| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWUI_RENDER_BUFFER_CACHE_H |
| #define ANDROID_HWUI_RENDER_BUFFER_CACHE_H |
| |
| #include <GLES2/gl2.h> |
| |
| #include "RenderBuffer.h" |
| #include "utils/SortedList.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class RenderBufferCache { |
| public: |
| RenderBufferCache(); |
| ~RenderBufferCache(); |
| |
| /** |
| * Returns a buffer with the exact specified dimensions. If no suitable |
| * buffer can be found, a new one is created and returned. If creating a |
| * new buffer fails, NULL is returned. |
| * |
| * When a buffer is obtained from the cache, it is removed and the total |
| * size of the cache goes down. |
| * |
| * The returned buffer is always allocated and bound |
| * (see RenderBuffer::isAllocated()). |
| * |
| * @param format The desired render buffer format |
| * @param width The desired width of the buffer |
| * @param height The desired height of the buffer |
| */ |
| RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height); |
| |
| /** |
| * Adds the buffer to the cache. The buffer will not be added if there is |
| * not enough space available. Adding a buffer can cause other buffer to |
| * be removed from the cache. |
| * |
| * @param buffer The render buffer to add to the cache |
| * |
| * @return True if the buffer was added, false otherwise. |
| */ |
| bool put(RenderBuffer* buffer); |
| /** |
| * Clears the cache. This causes all layers to be deleted. |
| */ |
| void clear(); |
| |
| /** |
| * Sets the maximum size of the cache in bytes. |
| */ |
| void setMaxSize(uint32_t maxSize); |
| /** |
| * Returns the maximum size of the cache in bytes. |
| */ |
| uint32_t getMaxSize(); |
| /** |
| * Returns the current size of the cache in bytes. |
| */ |
| uint32_t getSize(); |
| |
| private: |
| struct RenderBufferEntry { |
| RenderBufferEntry(): |
| mBuffer(NULL), mWidth(0), mHeight(0) { |
| } |
| |
| RenderBufferEntry(GLenum format, const uint32_t width, const uint32_t height): |
| mBuffer(NULL), mFormat(format), mWidth(width), mHeight(height) { |
| } |
| |
| RenderBufferEntry(RenderBuffer* buffer): |
| mBuffer(buffer), mFormat(buffer->getFormat()), |
| mWidth(buffer->getWidth()), mHeight(buffer->getHeight()) { |
| } |
| |
| static int compare(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs); |
| |
| bool operator==(const RenderBufferEntry& other) const { |
| return compare(*this, other) == 0; |
| } |
| |
| bool operator!=(const RenderBufferEntry& other) const { |
| return compare(*this, other) != 0; |
| } |
| |
| friend inline int strictly_order_type(const RenderBufferEntry& lhs, |
| const RenderBufferEntry& rhs) { |
| return RenderBufferEntry::compare(lhs, rhs) < 0; |
| } |
| |
| friend inline int compare_type(const RenderBufferEntry& lhs, |
| const RenderBufferEntry& rhs) { |
| return RenderBufferEntry::compare(lhs, rhs); |
| } |
| |
| RenderBuffer* mBuffer; |
| GLenum mFormat; |
| uint32_t mWidth; |
| uint32_t mHeight; |
| }; // struct RenderBufferEntry |
| |
| void deleteBuffer(RenderBuffer* buffer); |
| |
| SortedList<RenderBufferEntry> mCache; |
| |
| uint32_t mSize; |
| uint32_t mMaxSize; |
| }; // class RenderBufferCache |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_RENDER_BUFFER_CACHE_H |