| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| syntax = "proto2"; |
| package android.os; |
| |
| option java_multiple_files = true; |
| |
| import "frameworks/base/core/proto/android/os/worksource.proto"; |
| import "frameworks/base/core/proto/android/privacy.proto"; |
| |
| message PowerManagerProto { |
| /* User activity events in PowerManager.java. */ |
| enum UserActivityEvent { |
| // Unspecified event type. |
| USER_ACTIVITY_EVENT_OTHER = 0; |
| // Button or key pressed or released. |
| USER_ACTIVITY_EVENT_BUTTON = 1; |
| // Touch down, move or up. |
| USER_ACTIVITY_EVENT_TOUCH = 2; |
| // Accessibility taking action on behalf of user. |
| USER_ACTIVITY_EVENT_ACCESSIBILITY = 3; |
| } |
| |
| // WakeLock class in android.os.PowerManager, it is the one used by sdk |
| message WakeLock { |
| option (.android.msg_privacy).dest = DEST_AUTOMATIC; |
| |
| optional string tag = 1; |
| optional string package_name = 2; |
| optional bool held = 3; |
| optional int32 internal_count = 4; |
| optional WorkSourceProto work_source = 5; |
| } |
| } |
| |
| message PowerManagerInternalProto { |
| // Enum values gotten from PowerManagerInternal.java |
| enum Wakefulness { |
| // The device is asleep. It can only be awoken by a call to wakeUp(). |
| // The screen should be off or in the process of being turned off by the |
| // display controller. The device typically passes through the dozing |
| // state first. |
| WAKEFULNESS_ASLEEP = 0; |
| // The device is fully awake. It can be put to sleep by a call to |
| // goToSleep(). When the user activity timeout expires, the device may |
| // start dreaming or go to sleep. |
| WAKEFULNESS_AWAKE = 1; |
| // The device is dreaming. It can be awoken by a call to wakeUp(), which |
| // ends the dream. The device goes to sleep when goToSleep() is called, |
| // when the dream ends, or when unplugged. User activity may brighten |
| // the screen but does not end the dream. |
| WAKEFULNESS_DREAMING = 2; |
| // The device is dozing. It is almost asleep but is allowing a special |
| // low-power "doze" dream to run which keeps the display on but lets the |
| // application processor suspend. It can be awoken by a call to wakeUp() |
| // which ends the dream. The device fully goes to sleep if the dream |
| // cannot be started or ends on its own. |
| WAKEFULNESS_DOZING = 3; |
| } |
| } |