| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.systemui.controls.ui |
| |
| import android.service.controls.Control |
| |
| /** |
| * All control interactions should be routed through this coordinator. It handles dispatching of |
| * actions, haptic support, and all detail panels |
| */ |
| interface ControlActionCoordinator { |
| |
| /** |
| * Close any dialogs which may have been open |
| */ |
| fun closeDialogs() |
| |
| /** |
| * Create a [BooleanAction], and inform the service of a request to change the device state |
| * |
| * @param cvh [ControlViewHolder] for the control |
| * @param templateId id of the control's template, as given by the service |
| * @param isChecked new requested state of the control |
| */ |
| fun toggle(cvh: ControlViewHolder, templateId: String, isChecked: Boolean) |
| |
| /** |
| * For non-toggle controls, touching may create a dialog or invoke a [CommandAction]. |
| * |
| * @param cvh [ControlViewHolder] for the control |
| * @param templateId id of the control's template, as given by the service |
| * @param control the control as sent by the service |
| */ |
| fun touch(cvh: ControlViewHolder, templateId: String, control: Control) |
| |
| /** |
| * When a ToggleRange control is interacting with, a drag event is sent. |
| * |
| * @param isEdge did the drag event reach a control edge |
| */ |
| fun drag(isEdge: Boolean) |
| |
| /** |
| * All long presses will be shown in a 3/4 height bottomsheet panel, in order for the user to |
| * retain context with their favorited controls in the power menu. |
| */ |
| fun longPress(cvh: ControlViewHolder) |
| } |