| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "DeferredLayerUpdater.h" |
| |
| #include "renderstate/RenderState.h" |
| #include "utils/PaintUtils.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) |
| : mRenderState(renderState) |
| , mBlend(false) |
| , mSurfaceTexture(nullptr) |
| , mTransform(nullptr) |
| , mGLContextAttached(false) |
| , mUpdateTexImage(false) |
| , mLayer(nullptr) { |
| renderState.registerContextCallback(this); |
| } |
| |
| DeferredLayerUpdater::~DeferredLayerUpdater() { |
| setTransform(nullptr); |
| mRenderState.removeContextCallback(this); |
| destroyLayer(); |
| } |
| |
| void DeferredLayerUpdater::onContextDestroyed() { |
| destroyLayer(); |
| } |
| |
| void DeferredLayerUpdater::destroyLayer() { |
| if (!mLayer) { |
| return; |
| } |
| |
| if (mSurfaceTexture.get() && mGLContextAttached) { |
| mSurfaceTexture->detachFromView(); |
| mGLContextAttached = false; |
| } |
| |
| mLayer->postDecStrong(); |
| |
| mLayer = nullptr; |
| } |
| |
| void DeferredLayerUpdater::setPaint(const SkPaint* paint) { |
| mAlpha = PaintUtils::getAlphaDirect(paint); |
| mMode = PaintUtils::getBlendModeDirect(paint); |
| if (paint) { |
| mColorFilter = paint->refColorFilter(); |
| } else { |
| mColorFilter.reset(); |
| } |
| } |
| |
| void DeferredLayerUpdater::apply() { |
| if (!mLayer) { |
| mLayer = new Layer(mRenderState, mColorFilter, mAlpha, mMode); |
| } |
| |
| mLayer->setColorFilter(mColorFilter); |
| mLayer->setAlpha(mAlpha, mMode); |
| |
| if (mSurfaceTexture.get()) { |
| if (!mGLContextAttached) { |
| mGLContextAttached = true; |
| mUpdateTexImage = true; |
| mSurfaceTexture->attachToView(); |
| } |
| if (mUpdateTexImage) { |
| mUpdateTexImage = false; |
| sk_sp<SkImage> layerImage; |
| SkMatrix textureTransform; |
| bool queueEmpty = true; |
| // If the SurfaceTexture queue is in synchronous mode, need to discard all |
| // but latest frame. Since we can't tell which mode it is in, |
| // do this unconditionally. |
| do { |
| layerImage = mSurfaceTexture->dequeueImage(textureTransform, &queueEmpty, |
| mRenderState); |
| } while (layerImage.get() && (!queueEmpty)); |
| if (layerImage.get()) { |
| // force filtration if buffer size != layer size |
| bool forceFilter = mWidth != layerImage->width() || mHeight != layerImage->height(); |
| updateLayer(forceFilter, textureTransform, layerImage); |
| } |
| } |
| |
| if (mTransform) { |
| mLayer->getTransform() = *mTransform; |
| setTransform(nullptr); |
| } |
| } |
| } |
| |
| void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform, |
| const sk_sp<SkImage>& layerImage) { |
| mLayer->setBlend(mBlend); |
| mLayer->setForceFilter(forceFilter); |
| mLayer->setSize(mWidth, mHeight); |
| mLayer->getTexTransform() = textureTransform; |
| mLayer->setImage(layerImage); |
| } |
| |
| void DeferredLayerUpdater::detachSurfaceTexture() { |
| if (mSurfaceTexture.get()) { |
| destroyLayer(); |
| mSurfaceTexture = nullptr; |
| } |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |