| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "LayerBuilder.h" |
| |
| #include "BakedOpState.h" |
| #include "RenderNode.h" |
| #include "utils/PaintUtils.h" |
| #include "utils/TraceUtils.h" |
| |
| #include <utils/TypeHelpers.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class BatchBase { |
| public: |
| BatchBase(batchid_t batchId, BakedOpState* op, bool merging) |
| : mBatchId(batchId) |
| , mMerging(merging) { |
| mBounds = op->computedState.clippedBounds; |
| mOps.push_back(op); |
| } |
| |
| bool intersects(const Rect& rect) const { |
| if (!rect.intersects(mBounds)) return false; |
| |
| for (const BakedOpState* op : mOps) { |
| if (rect.intersects(op->computedState.clippedBounds)) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| batchid_t getBatchId() const { return mBatchId; } |
| bool isMerging() const { return mMerging; } |
| |
| const std::vector<BakedOpState*>& getOps() const { return mOps; } |
| |
| void dump() const { |
| ALOGD(" Batch %p, id %d, merging %d, count %d, bounds " RECT_STRING, |
| this, mBatchId, mMerging, (int) mOps.size(), RECT_ARGS(mBounds)); |
| } |
| protected: |
| batchid_t mBatchId; |
| Rect mBounds; |
| std::vector<BakedOpState*> mOps; |
| bool mMerging; |
| }; |
| |
| class OpBatch : public BatchBase { |
| public: |
| OpBatch(batchid_t batchId, BakedOpState* op) |
| : BatchBase(batchId, op, false) { |
| } |
| |
| void batchOp(BakedOpState* op) { |
| mBounds.unionWith(op->computedState.clippedBounds); |
| mOps.push_back(op); |
| } |
| }; |
| |
| class MergingOpBatch : public BatchBase { |
| public: |
| MergingOpBatch(batchid_t batchId, BakedOpState* op) |
| : BatchBase(batchId, op, true) |
| , mClipSideFlags(op->computedState.clipSideFlags) { |
| } |
| |
| /* |
| * Helper for determining if a new op can merge with a MergingDrawBatch based on their bounds |
| * and clip side flags. Positive bounds delta means new bounds fit in old. |
| */ |
| static inline bool checkSide(const int currentFlags, const int newFlags, const int side, |
| float boundsDelta) { |
| bool currentClipExists = currentFlags & side; |
| bool newClipExists = newFlags & side; |
| |
| // if current is clipped, we must be able to fit new bounds in current |
| if (boundsDelta > 0 && currentClipExists) return false; |
| |
| // if new is clipped, we must be able to fit current bounds in new |
| if (boundsDelta < 0 && newClipExists) return false; |
| |
| return true; |
| } |
| |
| static bool paintIsDefault(const SkPaint& paint) { |
| return paint.getAlpha() == 255 |
| && paint.getColorFilter() == nullptr |
| && paint.getShader() == nullptr; |
| } |
| |
| static bool paintsAreEquivalent(const SkPaint& a, const SkPaint& b) { |
| // Note: don't check color, since all currently mergeable ops can merge across colors |
| return a.getAlpha() == b.getAlpha() |
| && a.getColorFilter() == b.getColorFilter() |
| && a.getShader() == b.getShader(); |
| } |
| |
| /* |
| * Checks if a (mergeable) op can be merged into this batch |
| * |
| * If true, the op's multiDraw must be guaranteed to handle both ops simultaneously, so it is |
| * important to consider all paint attributes used in the draw calls in deciding both a) if an |
| * op tries to merge at all, and b) if the op can merge with another set of ops |
| * |
| * False positives can lead to information from the paints of subsequent merged operations being |
| * dropped, so we make simplifying qualifications on the ops that can merge, per op type. |
| */ |
| bool canMergeWith(BakedOpState* op) const { |
| bool isTextBatch = getBatchId() == OpBatchType::Text |
| || getBatchId() == OpBatchType::ColorText; |
| |
| // Overlapping other operations is only allowed for text without shadow. For other ops, |
| // multiDraw isn't guaranteed to overdraw correctly |
| if (!isTextBatch || PaintUtils::hasTextShadow(op->op->paint)) { |
| if (intersects(op->computedState.clippedBounds)) return false; |
| } |
| |
| const BakedOpState* lhs = op; |
| const BakedOpState* rhs = mOps[0]; |
| |
| if (!MathUtils::areEqual(lhs->alpha, rhs->alpha)) return false; |
| |
| // Identical round rect clip state means both ops will clip in the same way, or not at all. |
| // As the state objects are const, we can compare their pointers to determine mergeability |
| if (lhs->roundRectClipState != rhs->roundRectClipState) return false; |
| |
| // Local masks prevent merge, since they're potentially in different coordinate spaces |
| if (lhs->computedState.localProjectionPathMask |
| || rhs->computedState.localProjectionPathMask) return false; |
| |
| /* Clipping compatibility check |
| * |
| * Exploits the fact that if a op or batch is clipped on a side, its bounds will equal its |
| * clip for that side. |
| */ |
| const int currentFlags = mClipSideFlags; |
| const int newFlags = op->computedState.clipSideFlags; |
| if (currentFlags != OpClipSideFlags::None || newFlags != OpClipSideFlags::None) { |
| const Rect& opBounds = op->computedState.clippedBounds; |
| float boundsDelta = mBounds.left - opBounds.left; |
| if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Left, boundsDelta)) return false; |
| boundsDelta = mBounds.top - opBounds.top; |
| if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Top, boundsDelta)) return false; |
| |
| // right and bottom delta calculation reversed to account for direction |
| boundsDelta = opBounds.right - mBounds.right; |
| if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Right, boundsDelta)) return false; |
| boundsDelta = opBounds.bottom - mBounds.bottom; |
| if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Bottom, boundsDelta)) return false; |
| } |
| |
| const SkPaint* newPaint = op->op->paint; |
| const SkPaint* oldPaint = mOps[0]->op->paint; |
| |
| if (newPaint == oldPaint) { |
| // if paints are equal, then modifiers + paint attribs don't need to be compared |
| return true; |
| } else if (newPaint && !oldPaint) { |
| return paintIsDefault(*newPaint); |
| } else if (!newPaint && oldPaint) { |
| return paintIsDefault(*oldPaint); |
| } |
| return paintsAreEquivalent(*newPaint, *oldPaint); |
| } |
| |
| void mergeOp(BakedOpState* op) { |
| mBounds.unionWith(op->computedState.clippedBounds); |
| mOps.push_back(op); |
| |
| // Because a new op must have passed canMergeWith(), we know it's passed the clipping compat |
| // check, and doesn't extend past a side of the clip that's in use by the merged batch. |
| // Therefore it's safe to simply always merge flags, and use the bounds as the clip rect. |
| mClipSideFlags |= op->computedState.clipSideFlags; |
| } |
| |
| int getClipSideFlags() const { return mClipSideFlags; } |
| const Rect& getClipRect() const { return mBounds; } |
| |
| private: |
| int mClipSideFlags; |
| }; |
| |
| LayerBuilder::LayerBuilder(uint32_t width, uint32_t height, |
| const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) |
| : width(width) |
| , height(height) |
| , repaintRect(repaintRect) |
| , repaintClip(repaintRect) |
| , offscreenBuffer(renderNode ? renderNode->getLayer() : nullptr) |
| , beginLayerOp(beginLayerOp) |
| , renderNode(renderNode) {} |
| |
| // iterate back toward target to see if anything drawn since should overlap the new op |
| // if no target, merging ops still iterate to find similar batch to insert after |
| void LayerBuilder::locateInsertIndex(int batchId, const Rect& clippedBounds, |
| BatchBase** targetBatch, size_t* insertBatchIndex) const { |
| for (int i = mBatches.size() - 1; i >= 0; i--) { |
| BatchBase* overBatch = mBatches[i]; |
| |
| if (overBatch == *targetBatch) break; |
| |
| // TODO: also consider shader shared between batch types |
| if (batchId == overBatch->getBatchId()) { |
| *insertBatchIndex = i + 1; |
| if (!*targetBatch) break; // found insert position, quit |
| } |
| |
| if (overBatch->intersects(clippedBounds)) { |
| // NOTE: it may be possible to optimize for special cases where two operations |
| // of the same batch/paint could swap order, such as with a non-mergeable |
| // (clipped) and a mergeable text operation |
| *targetBatch = nullptr; |
| break; |
| } |
| } |
| } |
| |
| void LayerBuilder::deferLayerClear(const Rect& rect) { |
| mClearRects.push_back(rect); |
| } |
| |
| void LayerBuilder::onDeferOp(LinearAllocator& allocator, const BakedOpState* bakedState) { |
| if (bakedState->op->opId != RecordedOpId::CopyToLayerOp) { |
| // First non-CopyToLayer, so stop stashing up layer clears for unclipped save layers, |
| // and issue them together in one draw. |
| flushLayerClears(allocator); |
| |
| if (CC_UNLIKELY(activeUnclippedSaveLayers.empty() |
| && bakedState->computedState.opaqueOverClippedBounds |
| && bakedState->computedState.clippedBounds.contains(repaintRect) |
| && !Properties::debugOverdraw)) { |
| // discard all deferred drawing ops, since new one will occlude them |
| clear(); |
| } |
| } |
| } |
| |
| void LayerBuilder::flushLayerClears(LinearAllocator& allocator) { |
| if (CC_UNLIKELY(!mClearRects.empty())) { |
| const int vertCount = mClearRects.size() * 4; |
| // put the verts in the frame allocator, since |
| // 1) SimpleRectsOps needs verts, not rects |
| // 2) even if mClearRects stored verts, std::vectors will move their contents |
| Vertex* const verts = (Vertex*) allocator.create_trivial_array<Vertex>(vertCount); |
| |
| Vertex* currentVert = verts; |
| Rect bounds = mClearRects[0]; |
| for (auto&& rect : mClearRects) { |
| bounds.unionWith(rect); |
| Vertex::set(currentVert++, rect.left, rect.top); |
| Vertex::set(currentVert++, rect.right, rect.top); |
| Vertex::set(currentVert++, rect.left, rect.bottom); |
| Vertex::set(currentVert++, rect.right, rect.bottom); |
| } |
| mClearRects.clear(); // discard rects before drawing so this method isn't reentrant |
| |
| // One or more unclipped saveLayers have been enqueued, with deferred clears. |
| // Flush all of these clears with a single draw |
| SkPaint* paint = allocator.create<SkPaint>(); |
| paint->setBlendMode(SkBlendMode::kClear); |
| SimpleRectsOp* op = allocator.create_trivial<SimpleRectsOp>(bounds, |
| Matrix4::identity(), nullptr, paint, |
| verts, vertCount); |
| BakedOpState* bakedState = BakedOpState::directConstruct(allocator, |
| &repaintClip, bounds, *op); |
| deferUnmergeableOp(allocator, bakedState, OpBatchType::Vertices); |
| } |
| } |
| |
| void LayerBuilder::deferUnmergeableOp(LinearAllocator& allocator, |
| BakedOpState* op, batchid_t batchId) { |
| onDeferOp(allocator, op); |
| OpBatch* targetBatch = mBatchLookup[batchId]; |
| |
| size_t insertBatchIndex = mBatches.size(); |
| if (targetBatch) { |
| locateInsertIndex(batchId, op->computedState.clippedBounds, |
| (BatchBase**)(&targetBatch), &insertBatchIndex); |
| } |
| |
| if (targetBatch) { |
| targetBatch->batchOp(op); |
| } else { |
| // new non-merging batch |
| targetBatch = allocator.create<OpBatch>(batchId, op); |
| mBatchLookup[batchId] = targetBatch; |
| mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch); |
| } |
| } |
| |
| void LayerBuilder::deferMergeableOp(LinearAllocator& allocator, |
| BakedOpState* op, batchid_t batchId, mergeid_t mergeId) { |
| onDeferOp(allocator, op); |
| MergingOpBatch* targetBatch = nullptr; |
| |
| // Try to merge with any existing batch with same mergeId |
| auto getResult = mMergingBatchLookup[batchId].find(mergeId); |
| if (getResult != mMergingBatchLookup[batchId].end()) { |
| targetBatch = getResult->second; |
| if (!targetBatch->canMergeWith(op)) { |
| targetBatch = nullptr; |
| } |
| } |
| |
| size_t insertBatchIndex = mBatches.size(); |
| locateInsertIndex(batchId, op->computedState.clippedBounds, |
| (BatchBase**)(&targetBatch), &insertBatchIndex); |
| |
| if (targetBatch) { |
| targetBatch->mergeOp(op); |
| } else { |
| // new merging batch |
| targetBatch = allocator.create<MergingOpBatch>(batchId, op); |
| mMergingBatchLookup[batchId].insert(std::make_pair(mergeId, targetBatch)); |
| |
| mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch); |
| } |
| } |
| |
| void LayerBuilder::replayBakedOpsImpl(void* arg, |
| BakedOpReceiver* unmergedReceivers, MergedOpReceiver* mergedReceivers) const { |
| if (renderNode) { |
| ATRACE_FORMAT_BEGIN("Issue HW Layer DisplayList %s %ux%u", |
| renderNode->getName(), width, height); |
| } else { |
| ATRACE_BEGIN("flush drawing commands"); |
| } |
| |
| for (const BatchBase* batch : mBatches) { |
| size_t size = batch->getOps().size(); |
| if (size > 1 && batch->isMerging()) { |
| int opId = batch->getOps()[0]->op->opId; |
| const MergingOpBatch* mergingBatch = static_cast<const MergingOpBatch*>(batch); |
| MergedBakedOpList data = { |
| batch->getOps().data(), |
| size, |
| mergingBatch->getClipSideFlags(), |
| mergingBatch->getClipRect() |
| }; |
| mergedReceivers[opId](arg, data); |
| } else { |
| for (const BakedOpState* op : batch->getOps()) { |
| unmergedReceivers[op->op->opId](arg, *op); |
| } |
| } |
| } |
| ATRACE_END(); |
| } |
| |
| void LayerBuilder::clear() { |
| mBatches.clear(); |
| for (int i = 0; i < OpBatchType::Count; i++) { |
| mBatchLookup[i] = nullptr; |
| mMergingBatchLookup[i].clear(); |
| } |
| } |
| |
| void LayerBuilder::dump() const { |
| ALOGD("LayerBuilder %p, %ux%u buffer %p, blo %p, rn %p (%s)", |
| this, width, height, offscreenBuffer, beginLayerOp, |
| renderNode, renderNode ? renderNode->getName() : "-"); |
| for (const BatchBase* batch : mBatches) { |
| batch->dump(); |
| } |
| } |
| |
| } // namespace uirenderer |
| } // namespace android |