| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.wm; |
| |
| import static android.os.Trace.TRACE_TAG_WINDOW_MANAGER; |
| |
| import static com.android.server.wm.AnimationSpecProto.ROTATE; |
| import static com.android.server.wm.ProtoLogGroup.WM_DEBUG_ORIENTATION; |
| import static com.android.server.wm.ProtoLogGroup.WM_SHOW_SURFACE_ALLOC; |
| import static com.android.server.wm.RotationAnimationSpecProto.DURATION_MS; |
| import static com.android.server.wm.RotationAnimationSpecProto.END_LUMA; |
| import static com.android.server.wm.RotationAnimationSpecProto.START_LUMA; |
| import static com.android.server.wm.ScreenRotationAnimationProto.ANIMATION_RUNNING; |
| import static com.android.server.wm.ScreenRotationAnimationProto.STARTED; |
| import static com.android.server.wm.SurfaceAnimator.ANIMATION_TYPE_SCREEN_ROTATION; |
| import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; |
| import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; |
| import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER; |
| import static com.android.server.wm.WindowStateAnimator.WINDOW_FREEZE_LAYER; |
| |
| import android.animation.ArgbEvaluator; |
| import android.content.Context; |
| import android.graphics.Color; |
| import android.graphics.Matrix; |
| import android.graphics.Point; |
| import android.graphics.Rect; |
| import android.os.Trace; |
| import android.util.Slog; |
| import android.util.proto.ProtoOutputStream; |
| import android.view.DisplayInfo; |
| import android.view.Surface; |
| import android.view.Surface.OutOfResourcesException; |
| import android.view.SurfaceControl; |
| import android.view.animation.Animation; |
| import android.view.animation.AnimationUtils; |
| import android.view.animation.Transformation; |
| |
| import com.android.internal.R; |
| import com.android.server.protolog.common.ProtoLog; |
| import com.android.server.wm.SurfaceAnimator.AnimationType; |
| import com.android.server.wm.SurfaceAnimator.OnAnimationFinishedCallback; |
| import com.android.server.wm.utils.RotationAnimationUtils; |
| |
| import java.io.PrintWriter; |
| |
| /** |
| * This class handles the rotation animation when the device is rotated. |
| * |
| * <p> |
| * The screen rotation animation is composed of 4 different part: |
| * <ul> |
| * <li> The screenshot: <p> |
| * A screenshot of the whole screen prior the change of orientation is taken to hide the |
| * element resizing below. The screenshot is then animated to rotate and cross-fade to |
| * the new orientation with the content in the new orientation. |
| * |
| * <li> The windows on the display: <p>y |
| * Once the device is rotated, the screen and its content are in the new orientation. The |
| * animation first rotate the new content into the old orientation to then be able to |
| * animate to the new orientation |
| * |
| * <li> The Background color frame: <p> |
| * To have the animation seem more seamless, we add a color transitioning background behind the |
| * exiting and entering layouts. We compute the brightness of the start and end |
| * layouts and transition from the two brightness values as grayscale underneath the animation |
| * |
| * <li> The entering Blackframe: <p> |
| * The enter Blackframe is similar to the exit Blackframe but is only used when a custom |
| * rotation animation is used and matches the new content size instead of the screenshot. |
| * </ul> |
| * |
| * Each part has its own Surface which are then animated by {@link SurfaceAnimator}s. |
| */ |
| class ScreenRotationAnimation { |
| private static final String TAG = TAG_WITH_CLASS_NAME ? "ScreenRotationAnimation" : TAG_WM; |
| |
| /* |
| * Layers for screen rotation animation. We put these layers above |
| * WINDOW_FREEZE_LAYER so that screen freeze will cover all windows. |
| */ |
| private static final int SCREEN_FREEZE_LAYER_BASE = WINDOW_FREEZE_LAYER + TYPE_LAYER_MULTIPLIER; |
| private static final int SCREEN_FREEZE_LAYER_ENTER = SCREEN_FREEZE_LAYER_BASE; |
| |
| private final Context mContext; |
| private final DisplayContent mDisplayContent; |
| private final float[] mTmpFloats = new float[9]; |
| private final Transformation mRotateExitTransformation = new Transformation(); |
| private final Transformation mRotateEnterTransformation = new Transformation(); |
| // Complete transformations being applied. |
| private final Transformation mEnterTransformation = new Transformation(); |
| private final Matrix mSnapshotInitialMatrix = new Matrix(); |
| private final WindowManagerService mService; |
| /** Only used for custom animations and not screen rotation. */ |
| private SurfaceControl mEnterBlackFrameLayer; |
| /** This layer contains the actual screenshot that is to be faded out. */ |
| private SurfaceControl mScreenshotLayer; |
| /** |
| * Only used for screen rotation and not custom animations. Layered behind all other layers |
| * to avoid showing any "empty" spots |
| */ |
| private SurfaceControl mBackColorSurface; |
| private BlackFrame mEnteringBlackFrame; |
| private int mWidth, mHeight; |
| |
| private final int mOriginalRotation; |
| private final int mOriginalWidth; |
| private final int mOriginalHeight; |
| private int mCurRotation; |
| |
| private Rect mOriginalDisplayRect = new Rect(); |
| private Rect mCurrentDisplayRect = new Rect(); |
| // The current active animation to move from the old to the new rotated |
| // state. Which animation is run here will depend on the old and new |
| // rotations. |
| private Animation mRotateExitAnimation; |
| private Animation mRotateEnterAnimation; |
| private Animation mRotateAlphaAnimation; |
| private boolean mStarted; |
| private boolean mAnimRunning; |
| private boolean mFinishAnimReady; |
| private long mFinishAnimStartTime; |
| private boolean mForceDefaultOrientation; |
| private SurfaceRotationAnimationController mSurfaceRotationAnimationController; |
| /** Intensity of light/whiteness of the layout before rotation occurs. */ |
| private float mStartLuma; |
| /** Intensity of light/whiteness of the layout after rotation occurs. */ |
| private float mEndLuma; |
| |
| ScreenRotationAnimation(DisplayContent displayContent, @Surface.Rotation int originalRotation) { |
| mService = displayContent.mWmService; |
| mContext = mService.mContext; |
| mDisplayContent = displayContent; |
| displayContent.getBounds(mOriginalDisplayRect); |
| |
| // Screenshot does NOT include rotation! |
| final DisplayInfo displayInfo = displayContent.getDisplayInfo(); |
| final int realOriginalRotation = displayInfo.rotation; |
| final int originalWidth; |
| final int originalHeight; |
| if (displayContent.getDisplayRotation().isFixedToUserRotation()) { |
| // Emulated orientation. |
| mForceDefaultOrientation = true; |
| originalWidth = displayContent.mBaseDisplayWidth; |
| originalHeight = displayContent.mBaseDisplayHeight; |
| } else { |
| // Normal situation |
| originalWidth = displayInfo.logicalWidth; |
| originalHeight = displayInfo.logicalHeight; |
| } |
| if (realOriginalRotation == Surface.ROTATION_90 |
| || realOriginalRotation == Surface.ROTATION_270) { |
| mWidth = originalHeight; |
| mHeight = originalWidth; |
| } else { |
| mWidth = originalWidth; |
| mHeight = originalHeight; |
| } |
| |
| mOriginalRotation = originalRotation; |
| // If the delta is not zero, the rotation of display may not change, but we still want to |
| // apply rotation animation because there should be a top app shown as rotated. So the |
| // specified original rotation customizes the direction of animation to have better look |
| // when restoring the rotated app to the same rotation as current display. |
| final int delta = DisplayContent.deltaRotation(originalRotation, realOriginalRotation); |
| final boolean flipped = delta == Surface.ROTATION_90 || delta == Surface.ROTATION_270; |
| mOriginalWidth = flipped ? originalHeight : originalWidth; |
| mOriginalHeight = flipped ? originalWidth : originalHeight; |
| mSurfaceRotationAnimationController = new SurfaceRotationAnimationController(); |
| |
| // Check whether the current screen contains any secure content. |
| final boolean isSecure = displayContent.hasSecureWindowOnScreen(); |
| final SurfaceControl.Transaction t = mService.mTransactionFactory.get(); |
| try { |
| mBackColorSurface = displayContent.makeChildSurface(null) |
| .setName("BackColorSurface") |
| .setColorLayer() |
| .build(); |
| |
| mScreenshotLayer = displayContent.makeOverlay() |
| .setName("RotationLayer") |
| .setBufferSize(mWidth, mHeight) |
| .setSecure(isSecure) |
| .build(); |
| |
| mEnterBlackFrameLayer = displayContent.makeOverlay() |
| .setName("EnterBlackFrameLayer") |
| .setContainerLayer() |
| .build(); |
| |
| // In case display bounds change, screenshot buffer and surface may mismatch so set a |
| // scaling mode. |
| SurfaceControl.Transaction t2 = mService.mTransactionFactory.get(); |
| t2.setOverrideScalingMode(mScreenshotLayer, Surface.SCALING_MODE_SCALE_TO_WINDOW); |
| t2.apply(true /* sync */); |
| |
| // Capture a screenshot into the surface we just created. |
| final int displayId = displayContent.getDisplayId(); |
| final Surface surface = mService.mSurfaceFactory.get(); |
| surface.copyFrom(mScreenshotLayer); |
| SurfaceControl.ScreenshotGraphicBuffer gb = |
| mService.mDisplayManagerInternal.systemScreenshot(displayId); |
| if (gb != null) { |
| Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, |
| "ScreenRotationAnimation#getMedianBorderLuma"); |
| mStartLuma = RotationAnimationUtils.getMedianBorderLuma(gb.getGraphicBuffer(), |
| gb.getColorSpace()); |
| Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER); |
| try { |
| surface.attachAndQueueBufferWithColorSpace(gb.getGraphicBuffer(), |
| gb.getColorSpace()); |
| } catch (RuntimeException e) { |
| Slog.w(TAG, "Failed to attach screenshot - " + e.getMessage()); |
| } |
| // If the screenshot contains secure layers, we have to make sure the |
| // screenshot surface we display it in also has FLAG_SECURE so that |
| // the user can not screenshot secure layers via the screenshot surface. |
| if (gb.containsSecureLayers()) { |
| t.setSecure(mScreenshotLayer, true); |
| } |
| t.setLayer(mScreenshotLayer, SCREEN_FREEZE_LAYER_BASE); |
| t.reparent(mBackColorSurface, displayContent.getSurfaceControl()); |
| t.setLayer(mBackColorSurface, -1); |
| t.setColor(mBackColorSurface, new float[]{mStartLuma, mStartLuma, mStartLuma}); |
| t.setAlpha(mBackColorSurface, 1); |
| t.show(mScreenshotLayer); |
| t.show(mBackColorSurface); |
| } else { |
| Slog.w(TAG, "Unable to take screenshot of display " + displayId); |
| } |
| surface.destroy(); |
| } catch (OutOfResourcesException e) { |
| Slog.w(TAG, "Unable to allocate freeze surface", e); |
| } |
| |
| ProtoLog.i(WM_SHOW_SURFACE_ALLOC, |
| " FREEZE %s: CREATE", mScreenshotLayer); |
| setRotation(t, realOriginalRotation); |
| t.apply(); |
| } |
| |
| public void dumpDebug(ProtoOutputStream proto, long fieldId) { |
| final long token = proto.start(fieldId); |
| proto.write(STARTED, mStarted); |
| proto.write(ANIMATION_RUNNING, mAnimRunning); |
| proto.end(token); |
| } |
| |
| boolean hasScreenshot() { |
| return mScreenshotLayer != null; |
| } |
| |
| private void setRotationTransform(SurfaceControl.Transaction t, Matrix matrix) { |
| if (mScreenshotLayer == null) { |
| return; |
| } |
| matrix.getValues(mTmpFloats); |
| float x = mTmpFloats[Matrix.MTRANS_X]; |
| float y = mTmpFloats[Matrix.MTRANS_Y]; |
| if (mForceDefaultOrientation) { |
| mDisplayContent.getBounds(mCurrentDisplayRect); |
| x -= mCurrentDisplayRect.left; |
| y -= mCurrentDisplayRect.top; |
| } |
| t.setPosition(mScreenshotLayer, x, y); |
| t.setMatrix(mScreenshotLayer, |
| mTmpFloats[Matrix.MSCALE_X], mTmpFloats[Matrix.MSKEW_Y], |
| mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]); |
| |
| t.setAlpha(mScreenshotLayer, (float) 1.0); |
| t.show(mScreenshotLayer); |
| } |
| |
| public void printTo(String prefix, PrintWriter pw) { |
| pw.print(prefix); pw.print("mSurface="); pw.print(mScreenshotLayer); |
| pw.print(" mWidth="); pw.print(mWidth); |
| pw.print(" mHeight="); pw.println(mHeight); |
| pw.print(prefix); |
| pw.print("mEnteringBlackFrame="); |
| pw.println(mEnteringBlackFrame); |
| if (mEnteringBlackFrame != null) { |
| mEnteringBlackFrame.printTo(prefix + " ", pw); |
| } |
| pw.print(prefix); pw.print("mCurRotation="); pw.print(mCurRotation); |
| pw.print(" mOriginalRotation="); pw.println(mOriginalRotation); |
| pw.print(prefix); pw.print("mOriginalWidth="); pw.print(mOriginalWidth); |
| pw.print(" mOriginalHeight="); pw.println(mOriginalHeight); |
| pw.print(prefix); pw.print("mStarted="); pw.print(mStarted); |
| pw.print(" mAnimRunning="); pw.print(mAnimRunning); |
| pw.print(" mFinishAnimReady="); pw.print(mFinishAnimReady); |
| pw.print(" mFinishAnimStartTime="); pw.println(mFinishAnimStartTime); |
| pw.print(prefix); pw.print("mRotateExitAnimation="); pw.print(mRotateExitAnimation); |
| pw.print(" "); mRotateExitTransformation.printShortString(pw); pw.println(); |
| pw.print(prefix); pw.print("mRotateEnterAnimation="); pw.print(mRotateEnterAnimation); |
| pw.print(" "); mRotateEnterTransformation.printShortString(pw); pw.println(); |
| pw.print(prefix); pw.print("mEnterTransformation="); |
| mEnterTransformation.printShortString(pw); pw.println(); |
| pw.print(prefix); pw.print("mSnapshotInitialMatrix="); |
| mSnapshotInitialMatrix.printShortString(pw);pw.println(); |
| pw.print(prefix); pw.print("mForceDefaultOrientation="); pw.print(mForceDefaultOrientation); |
| if (mForceDefaultOrientation) { |
| pw.print(" mOriginalDisplayRect="); pw.print(mOriginalDisplayRect.toShortString()); |
| pw.print(" mCurrentDisplayRect="); pw.println(mCurrentDisplayRect.toShortString()); |
| } |
| } |
| |
| public void setRotation(SurfaceControl.Transaction t, int rotation) { |
| mCurRotation = rotation; |
| |
| // Compute the transformation matrix that must be applied |
| // to the snapshot to make it stay in the same original position |
| // with the current screen rotation. |
| int delta = DisplayContent.deltaRotation(rotation, Surface.ROTATION_0); |
| RotationAnimationUtils.createRotationMatrix(delta, mWidth, mHeight, mSnapshotInitialMatrix); |
| |
| setRotationTransform(t, mSnapshotInitialMatrix); |
| } |
| |
| /** |
| * Returns true if animating. |
| */ |
| private boolean startAnimation(SurfaceControl.Transaction t, long maxAnimationDuration, |
| float animationScale, int finalWidth, int finalHeight, int exitAnim, int enterAnim) { |
| if (mScreenshotLayer == null) { |
| // Can't do animation. |
| return false; |
| } |
| if (mStarted) { |
| return true; |
| } |
| |
| mStarted = true; |
| |
| // Figure out how the screen has moved from the original rotation. |
| int delta = DisplayContent.deltaRotation(mCurRotation, mOriginalRotation); |
| |
| |
| final boolean customAnim; |
| if (exitAnim != 0 && enterAnim != 0) { |
| customAnim = true; |
| mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, exitAnim); |
| mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, enterAnim); |
| mRotateAlphaAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_alpha); |
| } else { |
| customAnim = false; |
| switch (delta) { /* Counter-Clockwise Rotations */ |
| case Surface.ROTATION_0: |
| mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_0_exit); |
| mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_0_enter); |
| break; |
| case Surface.ROTATION_90: |
| mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_plus_90_exit); |
| mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_plus_90_enter); |
| break; |
| case Surface.ROTATION_180: |
| mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_180_exit); |
| mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_180_enter); |
| break; |
| case Surface.ROTATION_270: |
| mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_minus_90_exit); |
| mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, |
| R.anim.screen_rotate_minus_90_enter); |
| break; |
| } |
| } |
| |
| ProtoLog.d(WM_DEBUG_ORIENTATION, "Start rotation animation. customAnim=%s, " |
| + "mCurRotation=%s, mOriginalRotation=%s", |
| customAnim, Surface.rotationToString(mCurRotation), |
| Surface.rotationToString(mOriginalRotation)); |
| |
| mRotateExitAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight); |
| mRotateExitAnimation.restrictDuration(maxAnimationDuration); |
| mRotateExitAnimation.scaleCurrentDuration(animationScale); |
| mRotateEnterAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight); |
| mRotateEnterAnimation.restrictDuration(maxAnimationDuration); |
| mRotateEnterAnimation.scaleCurrentDuration(animationScale); |
| |
| mAnimRunning = false; |
| mFinishAnimReady = false; |
| mFinishAnimStartTime = -1; |
| |
| if (customAnim) { |
| mRotateAlphaAnimation.restrictDuration(maxAnimationDuration); |
| mRotateAlphaAnimation.scaleCurrentDuration(animationScale); |
| } |
| |
| if (customAnim && mEnteringBlackFrame == null) { |
| try { |
| Rect outer = new Rect(-finalWidth, -finalHeight, |
| finalWidth * 2, finalHeight * 2); |
| Rect inner = new Rect(0, 0, finalWidth, finalHeight); |
| mEnteringBlackFrame = new BlackFrame(mService.mTransactionFactory, t, outer, inner, |
| SCREEN_FREEZE_LAYER_ENTER, mDisplayContent, false, mEnterBlackFrameLayer); |
| } catch (OutOfResourcesException e) { |
| Slog.w(TAG, "Unable to allocate black surface", e); |
| } |
| } |
| |
| if (customAnim) { |
| mSurfaceRotationAnimationController.startCustomAnimation(); |
| } else { |
| mSurfaceRotationAnimationController.startScreenRotationAnimation(); |
| } |
| |
| return true; |
| } |
| |
| /** |
| * Returns true if animating. |
| */ |
| public boolean dismiss(SurfaceControl.Transaction t, long maxAnimationDuration, |
| float animationScale, int finalWidth, int finalHeight, int exitAnim, int enterAnim) { |
| if (mScreenshotLayer == null) { |
| // Can't do animation. |
| return false; |
| } |
| if (!mStarted) { |
| mEndLuma = RotationAnimationUtils.getLumaOfSurfaceControl(mDisplayContent.getDisplay(), |
| mDisplayContent.getWindowingLayer()); |
| startAnimation(t, maxAnimationDuration, animationScale, finalWidth, finalHeight, |
| exitAnim, enterAnim); |
| } |
| if (!mStarted) { |
| return false; |
| } |
| mFinishAnimReady = true; |
| return true; |
| } |
| |
| public void kill() { |
| if (mSurfaceRotationAnimationController != null) { |
| mSurfaceRotationAnimationController.cancel(); |
| mSurfaceRotationAnimationController = null; |
| } |
| |
| if (mScreenshotLayer != null) { |
| ProtoLog.i(WM_SHOW_SURFACE_ALLOC, " FREEZE %s: DESTROY", mScreenshotLayer); |
| SurfaceControl.Transaction t = mService.mTransactionFactory.get(); |
| if (mScreenshotLayer.isValid()) { |
| t.remove(mScreenshotLayer); |
| } |
| mScreenshotLayer = null; |
| |
| if (mEnterBlackFrameLayer != null) { |
| if (mEnterBlackFrameLayer.isValid()) { |
| t.remove(mEnterBlackFrameLayer); |
| } |
| mEnterBlackFrameLayer = null; |
| } |
| if (mBackColorSurface != null) { |
| if (mBackColorSurface.isValid()) { |
| t.remove(mBackColorSurface); |
| } |
| mBackColorSurface = null; |
| } |
| t.apply(); |
| } |
| |
| if (mEnteringBlackFrame != null) { |
| mEnteringBlackFrame.kill(); |
| mEnteringBlackFrame = null; |
| } |
| if (mRotateExitAnimation != null) { |
| mRotateExitAnimation.cancel(); |
| mRotateExitAnimation = null; |
| } |
| if (mRotateEnterAnimation != null) { |
| mRotateEnterAnimation.cancel(); |
| mRotateEnterAnimation = null; |
| } |
| if (mRotateAlphaAnimation != null) { |
| mRotateAlphaAnimation.cancel(); |
| mRotateAlphaAnimation = null; |
| } |
| } |
| |
| public boolean isAnimating() { |
| return mSurfaceRotationAnimationController != null |
| && mSurfaceRotationAnimationController.isAnimating(); |
| } |
| |
| public boolean isRotating() { |
| return mCurRotation != mOriginalRotation; |
| } |
| |
| public Transformation getEnterTransformation() { |
| return mEnterTransformation; |
| } |
| |
| /** |
| * Utility class that runs a {@link ScreenRotationAnimation} on the {@link |
| * SurfaceAnimationRunner}. |
| * <p> |
| * The rotation animation supports both screen rotation and custom animations |
| * |
| * For custom animations: |
| * <ul> |
| * <li> |
| * The screenshot layer which has an added animation of it's alpha channel |
| * ("screen_rotate_alpha") and that will be applied along with the custom animation. |
| * </li> |
| * <li> A device layer that is animated with the provided custom animation </li> |
| * </ul> |
| * |
| * For screen rotation: |
| * <ul> |
| * <li> A rotation layer that is both rotated and faded out during a single animation </li> |
| * <li> A device layer that is both rotated and faded in during a single animation </li> |
| * <li> A background color layer that transitions colors behind the first two layers </li> |
| * </ul> |
| * |
| * {@link ScreenRotationAnimation#startAnimation( |
| * SurfaceControl.Transaction, long, float, int, int, int, int)}. |
| * </ul> |
| * |
| * <p> |
| * Thus an {@link LocalAnimationAdapter.AnimationSpec} is created for each of |
| * this three {@link SurfaceControl}s which then delegates the animation to the |
| * {@link ScreenRotationAnimation}. |
| */ |
| class SurfaceRotationAnimationController { |
| private SurfaceAnimator mDisplayAnimator; |
| private SurfaceAnimator mScreenshotRotationAnimator; |
| private SurfaceAnimator mRotateScreenAnimator; |
| private SurfaceAnimator mEnterBlackFrameAnimator; |
| |
| void startCustomAnimation() { |
| try { |
| mService.mSurfaceAnimationRunner.deferStartingAnimations(); |
| mRotateScreenAnimator = startScreenshotAlphaAnimation(); |
| mDisplayAnimator = startDisplayRotation(); |
| if (mEnteringBlackFrame != null) { |
| mEnterBlackFrameAnimator = startEnterBlackFrameAnimation(); |
| } |
| } finally { |
| mService.mSurfaceAnimationRunner.continueStartingAnimations(); |
| } |
| } |
| |
| /** |
| * Start the rotation animation of the display and the screenshot on the |
| * {@link SurfaceAnimationRunner}. |
| */ |
| void startScreenRotationAnimation() { |
| try { |
| mService.mSurfaceAnimationRunner.deferStartingAnimations(); |
| mDisplayAnimator = startDisplayRotation(); |
| mScreenshotRotationAnimator = startScreenshotRotationAnimation(); |
| startColorAnimation(); |
| } finally { |
| mService.mSurfaceAnimationRunner.continueStartingAnimations(); |
| } |
| } |
| |
| private SimpleSurfaceAnimatable.Builder initializeBuilder() { |
| return new SimpleSurfaceAnimatable.Builder() |
| .setPendingTransactionSupplier(mDisplayContent::getPendingTransaction) |
| .setCommitTransactionRunnable(mDisplayContent::commitPendingTransaction) |
| .setAnimationLeashSupplier(mDisplayContent::makeOverlay); |
| } |
| |
| private SurfaceAnimator startDisplayRotation() { |
| return startAnimation(initializeBuilder() |
| .setAnimationLeashParent(mDisplayContent.getSurfaceControl()) |
| .setSurfaceControl(mDisplayContent.getWindowingLayer()) |
| .setParentSurfaceControl(mDisplayContent.getSurfaceControl()) |
| .setWidth(mDisplayContent.getSurfaceWidth()) |
| .setHeight(mDisplayContent.getSurfaceHeight()) |
| .build(), |
| createWindowAnimationSpec(mRotateEnterAnimation), |
| this::onAnimationEnd); |
| } |
| |
| private SurfaceAnimator startScreenshotAlphaAnimation() { |
| return startAnimation(initializeBuilder() |
| .setSurfaceControl(mScreenshotLayer) |
| .setAnimationLeashParent(mDisplayContent.getOverlayLayer()) |
| .setWidth(mDisplayContent.getSurfaceWidth()) |
| .setHeight(mDisplayContent.getSurfaceHeight()) |
| .build(), |
| createWindowAnimationSpec(mRotateAlphaAnimation), |
| this::onAnimationEnd); |
| } |
| |
| private SurfaceAnimator startEnterBlackFrameAnimation() { |
| return startAnimation(initializeBuilder() |
| .setSurfaceControl(mEnterBlackFrameLayer) |
| .setAnimationLeashParent(mDisplayContent.getOverlayLayer()) |
| .build(), |
| createWindowAnimationSpec(mRotateEnterAnimation), |
| this::onAnimationEnd); |
| } |
| |
| private SurfaceAnimator startScreenshotRotationAnimation() { |
| return startAnimation(initializeBuilder() |
| .setSurfaceControl(mScreenshotLayer) |
| .setAnimationLeashParent(mDisplayContent.getOverlayLayer()) |
| .build(), |
| createWindowAnimationSpec(mRotateExitAnimation), |
| this::onAnimationEnd); |
| } |
| |
| |
| /** |
| * Applies the color change from {@link #mStartLuma} to {@link #mEndLuma} as a |
| * grayscale color |
| */ |
| private void startColorAnimation() { |
| int colorTransitionMs = mContext.getResources().getInteger( |
| R.integer.config_screen_rotation_color_transition); |
| final SurfaceAnimationRunner runner = mService.mSurfaceAnimationRunner; |
| final float[] rgbTmpFloat = new float[3]; |
| final int startColor = Color.rgb(mStartLuma, mStartLuma, mStartLuma); |
| final int endColor = Color.rgb(mEndLuma, mEndLuma, mEndLuma); |
| final long duration = colorTransitionMs * (long) mService.getCurrentAnimatorScale(); |
| final ArgbEvaluator va = ArgbEvaluator.getInstance(); |
| runner.startAnimation( |
| new LocalAnimationAdapter.AnimationSpec() { |
| @Override |
| public long getDuration() { |
| return duration; |
| } |
| |
| @Override |
| public void apply(SurfaceControl.Transaction t, SurfaceControl leash, |
| long currentPlayTime) { |
| final float fraction = getFraction(currentPlayTime); |
| final int color = (Integer) va.evaluate(fraction, startColor, endColor); |
| Color middleColor = Color.valueOf(color); |
| rgbTmpFloat[0] = middleColor.red(); |
| rgbTmpFloat[1] = middleColor.green(); |
| rgbTmpFloat[2] = middleColor.blue(); |
| if (leash.isValid()) { |
| t.setColor(leash, rgbTmpFloat); |
| } |
| } |
| |
| @Override |
| public void dump(PrintWriter pw, String prefix) { |
| pw.println(prefix + "startLuma=" + mStartLuma |
| + " endLuma=" + mEndLuma |
| + " durationMs=" + colorTransitionMs); |
| } |
| |
| @Override |
| public void dumpDebugInner(ProtoOutputStream proto) { |
| final long token = proto.start(ROTATE); |
| proto.write(START_LUMA, mStartLuma); |
| proto.write(END_LUMA, mEndLuma); |
| proto.write(DURATION_MS, colorTransitionMs); |
| proto.end(token); |
| } |
| }, |
| mBackColorSurface, mDisplayContent.getPendingTransaction(), null); |
| } |
| |
| private WindowAnimationSpec createWindowAnimationSpec(Animation mAnimation) { |
| return new WindowAnimationSpec(mAnimation, new Point(0, 0) /* position */, |
| false /* canSkipFirstFrame */, 0 /* WindowCornerRadius */); |
| } |
| |
| /** |
| * Start an animation defined by animationSpec on a new {@link SurfaceAnimator}. |
| * |
| * @param animatable The animatable used for the animation. |
| * @param animationSpec The spec of the animation. |
| * @param animationFinishedCallback Callback passed to the {@link SurfaceAnimator} |
| * and called when the animation finishes. |
| * @return The newly created {@link SurfaceAnimator} that as been started. |
| */ |
| private SurfaceAnimator startAnimation( |
| SurfaceAnimator.Animatable animatable, |
| LocalAnimationAdapter.AnimationSpec animationSpec, |
| OnAnimationFinishedCallback animationFinishedCallback) { |
| SurfaceAnimator animator = new SurfaceAnimator( |
| animatable, animationFinishedCallback, mService); |
| |
| LocalAnimationAdapter localAnimationAdapter = new LocalAnimationAdapter( |
| animationSpec, mService.mSurfaceAnimationRunner); |
| animator.startAnimation(mDisplayContent.getPendingTransaction(), |
| localAnimationAdapter, false, ANIMATION_TYPE_SCREEN_ROTATION); |
| return animator; |
| } |
| |
| private void onAnimationEnd(@AnimationType int type, AnimationAdapter anim) { |
| synchronized (mService.mGlobalLock) { |
| if (isAnimating()) { |
| ProtoLog.v(WM_DEBUG_ORIENTATION, |
| "ScreenRotation still animating: type: %d\n" |
| + "mDisplayAnimator: %s\n" |
| + "mEnterBlackFrameAnimator: %s\n" |
| + "mRotateScreenAnimator: %s\n" |
| + "mScreenshotRotationAnimator: %s", |
| type, |
| mDisplayAnimator != null |
| ? mDisplayAnimator.isAnimating() : null, |
| mEnterBlackFrameAnimator != null |
| ? mEnterBlackFrameAnimator.isAnimating() : null, |
| mRotateScreenAnimator != null |
| ? mRotateScreenAnimator.isAnimating() : null, |
| mScreenshotRotationAnimator != null |
| ? mScreenshotRotationAnimator.isAnimating() : null |
| ); |
| return; |
| } |
| ProtoLog.d(WM_DEBUG_ORIENTATION, "ScreenRotationAnimation onAnimationEnd"); |
| mEnterBlackFrameAnimator = null; |
| mScreenshotRotationAnimator = null; |
| mRotateScreenAnimator = null; |
| mService.mAnimator.mBulkUpdateParams |= WindowSurfacePlacer.SET_UPDATE_ROTATION; |
| kill(); |
| mService.updateRotation(false, false); |
| } |
| } |
| |
| public void cancel() { |
| if (mEnterBlackFrameAnimator != null) { |
| mEnterBlackFrameAnimator.cancelAnimation(); |
| } |
| if (mScreenshotRotationAnimator != null) { |
| mScreenshotRotationAnimator.cancelAnimation(); |
| } |
| |
| if (mRotateScreenAnimator != null) { |
| mRotateScreenAnimator.cancelAnimation(); |
| } |
| |
| if (mDisplayAnimator != null) { |
| mDisplayAnimator.cancelAnimation(); |
| } |
| |
| if (mBackColorSurface != null) { |
| mService.mSurfaceAnimationRunner.onAnimationCancelled(mBackColorSurface); |
| } |
| } |
| |
| public boolean isAnimating() { |
| return mDisplayAnimator != null && mDisplayAnimator.isAnimating() |
| || mEnterBlackFrameAnimator != null && mEnterBlackFrameAnimator.isAnimating() |
| || mRotateScreenAnimator != null && mRotateScreenAnimator.isAnimating() |
| || mScreenshotRotationAnimator != null |
| && mScreenshotRotationAnimator.isAnimating(); |
| } |
| } |
| } |