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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Color.h"
#include <utils/Log.h>
#include <ui/ColorSpace.h>
#include <algorithm>
#include <cmath>
namespace android {
namespace uirenderer {
static inline bool almostEqual(float a, float b) {
return std::abs(a - b) < 1e-2f;
}
bool transferFunctionCloseToSRGB(const SkColorSpace* colorSpace) {
if (colorSpace == nullptr) return true;
if (colorSpace->isSRGB()) return true;
SkColorSpaceTransferFn transferFunction;
if (colorSpace->isNumericalTransferFn(&transferFunction)) {
// sRGB transfer function params:
const float sRGBParamA = 1 / 1.055f;
const float sRGBParamB = 0.055f / 1.055f;
const float sRGBParamC = 1 / 12.92f;
const float sRGBParamD = 0.04045f;
const float sRGBParamE = 0.0f;
const float sRGBParamF = 0.0f;
const float sRGBParamG = 2.4f;
// This comparison will catch Display P3
return almostEqual(sRGBParamA, transferFunction.fA) &&
almostEqual(sRGBParamB, transferFunction.fB) &&
almostEqual(sRGBParamC, transferFunction.fC) &&
almostEqual(sRGBParamD, transferFunction.fD) &&
almostEqual(sRGBParamE, transferFunction.fE) &&
almostEqual(sRGBParamF, transferFunction.fF) &&
almostEqual(sRGBParamG, transferFunction.fG);
}
return false;
}
sk_sp<SkColorSpace> DataSpaceToColorSpace(android_dataspace dataspace) {
SkColorSpace::Gamut gamut;
switch (dataspace & HAL_DATASPACE_STANDARD_MASK) {
case HAL_DATASPACE_STANDARD_BT709:
gamut = SkColorSpace::kSRGB_Gamut;
break;
case HAL_DATASPACE_STANDARD_BT2020:
gamut = SkColorSpace::kRec2020_Gamut;
break;
case HAL_DATASPACE_STANDARD_DCI_P3:
gamut = SkColorSpace::kDCIP3_D65_Gamut;
break;
case HAL_DATASPACE_STANDARD_ADOBE_RGB:
gamut = SkColorSpace::kAdobeRGB_Gamut;
break;
case HAL_DATASPACE_STANDARD_UNSPECIFIED:
return nullptr;
case HAL_DATASPACE_STANDARD_BT601_625:
case HAL_DATASPACE_STANDARD_BT601_625_UNADJUSTED:
case HAL_DATASPACE_STANDARD_BT601_525:
case HAL_DATASPACE_STANDARD_BT601_525_UNADJUSTED:
case HAL_DATASPACE_STANDARD_BT2020_CONSTANT_LUMINANCE:
case HAL_DATASPACE_STANDARD_BT470M:
case HAL_DATASPACE_STANDARD_FILM:
default:
ALOGW("Unsupported Gamut: %d", dataspace);
return nullptr;
}
switch (dataspace & HAL_DATASPACE_TRANSFER_MASK) {
case HAL_DATASPACE_TRANSFER_LINEAR:
return SkColorSpace::MakeRGB(SkColorSpace::kLinear_RenderTargetGamma, gamut);
case HAL_DATASPACE_TRANSFER_SRGB:
return SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma, gamut);
case HAL_DATASPACE_TRANSFER_GAMMA2_2:
return SkColorSpace::MakeRGB({2.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}, gamut);
case HAL_DATASPACE_TRANSFER_GAMMA2_6:
return SkColorSpace::MakeRGB({2.6f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}, gamut);
case HAL_DATASPACE_TRANSFER_GAMMA2_8:
return SkColorSpace::MakeRGB({2.8f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}, gamut);
case HAL_DATASPACE_TRANSFER_UNSPECIFIED:
return nullptr;
case HAL_DATASPACE_TRANSFER_SMPTE_170M:
case HAL_DATASPACE_TRANSFER_ST2084:
case HAL_DATASPACE_TRANSFER_HLG:
default:
ALOGW("Unsupported Gamma: %d", dataspace);
return nullptr;
}
}
template<typename T>
static constexpr T clamp(T x, T min, T max) {
return x < min ? min : x > max ? max : x;
}
//static const float2 ILLUMINANT_D50_XY = {0.34567f, 0.35850f};
static const float3 ILLUMINANT_D50_XYZ = {0.964212f, 1.0f, 0.825188f};
static const mat3 BRADFORD = mat3{
float3{ 0.8951f, -0.7502f, 0.0389f},
float3{ 0.2664f, 1.7135f, -0.0685f},
float3{-0.1614f, 0.0367f, 1.0296f}
};
static mat3 adaptation(const mat3& matrix, const float3& srcWhitePoint, const float3& dstWhitePoint) {
float3 srcLMS = matrix * srcWhitePoint;
float3 dstLMS = matrix * dstWhitePoint;
return inverse(matrix) * mat3{dstLMS / srcLMS} * matrix;
}
namespace LabColorSpace {
static constexpr float A = 216.0f / 24389.0f;
static constexpr float B = 841.0f / 108.0f;
static constexpr float C = 4.0f / 29.0f;
static constexpr float D = 6.0f / 29.0f;
float3 toXyz(const Lab& lab) {
float3 v { lab.L, lab.a, lab.b };
v[0] = clamp(v[0], 0.0f, 100.0f);
v[1] = clamp(v[1], -128.0f, 128.0f);
v[2] = clamp(v[2], -128.0f, 128.0f);
float fy = (v[0] + 16.0f) / 116.0f;
float fx = fy + (v[1] * 0.002f);
float fz = fy - (v[2] * 0.005f);
float X = fx > D ? fx * fx * fx : (1.0f / B) * (fx - C);
float Y = fy > D ? fy * fy * fy : (1.0f / B) * (fy - C);
float Z = fz > D ? fz * fz * fz : (1.0f / B) * (fz - C);
v[0] = X * ILLUMINANT_D50_XYZ[0];
v[1] = Y * ILLUMINANT_D50_XYZ[1];
v[2] = Z * ILLUMINANT_D50_XYZ[2];
return v;
}
Lab fromXyz(const float3& v) {
float X = v[0] / ILLUMINANT_D50_XYZ[0];
float Y = v[1] / ILLUMINANT_D50_XYZ[1];
float Z = v[2] / ILLUMINANT_D50_XYZ[2];
float fx = X > A ? pow(X, 1.0f / 3.0f) : B * X + C;
float fy = Y > A ? pow(Y, 1.0f / 3.0f) : B * Y + C;
float fz = Z > A ? pow(Z, 1.0f / 3.0f) : B * Z + C;
float L = 116.0f * fy - 16.0f;
float a = 500.0f * (fx - fy);
float b = 200.0f * (fy - fz);
return Lab {
clamp(L, 0.0f, 100.0f),
clamp(a, -128.0f, 128.0f),
clamp(b, -128.0f, 128.0f)
};
}
};
Lab sRGBToLab(SkColor color) {
auto colorSpace = ColorSpace::sRGB();
float3 rgb;
rgb.r = SkColorGetR(color) / 255.0f;
rgb.g = SkColorGetG(color) / 255.0f;
rgb.b = SkColorGetB(color) / 255.0f;
float3 xyz = colorSpace.rgbToXYZ(rgb);
float3 srcXYZ = ColorSpace::XYZ(float3{colorSpace.getWhitePoint(), 1});
xyz = adaptation(BRADFORD, srcXYZ, ILLUMINANT_D50_XYZ) * xyz;
return LabColorSpace::fromXyz(xyz);
}
SkColor LabToSRGB(const Lab& lab, SkAlpha alpha) {
auto colorSpace = ColorSpace::sRGB();
float3 xyz = LabColorSpace::toXyz(lab);
float3 dstXYZ = ColorSpace::XYZ(float3{colorSpace.getWhitePoint(), 1});
xyz = adaptation(BRADFORD, ILLUMINANT_D50_XYZ, dstXYZ) * xyz;
float3 rgb = colorSpace.xyzToRGB(xyz);
return SkColorSetARGB(alpha,
static_cast<uint8_t>(rgb.r * 255),
static_cast<uint8_t>(rgb.g * 255),
static_cast<uint8_t>(rgb.b * 255));
}
}; // namespace uirenderer
}; // namespace android