| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsObjectBase.h" |
| #include "rsContext.h" |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| pthread_mutex_t ObjectBase::gObjectInitMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| ObjectBase::ObjectBase(Context *rsc) { |
| mUserRefCount = 0; |
| mSysRefCount = 0; |
| mRSC = rsc; |
| mNext = NULL; |
| mPrev = NULL; |
| |
| #if RS_OBJECT_DEBUG |
| mStack.update(2); |
| #endif |
| |
| rsAssert(rsc); |
| add(); |
| //LOGV("ObjectBase %p con", this); |
| } |
| |
| ObjectBase::~ObjectBase() { |
| //LOGV("~ObjectBase %p ref %i,%i", this, mUserRefCount, mSysRefCount); |
| #if RS_OBJECT_DEBUG |
| mStack.dump(); |
| #endif |
| |
| if (mPrev || mNext) { |
| // While the normal practice is to call remove before we call |
| // delete. Its possible for objects without a re-use list |
| // for avoiding duplication to be created on the stack. In those |
| // cases we need to remove ourself here. |
| asyncLock(); |
| remove(); |
| asyncUnlock(); |
| } |
| |
| rsAssert(!mUserRefCount); |
| rsAssert(!mSysRefCount); |
| } |
| |
| void ObjectBase::dumpLOGV(const char *op) const { |
| if (mName.size()) { |
| LOGV("%s RSobj %p, name %s, refs %i,%i links %p,%p,%p", |
| op, this, mName.string(), mUserRefCount, mSysRefCount, mNext, mPrev, mRSC); |
| } else { |
| LOGV("%s RSobj %p, no-name, refs %i,%i links %p,%p,%p", |
| op, this, mUserRefCount, mSysRefCount, mNext, mPrev, mRSC); |
| } |
| } |
| |
| void ObjectBase::incUserRef() const { |
| android_atomic_inc(&mUserRefCount); |
| //LOGV("ObjectBase %p incU ref %i, %i", this, mUserRefCount, mSysRefCount); |
| } |
| |
| void ObjectBase::incSysRef() const { |
| android_atomic_inc(&mSysRefCount); |
| //LOGV("ObjectBase %p incS ref %i, %i", this, mUserRefCount, mSysRefCount); |
| } |
| |
| void ObjectBase::preDestroy() const { |
| } |
| |
| bool ObjectBase::checkDelete(const ObjectBase *ref) { |
| if (!ref) { |
| return false; |
| } |
| |
| asyncLock(); |
| // This lock protects us against the non-RS threads changing |
| // the ref counts. At this point we should be the only thread |
| // working on them. |
| if (ref->mUserRefCount || ref->mSysRefCount) { |
| asyncUnlock(); |
| return false; |
| } |
| |
| ref->remove(); |
| // At this point we can unlock because there should be no possible way |
| // for another thread to reference this object. |
| ref->preDestroy(); |
| asyncUnlock(); |
| delete ref; |
| return true; |
| } |
| |
| bool ObjectBase::decUserRef() const { |
| rsAssert(mUserRefCount > 0); |
| #if RS_OBJECT_DEBUG |
| LOGV("ObjectBase %p decU ref %i, %i", this, mUserRefCount, mSysRefCount); |
| if (mUserRefCount <= 0) { |
| mStack.dump(); |
| } |
| #endif |
| |
| |
| if ((android_atomic_dec(&mUserRefCount) <= 1) && |
| (android_atomic_acquire_load(&mSysRefCount) <= 0)) { |
| return checkDelete(this); |
| } |
| return false; |
| } |
| |
| bool ObjectBase::zeroUserRef() const { |
| //LOGV("ObjectBase %p zeroU ref %i, %i", this, mUserRefCount, mSysRefCount); |
| android_atomic_acquire_store(0, &mUserRefCount); |
| if (android_atomic_acquire_load(&mSysRefCount) <= 0) { |
| return checkDelete(this); |
| } |
| return false; |
| } |
| |
| bool ObjectBase::decSysRef() const { |
| //LOGV("ObjectBase %p decS ref %i, %i", this, mUserRefCount, mSysRefCount); |
| rsAssert(mSysRefCount > 0); |
| if ((android_atomic_dec(&mSysRefCount) <= 1) && |
| (android_atomic_acquire_load(&mUserRefCount) <= 0)) { |
| return checkDelete(this); |
| } |
| return false; |
| } |
| |
| void ObjectBase::setName(const char *name) { |
| mName.setTo(name); |
| } |
| |
| void ObjectBase::setName(const char *name, uint32_t len) { |
| mName.setTo(name, len); |
| } |
| |
| void ObjectBase::asyncLock() { |
| pthread_mutex_lock(&gObjectInitMutex); |
| } |
| |
| void ObjectBase::asyncUnlock() { |
| pthread_mutex_unlock(&gObjectInitMutex); |
| } |
| |
| void ObjectBase::add() const { |
| asyncLock(); |
| |
| rsAssert(!mNext); |
| rsAssert(!mPrev); |
| //LOGV("calling add rsc %p", mRSC); |
| mNext = mRSC->mObjHead; |
| if (mRSC->mObjHead) { |
| mRSC->mObjHead->mPrev = this; |
| } |
| mRSC->mObjHead = this; |
| |
| asyncUnlock(); |
| } |
| |
| void ObjectBase::remove() const { |
| //LOGV("calling remove rsc %p", mRSC); |
| if (!mRSC) { |
| rsAssert(!mPrev); |
| rsAssert(!mNext); |
| return; |
| } |
| |
| if (mRSC->mObjHead == this) { |
| mRSC->mObjHead = mNext; |
| } |
| if (mPrev) { |
| mPrev->mNext = mNext; |
| } |
| if (mNext) { |
| mNext->mPrev = mPrev; |
| } |
| mPrev = NULL; |
| mNext = NULL; |
| } |
| |
| void ObjectBase::zeroAllUserRef(Context *rsc) { |
| if (rsc->props.mLogObjects) { |
| LOGV("Forcing release of all outstanding user refs."); |
| } |
| |
| // This operation can be slow, only to be called during context cleanup. |
| const ObjectBase * o = rsc->mObjHead; |
| while (o) { |
| //LOGE("o %p", o); |
| if (o->zeroUserRef()) { |
| // deleted the object and possibly others, restart from head. |
| o = rsc->mObjHead; |
| //LOGE("o head %p", o); |
| } else { |
| o = o->mNext; |
| //LOGE("o next %p", o); |
| } |
| } |
| |
| if (rsc->props.mLogObjects) { |
| LOGV("Objects remaining."); |
| dumpAll(rsc); |
| } |
| } |
| |
| void ObjectBase::dumpAll(Context *rsc) { |
| asyncLock(); |
| |
| LOGV("Dumping all objects"); |
| const ObjectBase * o = rsc->mObjHead; |
| while (o) { |
| LOGV(" Object %p", o); |
| o->dumpLOGV(" "); |
| o = o->mNext; |
| } |
| |
| asyncUnlock(); |
| } |
| |
| bool ObjectBase::isValid(const Context *rsc, const ObjectBase *obj) { |
| asyncLock(); |
| |
| const ObjectBase * o = rsc->mObjHead; |
| while (o) { |
| if (o == obj) { |
| asyncUnlock(); |
| return true; |
| } |
| o = o->mNext; |
| } |
| asyncUnlock(); |
| return false; |
| } |
| |