| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_SCRIPT_C_H |
| #define ANDROID_RS_SCRIPT_C_H |
| |
| #include "rsScript.h" |
| |
| #include "RenderScriptEnv.h" |
| |
| struct BCCOpaqueScript; |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| |
| class ScriptC : public Script { |
| public: |
| typedef int (*RunScript_t)(); |
| typedef void (*VoidFunc_t)(); |
| |
| ScriptC(Context *); |
| virtual ~ScriptC(); |
| |
| struct Program_t { |
| int mVersionMajor; |
| int mVersionMinor; |
| |
| RunScript_t mRoot; |
| VoidFunc_t mInit; |
| |
| uint32_t * mObjectSlotList; |
| uint32_t mObjectSlotCount; |
| }; |
| |
| |
| Program_t mProgram; |
| |
| BCCOpaqueScript *mBccScript; |
| |
| const Allocation *ptrToAllocation(const void *) const; |
| |
| |
| virtual void Invoke(Context *rsc, uint32_t slot, const void *data, uint32_t len); |
| |
| virtual uint32_t run(Context *); |
| |
| virtual void runForEach(Context *rsc, |
| const Allocation * ain, |
| Allocation * aout, |
| const void * usr, |
| const RsScriptCall *sc = NULL); |
| |
| virtual void serialize(OStream *stream) const { } |
| virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; } |
| static Type *createFromStream(Context *rsc, IStream *stream) { return NULL; } |
| |
| protected: |
| void setupScript(Context *); |
| void setupGLState(Context *); |
| Script * setTLS(Script *); |
| }; |
| |
| class ScriptCState { |
| public: |
| ScriptCState(); |
| ~ScriptCState(); |
| |
| char * mScriptText; |
| size_t mScriptLen; |
| |
| bool runCompiler(Context *rsc, ScriptC *s, const char *resName, const char *cacheDir); |
| |
| struct SymbolTable_t { |
| const char * mName; |
| void * mPtr; |
| bool threadable; |
| }; |
| static const SymbolTable_t * lookupSymbol(const char *); |
| static const SymbolTable_t * lookupSymbolCL(const char *); |
| static const SymbolTable_t * lookupSymbolGL(const char *); |
| }; |
| |
| |
| } |
| } |
| #endif |