| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "ClipArea.h" |
| #include "Rect.h" |
| #include "utils/Macros.h" |
| |
| #include <vector> |
| #include <unordered_map> |
| |
| struct SkRect; |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class BakedOpState; |
| struct BeginLayerOp; |
| class BatchBase; |
| class LinearAllocator; |
| struct MergedBakedOpList; |
| class MergingOpBatch; |
| class OffscreenBuffer; |
| class OpBatch; |
| class RenderNode; |
| |
| typedef int batchid_t; |
| typedef const void* mergeid_t; |
| |
| namespace OpBatchType { |
| enum { |
| Bitmap, |
| MergedPatch, |
| AlphaVertices, |
| Vertices, |
| AlphaMaskTexture, |
| Text, |
| ColorText, |
| Shadow, |
| TextureLayer, |
| Functor, |
| CopyToLayer, |
| CopyFromLayer, |
| |
| Count // must be last |
| }; |
| } |
| |
| typedef void (*BakedOpReceiver)(void*, const BakedOpState&); |
| typedef void (*MergedOpReceiver)(void*, const MergedBakedOpList& opList); |
| |
| /** |
| * Stores the deferred render operations and state used to compute ordering |
| * for a single FBO/layer. |
| */ |
| class LayerBuilder { |
| // Prevent copy/assign because users may stash pointer to offscreenBuffer and viewportClip |
| PREVENT_COPY_AND_ASSIGN(LayerBuilder); |
| public: |
| // Create LayerBuilder for Fbo0 |
| LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect) |
| : LayerBuilder(width, height, repaintRect, nullptr, nullptr) {}; |
| |
| // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a |
| // saveLayer, renderNode is present for a HW layer. |
| LayerBuilder(uint32_t width, uint32_t height, |
| const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode); |
| |
| // iterate back toward target to see if anything drawn since should overlap the new op |
| // if no target, merging ops still iterate to find similar batch to insert after |
| void locateInsertIndex(int batchId, const Rect& clippedBounds, |
| BatchBase** targetBatch, size_t* insertBatchIndex) const; |
| |
| void deferUnmergeableOp(LinearAllocator& allocator, BakedOpState* op, batchid_t batchId); |
| |
| // insertion point of a new batch, will hopefully be immediately after similar batch |
| // (generally, should be similar shader) |
| void deferMergeableOp(LinearAllocator& allocator, |
| BakedOpState* op, batchid_t batchId, mergeid_t mergeId); |
| |
| void replayBakedOpsImpl(void* arg, BakedOpReceiver* receivers, MergedOpReceiver*) const; |
| |
| void deferLayerClear(const Rect& dstRect); |
| |
| bool empty() const { |
| return mBatches.empty(); |
| } |
| |
| void clear(); |
| |
| void dump() const; |
| |
| const uint32_t width; |
| const uint32_t height; |
| const Rect repaintRect; |
| const ClipRect repaintClip; |
| OffscreenBuffer* offscreenBuffer; |
| const BeginLayerOp* beginLayerOp; |
| const RenderNode* renderNode; |
| |
| // list of deferred CopyFromLayer ops, to be deferred upon encountering EndUnclippedLayerOps |
| std::vector<BakedOpState*> activeUnclippedSaveLayers; |
| private: |
| void onDeferOp(LinearAllocator& allocator, const BakedOpState* bakedState); |
| void flushLayerClears(LinearAllocator& allocator); |
| |
| std::vector<BatchBase*> mBatches; |
| |
| /** |
| * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen |
| * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not |
| * collide, which avoids the need to resolve mergeid collisions. |
| */ |
| std::unordered_map<mergeid_t, MergingOpBatch*> mMergingBatchLookup[OpBatchType::Count]; |
| |
| // Maps batch ids to the most recent *non-merging* batch of that id |
| OpBatch* mBatchLookup[OpBatchType::Count] = { nullptr }; |
| |
| std::vector<Rect> mClearRects; |
| }; |
| |
| }; // namespace uirenderer |
| }; // namespace android |