | buffer_level_bits_, (target_bitrate_.bps() * time_delta_ms) / 1000); |
| 139 | buffer_level_bits_ -= leaked_bits; |
| 140 | } |
| 141 | time_last_update_ms_ = time_ms; |
| 142 | } |
| 143 | |
| 144 | } // namespace webrtc |