| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWUI_GRADIENT_CACHE_H |
| #define ANDROID_HWUI_GRADIENT_CACHE_H |
| |
| #include <SkShader.h> |
| |
| #include <utils/Vector.h> |
| |
| #include "Texture.h" |
| #include "utils/GenerationCache.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /** |
| * A simple LRU gradient cache. The cache has a maximum size expressed in bytes. |
| * Any texture added to the cache causing the cache to grow beyond the maximum |
| * allowed size will also cause the oldest texture to be kicked out. |
| */ |
| class GradientCache: public OnEntryRemoved<SkShader*, Texture*> { |
| public: |
| GradientCache(); |
| GradientCache(uint32_t maxByteSize); |
| ~GradientCache(); |
| |
| /** |
| * Used as a callback when an entry is removed from the cache. |
| * Do not invoke directly. |
| */ |
| void operator()(SkShader*& shader, Texture*& texture); |
| |
| /** |
| * Adds a new linear gradient to the cache. The generated texture is |
| * returned. |
| */ |
| Texture* addLinearGradient(SkShader* shader, uint32_t* colors, float* positions, |
| int count, SkShader::TileMode tileMode = SkShader::kClamp_TileMode); |
| /** |
| * Returns the texture associated with the specified shader. |
| */ |
| Texture* get(SkShader* shader); |
| /** |
| * Removes the texture associated with the specified shader. |
| * Upon remove the texture is freed. |
| */ |
| void remove(SkShader* shader); |
| /** |
| * Removes the texture associated with the specified shader. This is meant |
| * to be called from threads that are not the EGL context thread. |
| */ |
| void removeDeferred(SkShader* shader); |
| /** |
| * Process deferred removals. |
| */ |
| void clearGarbage(); |
| /** |
| * Clears the cache. This causes all textures to be deleted. |
| */ |
| void clear(); |
| |
| /** |
| * Sets the maximum size of the cache in bytes. |
| */ |
| void setMaxSize(uint32_t maxSize); |
| /** |
| * Returns the maximum size of the cache in bytes. |
| */ |
| uint32_t getMaxSize(); |
| /** |
| * Returns the current size of the cache in bytes. |
| */ |
| uint32_t getSize(); |
| |
| private: |
| void generateTexture(SkBitmap* bitmap, Texture* texture); |
| |
| GenerationCache<SkShader*, Texture*> mCache; |
| |
| uint32_t mSize; |
| uint32_t mMaxSize; |
| |
| Vector<SkShader*> mGarbage; |
| mutable Mutex mLock; |
| }; // class GradientCache |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_GRADIENT_CACHE_H |