| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| #include <utils/Log.h> |
| #include <binder/MemoryBase.h> |
| #include <binder/IMemory.h> |
| |
| #include <ui/PixelFormat.h> |
| #include <ui/Surface.h> |
| #include <pixelflinger/pixelflinger.h> |
| |
| #include "BufferAllocator.h" |
| #include "LayerBitmap.h" |
| #include "SurfaceFlinger.h" |
| |
| |
| namespace android { |
| |
| // =========================================================================== |
| // Buffer and implementation of android_native_buffer_t |
| // =========================================================================== |
| |
| Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) |
| : SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags), |
| mVStride(0) |
| { |
| this->format = format; |
| if (w>0 && h>0) { |
| mInitCheck = initSize(w, h); |
| } |
| } |
| |
| Buffer::~Buffer() |
| { |
| if (handle) { |
| BufferAllocator& allocator(BufferAllocator::get()); |
| allocator.free(handle); |
| } |
| } |
| |
| status_t Buffer::initCheck() const { |
| return mInitCheck; |
| } |
| |
| android_native_buffer_t* Buffer::getNativeBuffer() const |
| { |
| return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this)); |
| } |
| |
| status_t Buffer::initSize(uint32_t w, uint32_t h) |
| { |
| status_t err = NO_ERROR; |
| |
| BufferAllocator& allocator = BufferAllocator::get(); |
| |
| /* |
| * buffers used for software rendering, but h/w composition |
| * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE |
| * |
| * buffers used for h/w rendering and h/w composition |
| * are allocated with HW_RENDER | HW_TEXTURE |
| * |
| * buffers used with h/w rendering and either NPOT or no egl_image_ext |
| * are allocated with SW_READ_RARELY | HW_RENDER |
| * |
| */ |
| |
| if (mFlags & Buffer::SECURE) { |
| // secure buffer, don't store it into the GPU |
| usage = BufferAllocator::USAGE_SW_READ_OFTEN | |
| BufferAllocator::USAGE_SW_WRITE_OFTEN; |
| } else { |
| if (mFlags & Buffer::GPU) { |
| // the client wants to do GL rendering |
| usage = BufferAllocator::USAGE_HW_RENDER | |
| BufferAllocator::USAGE_HW_TEXTURE; |
| } else { |
| // software rendering-client, h/w composition |
| usage = BufferAllocator::USAGE_SW_READ_OFTEN | |
| BufferAllocator::USAGE_SW_WRITE_OFTEN | |
| BufferAllocator::USAGE_HW_TEXTURE; |
| } |
| } |
| |
| err = allocator.alloc(w, h, format, usage, &handle, &stride); |
| |
| if (err == NO_ERROR) { |
| if (err == NO_ERROR) { |
| width = w; |
| height = h; |
| mVStride = 0; |
| } |
| } |
| |
| return err; |
| } |
| |
| status_t Buffer::lock(GGLSurface* sur, uint32_t usage) |
| { |
| void* vaddr; |
| status_t res = SurfaceBuffer::lock(usage, &vaddr); |
| if (res == NO_ERROR && sur) { |
| sur->version = sizeof(GGLSurface); |
| sur->width = width; |
| sur->height = height; |
| sur->stride = stride; |
| sur->format = format; |
| sur->vstride = mVStride; |
| sur->data = static_cast<GGLubyte*>(vaddr); |
| } |
| return res; |
| } |
| |
| // =========================================================================== |
| // LayerBitmap |
| // =========================================================================== |
| |
| LayerBitmap::LayerBitmap() |
| : mInfo(0), mWidth(0), mHeight(0) |
| { |
| } |
| |
| LayerBitmap::~LayerBitmap() |
| { |
| } |
| |
| status_t LayerBitmap::init(surface_info_t* info, |
| uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) |
| { |
| if (info == NULL) |
| return BAD_VALUE; |
| |
| mFormat = format; |
| mFlags = flags; |
| mWidth = w; |
| mHeight = h; |
| |
| mInfo = info; |
| memset(info, 0, sizeof(surface_info_t)); |
| info->flags = surface_info_t::eNeedNewBuffer; |
| |
| // init the buffer, but don't trigger an allocation |
| mBuffer = new Buffer(0, 0, format, flags); |
| return NO_ERROR; |
| } |
| |
| status_t LayerBitmap::setSize(uint32_t w, uint32_t h) |
| { |
| Mutex::Autolock _l(mLock); |
| if ((w != mWidth) || (h != mHeight)) { |
| mWidth = w; |
| mHeight = h; |
| // this will signal the client that it needs to asks us for a new buffer |
| mInfo->flags = surface_info_t::eNeedNewBuffer; |
| } |
| return NO_ERROR; |
| } |
| |
| sp<Buffer> LayerBitmap::allocate() |
| { |
| Mutex::Autolock _l(mLock); |
| sp<Buffer> buffer(mBuffer); |
| const uint32_t w = mWidth; |
| const uint32_t h = mHeight; |
| if (buffer!=0 && (w != buffer->getWidth() || h != buffer->getHeight())) { |
| surface_info_t* info = mInfo; |
| buffer = new Buffer(w, h, mFormat, mFlags); |
| status_t err = buffer->initCheck(); |
| if (LIKELY(err == NO_ERROR)) { |
| info->flags = surface_info_t::eBufferDirty; |
| info->status = NO_ERROR; |
| } else { |
| memset(info, 0, sizeof(surface_info_t)); |
| info->status = NO_MEMORY; |
| } |
| mBuffer = buffer; |
| } |
| return buffer; |
| } |
| |
| status_t LayerBitmap::free() |
| { |
| mBuffer.clear(); |
| mWidth = 0; |
| mHeight = 0; |
| return NO_ERROR; |
| } |
| |
| |
| // --------------------------------------------------------------------------- |
| |
| }; // namespace android |