| /* |
| * Copyright (c) Yann Collet, Facebook, Inc. |
| * All rights reserved. |
| * |
| * This source code is licensed under both the BSD-style license (found in the |
| * LICENSE file in the root directory of this source tree) and the GPLv2 (found |
| * in the COPYING file in the root directory of this source tree). |
| * You may select, at your option, one of the above-listed licenses. |
| */ |
| |
| |
| #include <stdio.h> // fprintf |
| #include <stdlib.h> // free |
| #include <zstd.h> // presumes zstd library is installed |
| #include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD() |
| |
| static void decompressFile_orDie(const char* fname) |
| { |
| FILE* const fin = fopen_orDie(fname, "rb"); |
| size_t const buffInSize = ZSTD_DStreamInSize(); |
| void* const buffIn = malloc_orDie(buffInSize); |
| FILE* const fout = stdout; |
| size_t const buffOutSize = ZSTD_DStreamOutSize(); /* Guarantee to successfully flush at least one complete compressed block in all circumstances. */ |
| void* const buffOut = malloc_orDie(buffOutSize); |
| |
| ZSTD_DCtx* const dctx = ZSTD_createDCtx(); |
| CHECK(dctx != NULL, "ZSTD_createDCtx() failed!"); |
| |
| /* This loop assumes that the input file is one or more concatenated zstd |
| * streams. This example won't work if there is trailing non-zstd data at |
| * the end, but streaming decompression in general handles this case. |
| * ZSTD_decompressStream() returns 0 exactly when the frame is completed, |
| * and doesn't consume input after the frame. |
| */ |
| size_t const toRead = buffInSize; |
| size_t read; |
| size_t lastRet = 0; |
| int isEmpty = 1; |
| while ( (read = fread_orDie(buffIn, toRead, fin)) ) { |
| isEmpty = 0; |
| ZSTD_inBuffer input = { buffIn, read, 0 }; |
| /* Given a valid frame, zstd won't consume the last byte of the frame |
| * until it has flushed all of the decompressed data of the frame. |
| * Therefore, instead of checking if the return code is 0, we can |
| * decompress just check if input.pos < input.size. |
| */ |
| while (input.pos < input.size) { |
| ZSTD_outBuffer output = { buffOut, buffOutSize, 0 }; |
| /* The return code is zero if the frame is complete, but there may |
| * be multiple frames concatenated together. Zstd will automatically |
| * reset the context when a frame is complete. Still, calling |
| * ZSTD_DCtx_reset() can be useful to reset the context to a clean |
| * state, for instance if the last decompression call returned an |
| * error. |
| */ |
| size_t const ret = ZSTD_decompressStream(dctx, &output , &input); |
| CHECK_ZSTD(ret); |
| fwrite_orDie(buffOut, output.pos, fout); |
| lastRet = ret; |
| } |
| } |
| |
| if (isEmpty) { |
| fprintf(stderr, "input is empty\n"); |
| exit(1); |
| } |
| |
| if (lastRet != 0) { |
| /* The last return value from ZSTD_decompressStream did not end on a |
| * frame, but we reached the end of the file! We assume this is an |
| * error, and the input was truncated. |
| */ |
| fprintf(stderr, "EOF before end of stream: %zu\n", lastRet); |
| exit(1); |
| } |
| |
| ZSTD_freeDCtx(dctx); |
| fclose_orDie(fin); |
| fclose_orDie(fout); |
| free(buffIn); |
| free(buffOut); |
| } |
| |
| |
| int main(int argc, const char** argv) |
| { |
| const char* const exeName = argv[0]; |
| |
| if (argc!=2) { |
| fprintf(stderr, "wrong arguments\n"); |
| fprintf(stderr, "usage:\n"); |
| fprintf(stderr, "%s FILE\n", exeName); |
| return 1; |
| } |
| |
| const char* const inFilename = argv[1]; |
| |
| decompressFile_orDie(inFilename); |
| return 0; |
| } |