| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| #include <utils/Log.h> |
| #include <binder/IPCThreadState.h> |
| #include <binder/IServiceManager.h> |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| |
| #include <hardware/hardware.h> |
| |
| #include "clz.h" |
| #include "LayerBase.h" |
| #include "SurfaceFlinger.h" |
| #include "DisplayHardware/DisplayHardware.h" |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| int32_t LayerBase::sSequence = 1; |
| |
| LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) |
| : dpy(display), contentDirty(false), |
| sequence(uint32_t(android_atomic_inc(&sSequence))), |
| mFlinger(flinger), mFiltering(false), |
| mNeedsFiltering(false), mInOverlay(false), |
| mOrientation(0), |
| mPlaneOrientation(0), |
| mTransactionFlags(0), |
| mPremultipliedAlpha(true), mName("unnamed"), mDebug(false) |
| { |
| const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); |
| mFlags = hw.getFlags(); |
| } |
| |
| LayerBase::~LayerBase() |
| { |
| } |
| |
| void LayerBase::setName(const String8& name) { |
| mName = name; |
| } |
| |
| String8 LayerBase::getName() const { |
| return mName; |
| } |
| |
| const GraphicPlane& LayerBase::graphicPlane(int dpy) const |
| { |
| return mFlinger->graphicPlane(dpy); |
| } |
| |
| GraphicPlane& LayerBase::graphicPlane(int dpy) |
| { |
| return mFlinger->graphicPlane(dpy); |
| } |
| |
| void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags) |
| { |
| uint32_t layerFlags = 0; |
| if (flags & ISurfaceComposer::eHidden) |
| layerFlags = ISurfaceComposer::eLayerHidden; |
| |
| if (flags & ISurfaceComposer::eNonPremultiplied) |
| mPremultipliedAlpha = false; |
| |
| mCurrentState.z = 0; |
| mCurrentState.w = w; |
| mCurrentState.h = h; |
| mCurrentState.requested_w = w; |
| mCurrentState.requested_h = h; |
| mCurrentState.alpha = 0xFF; |
| mCurrentState.flags = layerFlags; |
| mCurrentState.sequence = 0; |
| mCurrentState.transform.set(0, 0); |
| |
| // drawing state & current state are identical |
| mDrawingState = mCurrentState; |
| } |
| |
| void LayerBase::commitTransaction() { |
| mDrawingState = mCurrentState; |
| } |
| void LayerBase::forceVisibilityTransaction() { |
| // this can be called without SurfaceFlinger.mStateLock, but if we |
| // can atomically increment the sequence number, it doesn't matter. |
| android_atomic_inc(&mCurrentState.sequence); |
| requestTransaction(); |
| } |
| bool LayerBase::requestTransaction() { |
| int32_t old = setTransactionFlags(eTransactionNeeded); |
| return ((old & eTransactionNeeded) == 0); |
| } |
| uint32_t LayerBase::getTransactionFlags(uint32_t flags) { |
| return android_atomic_and(~flags, &mTransactionFlags) & flags; |
| } |
| uint32_t LayerBase::setTransactionFlags(uint32_t flags) { |
| return android_atomic_or(flags, &mTransactionFlags); |
| } |
| |
| bool LayerBase::setPosition(float x, float y) { |
| if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) |
| return false; |
| mCurrentState.sequence++; |
| mCurrentState.transform.set(x, y); |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setLayer(uint32_t z) { |
| if (mCurrentState.z == z) |
| return false; |
| mCurrentState.sequence++; |
| mCurrentState.z = z; |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setSize(uint32_t w, uint32_t h) { |
| if (mCurrentState.requested_w == w && mCurrentState.requested_h == h) |
| return false; |
| mCurrentState.requested_w = w; |
| mCurrentState.requested_h = h; |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setAlpha(uint8_t alpha) { |
| if (mCurrentState.alpha == alpha) |
| return false; |
| mCurrentState.sequence++; |
| mCurrentState.alpha = alpha; |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) { |
| mCurrentState.sequence++; |
| mCurrentState.transform.set( |
| matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy); |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setTransparentRegionHint(const Region& transparent) { |
| mCurrentState.sequence++; |
| mCurrentState.transparentRegion = transparent; |
| requestTransaction(); |
| return true; |
| } |
| bool LayerBase::setFlags(uint8_t flags, uint8_t mask) { |
| const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask); |
| if (mCurrentState.flags == newFlags) |
| return false; |
| mCurrentState.sequence++; |
| mCurrentState.flags = newFlags; |
| requestTransaction(); |
| return true; |
| } |
| |
| Rect LayerBase::visibleBounds() const |
| { |
| return mTransformedBounds; |
| } |
| |
| void LayerBase::setVisibleRegion(const Region& visibleRegion) { |
| // always called from main thread |
| visibleRegionScreen = visibleRegion; |
| } |
| |
| void LayerBase::setCoveredRegion(const Region& coveredRegion) { |
| // always called from main thread |
| coveredRegionScreen = coveredRegion; |
| } |
| |
| uint32_t LayerBase::doTransaction(uint32_t flags) |
| { |
| const Layer::State& front(drawingState()); |
| const Layer::State& temp(currentState()); |
| |
| if ((front.requested_w != temp.requested_w) || |
| (front.requested_h != temp.requested_h)) { |
| // resize the layer, set the physical size to the requested size |
| Layer::State& editTemp(currentState()); |
| editTemp.w = temp.requested_w; |
| editTemp.h = temp.requested_h; |
| } |
| |
| if ((front.w != temp.w) || (front.h != temp.h)) { |
| // invalidate and recompute the visible regions if needed |
| flags |= Layer::eVisibleRegion; |
| } |
| |
| if (temp.sequence != front.sequence) { |
| // invalidate and recompute the visible regions if needed |
| flags |= eVisibleRegion; |
| this->contentDirty = true; |
| |
| // we may use linear filtering, if the matrix scales us |
| const uint8_t type = temp.transform.getType(); |
| mNeedsFiltering = (!temp.transform.preserveRects() || |
| (type >= Transform::SCALE)); |
| } |
| |
| // Commit the transaction |
| commitTransaction(); |
| return flags; |
| } |
| |
| void LayerBase::validateVisibility(const Transform& planeTransform) |
| { |
| const Layer::State& s(drawingState()); |
| const Transform tr(planeTransform * s.transform); |
| const bool transformed = tr.transformed(); |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| const uint32_t hw_h = hw.getHeight(); |
| |
| uint32_t w = s.w; |
| uint32_t h = s.h; |
| tr.transform(mVertices[0], 0, 0); |
| tr.transform(mVertices[1], 0, h); |
| tr.transform(mVertices[2], w, h); |
| tr.transform(mVertices[3], w, 0); |
| for (size_t i=0 ; i<4 ; i++) |
| mVertices[i][1] = hw_h - mVertices[i][1]; |
| |
| if (CC_UNLIKELY(transformed)) { |
| // NOTE: here we could also punt if we have too many rectangles |
| // in the transparent region |
| if (tr.preserveRects()) { |
| // transform the transparent region |
| transparentRegionScreen = tr.transform(s.transparentRegion); |
| } else { |
| // transformation too complex, can't do the transparent region |
| // optimization. |
| transparentRegionScreen.clear(); |
| } |
| } else { |
| transparentRegionScreen = s.transparentRegion; |
| } |
| |
| // cache a few things... |
| mOrientation = tr.getOrientation(); |
| mPlaneOrientation = planeTransform.getOrientation(); |
| mTransform = tr; |
| mTransformedBounds = tr.makeBounds(w, h); |
| } |
| |
| void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) { |
| } |
| |
| void LayerBase::unlockPageFlip( |
| const Transform& planeTransform, Region& outDirtyRegion) { |
| } |
| |
| void LayerBase::drawRegion(const Region& reg) const |
| { |
| Region::const_iterator it = reg.begin(); |
| Region::const_iterator const end = reg.end(); |
| if (it != end) { |
| Rect r; |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| const int32_t fbWidth = hw.getWidth(); |
| const int32_t fbHeight = hw.getHeight(); |
| const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 }, |
| { fbWidth, fbHeight }, { 0, fbHeight } }; |
| glVertexPointer(2, GL_SHORT, 0, vertices); |
| while (it != end) { |
| const Rect& r = *it++; |
| const GLint sy = fbHeight - (r.top + r.height()); |
| glScissor(r.left, sy, r.width(), r.height()); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| } |
| } |
| } |
| |
| void LayerBase::setGeometry(hwc_layer_t* hwcl) |
| { |
| hwcl->compositionType = HWC_FRAMEBUFFER; |
| hwcl->hints = 0; |
| hwcl->flags = HWC_SKIP_LAYER; |
| hwcl->transform = 0; |
| hwcl->blending = HWC_BLENDING_NONE; |
| |
| // this gives us only the "orientation" component of the transform |
| const State& s(drawingState()); |
| const uint32_t finalTransform = s.transform.getOrientation(); |
| // we can only handle simple transformation |
| if (finalTransform & Transform::ROT_INVALID) { |
| hwcl->flags = HWC_SKIP_LAYER; |
| } else { |
| hwcl->transform = finalTransform; |
| } |
| |
| if (!isOpaque()) { |
| hwcl->blending = mPremultipliedAlpha ? |
| HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE; |
| } |
| |
| // scaling is already applied in mTransformedBounds |
| hwcl->displayFrame.left = mTransformedBounds.left; |
| hwcl->displayFrame.top = mTransformedBounds.top; |
| hwcl->displayFrame.right = mTransformedBounds.right; |
| hwcl->displayFrame.bottom = mTransformedBounds.bottom; |
| hwcl->visibleRegionScreen.rects = |
| reinterpret_cast<hwc_rect_t const *>( |
| visibleRegionScreen.getArray( |
| &hwcl->visibleRegionScreen.numRects)); |
| |
| hwcl->sourceCrop.left = 0; |
| hwcl->sourceCrop.top = 0; |
| hwcl->sourceCrop.right = mTransformedBounds.width(); |
| hwcl->sourceCrop.bottom = mTransformedBounds.height(); |
| } |
| |
| void LayerBase::setPerFrameData(hwc_layer_t* hwcl) { |
| hwcl->compositionType = HWC_FRAMEBUFFER; |
| hwcl->handle = NULL; |
| } |
| |
| void LayerBase::setOverlay(bool inOverlay) { |
| mInOverlay = inOverlay; |
| } |
| |
| bool LayerBase::isOverlay() const { |
| return mInOverlay; |
| } |
| |
| void LayerBase::setFiltering(bool filtering) |
| { |
| mFiltering = filtering; |
| } |
| |
| bool LayerBase::getFiltering() const |
| { |
| return mFiltering; |
| } |
| |
| void LayerBase::draw(const Region& clip) const |
| { |
| // reset GL state |
| glEnable(GL_SCISSOR_TEST); |
| |
| onDraw(clip); |
| } |
| |
| void LayerBase::drawForSreenShot() |
| { |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| setFiltering(true); |
| onDraw( Region(hw.bounds()) ); |
| setFiltering(false); |
| } |
| |
| void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red, |
| GLclampf green, GLclampf blue, |
| GLclampf alpha) const |
| { |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| const uint32_t fbHeight = hw.getHeight(); |
| glColor4f(red,green,blue,alpha); |
| |
| glDisable(GL_TEXTURE_EXTERNAL_OES); |
| glDisable(GL_TEXTURE_2D); |
| glDisable(GL_BLEND); |
| |
| Region::const_iterator it = clip.begin(); |
| Region::const_iterator const end = clip.end(); |
| glEnable(GL_SCISSOR_TEST); |
| glVertexPointer(2, GL_FLOAT, 0, mVertices); |
| while (it != end) { |
| const Rect& r = *it++; |
| const GLint sy = fbHeight - (r.top + r.height()); |
| glScissor(r.left, sy, r.width(), r.height()); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| } |
| } |
| |
| void LayerBase::clearWithOpenGL(const Region& clip) const |
| { |
| clearWithOpenGL(clip,0,0,0,0); |
| } |
| |
| void LayerBase::drawWithOpenGL(const Region& clip) const |
| { |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| const uint32_t fbHeight = hw.getHeight(); |
| const State& s(drawingState()); |
| |
| GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA; |
| if (CC_UNLIKELY(s.alpha < 0xFF)) { |
| const GLfloat alpha = s.alpha * (1.0f/255.0f); |
| if (mPremultipliedAlpha) { |
| glColor4f(alpha, alpha, alpha, alpha); |
| } else { |
| glColor4f(1, 1, 1, alpha); |
| } |
| glEnable(GL_BLEND); |
| glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); |
| glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| } else { |
| glColor4f(1, 1, 1, 1); |
| glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| if (!isOpaque()) { |
| glEnable(GL_BLEND); |
| glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); |
| } else { |
| glDisable(GL_BLEND); |
| } |
| } |
| |
| struct TexCoords { |
| GLfloat u; |
| GLfloat v; |
| }; |
| |
| TexCoords texCoords[4]; |
| texCoords[0].u = 0; |
| texCoords[0].v = 1; |
| texCoords[1].u = 0; |
| texCoords[1].v = 0; |
| texCoords[2].u = 1; |
| texCoords[2].v = 0; |
| texCoords[3].u = 1; |
| texCoords[3].v = 1; |
| |
| glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| glVertexPointer(2, GL_FLOAT, 0, mVertices); |
| glTexCoordPointer(2, GL_FLOAT, 0, texCoords); |
| |
| Region::const_iterator it = clip.begin(); |
| Region::const_iterator const end = clip.end(); |
| while (it != end) { |
| const Rect& r = *it++; |
| const GLint sy = fbHeight - (r.top + r.height()); |
| glScissor(r.left, sy, r.width(), r.height()); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| } |
| glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| glDisable(GL_BLEND); |
| } |
| |
| void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const |
| { |
| const Layer::State& s(drawingState()); |
| |
| snprintf(buffer, SIZE, |
| "+ %s %p (%s)\n", |
| getTypeId(), this, getName().string()); |
| result.append(buffer); |
| |
| s.transparentRegion.dump(result, "transparentRegion"); |
| transparentRegionScreen.dump(result, "transparentRegionScreen"); |
| visibleRegionScreen.dump(result, "visibleRegionScreen"); |
| |
| snprintf(buffer, SIZE, |
| " " |
| "z=%9d, pos=(%g,%g), size=(%4d,%4d), " |
| "isOpaque=%1d, needsDithering=%1d, invalidate=%1d, " |
| "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n", |
| s.z, s.transform.tx(), s.transform.ty(), s.w, s.h, |
| isOpaque(), needsDithering(), contentDirty, |
| s.alpha, s.flags, |
| s.transform[0][0], s.transform[0][1], |
| s.transform[1][0], s.transform[1][1]); |
| result.append(buffer); |
| } |
| |
| void LayerBase::shortDump(String8& result, char* scratch, size_t size) const { |
| LayerBase::dump(result, scratch, size); |
| } |
| |
| void LayerBase::dumpStats(String8& result, char* scratch, size_t SIZE) const { |
| } |
| |
| void LayerBase::clearStats() { |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| int32_t LayerBaseClient::sIdentity = 1; |
| |
| LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, |
| const sp<Client>& client) |
| : LayerBase(flinger, display), |
| mHasSurface(false), |
| mClientRef(client), |
| mIdentity(uint32_t(android_atomic_inc(&sIdentity))) |
| { |
| } |
| |
| LayerBaseClient::~LayerBaseClient() |
| { |
| sp<Client> c(mClientRef.promote()); |
| if (c != 0) { |
| c->detachLayer(this); |
| } |
| } |
| |
| sp<ISurface> LayerBaseClient::createSurface() |
| { |
| class BSurface : public BnSurface, public LayerCleaner { |
| virtual sp<ISurfaceTexture> getSurfaceTexture() const { return 0; } |
| public: |
| BSurface(const sp<SurfaceFlinger>& flinger, |
| const sp<LayerBaseClient>& layer) |
| : LayerCleaner(flinger, layer) { } |
| }; |
| sp<ISurface> sur(new BSurface(mFlinger, this)); |
| return sur; |
| } |
| |
| sp<ISurface> LayerBaseClient::getSurface() |
| { |
| sp<ISurface> s; |
| Mutex::Autolock _l(mLock); |
| |
| LOG_ALWAYS_FATAL_IF(mHasSurface, |
| "LayerBaseClient::getSurface() has already been called"); |
| |
| mHasSurface = true; |
| s = createSurface(); |
| mClientSurfaceBinder = s->asBinder(); |
| return s; |
| } |
| |
| wp<IBinder> LayerBaseClient::getSurfaceBinder() const { |
| return mClientSurfaceBinder; |
| } |
| |
| wp<IBinder> LayerBaseClient::getSurfaceTextureBinder() const { |
| return 0; |
| } |
| |
| void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const |
| { |
| LayerBase::dump(result, buffer, SIZE); |
| |
| sp<Client> client(mClientRef.promote()); |
| snprintf(buffer, SIZE, |
| " client=%p, identity=%u\n", |
| client.get(), getIdentity()); |
| |
| result.append(buffer); |
| } |
| |
| |
| void LayerBaseClient::shortDump(String8& result, char* scratch, size_t size) const |
| { |
| LayerBaseClient::dump(result, scratch, size); |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger, |
| const sp<LayerBaseClient>& layer) |
| : mFlinger(flinger), mLayer(layer) { |
| } |
| |
| LayerBaseClient::LayerCleaner::~LayerCleaner() { |
| // destroy client resources |
| mFlinger->destroySurface(mLayer); |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| }; // namespace android |