blob: 4393e2bb0ebf9c445fbb57acfd01ce0a5dc50507 [file] [log] [blame]
attribute vec4 aPosition;
attribute vec2 aTextureCoordinates;
varying vec2 vTextureCoordinates;
void main() {
vTextureCoordinates = aTextureCoordinates;
gl_Position = aPosition;
}