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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <androidfw/LocaleData.h>
namespace android {
#include "LocaleDataTables.cpp"
inline uint32_t packLocale(const char* language, const char* region) {
return (((uint8_t) language[0]) << 24u) | (((uint8_t) language[1]) << 16u) |
(((uint8_t) region[0]) << 8u) | ((uint8_t) region[1]);
}
inline uint32_t dropRegion(uint32_t packed_locale) {
return packed_locale & 0xFFFF0000lu;
}
inline bool hasRegion(uint32_t packed_locale) {
return (packed_locale & 0x0000FFFFlu) != 0;
}
const size_t SCRIPT_LENGTH = 4;
const size_t SCRIPT_PARENTS_COUNT = sizeof(SCRIPT_PARENTS)/sizeof(SCRIPT_PARENTS[0]);
const uint32_t PACKED_ROOT = 0; // to represent the root locale
uint32_t findParent(uint32_t packed_locale, const char* script) {
if (hasRegion(packed_locale)) {
for (size_t i = 0; i < SCRIPT_PARENTS_COUNT; i++) {
if (memcmp(script, SCRIPT_PARENTS[i].script, SCRIPT_LENGTH) == 0) {
auto map = SCRIPT_PARENTS[i].map;
auto lookup_result = map->find(packed_locale);
if (lookup_result != map->end()) {
return lookup_result->second;
}
break;
}
}
return dropRegion(packed_locale);
}
return PACKED_ROOT;
}
// Find the ancestors of a locale, and fill 'out' with it (assumes out has enough
// space). If any of the members of stop_list was seen, write it in the
// output but stop afterwards.
//
// This also outputs the index of the last written ancestor in the stop_list
// to stop_list_index, which will be -1 if it is not found in the stop_list.
//
// Returns the number of ancestors written in the output, which is always
// at least one.
size_t findAncestors(uint32_t* out, ssize_t* stop_list_index,
uint32_t packed_locale, const char* script,
const uint32_t* stop_list, size_t stop_set_length) {
uint32_t ancestor = packed_locale;
size_t count = 0;
do {
out[count++] = ancestor;
for (size_t i = 0; i < stop_set_length; i++) {
if (stop_list[i] == ancestor) {
*stop_list_index = (ssize_t) i;
return count;
}
}
ancestor = findParent(ancestor, script);
} while (ancestor != PACKED_ROOT);
*stop_list_index = (ssize_t) -1;
return count;
}
size_t findDistance(uint32_t supported,
const char* script,
const uint32_t* request_ancestors,
size_t request_ancestors_count) {
uint32_t supported_ancestors[MAX_PARENT_DEPTH+1];
ssize_t request_ancestors_index;
const size_t supported_ancestor_count = findAncestors(
supported_ancestors, &request_ancestors_index,
supported, script,
request_ancestors, request_ancestors_count);
// Since both locales share the same root, there will always be a shared
// ancestor, so the distance in the parent tree is the sum of the distance
// of 'supported' to the lowest common ancestor (number of ancestors
// written for 'supported' minus 1) plus the distance of 'request' to the
// lowest common ancestor (the index of the ancestor in request_ancestors).
return supported_ancestor_count + request_ancestors_index - 1;
}
inline bool isRepresentative(uint32_t language_and_region, const char* script) {
const uint64_t packed_locale = (
(((uint64_t) language_and_region) << 32u) |
(((uint64_t) script[0]) << 24u) |
(((uint64_t) script[1]) << 16u) |
(((uint64_t) script[2]) << 8u) |
((uint64_t) script[3]));
return (REPRESENTATIVE_LOCALES.count(packed_locale) != 0);
}
int localeDataCompareRegions(
const char* left_region, const char* right_region,
const char* requested_language, const char* requested_script,
const char* requested_region) {
if (left_region[0] == right_region[0] && left_region[1] == right_region[1]) {
return 0;
}
const uint32_t left = packLocale(requested_language, left_region);
const uint32_t right = packLocale(requested_language, right_region);
const uint32_t request = packLocale(requested_language, requested_region);
uint32_t request_ancestors[MAX_PARENT_DEPTH+1];
ssize_t left_right_index;
// Find the parents of the request, but stop as soon as we saw left or right
const uint32_t left_and_right[] = {left, right};
const size_t ancestor_count = findAncestors(
request_ancestors, &left_right_index,
request, requested_script,
left_and_right, sizeof(left_and_right)/sizeof(left_and_right[0]));
if (left_right_index == 0) { // We saw left earlier
return 1;
}
if (left_right_index == 1) { // We saw right earlier
return -1;
}
// If we are here, neither left nor right are an ancestor of the
// request. This means that all the ancestors have been computed and
// the last ancestor is just the language by itself. We will use the
// distance in the parent tree for determining the better match.
const size_t left_distance = findDistance(
left, requested_script, request_ancestors, ancestor_count);
const size_t right_distance = findDistance(
right, requested_script, request_ancestors, ancestor_count);
if (left_distance != right_distance) {
return (int) right_distance - (int) left_distance; // smaller distance is better
}
// If we are here, left and right are equidistant from the request. We will
// try and see if any of them is a representative locale.
const bool left_is_representative = isRepresentative(left, requested_script);
const bool right_is_representative = isRepresentative(right, requested_script);
if (left_is_representative != right_is_representative) {
return (int) left_is_representative - (int) right_is_representative;
}
// We have no way of figuring out which locale is a better match. For
// the sake of stability, we consider the locale with the lower region
// code (in dictionary order) better, with two-letter codes before
// three-digit codes (since two-letter codes are more specific).
return (int64_t) right - (int64_t) left;
}
void localeDataComputeScript(char out[4], const char* language, const char* region) {
if (language[0] == '\0') {
memset(out, '\0', SCRIPT_LENGTH);
return;
}
uint32_t lookup_key = packLocale(language, region);
auto lookup_result = LIKELY_SCRIPTS.find(lookup_key);
if (lookup_result == LIKELY_SCRIPTS.end()) {
// We couldn't find the locale. Let's try without the region
if (region[0] != '\0') {
lookup_key = dropRegion(lookup_key);
lookup_result = LIKELY_SCRIPTS.find(lookup_key);
if (lookup_result != LIKELY_SCRIPTS.end()) {
memcpy(out, SCRIPT_CODES[lookup_result->second], SCRIPT_LENGTH);
return;
}
}
// We don't know anything about the locale
memset(out, '\0', SCRIPT_LENGTH);
return;
} else {
// We found the locale.
memcpy(out, SCRIPT_CODES[lookup_result->second], SCRIPT_LENGTH);
}
}
} // namespace android