blob: 63edf77279e336c740016a5a32f02de0e966e84c [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BakedOpState.h"
#include "ClipArea.h"
namespace android {
namespace uirenderer {
static int computeClipSideFlags(const Rect& clip, const Rect& bounds) {
int clipSideFlags = 0;
if (clip.left > bounds.left) clipSideFlags |= OpClipSideFlags::Left;
if (clip.top > bounds.top) clipSideFlags |= OpClipSideFlags::Top;
if (clip.right < bounds.right) clipSideFlags |= OpClipSideFlags::Right;
if (clip.bottom < bounds.bottom) clipSideFlags |= OpClipSideFlags::Bottom;
return clipSideFlags;
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
const RecordedOp& recordedOp, bool expandForStroke,
bool expandForPathTexture) {
// resolvedMatrix = parentMatrix * localMatrix
transform.loadMultiply(*snapshot.transform, recordedOp.localMatrix);
// resolvedClippedBounds = intersect(resolvedMatrix * opBounds, resolvedClipRect)
clippedBounds = recordedOp.unmappedBounds;
if (CC_UNLIKELY(expandForStroke)) {
// account for non-hairline stroke
clippedBounds.outset(recordedOp.paint->getStrokeWidth() * 0.5f);
} else if (CC_UNLIKELY(expandForPathTexture)) {
clippedBounds.outset(1);
}
transform.mapRect(clippedBounds);
if (CC_UNLIKELY(expandForStroke &&
(!transform.isPureTranslate() || recordedOp.paint->getStrokeWidth() < 1.0f))) {
// account for hairline stroke when stroke may be < 1 scaled pixel
// Non translate || strokeWidth < 1 is conservative, but will cover all cases
clippedBounds.outset(0.5f);
}
// resolvedClipRect = intersect(parentMatrix * localClip, parentClip)
clipState = snapshot.serializeIntersectedClip(allocator, recordedOp.localClip,
*(snapshot.transform));
LOG_ALWAYS_FATAL_IF(!clipState, "must clip!");
const Rect& clipRect = clipState->rect;
if (CC_UNLIKELY(clipRect.isEmpty() || !clippedBounds.intersects(clipRect))) {
// Rejected based on either empty clip, or bounds not intersecting with clip
// Note: we could rewind the clipState object in situations where the clipRect is empty,
// but *only* if the caching logic within ClipArea was aware of the rewind.
clipState = nullptr;
clippedBounds.setEmpty();
} else {
// Not rejected! compute true clippedBounds, clipSideFlags, and path mask
clipSideFlags = computeClipSideFlags(clipRect, clippedBounds);
clippedBounds.doIntersect(clipRect);
if (CC_UNLIKELY(snapshot.projectionPathMask)) {
// map projection path mask from render target space into op space,
// so intersection with op geometry is possible
Matrix4 inverseTransform;
inverseTransform.loadInverse(transform);
SkMatrix skInverseTransform;
inverseTransform.copyTo(skInverseTransform);
auto localMask = allocator.create<SkPath>();
snapshot.projectionPathMask->transform(skInverseTransform, localMask);
localProjectionPathMask = localMask;
}
}
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
const Matrix4& localTransform, const ClipBase* localClip) {
transform.loadMultiply(*snapshot.transform, localTransform);
clipState = snapshot.serializeIntersectedClip(allocator, localClip, *(snapshot.transform));
clippedBounds = clipState->rect;
clipSideFlags = OpClipSideFlags::Full;
localProjectionPathMask = nullptr;
}
ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot)
: transform(*snapshot.transform)
, clipState(snapshot.mutateClipArea().serializeClip(allocator))
, clippedBounds(clipState->rect)
, clipSideFlags(OpClipSideFlags::Full)
, localProjectionPathMask(nullptr) {}
ResolvedRenderState::ResolvedRenderState(const ClipRect* clipRect, const Rect& dstRect)
: transform(Matrix4::identity())
, clipState(clipRect)
, clippedBounds(dstRect)
, clipSideFlags(computeClipSideFlags(clipRect->rect, dstRect))
, localProjectionPathMask(nullptr) {
clippedBounds.doIntersect(clipRect->rect);
}
BakedOpState* BakedOpState::tryConstruct(LinearAllocator& allocator, Snapshot& snapshot,
const RecordedOp& recordedOp) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
BakedOpState* bakedState =
allocator.create_trivial<BakedOpState>(allocator, snapshot, recordedOp, false, false);
if (bakedState->computedState.clippedBounds.isEmpty()) {
// bounds are empty, so op is rejected
allocator.rewindIfLastAlloc(bakedState);
return nullptr;
}
return bakedState;
}
BakedOpState* BakedOpState::tryConstructUnbounded(LinearAllocator& allocator, Snapshot& snapshot,
const RecordedOp& recordedOp) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
return allocator.create_trivial<BakedOpState>(allocator, snapshot, recordedOp);
}
BakedOpState* BakedOpState::tryStrokeableOpConstruct(LinearAllocator& allocator, Snapshot& snapshot,
const RecordedOp& recordedOp,
StrokeBehavior strokeBehavior,
bool expandForPathTexture) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
bool expandForStroke =
(strokeBehavior == StrokeBehavior::Forced ||
(recordedOp.paint && recordedOp.paint->getStyle() != SkPaint::kFill_Style));
BakedOpState* bakedState = allocator.create_trivial<BakedOpState>(
allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture);
if (bakedState->computedState.clippedBounds.isEmpty()) {
// bounds are empty, so op is rejected
// NOTE: this won't succeed if a clip was allocated
allocator.rewindIfLastAlloc(bakedState);
return nullptr;
}
return bakedState;
}
BakedOpState* BakedOpState::tryShadowOpConstruct(LinearAllocator& allocator, Snapshot& snapshot,
const ShadowOp* shadowOpPtr) {
if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
// clip isn't empty, so construct the op
return allocator.create_trivial<BakedOpState>(allocator, snapshot, shadowOpPtr);
}
BakedOpState* BakedOpState::directConstruct(LinearAllocator& allocator, const ClipRect* clip,
const Rect& dstRect, const RecordedOp& recordedOp) {
return allocator.create_trivial<BakedOpState>(clip, dstRect, recordedOp);
}
void BakedOpState::setupOpacity(const SkPaint* paint) {
computedState.opaqueOverClippedBounds = computedState.transform.isSimple() &&
computedState.clipState->mode == ClipMode::Rectangle &&
MathUtils::areEqual(alpha, 1.0f) &&
!roundRectClipState && PaintUtils::isOpaquePaint(paint);
}
} // namespace uirenderer
} // namespace android