| LOCAL_PATH:= $(call my-dir) |
| |
| # Set USE_CAMERA_STUB if you don't want to use the hardware camera. |
| |
| # force these builds to use camera stub only |
| ifneq ($(filter sooner generic sim,$(TARGET_DEVICE)),) |
| USE_CAMERA_STUB:=true |
| endif |
| |
| ifeq ($(USE_CAMERA_STUB),true) |
| INCLUDE_CAMERA_STUB:=true |
| INCLUDE_CAMERA_HARDWARE:=false |
| else |
| INCLUDE_CAMERA_STUB:=true # set this to true temporarily for testing |
| INCLUDE_CAMERA_HARDWARE:=true |
| endif |
| |
| ifeq ($(INCLUDE_CAMERA_STUB),true) |
| # |
| # libcamerastub |
| # |
| |
| include $(CLEAR_VARS) |
| |
| LOCAL_SRC_FILES:= \ |
| CameraHardwareStub.cpp \ |
| FakeCamera.cpp |
| |
| LOCAL_MODULE:= libcamerastub |
| |
| ifeq ($(TARGET_SIMULATOR),true) |
| LOCAL_CFLAGS += -DSINGLE_PROCESS |
| endif |
| |
| LOCAL_SHARED_LIBRARIES:= libui |
| |
| include $(BUILD_STATIC_LIBRARY) |
| endif # INCLUDE_CAMERA_STUB |
| |
| # |
| # libcameraservice |
| # |
| |
| include $(CLEAR_VARS) |
| |
| LOCAL_SRC_FILES:= \ |
| CameraService.cpp |
| |
| LOCAL_SHARED_LIBRARIES:= \ |
| libui \ |
| libutils \ |
| libbinder \ |
| libcutils \ |
| libmedia \ |
| libcamera_client \ |
| libsurfaceflinger_client |
| |
| LOCAL_MODULE:= libcameraservice |
| |
| ifeq ($(TARGET_SIMULATOR),true) |
| LOCAL_CFLAGS += -DSINGLE_PROCESS |
| endif |
| |
| ifeq ($(INCLUDE_CAMERA_STUB), true) |
| LOCAL_STATIC_LIBRARIES += libcamerastub |
| LOCAL_CFLAGS += -DINCLUDE_CAMERA_STUB |
| endif |
| |
| ifeq ($(INCLUDE_CAMERA_HARDWARE),true) |
| LOCAL_CFLAGS += -DINCLUDE_CAMERA_HARDWARE |
| LOCAL_SHARED_LIBRARIES += libcamera |
| endif |
| |
| include $(BUILD_SHARED_LIBRARY) |