| page.title=Android Interface Definition Language (AIDL) |
| @jd:body |
| |
| |
| <div id="qv-wrapper"> |
| <div id="qv"> |
| <h2>In this document</h2> |
| <ol> |
| <li><a href="#Defining">Defining an AIDL Interface</a> |
| <ol> |
| <li><a href="#Create">Create the .aidl file</a></li> |
| <li><a href="#Implement">Implement the interface</a></li> |
| <li><a href="#Expose">Expose the interface to clients</a></li> |
| </ol> |
| </li> |
| <li><a href="#PassingObjects">Passing Objects over IPC</a></li> |
| <li><a href="#Calling">Calling an IPC Method</a></li> |
| </ol> |
| |
| <h2>See also</h2> |
| <ol> |
| <li><a href="{@docRoot}guide/components/bound-services.html">Bound Services</a></li> |
| </ol> |
| |
| </div> |
| </div> |
| |
| |
| <p>AIDL (Android Interface Definition Language) is similar to other IDLs you might have |
| worked with. It allows you to define the programming interface that both |
| the client and service agree upon in order to communicate with each other using |
| interprocess communication (IPC). On Android, one process cannot normally access the |
| memory of another process. So to talk, they need to decompose their objects into primitives that the |
| operating system can understand, and marshall the objects across that boundary for you. The code to |
| do that marshalling is tedious to write, so Android handles it for you with AIDL.</p> |
| |
| <p class="note"><strong>Note:</strong> Using AIDL is necessary only if you allow clients from |
| different applications to access your service for IPC and want to handle multithreading in your |
| service. If you do not need to perform concurrent IPC across |
| different applications, you should create your interface by <a |
| href="{@docRoot}guide/components/bound-services.html#Binder">implementing a |
| Binder</a> or, if you want to perform IPC, but do <em>not</em> need to handle multithreading, |
| implement your interface <a |
| href="{@docRoot}guide/components/bound-services.html#Messenger">using a Messenger</a>. |
| Regardless, be sure that you understand <a |
| href="{@docRoot}guide/components/bound-services.html">Bound Services</a> before |
| implementing an AIDL.</p> |
| |
| <p>Before you begin designing your AIDL interface, be aware that calls to an AIDL interface are |
| direct function calls. You should not make assumptions about the thread in which the call |
| occurs. What happens is different depending on whether the call is from a thread in the |
| local process or a remote process. Specifically:</p> |
| |
| <ul> |
| <li>Calls made from the local process are executed in the same thread that is making the call. If |
| this is your main UI thread, that thread continues to execute in the AIDL interface. If it is |
| another thread, that is the one that executes your code in the service. Thus, if only local |
| threads are accessing the service, you can completely control which threads are executing in it (but |
| if that is the case, then you shouldn't be using AIDL at all, but should instead create the |
| interface by <a href="{@docRoot}guide/components/bound-services.html#Binder">implementing a |
| Binder</a>).</li> |
| |
| <li>Calls from a remote process are dispatched from a thread pool the platform maintains inside of |
| your own process. You must be prepared for incoming calls from unknown threads, with multiple calls |
| happening at the same time. In other words, an implementation of an AIDL interface must be |
| completely thread-safe.</li> |
| |
| <li>The {@code oneway} keyword modifies the behavior of remote calls. When used, a remote call does |
| not block; it simply sends the transaction data and immediately returns. |
| The implementation of the interface eventually receives this as a regular call from the {@link |
| android.os.Binder} thread pool as a normal remote call. If {@code oneway} is used with a local call, |
| there is no impact and the call is still synchronous.</li> |
| </ul> |
| |
| |
| <h2 id="Defining">Defining an AIDL Interface</h2> |
| |
| <p>You must define your AIDL interface in an {@code .aidl} file using the Java |
| programming language syntax, then save it in the source code (in the {@code src/} directory) of both |
| the application hosting the service and any other application that binds to the service.</p> |
| |
| <p>When you build each application that contains the {@code .aidl} file, the Android SDK tools |
| generate an {@link android.os.IBinder} interface based on the {@code .aidl} file and save it in |
| the project's {@code gen/} directory. The service must implement the {@link android.os.IBinder} |
| interface as appropriate. The client applications can then bind to the service and call methods from |
| the {@link android.os.IBinder} to perform IPC.</p> |
| |
| <p>To create a bounded service using AIDL, follow these steps:</p> |
| <ol> |
| <li><a href="#CreateAidl">Create the .aidl file</a> |
| <p>This file defines the programming interface with method signatures.</p> |
| </li> |
| <li><a href="#ImplementTheInterface">Implement the interface</a> |
| <p>The Android SDK tools generate an interface in the Java programming language, based on your |
| {@code .aidl} file. This interface has an inner abstract class named {@code Stub} that extends |
| {@link android.os.Binder} and implements methods from your AIDL interface. You must extend the |
| {@code Stub} class and implement the methods.</p> |
| </li> |
| <li><a href="#ExposeTheInterface">Expose the interface to clients</a> |
| <p>Implement a {@link android.app.Service Service} and override {@link |
| android.app.Service#onBind onBind()} to return your implementation of the {@code Stub} |
| class.</p> |
| </li> |
| </ol> |
| |
| <p class="caution"><strong>Caution:</strong> Any changes that you make to your AIDL interface after |
| your first release must remain backward compatible in order to avoid breaking other applications |
| that use your service. That is, because your {@code .aidl} file must be copied to other applications |
| in order for them to access your service's interface, you must maintain support for the original |
| interface.</p> |
| |
| |
| <h3 id="Create">1. Create the .aidl file</h3> |
| |
| <p>AIDL uses a simple syntax that lets you declare an interface with one or more methods that can |
| take parameters and return values. The parameters and return values can be of any type, even other |
| AIDL-generated interfaces.</p> |
| |
| <p>You must construct the {@code .aidl} file using the Java programming language. Each {@code .aidl} |
| file must define a single interface and requires only the interface declaration and method |
| signatures.</p> |
| |
| <p>By default, AIDL supports the following data types:</p> |
| |
| <ul> |
| <li>All primitive types in the Java programming language (such as {@code int}, {@code long}, |
| {@code char}, {@code boolean}, and so on)</li> |
| <li>{@link java.lang.String}</li> |
| <li>{@link java.lang.CharSequence}</li> |
| <li>{@link java.util.List} |
| <p>All elements in the {@link java.util.List} must be one of the supported data types in this |
| list or one of the other AIDL-generated interfaces or parcelables you've declared. A {@link |
| java.util.List} may optionally be used as a "generic" class (for example, |
| <code>List<String></code>). |
| The actual concrete class that the other side receives is always an {@link |
| java.util.ArrayList}, although the method is generated to use the {@link |
| java.util.List} interface.</p> |
| </li> |
| <li>{@link java.util.Map} |
| <p>All elements in the {@link java.util.Map} must be one of the supported data types in this |
| list or one of the other AIDL-generated interfaces or parcelables you've declared. Generic maps, |
| (such as those of the form |
| {@code Map<String,Integer>} are not supported. The actual concrete class that the other side |
| receives is always a {@link java.util.HashMap}, although the method is generated to |
| use the {@link java.util.Map} interface.</p> |
| </li> |
| </ul> |
| |
| <p>You must include an {@code import} statement for each additional type not listed above, even if |
| they are defined in the same package as your interface.</p> |
| |
| <p>When defining your service interface, be aware that:</p> |
| <ul> |
| <li>Methods can take zero or more parameters, and return a value or void.</li> |
| <li>All non-primitive parameters require a directional tag indicating which way the data goes. |
| Either <code>in</code>, <code>out</code>, or <code>inout</code> (see the example below). |
| <p>Primitives are <code>in</code> by default, and cannot be otherwise.</p> |
| <p class="caution"><strong>Caution:</strong> You should limit the direction to what is truly |
| needed, because marshalling parameters is expensive.</p></li> |
| <li>All code comments included in the {@code .aidl} file are included in the generated {@link |
| android.os.IBinder} interface (except for comments before the import and package |
| statements).</li> |
| <li>Only methods are supported; you cannot expose static fields in AIDL.</li> |
| </ul> |
| |
| <p>Here is an example {@code .aidl} file:</p> |
| |
| <pre> |
| // IRemoteService.aidl |
| package com.example.android; |
| |
| // Declare any non-default types here with import statements |
| |
| /** Example service interface */ |
| interface IRemoteService { |
| /** Request the process ID of this service, to do evil things with it. */ |
| int getPid(); |
| |
| /** Demonstrates some basic types that you can use as parameters |
| * and return values in AIDL. |
| */ |
| void basicTypes(int anInt, long aLong, boolean aBoolean, float aFloat, |
| double aDouble, String aString); |
| } |
| </pre> |
| |
| <p>Simply save your {@code .aidl} file in your project's {@code src/} directory and when you |
| build your application, the SDK tools generate the {@link android.os.IBinder} interface file in your |
| project's {@code gen/} directory. The generated file name matches the {@code .aidl} file name, but |
| with a {@code .java} extension (for example, {@code IRemoteService.aidl} results in {@code |
| IRemoteService.java}).</p> |
| |
| <p>If you use Eclipse, the incremental build generates the binder class almost immediately. If you |
| do not use Eclipse, then the Ant tool generates the binder class next time you build your |
| application—you should build your project with <code>ant debug</code> (or <code>ant |
| release</code>) as soon as you're finished writing the {@code .aidl} file, so that your code can |
| link against the generated class.</p> |
| |
| |
| <h3 id="Implement">2. Implement the interface</h3> |
| |
| <p>When you build your application, the Android SDK tools generate a {@code .java} interface file |
| named after your {@code .aidl} file. The generated interface includes a subclass named {@code Stub} |
| that is an abstract implementation of its parent interface (for example, {@code |
| YourInterface.Stub}) and declares all the methods from the {@code .aidl} file.</p> |
| |
| <p class="note"><strong>Note:</strong> {@code Stub} also |
| defines a few helper methods, most notably {@code asInterface()}, which takes an {@link |
| android.os.IBinder} (usually the one passed to a client's {@link |
| android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback method) and |
| returns an instance of the stub interface. See the section <a href="#calling">Calling an IPC |
| Method</a> for more details on how to make this cast.</p> |
| |
| <p>To implement the interface generated from the {@code .aidl}, extend the generated {@link |
| android.os.Binder} interface (for example, {@code YourInterface.Stub}) and implement the methods |
| inherited from the {@code .aidl} file.</p> |
| |
| <p>Here is an example implementation of an interface called {@code IRemoteService} (defined by the |
| {@code IRemoteService.aidl} example, above) using an anonymous instance:</p> |
| |
| <pre> |
| private final IRemoteService.Stub mBinder = new IRemoteService.Stub() { |
| public int getPid(){ |
| return Process.myPid(); |
| } |
| public void basicTypes(int anInt, long aLong, boolean aBoolean, |
| float aFloat, double aDouble, String aString) { |
| // Does nothing |
| } |
| }; |
| </pre> |
| |
| <p>Now the {@code mBinder} is an instance of the {@code Stub} class (a {@link android.os.Binder}), |
| which defines the RPC interface for the service. In the next step, this instance is exposed to |
| clients so they can interact with the service.</p> |
| |
| <p>There are a few rules you should be aware of when implementing your AIDL interface: </p> |
| <ul> |
| <li>Incoming calls are not guaranteed to be executed on the main thread, so you need to think |
| about multithreading from the start and properly build your service to be thread-safe.</li> |
| <li>By default, RPC calls are synchronous. If you know that the service takes more than a few |
| milliseconds to complete a request, you should not call it from the activity's main thread, because |
| it might hang the application (Android might display an "Application is Not Responding" |
| dialog)—you should usually call them from a separate thread in the client. </li> |
| <li>No exceptions that you throw are sent back to the caller.</li> |
| </ul> |
| |
| |
| <h3 id="Expose">3. Expose the interface to clients</h3> |
| |
| <p>Once you've implemented the interface for your service, you need to expose it to |
| clients so they can bind to it. To expose the interface |
| for your service, extend {@link android.app.Service Service} and implement {@link |
| android.app.Service#onBind onBind()} to return an instance of your class that implements |
| the generated {@code Stub} (as discussed in the previous section). Here's an example |
| service that exposes the {@code IRemoteService} example interface to clients. </p> |
| |
| <pre> |
| public class RemoteService extends Service { |
| @Override |
| public void onCreate() { |
| super.onCreate(); |
| } |
| |
| @Override |
| public IBinder onBind(Intent intent) { |
| // Return the interface |
| return mBinder; |
| } |
| |
| private final IRemoteService.Stub mBinder = new IRemoteService.Stub() { |
| public int getPid(){ |
| return Process.myPid(); |
| } |
| public void basicTypes(int anInt, long aLong, boolean aBoolean, |
| float aFloat, double aDouble, String aString) { |
| // Does nothing |
| } |
| }; |
| } |
| </pre> |
| |
| <p>Now, when a client (such as an activity) calls {@link android.content.Context#bindService |
| bindService()} to connect to this service, the client's {@link |
| android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback receives the |
| {@code mBinder} instance returned by the service's {@link android.app.Service#onBind onBind()} |
| method.</p> |
| |
| <p>The client must also have access to the interface class, so if the client and service are in |
| separate applications, then the client's application must have a copy of the {@code .aidl} file |
| in its {@code src/} directory (which generates the {@code android.os.Binder} |
| interface—providing the client access to the AIDL methods).</p> |
| |
| <p>When the client receives the {@link android.os.IBinder} in the {@link |
| android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback, it must call |
| <code><em>YourServiceInterface</em>.Stub.asInterface(service)</code> to cast the returned |
| parameter to <code><em>YourServiceInterface</em></code> type. For example:</p> |
| |
| <pre> |
| IRemoteService mIRemoteService; |
| private ServiceConnection mConnection = new ServiceConnection() { |
| // Called when the connection with the service is established |
| public void onServiceConnected(ComponentName className, IBinder service) { |
| // Following the example above for an AIDL interface, |
| // this gets an instance of the IRemoteInterface, which we can use to call on the service |
| mIRemoteService = IRemoteService.Stub.asInterface(service); |
| } |
| |
| // Called when the connection with the service disconnects unexpectedly |
| public void onServiceDisconnected(ComponentName className) { |
| Log.e(TAG, "Service has unexpectedly disconnected"); |
| mIRemoteService = null; |
| } |
| }; |
| </pre> |
| |
| <p>For more sample code, see the <a |
| href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/RemoteService.html">{@code |
| RemoteService.java}</a> class in <a |
| href="{@docRoot}resources/samples/ApiDemos/index.html">ApiDemos</a>.</p> |
| |
| |
| |
| |
| |
| |
| |
| |
| <h2 id="PassingObjects">Passing Objects over IPC</h2> |
| |
| <p>If you have a class that you would like to send from one process to another through |
| an IPC interface, you can do that. However, you must ensure that the code for your class is |
| available to the other side of the IPC channel and your class must support the {@link |
| android.os.Parcelable} interface. Supporting the {@link android.os.Parcelable} interface is |
| important because it allows the Android system to decompose objects into primitives that can be |
| marshalled across processes.</p> |
| |
| <p>To create a class that supports the {@link android.os.Parcelable} protocol, you must do the |
| following:</b> |
| <ol> |
| <li>Make your class implement the {@link android.os.Parcelable} interface.</li> |
| <li>Implement {@link android.os.Parcelable#writeToParcel writeToParcel}, which takes the |
| current state of the object and writes it to a {@link android.os.Parcel}.</li> |
| <li>Add a static field called <code>CREATOR</code> to your class which is an object implementing |
| the {@link android.os.Parcelable.Creator Parcelable.Creator} interface.</li> |
| <li>Finally, create an {@code .aidl} file that declares your parcelable class (as shown for the |
| {@code Rect.aidl} file, below). |
| <p>If you are using a custom build process, do <em>not</em> add the {@code .aidl} file to your |
| build. Similar to a header file in the C language, this {@code .aidl} file isn't compiled.</p></li> |
| </ol> |
| |
| <p>AIDL uses these methods and fields in the code it generates to marshall and unmarshall |
| your objects.</p> |
| |
| <p>For example, here is a {@code Rect.aidl} file to create a {@code Rect} class that's |
| parcelable:</p> |
| |
| <pre> |
| package android.graphics; |
| |
| // Declare Rect so AIDL can find it and knows that it implements |
| // the parcelable protocol. |
| parcelable Rect; |
| </pre> |
| |
| <p>And here is an example of how the {@link android.graphics.Rect} class implements the |
| {@link android.os.Parcelable} protocol.</p> |
| |
| <pre> |
| import android.os.Parcel; |
| import android.os.Parcelable; |
| |
| public final class Rect implements Parcelable { |
| public int left; |
| public int top; |
| public int right; |
| public int bottom; |
| |
| public static final Parcelable.Creator<Rect> CREATOR = new |
| Parcelable.Creator<Rect>() { |
| public Rect createFromParcel(Parcel in) { |
| return new Rect(in); |
| } |
| |
| public Rect[] newArray(int size) { |
| return new Rect[size]; |
| } |
| }; |
| |
| public Rect() { |
| } |
| |
| private Rect(Parcel in) { |
| readFromParcel(in); |
| } |
| |
| public void writeToParcel(Parcel out) { |
| out.writeInt(left); |
| out.writeInt(top); |
| out.writeInt(right); |
| out.writeInt(bottom); |
| } |
| |
| public void readFromParcel(Parcel in) { |
| left = in.readInt(); |
| top = in.readInt(); |
| right = in.readInt(); |
| bottom = in.readInt(); |
| } |
| } |
| </pre> |
| |
| <p>The marshalling in the {@code Rect} class is pretty simple. Take a look at the other |
| methods on {@link android.os.Parcel} to see the other kinds of values you can write |
| to a Parcel.</p> |
| |
| <p class="warning"><strong>Warning:</strong> Don't forget the security implications of receiving |
| data from other processes. In this case, the {@code Rect} reads four numbers from the {@link |
| android.os.Parcel}, but it is up to you to ensure that these are within the acceptable range of |
| values for whatever the caller is trying to do. See <a |
| href="{@docRoot}guide/topics/security/security.html">Security and Permissions</a> for more |
| information about how to keep your application secure from malware.</p> |
| |
| |
| |
| <h2 id="Calling">Calling an IPC Method</h2> |
| |
| <p>Here are the steps a calling class must take to call a remote interface defined with AIDL: </p> |
| <ol> |
| <li>Include the {@code .aidl} file in the project {@code src/} directory.</li> |
| <li>Declare an instance of the {@link android.os.IBinder} interface (generated based on the |
| AIDL). </li> |
| <li>Implement {@link android.content.ServiceConnection ServiceConnection}. </li> |
| <li>Call {@link |
| android.content.Context#bindService(android.content.Intent,android.content.ServiceConnection,int) |
| Context.bindService()}, passing in your {@link |
| android.content.ServiceConnection} implementation. </li> |
| <li>In your implementation of {@link |
| android.content.ServiceConnection#onServiceConnected onServiceConnected()}, |
| you will receive an {@link android.os.IBinder} instance (called <code>service</code>). Call |
| <code><em>YourInterfaceName</em>.Stub.asInterface((IBinder)<em>service</em>)</code> to |
| cast the returned parameter to <em>YourInterface</em> type.</li> |
| <li>Call the methods that you defined on your interface. You should always trap |
| {@link android.os.DeadObjectException} exceptions, which are thrown when |
| the connection has broken; this will be the only exception thrown by remote |
| methods.</li> |
| <li>To disconnect, call {@link |
| android.content.Context#unbindService(android.content.ServiceConnection) |
| Context.unbindService()} with the instance of your interface. </li> |
| </ol> |
| <p>A few comments on calling an IPC service:</p> |
| <ul> |
| <li>Objects are reference counted across processes. </li> |
| <li>You can send anonymous objects |
| as method arguments. </li> |
| </ul> |
| |
| <p>For more information about binding to a service, read the <a |
| href="{@docRoot}guide/components/bound-services.html#Binding">Bound Services</a> |
| document.</p> |
| |
| <p>Here is some sample code demonstrating calling an AIDL-created service, taken |
| from the Remote Service sample in the ApiDemos project.</p> |
| <p>{@sample development/samples/ApiDemos/src/com/example/android/apis/app/RemoteService.java |
| calling_a_service}</p> |