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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Steve Anton10542f22019-01-11 09:11:00 -080011#ifndef RTC_BASE_ASYNC_SOCKET_H_
12#define RTC_BASE_ASYNC_SOCKET_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Yves Gerey3e707812018-11-28 16:47:49 +010014#include <stddef.h>
15#include <stdint.h>
16
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020017#include "rtc_base/socket.h"
Steve Anton10542f22019-01-11 09:11:00 -080018#include "rtc_base/socket_address.h"
Artem Titove41c4332018-07-25 15:04:28 +020019#include "rtc_base/third_party/sigslot/sigslot.h"
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000020
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020021namespace rtc {
22
23// TODO: Remove Socket and rename AsyncSocket to Socket.
24
25// Provides the ability to perform socket I/O asynchronously.
26class AsyncSocket : public Socket {
27 public:
28 AsyncSocket();
29 ~AsyncSocket() override;
30
31 AsyncSocket* Accept(SocketAddress* paddr) override = 0;
32
33 // SignalReadEvent and SignalWriteEvent use multi_threaded_local to allow
34 // access concurrently from different thread.
35 // For example SignalReadEvent::connect will be called in AsyncUDPSocket ctor
36 // but at the same time the SocketDispatcher maybe signaling the read event.
37 // ready to read
Yves Gerey665174f2018-06-19 15:03:05 +020038 sigslot::signal1<AsyncSocket*, sigslot::multi_threaded_local> SignalReadEvent;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020039 // ready to write
Yves Gerey665174f2018-06-19 15:03:05 +020040 sigslot::signal1<AsyncSocket*, sigslot::multi_threaded_local>
41 SignalWriteEvent;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020042 sigslot::signal1<AsyncSocket*> SignalConnectEvent; // connected
43 sigslot::signal2<AsyncSocket*, int> SignalCloseEvent; // closed
44};
45
46class AsyncSocketAdapter : public AsyncSocket, public sigslot::has_slots<> {
47 public:
48 // The adapted socket may explicitly be null, and later assigned using Attach.
49 // However, subclasses which support detached mode must override any methods
50 // that will be called during the detached period (usually GetState()), to
51 // avoid dereferencing a null pointer.
52 explicit AsyncSocketAdapter(AsyncSocket* socket);
53 ~AsyncSocketAdapter() override;
54 void Attach(AsyncSocket* socket);
55 SocketAddress GetLocalAddress() const override;
56 SocketAddress GetRemoteAddress() const override;
57 int Bind(const SocketAddress& addr) override;
58 int Connect(const SocketAddress& addr) override;
59 int Send(const void* pv, size_t cb) override;
60 int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
61 int Recv(void* pv, size_t cb, int64_t* timestamp) override;
62 int RecvFrom(void* pv,
63 size_t cb,
64 SocketAddress* paddr,
65 int64_t* timestamp) override;
66 int Listen(int backlog) override;
67 AsyncSocket* Accept(SocketAddress* paddr) override;
68 int Close() override;
69 int GetError() const override;
70 void SetError(int error) override;
71 ConnState GetState() const override;
72 int GetOption(Option opt, int* value) override;
73 int SetOption(Option opt, int value) override;
74
75 protected:
76 virtual void OnConnectEvent(AsyncSocket* socket);
77 virtual void OnReadEvent(AsyncSocket* socket);
78 virtual void OnWriteEvent(AsyncSocket* socket);
79 virtual void OnCloseEvent(AsyncSocket* socket, int err);
80
81 AsyncSocket* socket_;
82};
83
84} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000085
Steve Anton10542f22019-01-11 09:11:00 -080086#endif // RTC_BASE_ASYNC_SOCKET_H_