blob: 4bf5f78374e8ad8ccbcfea399966e3cc06501ae7 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "jni.h"
#include "GraphicsJNI.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
#include <gui/GLConsumer.h>
#include <SkBitmap.h>
#include <SkCanvas.h>
#include <SkMatrix.h>
#include <SkPaint.h>
#include <SkXfermode.h>
#include <DeferredLayerUpdater.h>
#include <LayerRenderer.h>
#include <SkiaShader.h>
#include <Rect.h>
#include <RenderNode.h>
namespace android {
using namespace uirenderer;
#ifdef USE_OPENGL_RENDERER
static jlong android_view_HardwareLayer_createTextureLayer(JNIEnv* env, jobject clazz) {
Layer* layer = LayerRenderer::createTextureLayer();
if (!layer) return 0;
return reinterpret_cast<jlong>( new DeferredLayerUpdater(layer) );
}
static jlong android_view_HardwareLayer_createRenderLayer(JNIEnv* env, jobject clazz,
jint width, jint height) {
Layer* layer = LayerRenderer::createRenderLayer(width, height);
if (!layer) return 0;
OpenGLRenderer* renderer = new LayerRenderer(layer);
renderer->initProperties();
return reinterpret_cast<jlong>( new DeferredLayerUpdater(layer, renderer) );
}
static void android_view_HardwareLayer_onTextureDestroyed(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
layer->backingLayer()->clearTexture();
}
static jlong android_view_HardwareLayer_detachBackingLayer(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
return reinterpret_cast<jlong>( layer->detachBackingLayer() );
}
static void android_view_HardwareLayer_destroyLayerUpdater(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
delete layer;
}
static jboolean android_view_HardwareLayer_prepare(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jint width, jint height, jboolean isOpaque) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
bool changed = false;
changed |= layer->setSize(width, height);
changed |= layer->setBlend(!isOpaque);
return changed;
}
static void android_view_HardwareLayer_setLayerPaint(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jlong paintPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
if (layer) {
SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr);
layer->setPaint(paint);
}
}
static void android_view_HardwareLayer_setTransform(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jlong matrixPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
layer->setTransform(matrix);
}
static void android_view_HardwareLayer_setSurfaceTexture(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jobject surface, jboolean isAlreadyAttached) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
sp<GLConsumer> surfaceTexture(SurfaceTexture_getSurfaceTexture(env, surface));
layer->setSurfaceTexture(surfaceTexture, !isAlreadyAttached);
}
static void android_view_HardwareLayer_updateSurfaceTexture(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
layer->updateTexImage();
}
static void android_view_HardwareLayer_updateRenderLayer(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jlong displayListPtr,
jint left, jint top, jint right, jint bottom) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
RenderNode* displayList = reinterpret_cast<RenderNode*>(displayListPtr);
layer->setDisplayList(displayList, left, top, right, bottom);
}
static jboolean android_view_HardwareLayer_flushChanges(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
return layer->apply();
}
static jlong android_view_HardwareLayer_getLayer(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
return reinterpret_cast<jlong>( layer->backingLayer() );
}
static jint android_view_HardwareLayer_getTexName(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
return layer->backingLayer()->getTexture();
}
#endif // USE_OPENGL_RENDERER
// ----------------------------------------------------------------------------
// JNI Glue
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/view/HardwareLayer";
static JNINativeMethod gMethods[] = {
#ifdef USE_OPENGL_RENDERER
{ "nCreateTextureLayer", "()J", (void*) android_view_HardwareLayer_createTextureLayer },
{ "nCreateRenderLayer", "(II)J", (void*) android_view_HardwareLayer_createRenderLayer },
{ "nOnTextureDestroyed", "(J)V", (void*) android_view_HardwareLayer_onTextureDestroyed },
{ "nDetachBackingLayer", "(J)J", (void*) android_view_HardwareLayer_detachBackingLayer },
{ "nDestroyLayerUpdater", "(J)V", (void*) android_view_HardwareLayer_destroyLayerUpdater },
{ "nPrepare", "(JIIZ)Z", (void*) android_view_HardwareLayer_prepare },
{ "nSetLayerPaint", "(JJ)V", (void*) android_view_HardwareLayer_setLayerPaint },
{ "nSetTransform", "(JJ)V", (void*) android_view_HardwareLayer_setTransform },
{ "nSetSurfaceTexture", "(JLandroid/graphics/SurfaceTexture;Z)V",
(void*) android_view_HardwareLayer_setSurfaceTexture },
{ "nUpdateSurfaceTexture", "(J)V", (void*) android_view_HardwareLayer_updateSurfaceTexture },
{ "nUpdateRenderLayer", "(JJIIII)V", (void*) android_view_HardwareLayer_updateRenderLayer },
{ "nFlushChanges", "(J)Z", (void*) android_view_HardwareLayer_flushChanges },
{ "nGetLayer", "(J)J", (void*) android_view_HardwareLayer_getLayer },
{ "nGetTexName", "(J)I", (void*) android_view_HardwareLayer_getTexName },
#endif
};
int register_android_view_HardwareLayer(JNIEnv* env) {
return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
}
};