| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H |
| #define ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H |
| |
| #include "OpenGLRenderer.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Renderer |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class OpenGLDebugRenderer: public OpenGLRenderer { |
| public: |
| OpenGLDebugRenderer(): mPrimitivesCount(0) { |
| } |
| |
| ~OpenGLDebugRenderer() { |
| } |
| |
| void prepare(bool opaque); |
| void finish(); |
| |
| int saveLayer(float left, float top, float right, float bottom, |
| SkPaint* p, int flags); |
| |
| void drawDisplayList(DisplayList* displayList); |
| void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); |
| void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); |
| void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, |
| float srcRight, float srcBottom, float dstLeft, float dstTop, |
| float dstRight, float dstBottom, SkPaint* paint); |
| void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, |
| const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, |
| float left, float top, float right, float bottom, SkPaint* paint); |
| void drawColor(int color, SkXfermode::Mode mode); |
| void drawRect(float left, float top, float right, float bottom, SkPaint* paint); |
| void drawPath(SkPath* path, SkPaint* paint); |
| void drawLines(float* points, int count, SkPaint* paint); |
| void drawText(const char* text, int bytesCount, int count, float x, float y, |
| SkPaint* paint); |
| |
| protected: |
| void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); |
| |
| private: |
| uint32_t mPrimitivesCount; |
| |
| }; // class OpenGLDebugRenderer |
| |
| }; // namespace uirenderer |
| }; // namespace android |
| |
| #endif // ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H |