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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.controls.ui
import android.app.Dialog
import android.content.Context
import android.content.Intent
import android.content.pm.PackageManager
import android.content.pm.ResolveInfo
import android.os.Vibrator
import android.os.VibrationEffect
import android.service.controls.Control
import android.service.controls.actions.BooleanAction
import android.service.controls.actions.CommandAction
import android.util.Log
import android.view.HapticFeedbackConstants
import com.android.systemui.dagger.qualifiers.Main
import com.android.systemui.globalactions.GlobalActionsComponent
import com.android.systemui.plugins.ActivityStarter
import com.android.systemui.statusbar.policy.KeyguardStateController
import com.android.systemui.util.concurrency.DelayableExecutor
import com.android.systemui.R
import javax.inject.Inject
import javax.inject.Singleton
@Singleton
class ControlActionCoordinatorImpl @Inject constructor(
private val context: Context,
private val bgExecutor: DelayableExecutor,
@Main private val uiExecutor: DelayableExecutor,
private val activityStarter: ActivityStarter,
private val keyguardStateController: KeyguardStateController,
private val globalActionsComponent: GlobalActionsComponent
) : ControlActionCoordinator {
private var dialog: Dialog? = null
private val vibrator = context.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
private var lastAction: (() -> Unit)? = null
override fun closeDialogs() {
dialog?.dismiss()
dialog = null
}
override fun toggle(cvh: ControlViewHolder, templateId: String, isChecked: Boolean) {
bouncerOrRun {
cvh.layout.performHapticFeedback(HapticFeedbackConstants.CONTEXT_CLICK)
cvh.action(BooleanAction(templateId, !isChecked))
}
}
override fun touch(cvh: ControlViewHolder, templateId: String, control: Control) {
bouncerOrRun {
cvh.layout.performHapticFeedback(HapticFeedbackConstants.CONTEXT_CLICK)
if (cvh.usePanel()) {
showDialog(cvh, control.getAppIntent().getIntent())
} else {
cvh.action(CommandAction(templateId))
}
}
}
override fun drag(isEdge: Boolean) {
bouncerOrRun {
if (isEdge) {
vibrate(Vibrations.rangeEdgeEffect)
} else {
vibrate(Vibrations.rangeMiddleEffect)
}
}
}
override fun longPress(cvh: ControlViewHolder) {
bouncerOrRun {
// Long press snould only be called when there is valid control state, otherwise ignore
cvh.cws.control?.let {
cvh.layout.performHapticFeedback(HapticFeedbackConstants.LONG_PRESS)
showDialog(cvh, it.getAppIntent().getIntent())
}
}
}
private fun bouncerOrRun(f: () -> Unit) {
if (!keyguardStateController.isUnlocked()) {
context.sendBroadcast(Intent(Intent.ACTION_CLOSE_SYSTEM_DIALOGS))
activityStarter.dismissKeyguardThenExecute({
Log.d(ControlsUiController.TAG, "Device unlocked, invoking controls action")
globalActionsComponent.handleShowGlobalActionsMenu()
f()
true
}, null, true)
} else {
f()
}
}
private fun vibrate(effect: VibrationEffect) {
bgExecutor.execute { vibrator.vibrate(effect) }
}
private fun showDialog(cvh: ControlViewHolder, intent: Intent) {
bgExecutor.execute {
val activities: List<ResolveInfo> = cvh.context.packageManager.queryIntentActivities(
intent,
PackageManager.MATCH_DEFAULT_ONLY
)
uiExecutor.execute {
// make sure the intent is valid before attempting to open the dialog
if (activities.isNotEmpty()) {
dialog = DetailDialog(cvh, intent).also {
it.setOnDismissListener { _ -> dialog = null }
it.show()
}
} else {
cvh.setTransientStatus(
cvh.context.resources.getString(R.string.controls_error_failed))
}
}
}
}
}