| page.title=Android 2.2 Platform | 
 | sdk.platform.version=2.2 | 
 | sdk.platform.apiLevel=8 | 
 | sdk.platform.majorMinor=minor | 
 |  | 
 | @jd:body | 
 |  | 
 | <div id="qv-wrapper"> | 
 | <div id="qv"> | 
 |  | 
 | <h2>In this document</h2> | 
 | <ol> | 
 |   <li><a href="#features">Platform Highlights</a></li> | 
 |   <li><a href="#relnotes">Revisions</a></li> | 
 |   <li><a href="#api-level">API Level</a></li> | 
 |   <li><a href="#api">Framework API Changes</a> | 
 |   <li><a href="#apps">Built-in Applications</a></li> | 
 |   <li><a href="#locs">Locales</a></li> | 
 |   <li><a href="#skins">Emulator Skins</a></li> | 
 |  | 
 |     </ol> | 
 |   </li> | 
 | </ol> | 
 |  | 
 | <h2>Reference</h2> | 
 | <ol> | 
 | <li><a | 
 | href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API | 
 | Differences Report »</a> </li> | 
 | </ol> | 
 |  | 
 | <h2>See Also</h2> | 
 | <ol> | 
 |   <li><a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a></li> | 
 | </ol> | 
 |  | 
 | </div> | 
 | </div> | 
 |  | 
 | <p> | 
 | <em>API Level:</em> <strong>{@sdkPlatformApiLevel}</strong></p> | 
 |  | 
 | <p>Android {@sdkPlatformVersion} is a {@sdkPlatformMajorMinor} platform release including user | 
 | features, developer features, API changes, and bug | 
 | fixes. For  information on developer features and API changes, see the | 
 | <a href="#api">Framework API</a> section.</p> | 
 |  | 
 | <p>For developers, the Android {@sdkPlatformVersion} platform is available as a | 
 | downloadable component for the Android SDK. The downloadable platform includes a | 
 | fully compliant Android library and system image, as well as a set of emulator | 
 | skins, sample applications, and more. The downloadable platform | 
 | includes no external libraries. </p> | 
 |  | 
 | <p>To get started developing or testing against the Android | 
 | {@sdkPlatformVersion} platform, use the Android SDK and AVD Manager tool to | 
 | download the platform into your SDK. For more information, | 
 | see <a href="{@docRoot}sdk/adding-components.html">Adding SDK | 
 | Components</a>. If you are new to Android, <a | 
 | href="{@docRoot}sdk/index.html">download the SDK Starter Package</a> | 
 | first.</p> | 
 |  | 
 |  | 
 | <h2 id="features">Platform Highlights</h2> | 
 |  | 
 | <p>For a list of new user features and platform highlights, see the <a | 
 | href="http://developer.android.com/sdk/android-2.2-highlights.html">Android | 
 | 2.2 Platform Highlights</a> document.</p> | 
 |  | 
 | <h2 id="relnotes">Revisions</h2> | 
 |  | 
 | <p>The sections below provide notes about successive releases of | 
 | the Android {@sdkPlatformVersion} platform component for the Android SDK, as denoted by | 
 | revision number. To determine what revision(s) of the Android | 
 | {@sdkPlatformVersion} platforms are installed in your SDK environment, refer to | 
 | the "Installed Packages" listing in the Android SDK and AVD Manager.</p> | 
 |  | 
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 | <div class="toggleable opened"> | 
 |   <a href="#" onclick="return toggleDiv(this)"> | 
 |         <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-img" height="9px" width="9px" /> | 
 |         Android {@sdkPlatformVersion}, Revision 2</a> <em>(July 2010)</em></a> | 
 |   <div class="toggleme"> | 
 | <dl> | 
 | <dt>Dependencies:</dt> | 
 | <dd> | 
 | <p>Requires SDK Tools r6 or higher.</p> | 
 | </dd> | 
 |  | 
 | <dt>System Image:</dt> | 
 | <dd> | 
 | <ul> | 
 | <li>Adds default Search Widget.</li> | 
 | <li>Includes proper provisioning for the platform's Backup Manager. For more information about how to use the Backup Manager, see <a href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</li> | 
 | <li>Updates the Android 2.2 system image to FRF91.</li> | 
 | </ul> | 
 | </dd> | 
 |  | 
 | </dl> | 
 |  </div> | 
 | </div> | 
 |  | 
 | <div class="toggleable closed"> | 
 |   <a href="#" onclick="return toggleDiv(this)"> | 
 |         <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" /> | 
 |         Android {@sdkPlatformVersion}, Revision 1</a> <em>(May 2010)</em></a> | 
 |   <div class="toggleme"> | 
 | <dl> | 
 | <dt>Dependencies:</dt> | 
 | <dd> | 
 | <p>Requires SDK Tools r6 or higher.</p> | 
 | </dd> | 
 |  | 
 | <dt>Tools:</dt> | 
 | <dd> | 
 | <p>Adds support for building with Android library projects. See <a href="tools-notes.html">SDK Tools, r6</a> for information.</p> | 
 | </dd> | 
 |  | 
 | </dl> | 
 |  </div> | 
 | </div> | 
 |  | 
 | <h2 id="api-level">API Level</h2> | 
 |  | 
 | <p>The Android {@sdkPlatformVersion} platform delivers an updated version of | 
 | the framework API. The Android {@sdkPlatformVersion} API | 
 | is assigned an integer identifier — | 
 | <strong>{@sdkPlatformApiLevel}</strong> — that is | 
 | stored in the system itself. This identifier, called the "API Level", allows the | 
 | system to correctly determine whether an application is compatible with | 
 | the system, prior to installing the application. </p> | 
 |  | 
 | <p>To use APIs introduced in Android {@sdkPlatformVersion} in your | 
 | application, you need to set the proper value, "{@sdkPlatformApiLevel}", in the | 
 | <code>android:minSdkVersion</code> attributes of the <code><uses-sdk></code> | 
 | element in your application's manifest. </p> | 
 |  | 
 | <p>For more information about how to use API Level, see the <a | 
 | href="{@docRoot}guide/appendix/api-levels.html">API Levels</a> document. </p> | 
 |  | 
 |  | 
 | <h2 id="api">Framework API Changes</h2> | 
 |  | 
 | <p>The sections below provide information about changes made to the application | 
 | framework API provided by the Android {@sdkPlatformVersion} platform.</p> | 
 |  | 
 | <h3 id="install-loc">App installation on external storage media</h3> | 
 |  | 
 | <p>The Android platform now allows applications to request installation onto the | 
 | device's external storage media (such as the SD card), as an alternative to | 
 | installation onto the device's internal memory. </p> | 
 |  | 
 | <p>Application developers can express the preferred installation location for | 
 | their applications by means of a new attribute of <code><manifest></code> | 
 | in the manifest file, <a | 
 | href="{@docRoot}guide/topics/manifest/manifest-element.html#install"><code> | 
 | android:installLocation</code></a>. The attribute supports three values: | 
 | <code>"internalOnly"</code>, <code>"preferExternal"</code>, and | 
 | <code>"auto"</code>. At install time, the system checks the value of | 
 | <code>android:installLocation</code> and installs the application | 
 | <code>.apk</code> according to the preferred location, if possible. If the | 
 | application has requested external installation, the system installs it into a | 
 | private, encrypted partition in the external media. Once an application .apk is | 
 | installed externally, the system lets the user change the storage location of | 
 | the .apk and move it onto the device's internal memory if needed (and vice | 
 | versa), through Manage Applications in the user settings.</p> | 
 |  | 
 | <p>By default, the system installs all applications onto the device's internal | 
 | memory, except for those that explicitly request external installation. This | 
 | means that the system will always install legacy applications onto internal | 
 | memory, since they do not have access to the | 
 | <code>android:installLocation</code> attribute. However, it is possible to | 
 | configure and compile a legacy application such that it is installed internally | 
 | on older versions of the platform and externally on Android 2.2 and later | 
 | platforms, if necessary. </p> | 
 |  | 
 | <p>Note that requesting installation onto the device's external media is not | 
 | suitable for all applications, particularly because the external media may be | 
 | removable and unmounting/remounting may disrupt the user experience and system | 
 | settings.</p> | 
 |  | 
 | <p>For more information about setting a preferred install location for your | 
 | application, including a discussion of what types of applications should and | 
 | should not request external installation, please read the <a | 
 | href="{@docRoot}guide/appendix/install-location.html">App Install Location</a> | 
 | document. </p> | 
 |  | 
 | <h3 id="backup-manager">Data backup</h3> | 
 |  | 
 | <p>The platform now provides a generalized backup service that | 
 | applications can use to backup and restore user data, to ensure that users can | 
 | maintain their data when switching devices or reinstalling the application. The | 
 | Backup Manager handles the work of transporting the application data to and from | 
 | the backup storage area in the cloud. The Backup Manager can store any type of | 
 | data, from arbitrary data to files, and manages backup and restore operations | 
 | in an atomic manner. For more information, see <a | 
 | href="{@docRoot}guide/topics/data/backup.html">Data Backup</a>.</p> | 
 |  | 
 | <h3>Graphics</h3> | 
 |  | 
 | <ul> | 
 | <li>New OpenGL ES 2.0 APIs in {@link android.opengl.GLES20 android.opengl.GLES20}.</li> | 
 | <li>New {@link android.opengl.ETC1}, {@link android.opengl.ETC1Util}, and {@link android.opengl.ETC1Util.ETC1Texture} classes and utility methods for using ETC1 for texture compression.</li> | 
 | <li>New {@link android.graphics.ImageFormat} class.</li> | 
 | <li>New {@link android.graphics.YuvImage YUV image format API} to enable compression from YUV to JPEG and manipulation of YUV data.</li> | 
 | </ul> | 
 |  | 
 | <h3>Media</h3> | 
 |  | 
 | <ul> | 
 | <li>New APIs in {@link android.media.AudioManager android.media.AudioManager} for managing audio focus, transport control, transient loss of audio focus, ducking.</li> | 
 | <li>New broadcast intent for routing audio to SCO — {@link android.media.AudioManager#ACTION_SCO_AUDIO_STATE_CHANGED} with extras indicating new state.</li> | 
 | <li>New APIs in {@link android.media.SoundPool} to detect completion of sound-loading.</li> | 
 | <li>New APIs in {@link android.media.SoundPool} for auto pause and resume.</li> | 
 | <li>New APIs in {@link android.media.MediaRecorder} for specifying audio settings for number of channels, encoding and sampling rates, sampling rate.</li> | 
 | <li>New APIs for adding files to the media database, so that they are automatically scanned. See {@link android.media.MediaScannerConnection#scanFile(Context, String[], String[], OnScanCompletedListener) MediaScannerConnection.scanFile} and {@link android.media.MediaScannerConnection.OnScanCompletedListener MediaScannerConnection.OnScanCompletedListener}.</li> | 
 | </ul> | 
 |  | 
 | <h3>Speech recognition and third-party recognition engines</h3> | 
 |  | 
 | <ul> | 
 | <li>The platform provides new speech-recognition APIs that allow applications to have a richer interaction with the available voice recognizer. For example, the APIs are sufficient to integrate voice recognition deeply into an IME.</li> | 
 | <li>The platform also provides a {@link android.speech.RecognitionService} base class that lets third-party developers create plug-in recognition engines. </li> | 
 | <li>New {@link android.speech.RecognitionListener} interface to receive callbacks.</li> | 
 | <li>New {@link android.speech.RecognizerIntent} extras that let a requester app specify details as preferred language, minimum length in milliseconds, and so on.</li> | 
 | </ul> | 
 |  | 
 | <h3>Camera and camcorder</h3> | 
 |  | 
 | <ul> | 
 | <li>Changes to camera preview API to improve efficieny of preview pipeline. </li> | 
 | <li>New display orientation for camera (it can now work in portrait orientation).</li> | 
 | <li>New APIs in {@link android.hardware.Camera android.hardware.Camera} for managing zoom level.</li> | 
 | <li>New APIs {@link android.hardware.Camera.Parameters android.hardware.Camera.Parameters} for querying and setting device camera settings such as focal length, exposure, zoom level, view angle, and others.</li> | 
 | <li>New {@link android.media.ThumbnailUtils thumbnail} utility for video and image thumbnails.</li> | 
 | <li>New {@link android.media.CamcorderProfile} and {@link android.media.CamcorderProfile} classes enable apps to determine device hardware camera capablities.</li> | 
 | <li>New support in {@link android.media.ExifInterface android.media.ExifInterface} for retrieving GPS and focal length.</li> | 
 | </ul> | 
 |  | 
 | <h3>Device policy manager</h3> | 
 |  | 
 | <p>New device policy management APIs allow developers to write "device | 
 | administrator" applications that can control security features of the device, | 
 | such as the minimum password strength, data wipe, and so on. Users can select | 
 | the administrators that are enabled on their devices. For more information, see | 
 | the {@link android.app.admin android.app.admin} classees or the example | 
 | application code in <a | 
 | href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/DeviceAdminSample.html">DeviceAdminSample.java</a>.</p> | 
 |  | 
 | <h3>UI Framework</h3> | 
 |  | 
 | <ul> | 
 | <li>New UI modes "car mode" and "night mode" and {@link android.app.UiModeManager} let applications adjust their application UI for specific user modes. </li> | 
 | <li>New {@link android.view.ScaleGestureDetector} that lets Views detect and handle transformation gestures that involve more than one pointer (multitouch) using the supplied MotionEvents. </li> | 
 | <li>Improvements in the way that multitouch events are reported in {@link android.view.MotionEvent} objects.</li> | 
 | <li>The layout attribute <code>fill_parent</code> is renamed to <code>match_parent</code>. This affects both XML and Java code (see {@link android.view.ViewGroup.LayoutParams}). Note that the platform will continue to honor uses of <code>fill_parent</code> in legacy applications. </li> | 
 | <li>New layout attributes {@link android.R.attr#tabStripEnabled}, {@link android.R.attr#tabStripRight}, and {@link android.R.attr#tabStripLeft} let developers customize the bottom strip of TabWidgets.</li> | 
 | <li>Better support for managed dialogs in Activity.</li> | 
 | </ul> | 
 |  | 
 | <h3>Accounts and sync</h3> | 
 |  | 
 | <ul> | 
 | <li>New method {@link android.content.ContentResolver#addPeriodicSync(Account, String, Bundle, long) AddPeriodicSync()} lets you schedule a periodic sync with a specific account, authority, and extras at the given frequency.</li> | 
 | </ul> | 
 |  | 
 | <h3>New manifest elements and attributes</h3> | 
 |  | 
 | <ul> | 
 | <li>For specifying the application's preferred install location (see <a href="#install-loc">App Installation on External Storage Media</a>, above): | 
 |  | 
 | <ul> | 
 |   <li>New <code>android:installLocation</code> attribute of the <code><manifest></code> element. Specifies the default install location defined by an application.</li> | 
 | </ul> | 
 | </li> | 
 |  | 
 | <li>For managing user data backup (see <a href="#backup-manager">Backup manager</a>, above, for more information): | 
 |  | 
 | <ul> | 
 |   <li> New <code>android:backupAgent</code> attribute of the | 
 | <code><application></code> element. Specifies the component name of the | 
 | BackupAgent subclass provided by the application to handle backup/restore | 
 | operations, if any.</li> | 
 |   <li> New <code>android:restoreAnyVersion</code> attribute of the | 
 | <code><application></code> element. Boolean value that indicates whether | 
 | the application is prepared to attempt a restore of any backed-up dataset, even | 
 | if the backup is apparently from a newer version of the application than is | 
 | currently installed on the device.</li> | 
 | </ul> | 
 | </li> | 
 |  | 
 | <li>For managing the platform's JIT compiler: | 
 |  | 
 | <ul> | 
 | <li>New <code>android:vmSafeMode</code> attribute of the <code><application></code> element. Boolean value that specifies whether to disable JIT compiler optimizations when running the application.</li> | 
 | </ul> | 
 | </li> | 
 | </ul> | 
 |  | 
 | <h3>Permissions</h3> | 
 |  | 
 | <ul> | 
 | <li><code>android.permission.BIND_DEVICE_ADMIN</code> — Any device administration broadcast receiver must require this permission, to ensure that only the system can interact with it.</li> | 
 | <li><code>android.permission.KILL_BACKGROUND_PROCESSES</code> — Allows an application to call {@link android.app.ActivityManager#killBackgroundProcesses(String)}. | 
 | <li><code>android.permission.BIND_WALLPAPER</code> — Any {@link android.service.wallpaper.WallpaperService} must require this permission, to ensure that only the system can interact with it.</li> | 
 | <li><code>android.permission.SET_TIME</code> — Allows an application to set the system time.</li> | 
 | </ul> | 
 |  | 
 | <h3 id="api-diff">API differences report</h3> | 
 |  | 
 | <p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API | 
 | Level {@sdkPlatformApiLevel}), see the <a | 
 | href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API | 
 | Differences Report</a>.</p> | 
 |  | 
 |  | 
 | <h2 id="apps">Built-in Applications</h2> | 
 |  | 
 | <p>The system image included in the downloadable platform provides these | 
 | built-in applications:</p> | 
 |  | 
 | <table style="border:0;padding-bottom:0;margin-bottom:0;"> | 
 | <tr> | 
 | <td style="border:0;padding-bottom:0;margin-bottom:0;"> | 
 | 	<ul> | 
 | 	<li>Alarm Clock</li> | 
 | 	<li>Browser</li> | 
 | 	<li>Calculator</li> | 
 | 	<li>Camera</li> | 
 | 	<li>Contacts</li> | 
 | 	<li>Custom Locale (developer app)</li> | 
 | 	<li>Dev Tools (developer app)</li> | 
 |     <li>Email</li> | 
 | 	</ul> | 
 | </td> | 
 | <td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;"> | 
 | 	<ul> | 
 |  | 
 | 	<li>Gallery</li> | 
 | 	<li>IMEs for Japanese, Chinese, and Latin text input</li> | 
 | 	<li>Messaging</li> | 
 | 	<li>Music</li> | 
 | 	<li>Phone</li> | 
 | 	<li>Settings</li> | 
 | 	<li>Spare Parts (developer app)</li> | 
 | 	</ul> | 
 | </td> | 
 | </tr> | 
 | </table> | 
 |  | 
 |  | 
 | <h2 id="locs" style="margin-top:.75em;">Locales</h2> | 
 |  | 
 | <p>The system image included in the downloadable platform provides a variety of | 
 | built-in locales. In some cases, region-specific strings are available for the | 
 | locales. In other cases, a default version of the language is used. The | 
 | languages that are available in the Android {@sdkPlatformVersion} system | 
 | image are listed below (with <em>language</em>_<em>country/region</em> locale | 
 | descriptor).</p> | 
 |  | 
 | <table style="border:0;padding-bottom:0;margin-bottom:0;"> | 
 | <tr> | 
 | <td style="border:0;padding-bottom:0;margin-bottom:0;"> | 
 | <ul> | 
 | <li>Chinese, PRC (zh_CN)</li> | 
 | <li>Chinese, Taiwan (zh_TW)</li> | 
 | <li>Czech (cs_CZ)</li> | 
 | <li>Dutch, Netherlands (nl_NL)</li> | 
 | <li>Dutch, Belgium (nl_BE)</li> | 
 | <li>English, US (en_US)</li> | 
 | <li>English, Britain (en_GB)</li> | 
 | <li>English, Canada (en_CA)</li> | 
 | <li>English, Australia (en_AU)</li> | 
 | <li>English, New Zealand (en_NZ)</li> | 
 | <li>English, Singapore(en_SG)</li> | 
 | <li>French, France (fr_FR)</li> | 
 | <li>French, Belgium (fr_BE)</li> | 
 | </ul> | 
 | </td> | 
 | <td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;"> | 
 | <li>French, Canada (fr_CA)</li> | 
 | <li>French, Switzerland (fr_CH)</li> | 
 | <li>German, Germany (de_DE)</li> | 
 | <li>German, Austria (de_AT)</li> | 
 | <li>German, Switzerland (de_CH)</li> | 
 | <li>German, Liechtenstein (de_LI)</li> | 
 | <li>Italian, Italy (it_IT)</li> | 
 | <li>Italian, Switzerland (it_CH)</li> | 
 | <li>Japanese (ja_JP)</li> | 
 | <li>Korean (ko_KR)</li> | 
 | <li>Polish (pl_PL)</li> | 
 | <li>Russian (ru_RU)</li> | 
 | <li>Spanish (es_ES)</li> | 
 | </td> | 
 | </tr> | 
 | </table> | 
 |  | 
 | <p>Localized UI strings match the locales that are accessible | 
 | through Settings.</p> | 
 |  | 
 | <p class="note"><strong>Note:</strong> Android supports more locales than are listed above. However, | 
 | the entire collection of locale strings cannot fit on a single system image, so the above list is | 
 | only what's included in the system image for the SDK. All of Android's supported locales are | 
 | available in the <a href="http://source.android.com/">Android Open Source Project</a>.</p> | 
 |  | 
 | <h2 id="skins">Emulator Skins</h2> | 
 |  | 
 | <p>The downloadable platform includes a set of emulator skins that you can use | 
 | for modeling your application in different screen sizes and resolutions. The | 
 | emulator skins are:</p> | 
 |  | 
 | <ul> | 
 |   <li> | 
 |     QVGA (240x320, low density, small screen) | 
 |   </li> | 
 |   <li> | 
 |     WQVGA (240x400, low density, normal screen) | 
 |   </li> | 
 |   <li> | 
 |     FWQVGA (240x432, low density, normal screen) | 
 |   </li> | 
 |   <li> | 
 |     HVGA (320x480, medium density, normal screen) | 
 |   </li> | 
 |   <li> | 
 |     WVGA800 (480x800, high density, normal screen) | 
 |   </li> | 
 |   <li> | 
 |     WVGA854 (480x854 high density, normal screen) | 
 |   </li> | 
 | </ul> | 
 |  | 
 | <p>For more information about how to develop an application that displays | 
 | and functions properly on all Android-powered devices, see <a | 
 | href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple | 
 | Screens</a>.</p> |