| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "SurfaceFlinger" | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 | #include <limits.h> | 
 |  | 
 | #include "LayerOrientationAnim.h" | 
 | #include "LayerOrientationAnimRotate.h" | 
 | #include "OrientationAnimation.h" | 
 | #include "SurfaceFlinger.h" | 
 | #include "VRamHeap.h" | 
 |  | 
 | #include "DisplayHardware/DisplayHardware.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | OrientationAnimation::OrientationAnimation(const sp<SurfaceFlinger>& flinger) | 
 |     : mFlinger(flinger), mLayerOrientationAnim(NULL), mState(DONE) | 
 | { | 
 |     // allocate a memory-dealer for this the first time | 
 |     mTemporaryDealer = mFlinger->getSurfaceHeapManager()->createHeap( | 
 |             ISurfaceComposer::eHardware); | 
 | } | 
 |  | 
 | OrientationAnimation::~OrientationAnimation() | 
 | { | 
 | } | 
 |  | 
 | void OrientationAnimation::onOrientationChanged(uint32_t type) | 
 | { | 
 |     if (mState == DONE) { | 
 |         mType = type; | 
 |         if (!(type & ISurfaceComposer::eOrientationAnimationDisable)) { | 
 |             mState = PREPARE; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void OrientationAnimation::onAnimationFinished() | 
 | { | 
 |     if (mState != DONE) | 
 |         mState = FINISH; | 
 | } | 
 |  | 
 | bool OrientationAnimation::run_impl() | 
 | { | 
 |     bool skip_frame; | 
 |     switch (mState) { | 
 |         default: | 
 |         case DONE: | 
 |             skip_frame = done(); | 
 |             break; | 
 |         case PREPARE: | 
 |             skip_frame = prepare(); | 
 |             break; | 
 |         case PHASE1: | 
 |             skip_frame = phase1(); | 
 |             break; | 
 |         case PHASE2: | 
 |             skip_frame = phase2(); | 
 |             break; | 
 |         case FINISH: | 
 |             skip_frame = finished(); | 
 |             break; | 
 |     } | 
 |     return skip_frame; | 
 | } | 
 |  | 
 | bool OrientationAnimation::done() | 
 | { | 
 |     return done_impl(); | 
 | } | 
 |  | 
 | bool OrientationAnimation::prepare() | 
 | { | 
 |     mState = PHASE1; | 
 |      | 
 |     const GraphicPlane& plane(mFlinger->graphicPlane(0)); | 
 |     const DisplayHardware& hw(plane.displayHardware()); | 
 |     const uint32_t w = hw.getWidth(); | 
 |     const uint32_t h = hw.getHeight(); | 
 |  | 
 |     LayerBitmap bitmap; | 
 |     bitmap.init(mTemporaryDealer); | 
 |     bitmap.setBits(w, h, 1, hw.getFormat()); | 
 |  | 
 |     LayerBitmap bitmapIn; | 
 |     bitmapIn.init(mTemporaryDealer); | 
 |     bitmapIn.setBits(w, h, 1, hw.getFormat()); | 
 |  | 
 |     copybit_image_t front; | 
 |     bitmap.getBitmapSurface(&front); | 
 |     hw.copyFrontToImage(front); | 
 |  | 
 |     LayerOrientationAnimBase* l; | 
 |      | 
 |     if (mType & 0x80) { | 
 |         l = new LayerOrientationAnimRotate( | 
 |                 mFlinger.get(), 0, this, bitmap, bitmapIn); | 
 |     } else { | 
 |         l = new LayerOrientationAnim( | 
 |                 mFlinger.get(), 0, this, bitmap, bitmapIn); | 
 |     } | 
 |  | 
 |     l->initStates(w, h, 0); | 
 |     l->setLayer(INT_MAX-1); | 
 |     mFlinger->addLayer(l); | 
 |     mLayerOrientationAnim = l; | 
 |     return true; | 
 | } | 
 |  | 
 | bool OrientationAnimation::phase1() | 
 | { | 
 |     if (mFlinger->isFrozen() == false) { | 
 |         // start phase 2 | 
 |         mState = PHASE2; | 
 |         mLayerOrientationAnim->onOrientationCompleted(); | 
 |         mLayerOrientationAnim->invalidate(); | 
 |         return true; | 
 |          | 
 |     } | 
 |     mLayerOrientationAnim->invalidate(); | 
 |     return false; | 
 | } | 
 |  | 
 | bool OrientationAnimation::phase2() | 
 | { | 
 |     // do the 2nd phase of the animation | 
 |     mLayerOrientationAnim->invalidate(); | 
 |     return false; | 
 | } | 
 |  | 
 | bool OrientationAnimation::finished() | 
 | { | 
 |     mState = DONE; | 
 |     mFlinger->removeLayer(mLayerOrientationAnim); | 
 |     mLayerOrientationAnim = NULL; | 
 |     return true; | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | }; // namespace android |