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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DEVICEINFO_H
#define DEVICEINFO_H
#include "utils/Macros.h"
namespace android {
namespace uirenderer {
class DeviceInfo {
PREVENT_COPY_AND_ASSIGN(DeviceInfo);
public:
// returns nullptr if DeviceInfo is not initialized yet
// Note this does not have a memory fence so it's up to the caller
// to use one if required. Normally this should not be necessary
static const DeviceInfo* get();
// only call this after GL has been initialized, or at any point if compiled
// with HWUI_NULL_GPU
static void initialize();
int maxTextureSize() const { return mMaxTextureSize; }
private:
DeviceInfo() {}
~DeviceInfo() {}
void load();
int mMaxTextureSize;
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* DEVICEINFO_H */