| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_INPUT_H |
| #define _UI_INPUT_H |
| |
| /** |
| * Native input event structures. |
| */ |
| |
| #include <android/input.h> |
| #include <utils/Vector.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/Timers.h> |
| #include <utils/RefBase.h> |
| #include <utils/String8.h> |
| |
| /* |
| * Additional private constants not defined in ndk/ui/input.h. |
| */ |
| enum { |
| /* |
| * Private control to determine when an app is tracking a key sequence. |
| */ |
| AKEY_EVENT_FLAG_START_TRACKING = 0x40000000 |
| }; |
| |
| /* |
| * Maximum number of pointers supported per motion event. |
| */ |
| #define MAX_POINTERS 10 |
| |
| /* |
| * Declare a concrete type for the NDK's input event forward declaration. |
| */ |
| struct AInputEvent { |
| virtual ~AInputEvent() { } |
| }; |
| |
| /* |
| * Declare a concrete type for the NDK's input device forward declaration. |
| */ |
| struct AInputDevice { |
| virtual ~AInputDevice() { } |
| }; |
| |
| |
| namespace android { |
| |
| /* |
| * Flags that flow alongside events in the input dispatch system to help with certain |
| * policy decisions such as waking from device sleep. |
| */ |
| enum { |
| /* These flags originate in RawEvents and are generally set in the key map. */ |
| |
| POLICY_FLAG_WAKE = 0x00000001, |
| POLICY_FLAG_WAKE_DROPPED = 0x00000002, |
| POLICY_FLAG_SHIFT = 0x00000004, |
| POLICY_FLAG_CAPS_LOCK = 0x00000008, |
| POLICY_FLAG_ALT = 0x00000010, |
| POLICY_FLAG_ALT_GR = 0x00000020, |
| POLICY_FLAG_MENU = 0x00000040, |
| POLICY_FLAG_LAUNCHER = 0x00000080, |
| |
| POLICY_FLAG_RAW_MASK = 0x0000ffff, |
| |
| /* These flags are set by the input reader policy as it intercepts each event. */ |
| |
| // Indicates that the screen was off when the event was received and the event |
| // should wake the device. |
| POLICY_FLAG_WOKE_HERE = 0x10000000, |
| |
| // Indicates that the screen was dim when the event was received and the event |
| // should brighten the device. |
| POLICY_FLAG_BRIGHT_HERE = 0x20000000, |
| }; |
| |
| /* |
| * Describes the basic configuration of input devices that are present. |
| */ |
| struct InputConfiguration { |
| enum { |
| TOUCHSCREEN_UNDEFINED = 0, |
| TOUCHSCREEN_NOTOUCH = 1, |
| TOUCHSCREEN_STYLUS = 2, |
| TOUCHSCREEN_FINGER = 3 |
| }; |
| |
| enum { |
| KEYBOARD_UNDEFINED = 0, |
| KEYBOARD_NOKEYS = 1, |
| KEYBOARD_QWERTY = 2, |
| KEYBOARD_12KEY = 3 |
| }; |
| |
| enum { |
| NAVIGATION_UNDEFINED = 0, |
| NAVIGATION_NONAV = 1, |
| NAVIGATION_DPAD = 2, |
| NAVIGATION_TRACKBALL = 3, |
| NAVIGATION_WHEEL = 4 |
| }; |
| |
| int32_t touchScreen; |
| int32_t keyboard; |
| int32_t navigation; |
| }; |
| |
| /* |
| * Pointer coordinate data. |
| */ |
| struct PointerCoords { |
| float x; |
| float y; |
| float pressure; |
| float size; |
| float touchMajor; |
| float touchMinor; |
| float toolMajor; |
| float toolMinor; |
| float orientation; |
| }; |
| |
| /* |
| * Input events. |
| */ |
| class InputEvent : public AInputEvent { |
| public: |
| virtual ~InputEvent() { } |
| |
| virtual int32_t getType() const = 0; |
| |
| inline int32_t getDeviceId() const { return mDeviceId; } |
| |
| inline int32_t getSource() const { return mSource; } |
| |
| protected: |
| void initialize(int32_t deviceId, int32_t source); |
| void initialize(const InputEvent& from); |
| |
| private: |
| int32_t mDeviceId; |
| int32_t mSource; |
| }; |
| |
| /* |
| * Key events. |
| */ |
| class KeyEvent : public InputEvent { |
| public: |
| virtual ~KeyEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getFlags() const { return mFlags; } |
| |
| inline int32_t getKeyCode() const { return mKeyCode; } |
| |
| inline int32_t getScanCode() const { return mScanCode; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline int32_t getRepeatCount() const { return mRepeatCount; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline nsecs_t getEventTime() const { return mEventTime; } |
| |
| // Return true if this event may have a default action implementation. |
| static bool hasDefaultAction(int32_t keyCode); |
| bool hasDefaultAction() const; |
| |
| // Return true if this event represents a system key. |
| static bool isSystemKey(int32_t keyCode); |
| bool isSystemKey() const; |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t flags, |
| int32_t keyCode, |
| int32_t scanCode, |
| int32_t metaState, |
| int32_t repeatCount, |
| nsecs_t downTime, |
| nsecs_t eventTime); |
| void initialize(const KeyEvent& from); |
| |
| private: |
| int32_t mAction; |
| int32_t mFlags; |
| int32_t mKeyCode; |
| int32_t mScanCode; |
| int32_t mMetaState; |
| int32_t mRepeatCount; |
| nsecs_t mDownTime; |
| nsecs_t mEventTime; |
| }; |
| |
| /* |
| * Motion events. |
| */ |
| class MotionEvent : public InputEvent { |
| public: |
| virtual ~MotionEvent() { } |
| |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } |
| |
| inline int32_t getAction() const { return mAction; } |
| |
| inline int32_t getEdgeFlags() const { return mEdgeFlags; } |
| |
| inline int32_t getMetaState() const { return mMetaState; } |
| |
| inline float getXOffset() const { return mXOffset; } |
| |
| inline float getYOffset() const { return mYOffset; } |
| |
| inline float getXPrecision() const { return mXPrecision; } |
| |
| inline float getYPrecision() const { return mYPrecision; } |
| |
| inline nsecs_t getDownTime() const { return mDownTime; } |
| |
| inline size_t getPointerCount() const { return mPointerIds.size(); } |
| |
| inline int32_t getPointerId(size_t pointerIndex) const { return mPointerIds[pointerIndex]; } |
| |
| inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } |
| |
| inline float getRawX(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).x; |
| } |
| |
| inline float getRawY(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).y; |
| } |
| |
| inline float getX(size_t pointerIndex) const { |
| return getRawX(pointerIndex) + mXOffset; |
| } |
| |
| inline float getY(size_t pointerIndex) const { |
| return getRawY(pointerIndex) + mYOffset; |
| } |
| |
| inline float getPressure(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).pressure; |
| } |
| |
| inline float getSize(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).size; |
| } |
| |
| inline float getTouchMajor(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).touchMajor; |
| } |
| |
| inline float getTouchMinor(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).touchMinor; |
| } |
| |
| inline float getToolMajor(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).toolMajor; |
| } |
| |
| inline float getToolMinor(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).toolMinor; |
| } |
| |
| inline float getOrientation(size_t pointerIndex) const { |
| return getCurrentPointerCoords(pointerIndex).orientation; |
| } |
| |
| inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } |
| |
| inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { |
| return mSampleEventTimes[historicalIndex]; |
| } |
| |
| inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).x; |
| } |
| |
| inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).y; |
| } |
| |
| inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawX(pointerIndex, historicalIndex) + mXOffset; |
| } |
| |
| inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalRawY(pointerIndex, historicalIndex) + mYOffset; |
| } |
| |
| inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).pressure; |
| } |
| |
| inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).size; |
| } |
| |
| inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMajor; |
| } |
| |
| inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMinor; |
| } |
| |
| inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMajor; |
| } |
| |
| inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMinor; |
| } |
| |
| inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { |
| return getHistoricalPointerCoords(pointerIndex, historicalIndex).orientation; |
| } |
| |
| void initialize( |
| int32_t deviceId, |
| int32_t source, |
| int32_t action, |
| int32_t edgeFlags, |
| int32_t metaState, |
| float xOffset, |
| float yOffset, |
| float xPrecision, |
| float yPrecision, |
| nsecs_t downTime, |
| nsecs_t eventTime, |
| size_t pointerCount, |
| const int32_t* pointerIds, |
| const PointerCoords* pointerCoords); |
| |
| void addSample( |
| nsecs_t eventTime, |
| const PointerCoords* pointerCoords); |
| |
| void offsetLocation(float xOffset, float yOffset); |
| |
| // Low-level accessors. |
| inline const int32_t* getPointerIds() const { return mPointerIds.array(); } |
| inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } |
| inline const PointerCoords* getSamplePointerCoords() const { |
| return mSamplePointerCoords.array(); |
| } |
| |
| private: |
| int32_t mAction; |
| int32_t mEdgeFlags; |
| int32_t mMetaState; |
| float mXOffset; |
| float mYOffset; |
| float mXPrecision; |
| float mYPrecision; |
| nsecs_t mDownTime; |
| Vector<int32_t> mPointerIds; |
| Vector<nsecs_t> mSampleEventTimes; |
| Vector<PointerCoords> mSamplePointerCoords; |
| |
| inline const PointerCoords& getCurrentPointerCoords(size_t pointerIndex) const { |
| return mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex]; |
| } |
| |
| inline const PointerCoords& getHistoricalPointerCoords( |
| size_t pointerIndex, size_t historicalIndex) const { |
| return mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex]; |
| } |
| }; |
| |
| /* |
| * Input event factory. |
| */ |
| class InputEventFactoryInterface { |
| protected: |
| virtual ~InputEventFactoryInterface() { } |
| |
| public: |
| InputEventFactoryInterface() { } |
| |
| virtual KeyEvent* createKeyEvent() = 0; |
| virtual MotionEvent* createMotionEvent() = 0; |
| }; |
| |
| /* |
| * A simple input event factory implementation that uses a single preallocated instance |
| * of each type of input event that are reused for each request. |
| */ |
| class PreallocatedInputEventFactory : public InputEventFactoryInterface { |
| public: |
| PreallocatedInputEventFactory() { } |
| virtual ~PreallocatedInputEventFactory() { } |
| |
| virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } |
| virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } |
| |
| private: |
| KeyEvent mKeyEvent; |
| MotionEvent mMotionEvent; |
| }; |
| |
| /* |
| * Describes the characteristics and capabilities of an input device. |
| */ |
| class InputDeviceInfo { |
| public: |
| InputDeviceInfo(); |
| InputDeviceInfo(const InputDeviceInfo& other); |
| ~InputDeviceInfo(); |
| |
| struct MotionRange { |
| float min; |
| float max; |
| float flat; |
| float fuzz; |
| }; |
| |
| void initialize(int32_t id, const String8& name); |
| |
| inline int32_t getId() const { return mId; } |
| inline const String8 getName() const { return mName; } |
| inline uint32_t getSources() const { return mSources; } |
| |
| const MotionRange* getMotionRange(int32_t rangeType) const; |
| |
| void addSource(uint32_t source); |
| void addMotionRange(int32_t rangeType, float min, float max, float flat, float fuzz); |
| void addMotionRange(int32_t rangeType, const MotionRange& range); |
| |
| inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; } |
| inline int32_t getKeyboardType() const { return mKeyboardType; } |
| |
| private: |
| int32_t mId; |
| String8 mName; |
| uint32_t mSources; |
| int32_t mKeyboardType; |
| |
| KeyedVector<int32_t, MotionRange> mMotionRanges; |
| }; |
| |
| /* |
| * Provides remote access to information about an input device. |
| * |
| * Note: This is essentially a wrapper for Binder calls into the Window Manager Service. |
| */ |
| class InputDeviceProxy : public RefBase, public AInputDevice { |
| protected: |
| InputDeviceProxy(); |
| virtual ~InputDeviceProxy(); |
| |
| public: |
| static void getDeviceIds(Vector<int32_t>& outIds); |
| |
| static sp<InputDeviceProxy> getDevice(int32_t id); |
| |
| inline const InputDeviceInfo* getInfo() { return & mInfo; } |
| |
| // TODO add hasKeys, keymap, etc... |
| |
| private: |
| InputDeviceInfo mInfo; |
| }; |
| |
| |
| } // namespace android |
| |
| #endif // _UI_INPUT_H |