| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_INPUT_READER_H |
| #define _UI_INPUT_READER_H |
| |
| #include "EventHub.h" |
| #include "InputDispatcher.h" |
| #include "PointerController.h" |
| |
| #include <ui/Input.h> |
| #include <ui/DisplayInfo.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/threads.h> |
| #include <utils/Timers.h> |
| #include <utils/RefBase.h> |
| #include <utils/String8.h> |
| #include <utils/BitSet.h> |
| |
| #include <stddef.h> |
| #include <unistd.h> |
| |
| namespace android { |
| |
| class InputDevice; |
| class InputMapper; |
| |
| |
| /* |
| * Input reader configuration. |
| * |
| * Specifies various options that modify the behavior of the input reader. |
| */ |
| struct InputReaderConfiguration { |
| // Describes changes that have occurred. |
| enum { |
| // The pointer speed changed. |
| CHANGE_POINTER_SPEED = 1 << 0, |
| |
| // The pointer gesture control changed. |
| CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1, |
| |
| // All devices must be reopened. |
| CHANGE_MUST_REOPEN = 1 << 31, |
| }; |
| |
| // Determines whether to turn on some hacks we have to improve the touch interaction with a |
| // certain device whose screen currently is not all that good. |
| bool filterTouchEvents; |
| |
| // Determines whether to turn on some hacks to improve touch interaction with another device |
| // where touch coordinate data can get corrupted. |
| bool filterJumpyTouchEvents; |
| |
| // Gets the amount of time to disable virtual keys after the screen is touched |
| // in order to filter out accidental virtual key presses due to swiping gestures |
| // or taps near the edge of the display. May be 0 to disable the feature. |
| nsecs_t virtualKeyQuietTime; |
| |
| // The excluded device names for the platform. |
| // Devices with these names will be ignored. |
| Vector<String8> excludedDeviceNames; |
| |
| // Velocity control parameters for mouse pointer movements. |
| VelocityControlParameters pointerVelocityControlParameters; |
| |
| // Velocity control parameters for mouse wheel movements. |
| VelocityControlParameters wheelVelocityControlParameters; |
| |
| // True if pointer gestures are enabled. |
| bool pointerGesturesEnabled; |
| |
| // Quiet time between certain pointer gesture transitions. |
| // Time to allow for all fingers or buttons to settle into a stable state before |
| // starting a new gesture. |
| nsecs_t pointerGestureQuietInterval; |
| |
| // The minimum speed that a pointer must travel for us to consider switching the active |
| // touch pointer to it during a drag. This threshold is set to avoid switching due |
| // to noise from a finger resting on the touch pad (perhaps just pressing it down). |
| float pointerGestureDragMinSwitchSpeed; // in pixels per second |
| |
| // Tap gesture delay time. |
| // The time between down and up must be less than this to be considered a tap. |
| nsecs_t pointerGestureTapInterval; |
| |
| // Tap drag gesture delay time. |
| // The time between the previous tap's up and the next down must be less than |
| // this to be considered a drag. Otherwise, the previous tap is finished and a |
| // new tap begins. |
| // |
| // Note that the previous tap will be held down for this entire duration so this |
| // interval must be shorter than the long press timeout. |
| nsecs_t pointerGestureTapDragInterval; |
| |
| // The distance in pixels that the pointer is allowed to move from initial down |
| // to up and still be called a tap. |
| float pointerGestureTapSlop; // in pixels |
| |
| // Time after the first touch points go down to settle on an initial centroid. |
| // This is intended to be enough time to handle cases where the user puts down two |
| // fingers at almost but not quite exactly the same time. |
| nsecs_t pointerGestureMultitouchSettleInterval; |
| |
| // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when |
| // at least two pointers have moved at least this far from their starting place. |
| float pointerGestureMultitouchMinDistance; // in pixels |
| |
| // The transition from PRESS to SWIPE gesture mode can only occur when the |
| // cosine of the angle between the two vectors is greater than or equal to than this value |
| // which indicates that the vectors are oriented in the same direction. |
| // When the vectors are oriented in the exactly same direction, the cosine is 1.0. |
| // (In exactly opposite directions, the cosine is -1.0.) |
| float pointerGestureSwipeTransitionAngleCosine; |
| |
| // The transition from PRESS to SWIPE gesture mode can only occur when the |
| // fingers are no more than this far apart relative to the diagonal size of |
| // the touch pad. For example, a ratio of 0.5 means that the fingers must be |
| // no more than half the diagonal size of the touch pad apart. |
| float pointerGestureSwipeMaxWidthRatio; |
| |
| // The gesture movement speed factor relative to the size of the display. |
| // Movement speed applies when the fingers are moving in the same direction. |
| // Without acceleration, a full swipe of the touch pad diagonal in movement mode |
| // will cover this portion of the display diagonal. |
| float pointerGestureMovementSpeedRatio; |
| |
| // The gesture zoom speed factor relative to the size of the display. |
| // Zoom speed applies when the fingers are mostly moving relative to each other |
| // to execute a scale gesture or similar. |
| // Without acceleration, a full swipe of the touch pad diagonal in zoom mode |
| // will cover this portion of the display diagonal. |
| float pointerGestureZoomSpeedRatio; |
| |
| InputReaderConfiguration() : |
| filterTouchEvents(false), |
| filterJumpyTouchEvents(false), |
| virtualKeyQuietTime(0), |
| pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f), |
| wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), |
| pointerGesturesEnabled(true), |
| pointerGestureQuietInterval(100 * 1000000LL), // 100 ms |
| pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second |
| pointerGestureTapInterval(150 * 1000000LL), // 150 ms |
| pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms |
| pointerGestureTapSlop(10.0f), // 10 pixels |
| pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms |
| pointerGestureMultitouchMinDistance(15), // 15 pixels |
| pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees |
| pointerGestureSwipeMaxWidthRatio(0.25f), |
| pointerGestureMovementSpeedRatio(0.8f), |
| pointerGestureZoomSpeedRatio(0.3f) { } |
| }; |
| |
| |
| /* |
| * Input reader policy interface. |
| * |
| * The input reader policy is used by the input reader to interact with the Window Manager |
| * and other system components. |
| * |
| * The actual implementation is partially supported by callbacks into the DVM |
| * via JNI. This interface is also mocked in the unit tests. |
| */ |
| class InputReaderPolicyInterface : public virtual RefBase { |
| protected: |
| InputReaderPolicyInterface() { } |
| virtual ~InputReaderPolicyInterface() { } |
| |
| public: |
| /* Display orientations. */ |
| enum { |
| ROTATION_0 = 0, |
| ROTATION_90 = 1, |
| ROTATION_180 = 2, |
| ROTATION_270 = 3 |
| }; |
| |
| /* Gets information about the display with the specified id. |
| * Returns true if the display info is available, false otherwise. |
| */ |
| virtual bool getDisplayInfo(int32_t displayId, |
| int32_t* width, int32_t* height, int32_t* orientation) = 0; |
| |
| /* Gets the input reader configuration. */ |
| virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; |
| |
| /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ |
| virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; |
| }; |
| |
| |
| /* Processes raw input events and sends cooked event data to an input dispatcher. */ |
| class InputReaderInterface : public virtual RefBase { |
| protected: |
| InputReaderInterface() { } |
| virtual ~InputReaderInterface() { } |
| |
| public: |
| /* Dumps the state of the input reader. |
| * |
| * This method may be called on any thread (usually by the input manager). */ |
| virtual void dump(String8& dump) = 0; |
| |
| /* Runs a single iteration of the processing loop. |
| * Nominally reads and processes one incoming message from the EventHub. |
| * |
| * This method should be called on the input reader thread. |
| */ |
| virtual void loopOnce() = 0; |
| |
| /* Gets the current input device configuration. |
| * |
| * This method may be called on any thread (usually by the input manager). |
| */ |
| virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; |
| |
| /* Gets information about the specified input device. |
| * Returns OK if the device information was obtained or NAME_NOT_FOUND if there |
| * was no such device. |
| * |
| * This method may be called on any thread (usually by the input manager). |
| */ |
| virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; |
| |
| /* Gets the list of all registered device ids. */ |
| virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; |
| |
| /* Query current input state. */ |
| virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, |
| int32_t scanCode) = 0; |
| virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, |
| int32_t keyCode) = 0; |
| virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, |
| int32_t sw) = 0; |
| |
| /* Determine whether physical keys exist for the given framework-domain key codes. */ |
| virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, |
| size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; |
| |
| /* Requests that a reconfiguration of all input devices. |
| * The changes flag is a bitfield that indicates what has changed and whether |
| * the input devices must all be reopened. */ |
| virtual void requestRefreshConfiguration(uint32_t changes) = 0; |
| }; |
| |
| |
| /* Internal interface used by individual input devices to access global input device state |
| * and parameters maintained by the input reader. |
| */ |
| class InputReaderContext { |
| public: |
| InputReaderContext() { } |
| virtual ~InputReaderContext() { } |
| |
| virtual void updateGlobalMetaState() = 0; |
| virtual int32_t getGlobalMetaState() = 0; |
| |
| virtual void disableVirtualKeysUntil(nsecs_t time) = 0; |
| virtual bool shouldDropVirtualKey(nsecs_t now, |
| InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; |
| |
| virtual void fadePointer() = 0; |
| |
| virtual void requestTimeoutAtTime(nsecs_t when) = 0; |
| |
| virtual InputReaderPolicyInterface* getPolicy() = 0; |
| virtual InputDispatcherInterface* getDispatcher() = 0; |
| virtual EventHubInterface* getEventHub() = 0; |
| }; |
| |
| |
| /* The input reader reads raw event data from the event hub and processes it into input events |
| * that it sends to the input dispatcher. Some functions of the input reader, such as early |
| * event filtering in low power states, are controlled by a separate policy object. |
| * |
| * IMPORTANT INVARIANT: |
| * Because the policy and dispatcher can potentially block or cause re-entrance into |
| * the input reader, the input reader never calls into other components while holding |
| * an exclusive internal lock whenever re-entrance can happen. |
| */ |
| class InputReader : public InputReaderInterface, protected InputReaderContext { |
| public: |
| InputReader(const sp<EventHubInterface>& eventHub, |
| const sp<InputReaderPolicyInterface>& policy, |
| const sp<InputDispatcherInterface>& dispatcher); |
| virtual ~InputReader(); |
| |
| virtual void dump(String8& dump); |
| |
| virtual void loopOnce(); |
| |
| virtual void getInputConfiguration(InputConfiguration* outConfiguration); |
| |
| virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); |
| virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); |
| |
| virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, |
| int32_t scanCode); |
| virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, |
| int32_t keyCode); |
| virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, |
| int32_t sw); |
| |
| virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, |
| size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); |
| |
| virtual void requestRefreshConfiguration(uint32_t changes); |
| |
| protected: |
| // These methods are protected virtual so they can be overridden and instrumented |
| // by test cases. |
| virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); |
| |
| private: |
| sp<EventHubInterface> mEventHub; |
| sp<InputReaderPolicyInterface> mPolicy; |
| sp<InputDispatcherInterface> mDispatcher; |
| |
| InputReaderConfiguration mConfig; |
| |
| virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } |
| virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } |
| virtual EventHubInterface* getEventHub() { return mEventHub.get(); } |
| |
| // The event queue. |
| static const int EVENT_BUFFER_SIZE = 256; |
| RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; |
| |
| // This reader/writer lock guards the list of input devices. |
| // The writer lock must be held whenever the list of input devices is modified |
| // and then promptly released. |
| // The reader lock must be held whenever the list of input devices is traversed or an |
| // input device in the list is accessed. |
| // This lock only protects the registry and prevents inadvertent deletion of device objects |
| // that are in use. Individual devices are responsible for guarding their own internal state |
| // as needed for concurrent operation. |
| RWLock mDeviceRegistryLock; |
| KeyedVector<int32_t, InputDevice*> mDevices; |
| |
| // low-level input event decoding and device management |
| void processEvents(const RawEvent* rawEvents, size_t count); |
| |
| void addDevice(int32_t deviceId); |
| void removeDevice(int32_t deviceId); |
| void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count); |
| void timeoutExpired(nsecs_t when); |
| |
| void handleConfigurationChanged(nsecs_t when); |
| |
| // state management for all devices |
| Mutex mStateLock; |
| |
| int32_t mGlobalMetaState; // guarded by mStateLock |
| virtual void updateGlobalMetaState(); |
| virtual int32_t getGlobalMetaState(); |
| |
| virtual void fadePointer(); |
| |
| InputConfiguration mInputConfiguration; // guarded by mStateLock |
| void updateInputConfiguration(); |
| |
| nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread |
| virtual void disableVirtualKeysUntil(nsecs_t time); |
| virtual bool shouldDropVirtualKey(nsecs_t now, |
| InputDevice* device, int32_t keyCode, int32_t scanCode); |
| |
| nsecs_t mNextTimeout; // only accessed by reader thread, not guarded |
| virtual void requestTimeoutAtTime(nsecs_t when); |
| |
| uint32_t mConfigurationChangesToRefresh; // guarded by mStateLock |
| void refreshConfiguration(uint32_t changes); |
| |
| // state queries |
| typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); |
| int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, |
| GetStateFunc getStateFunc); |
| bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, |
| const int32_t* keyCodes, uint8_t* outFlags); |
| }; |
| |
| |
| /* Reads raw events from the event hub and processes them, endlessly. */ |
| class InputReaderThread : public Thread { |
| public: |
| InputReaderThread(const sp<InputReaderInterface>& reader); |
| virtual ~InputReaderThread(); |
| |
| private: |
| sp<InputReaderInterface> mReader; |
| |
| virtual bool threadLoop(); |
| }; |
| |
| |
| /* Represents the state of a single input device. */ |
| class InputDevice { |
| public: |
| InputDevice(InputReaderContext* context, int32_t id, const String8& name); |
| ~InputDevice(); |
| |
| inline InputReaderContext* getContext() { return mContext; } |
| inline int32_t getId() { return mId; } |
| inline const String8& getName() { return mName; } |
| inline uint32_t getSources() { return mSources; } |
| |
| inline bool isExternal() { return mIsExternal; } |
| inline void setExternal(bool external) { mIsExternal = external; } |
| |
| inline bool isIgnored() { return mMappers.isEmpty(); } |
| |
| void dump(String8& dump); |
| void addMapper(InputMapper* mapper); |
| void configure(const InputReaderConfiguration* config, uint32_t changes); |
| void reset(); |
| void process(const RawEvent* rawEvents, size_t count); |
| void timeoutExpired(nsecs_t when); |
| |
| void getDeviceInfo(InputDeviceInfo* outDeviceInfo); |
| int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); |
| int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); |
| int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); |
| bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, |
| const int32_t* keyCodes, uint8_t* outFlags); |
| |
| int32_t getMetaState(); |
| |
| void fadePointer(); |
| |
| inline const PropertyMap& getConfiguration() { |
| return mConfiguration; |
| } |
| |
| private: |
| InputReaderContext* mContext; |
| int32_t mId; |
| |
| Vector<InputMapper*> mMappers; |
| |
| String8 mName; |
| uint32_t mSources; |
| bool mIsExternal; |
| bool mDropUntilNextSync; |
| |
| typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); |
| int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); |
| |
| PropertyMap mConfiguration; |
| }; |
| |
| |
| /* An input mapper transforms raw input events into cooked event data. |
| * A single input device can have multiple associated input mappers in order to interpret |
| * different classes of events. |
| */ |
| class InputMapper { |
| public: |
| InputMapper(InputDevice* device); |
| virtual ~InputMapper(); |
| |
| inline InputDevice* getDevice() { return mDevice; } |
| inline int32_t getDeviceId() { return mDevice->getId(); } |
| inline const String8 getDeviceName() { return mDevice->getName(); } |
| inline InputReaderContext* getContext() { return mContext; } |
| inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } |
| inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } |
| inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } |
| |
| virtual uint32_t getSources() = 0; |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); |
| virtual void dump(String8& dump); |
| virtual void configure(const InputReaderConfiguration* config, uint32_t changes); |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent) = 0; |
| virtual void timeoutExpired(nsecs_t when); |
| |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); |
| virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, |
| const int32_t* keyCodes, uint8_t* outFlags); |
| |
| virtual int32_t getMetaState(); |
| |
| virtual void fadePointer(); |
| |
| protected: |
| InputDevice* mDevice; |
| InputReaderContext* mContext; |
| |
| static void dumpRawAbsoluteAxisInfo(String8& dump, |
| const RawAbsoluteAxisInfo& axis, const char* name); |
| }; |
| |
| |
| class SwitchInputMapper : public InputMapper { |
| public: |
| SwitchInputMapper(InputDevice* device); |
| virtual ~SwitchInputMapper(); |
| |
| virtual uint32_t getSources(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); |
| |
| private: |
| void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); |
| }; |
| |
| |
| class KeyboardInputMapper : public InputMapper { |
| public: |
| KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); |
| virtual ~KeyboardInputMapper(); |
| |
| virtual uint32_t getSources(); |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); |
| virtual void dump(String8& dump); |
| virtual void configure(const InputReaderConfiguration* config, uint32_t changes); |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, |
| const int32_t* keyCodes, uint8_t* outFlags); |
| |
| virtual int32_t getMetaState(); |
| |
| private: |
| Mutex mLock; |
| |
| struct KeyDown { |
| int32_t keyCode; |
| int32_t scanCode; |
| }; |
| |
| uint32_t mSource; |
| int32_t mKeyboardType; |
| |
| // Immutable configuration parameters. |
| struct Parameters { |
| int32_t associatedDisplayId; |
| bool orientationAware; |
| } mParameters; |
| |
| struct LockedState { |
| Vector<KeyDown> keyDowns; // keys that are down |
| int32_t metaState; |
| nsecs_t downTime; // time of most recent key down |
| |
| struct LedState { |
| bool avail; // led is available |
| bool on; // we think the led is currently on |
| }; |
| LedState capsLockLedState; |
| LedState numLockLedState; |
| LedState scrollLockLedState; |
| } mLocked; |
| |
| void initializeLocked(); |
| |
| void configureParameters(); |
| void dumpParameters(String8& dump); |
| |
| bool isKeyboardOrGamepadKey(int32_t scanCode); |
| |
| void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, |
| uint32_t policyFlags); |
| |
| ssize_t findKeyDownLocked(int32_t scanCode); |
| |
| void resetLedStateLocked(); |
| void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); |
| void updateLedStateLocked(bool reset); |
| void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, |
| int32_t modifier, bool reset); |
| }; |
| |
| |
| class CursorInputMapper : public InputMapper { |
| public: |
| CursorInputMapper(InputDevice* device); |
| virtual ~CursorInputMapper(); |
| |
| virtual uint32_t getSources(); |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); |
| virtual void dump(String8& dump); |
| virtual void configure(const InputReaderConfiguration* config, uint32_t changes); |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); |
| |
| virtual void fadePointer(); |
| |
| private: |
| // Amount that trackball needs to move in order to generate a key event. |
| static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; |
| |
| Mutex mLock; |
| |
| // Immutable configuration parameters. |
| struct Parameters { |
| enum Mode { |
| MODE_POINTER, |
| MODE_NAVIGATION, |
| }; |
| |
| Mode mode; |
| int32_t associatedDisplayId; |
| bool orientationAware; |
| } mParameters; |
| |
| struct Accumulator { |
| enum { |
| FIELD_BUTTONS = 1, |
| FIELD_REL_X = 2, |
| FIELD_REL_Y = 4, |
| FIELD_REL_WHEEL = 8, |
| FIELD_REL_HWHEEL = 16, |
| }; |
| |
| uint32_t fields; |
| |
| uint32_t buttonDown; |
| uint32_t buttonUp; |
| |
| int32_t relX; |
| int32_t relY; |
| int32_t relWheel; |
| int32_t relHWheel; |
| |
| inline void clear() { |
| fields = 0; |
| } |
| } mAccumulator; |
| |
| int32_t mSource; |
| float mXScale; |
| float mYScale; |
| float mXPrecision; |
| float mYPrecision; |
| |
| bool mHaveVWheel; |
| bool mHaveHWheel; |
| float mVWheelScale; |
| float mHWheelScale; |
| |
| // Velocity controls for mouse pointer and wheel movements. |
| // The controls for X and Y wheel movements are separate to keep them decoupled. |
| VelocityControl mPointerVelocityControl; |
| VelocityControl mWheelXVelocityControl; |
| VelocityControl mWheelYVelocityControl; |
| |
| sp<PointerControllerInterface> mPointerController; |
| |
| struct LockedState { |
| int32_t buttonState; |
| nsecs_t downTime; |
| } mLocked; |
| |
| void initializeLocked(); |
| |
| void configureParameters(); |
| void dumpParameters(String8& dump); |
| |
| void sync(nsecs_t when); |
| }; |
| |
| |
| class TouchInputMapper : public InputMapper { |
| public: |
| TouchInputMapper(InputDevice* device); |
| virtual ~TouchInputMapper(); |
| |
| virtual uint32_t getSources(); |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); |
| virtual void dump(String8& dump); |
| virtual void configure(const InputReaderConfiguration* config, uint32_t changes); |
| virtual void reset(); |
| |
| virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); |
| virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); |
| virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, |
| const int32_t* keyCodes, uint8_t* outFlags); |
| |
| virtual void fadePointer(); |
| virtual void timeoutExpired(nsecs_t when); |
| |
| protected: |
| Mutex mLock; |
| |
| struct VirtualKey { |
| int32_t keyCode; |
| int32_t scanCode; |
| uint32_t flags; |
| |
| // computed hit box, specified in touch screen coords based on known display size |
| int32_t hitLeft; |
| int32_t hitTop; |
| int32_t hitRight; |
| int32_t hitBottom; |
| |
| inline bool isHit(int32_t x, int32_t y) const { |
| return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; |
| } |
| }; |
| |
| // Raw data for a single pointer. |
| struct PointerData { |
| uint32_t id; |
| int32_t x; |
| int32_t y; |
| int32_t pressure; |
| int32_t touchMajor; |
| int32_t touchMinor; |
| int32_t toolMajor; |
| int32_t toolMinor; |
| int32_t orientation; |
| int32_t distance; |
| bool isStylus; |
| |
| inline bool operator== (const PointerData& other) const { |
| return id == other.id |
| && x == other.x |
| && y == other.y |
| && pressure == other.pressure |
| && touchMajor == other.touchMajor |
| && touchMinor == other.touchMinor |
| && toolMajor == other.toolMajor |
| && toolMinor == other.toolMinor |
| && orientation == other.orientation |
| && distance == other.distance; |
| } |
| inline bool operator!= (const PointerData& other) const { |
| return !(*this == other); |
| } |
| }; |
| |
| // Raw data for a collection of pointers including a pointer id mapping table. |
| struct TouchData { |
| uint32_t pointerCount; |
| PointerData pointers[MAX_POINTERS]; |
| BitSet32 idBits; |
| uint32_t idToIndex[MAX_POINTER_ID + 1]; |
| int32_t buttonState; |
| |
| void copyFrom(const TouchData& other) { |
| pointerCount = other.pointerCount; |
| idBits = other.idBits; |
| buttonState = other.buttonState; |
| |
| for (uint32_t i = 0; i < pointerCount; i++) { |
| pointers[i] = other.pointers[i]; |
| |
| int id = pointers[i].id; |
| idToIndex[id] = other.idToIndex[id]; |
| } |
| } |
| |
| inline void clear() { |
| pointerCount = 0; |
| idBits.clear(); |
| buttonState = 0; |
| } |
| |
| void getCentroid(float* outX, float* outY) { |
| float x = 0, y = 0; |
| if (pointerCount != 0) { |
| for (uint32_t i = 0; i < pointerCount; i++) { |
| x += pointers[i].x; |
| y += pointers[i].y; |
| } |
| x /= pointerCount; |
| y /= pointerCount; |
| } |
| *outX = x; |
| *outY = y; |
| } |
| }; |
| |
| // Input sources supported by the device. |
| uint32_t mTouchSource; // sources when reporting touch data |
| uint32_t mPointerSource; // sources when reporting pointer gestures |
| |
| // The reader's configuration. |
| InputReaderConfiguration mConfig; |
| |
| // Immutable configuration parameters. |
| struct Parameters { |
| enum DeviceType { |
| DEVICE_TYPE_TOUCH_SCREEN, |
| DEVICE_TYPE_TOUCH_PAD, |
| DEVICE_TYPE_POINTER, |
| }; |
| |
| DeviceType deviceType; |
| int32_t associatedDisplayId; |
| bool orientationAware; |
| |
| bool useBadTouchFilter; |
| bool useJumpyTouchFilter; |
| bool useAveragingTouchFilter; |
| |
| enum GestureMode { |
| GESTURE_MODE_POINTER, |
| GESTURE_MODE_SPOTS, |
| }; |
| GestureMode gestureMode; |
| } mParameters; |
| |
| // Immutable calibration parameters in parsed form. |
| struct Calibration { |
| // Touch Size |
| enum TouchSizeCalibration { |
| TOUCH_SIZE_CALIBRATION_DEFAULT, |
| TOUCH_SIZE_CALIBRATION_NONE, |
| TOUCH_SIZE_CALIBRATION_GEOMETRIC, |
| TOUCH_SIZE_CALIBRATION_PRESSURE, |
| }; |
| |
| TouchSizeCalibration touchSizeCalibration; |
| |
| // Tool Size |
| enum ToolSizeCalibration { |
| TOOL_SIZE_CALIBRATION_DEFAULT, |
| TOOL_SIZE_CALIBRATION_NONE, |
| TOOL_SIZE_CALIBRATION_GEOMETRIC, |
| TOOL_SIZE_CALIBRATION_LINEAR, |
| TOOL_SIZE_CALIBRATION_AREA, |
| }; |
| |
| ToolSizeCalibration toolSizeCalibration; |
| bool haveToolSizeLinearScale; |
| float toolSizeLinearScale; |
| bool haveToolSizeLinearBias; |
| float toolSizeLinearBias; |
| bool haveToolSizeAreaScale; |
| float toolSizeAreaScale; |
| bool haveToolSizeAreaBias; |
| float toolSizeAreaBias; |
| bool haveToolSizeIsSummed; |
| bool toolSizeIsSummed; |
| |
| // Pressure |
| enum PressureCalibration { |
| PRESSURE_CALIBRATION_DEFAULT, |
| PRESSURE_CALIBRATION_NONE, |
| PRESSURE_CALIBRATION_PHYSICAL, |
| PRESSURE_CALIBRATION_AMPLITUDE, |
| }; |
| enum PressureSource { |
| PRESSURE_SOURCE_DEFAULT, |
| PRESSURE_SOURCE_PRESSURE, |
| PRESSURE_SOURCE_TOUCH, |
| }; |
| |
| PressureCalibration pressureCalibration; |
| PressureSource pressureSource; |
| bool havePressureScale; |
| float pressureScale; |
| |
| // Size |
| enum SizeCalibration { |
| SIZE_CALIBRATION_DEFAULT, |
| SIZE_CALIBRATION_NONE, |
| SIZE_CALIBRATION_NORMALIZED, |
| }; |
| |
| SizeCalibration sizeCalibration; |
| |
| // Orientation |
| enum OrientationCalibration { |
| ORIENTATION_CALIBRATION_DEFAULT, |
| ORIENTATION_CALIBRATION_NONE, |
| ORIENTATION_CALIBRATION_INTERPOLATED, |
| ORIENTATION_CALIBRATION_VECTOR, |
| }; |
| |
| OrientationCalibration orientationCalibration; |
| |
| // Distance |
| enum DistanceCalibration { |
| DISTANCE_CALIBRATION_DEFAULT, |
| DISTANCE_CALIBRATION_NONE, |
| DISTANCE_CALIBRATION_SCALED, |
| }; |
| |
| DistanceCalibration distanceCalibration; |
| bool haveDistanceScale; |
| float distanceScale; |
| } mCalibration; |
| |
| // Raw axis information from the driver. |
| struct RawAxes { |
| RawAbsoluteAxisInfo x; |
| RawAbsoluteAxisInfo y; |
| RawAbsoluteAxisInfo pressure; |
| RawAbsoluteAxisInfo touchMajor; |
| RawAbsoluteAxisInfo touchMinor; |
| RawAbsoluteAxisInfo toolMajor; |
| RawAbsoluteAxisInfo toolMinor; |
| RawAbsoluteAxisInfo orientation; |
| RawAbsoluteAxisInfo distance; |
| RawAbsoluteAxisInfo trackingId; |
| RawAbsoluteAxisInfo slot; |
| } mRawAxes; |
| |
| // Current and previous touch sample data. |
| TouchData mCurrentTouch; |
| PointerProperties mCurrentTouchProperties[MAX_POINTERS]; |
| PointerCoords mCurrentTouchCoords[MAX_POINTERS]; |
| |
| TouchData mLastTouch; |
| PointerProperties mLastTouchProperties[MAX_POINTERS]; |
| PointerCoords mLastTouchCoords[MAX_POINTERS]; |
| |
| // The time the primary pointer last went down. |
| nsecs_t mDownTime; |
| |
| // The pointer controller, or null if the device is not a pointer. |
| sp<PointerControllerInterface> mPointerController; |
| |
| struct LockedState { |
| Vector<VirtualKey> virtualKeys; |
| |
| // The surface orientation and width and height set by configureSurfaceLocked(). |
| int32_t surfaceOrientation; |
| int32_t surfaceWidth, surfaceHeight; |
| |
| // The associated display orientation and width and height set by configureSurfaceLocked(). |
| int32_t associatedDisplayOrientation; |
| int32_t associatedDisplayWidth, associatedDisplayHeight; |
| |
| // Translation and scaling factors, orientation-independent. |
| float xScale; |
| float xPrecision; |
| |
| float yScale; |
| float yPrecision; |
| |
| float geometricScale; |
| |
| float toolSizeLinearScale; |
| float toolSizeLinearBias; |
| float toolSizeAreaScale; |
| float toolSizeAreaBias; |
| |
| float pressureScale; |
| |
| float sizeScale; |
| |
| float orientationScale; |
| |
| float distanceScale; |
| |
| // Oriented motion ranges for input device info. |
| struct OrientedRanges { |
| InputDeviceInfo::MotionRange x; |
| InputDeviceInfo::MotionRange y; |
| |
| bool havePressure; |
| InputDeviceInfo::MotionRange pressure; |
| |
| bool haveSize; |
| InputDeviceInfo::MotionRange size; |
| |
| bool haveTouchSize; |
| InputDeviceInfo::MotionRange touchMajor; |
| InputDeviceInfo::MotionRange touchMinor; |
| |
| bool haveToolSize; |
| InputDeviceInfo::MotionRange toolMajor; |
| InputDeviceInfo::MotionRange toolMinor; |
| |
| bool haveOrientation; |
| InputDeviceInfo::MotionRange orientation; |
| |
| bool haveDistance; |
| InputDeviceInfo::MotionRange distance; |
| } orientedRanges; |
| |
| // Oriented dimensions and precision. |
| float orientedSurfaceWidth, orientedSurfaceHeight; |
| float orientedXPrecision, orientedYPrecision; |
| |
| struct CurrentVirtualKeyState { |
| bool down; |
| nsecs_t downTime; |
| int32_t keyCode; |
| int32_t scanCode; |
| } currentVirtualKey; |
| |
| // Scale factor for gesture based pointer movements. |
| float pointerGestureXMovementScale; |
| float pointerGestureYMovementScale; |
| |
| // Scale factor for gesture based zooming and other freeform motions. |
| float pointerGestureXZoomScale; |
| float pointerGestureYZoomScale; |
| |
| // The maximum swipe width. |
| float pointerGestureMaxSwipeWidth; |
| } mLocked; |
| |
| virtual void configureParameters(); |
| virtual void dumpParameters(String8& dump); |
| virtual void configureRawAxes(); |
| virtual void dumpRawAxes(String8& dump); |
| virtual bool configureSurfaceLocked(); |
| virtual void dumpSurfaceLocked(String8& dump); |
| virtual void configureVirtualKeysLocked(); |
| virtual void dumpVirtualKeysLocked(String8& dump); |
| virtual void parseCalibration(); |
| virtual void resolveCalibration(); |
| virtual void dumpCalibration(String8& dump); |
| |
| enum TouchResult { |
| // Dispatch the touch normally. |
| DISPATCH_TOUCH, |
| // Do not dispatch the touch, but keep tracking the current stroke. |
| SKIP_TOUCH, |
| // Do not dispatch the touch, and drop all information associated with the current stoke |
| // so the next movement will appear as a new down. |
| DROP_STROKE |
| }; |
| |
| void syncTouch(nsecs_t when, bool havePointerIds); |
| |
| private: |
| /* Maximum number of historical samples to average. */ |
| static const uint32_t AVERAGING_HISTORY_SIZE = 5; |
| |
| /* Slop distance for jumpy pointer detection. |
| * The vertical range of the screen divided by this is our epsilon value. */ |
| static const uint32_t JUMPY_EPSILON_DIVISOR = 212; |
| |
| /* Number of jumpy points to drop for touchscreens that need it. */ |
| static const uint32_t JUMPY_TRANSITION_DROPS = 3; |
| static const uint32_t JUMPY_DROP_LIMIT = 3; |
| |
| /* Maximum squared distance for averaging. |
| * If moving farther than this, turn of averaging to avoid lag in response. */ |
| static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; |
| |
| struct AveragingTouchFilterState { |
| // Individual history tracks are stored by pointer id |
| uint32_t historyStart[MAX_POINTERS]; |
| uint32_t historyEnd[MAX_POINTERS]; |
| struct { |
| struct { |
| int32_t x; |
| int32_t y; |
| int32_t pressure; |
| } pointers[MAX_POINTERS]; |
| } historyData[AVERAGING_HISTORY_SIZE]; |
| } mAveragingTouchFilter; |
| |
| struct JumpyTouchFilterState { |
| uint32_t jumpyPointsDropped; |
| } mJumpyTouchFilter; |
| |
| struct PointerDistanceHeapElement { |
| uint32_t currentPointerIndex : 8; |
| uint32_t lastPointerIndex : 8; |
| uint64_t distance : 48; // squared distance |
| }; |
| |
| struct PointerGesture { |
| enum Mode { |
| // No fingers, button is not pressed. |
| // Nothing happening. |
| NEUTRAL, |
| |
| // No fingers, button is not pressed. |
| // Tap detected. |
| // Emits DOWN and UP events at the pointer location. |
| TAP, |
| |
| // Exactly one finger dragging following a tap. |
| // Pointer follows the active finger. |
| // Emits DOWN, MOVE and UP events at the pointer location. |
| // |
| // Detect double-taps when the finger goes up while in TAP_DRAG mode. |
| TAP_DRAG, |
| |
| // Button is pressed. |
| // Pointer follows the active finger if there is one. Other fingers are ignored. |
| // Emits DOWN, MOVE and UP events at the pointer location. |
| BUTTON_CLICK_OR_DRAG, |
| |
| // Exactly one finger, button is not pressed. |
| // Pointer follows the active finger. |
| // Emits HOVER_MOVE events at the pointer location. |
| // |
| // Detect taps when the finger goes up while in HOVER mode. |
| HOVER, |
| |
| // Exactly two fingers but neither have moved enough to clearly indicate |
| // whether a swipe or freeform gesture was intended. We consider the |
| // pointer to be pressed so this enables clicking or long-pressing on buttons. |
| // Pointer does not move. |
| // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. |
| PRESS, |
| |
| // Exactly two fingers moving in the same direction, button is not pressed. |
| // Pointer does not move. |
| // Emits DOWN, MOVE and UP events with a single pointer coordinate that |
| // follows the midpoint between both fingers. |
| SWIPE, |
| |
| // Two or more fingers moving in arbitrary directions, button is not pressed. |
| // Pointer does not move. |
| // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow |
| // each finger individually relative to the initial centroid of the finger. |
| FREEFORM, |
| |
| // Waiting for quiet time to end before starting the next gesture. |
| QUIET, |
| }; |
| |
| // Time the first finger went down. |
| nsecs_t firstTouchTime; |
| |
| // The active pointer id from the raw touch data. |
| int32_t activeTouchId; // -1 if none |
| |
| // The active pointer id from the gesture last delivered to the application. |
| int32_t activeGestureId; // -1 if none |
| |
| // Pointer coords and ids for the current and previous pointer gesture. |
| Mode currentGestureMode; |
| BitSet32 currentGestureIdBits; |
| uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; |
| PointerProperties currentGestureProperties[MAX_POINTERS]; |
| PointerCoords currentGestureCoords[MAX_POINTERS]; |
| |
| Mode lastGestureMode; |
| BitSet32 lastGestureIdBits; |
| uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; |
| PointerProperties lastGestureProperties[MAX_POINTERS]; |
| PointerCoords lastGestureCoords[MAX_POINTERS]; |
| |
| // Time the pointer gesture last went down. |
| nsecs_t downTime; |
| |
| // Time when the pointer went down for a TAP. |
| nsecs_t tapDownTime; |
| |
| // Time when the pointer went up for a TAP. |
| nsecs_t tapUpTime; |
| |
| // Location of initial tap. |
| float tapX, tapY; |
| |
| // Time we started waiting for quiescence. |
| nsecs_t quietTime; |
| |
| // Reference points for multitouch gestures. |
| float referenceTouchX; // reference touch X/Y coordinates in surface units |
| float referenceTouchY; |
| float referenceGestureX; // reference gesture X/Y coordinates in pixels |
| float referenceGestureY; |
| |
| // Distance that each pointer has traveled which has not yet been |
| // subsumed into the reference gesture position. |
| BitSet32 referenceIdBits; |
| struct Delta { |
| float dx, dy; |
| }; |
| Delta referenceDeltas[MAX_POINTER_ID + 1]; |
| |
| // Describes how touch ids are mapped to gesture ids for freeform gestures. |
| uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; |
| |
| // A velocity tracker for determining whether to switch active pointers during drags. |
| VelocityTracker velocityTracker; |
| |
| // Velocity control for pointer movements. |
| VelocityControl pointerVelocityControl; |
| |
| void reset() { |
| firstTouchTime = LLONG_MIN; |
| activeTouchId = -1; |
| activeGestureId = -1; |
| currentGestureMode = NEUTRAL; |
| currentGestureIdBits.clear(); |
| lastGestureMode = NEUTRAL; |
| lastGestureIdBits.clear(); |
| downTime = 0; |
| velocityTracker.clear(); |
| resetTap(); |
| resetQuietTime(); |
| pointerVelocityControl.reset(); |
| } |
| |
| void resetTap() { |
| tapDownTime = LLONG_MIN; |
| tapUpTime = LLONG_MIN; |
| } |
| |
| void resetQuietTime() { |
| quietTime = LLONG_MIN; |
| } |
| } mPointerGesture; |
| |
| void initializeLocked(); |
| |
| TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); |
| void dispatchTouches(nsecs_t when, uint32_t policyFlags); |
| void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); |
| void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); |
| bool preparePointerGestures(nsecs_t when, |
| bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout); |
| |
| // Dispatches a motion event. |
| // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the |
| // method will take care of setting the index and transmuting the action to DOWN or UP |
| // it is the first / last pointer to go down / up. |
| void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, |
| int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, |
| int32_t edgeFlags, |
| const PointerProperties* properties, const PointerCoords* coords, |
| const uint32_t* idToIndex, BitSet32 idBits, |
| int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); |
| |
| // Updates pointer coords and properties for pointers with specified ids that have moved. |
| // Returns true if any of them changed. |
| bool updateMovedPointers(const PointerProperties* inProperties, |
| const PointerCoords* inCoords, const uint32_t* inIdToIndex, |
| PointerProperties* outProperties, PointerCoords* outCoords, |
| const uint32_t* outIdToIndex, BitSet32 idBits) const; |
| |
| void suppressSwipeOntoVirtualKeys(nsecs_t when); |
| |
| int32_t getTouchToolType(bool isStylus) const; |
| bool isPointInsideSurfaceLocked(int32_t x, int32_t y); |
| const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); |
| |
| bool applyBadTouchFilter(); |
| bool applyJumpyTouchFilter(); |
| void applyAveragingTouchFilter(); |
| void calculatePointerIds(); |
| }; |
| |
| |
| class SingleTouchInputMapper : public TouchInputMapper { |
| public: |
| SingleTouchInputMapper(InputDevice* device); |
| virtual ~SingleTouchInputMapper(); |
| |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| protected: |
| virtual void configureRawAxes(); |
| |
| private: |
| struct Accumulator { |
| enum { |
| FIELD_BTN_TOUCH = 1, |
| FIELD_ABS_X = 2, |
| FIELD_ABS_Y = 4, |
| FIELD_ABS_PRESSURE = 8, |
| FIELD_ABS_TOOL_WIDTH = 16, |
| FIELD_BUTTONS = 32, |
| }; |
| |
| uint32_t fields; |
| |
| bool btnTouch; |
| int32_t absX; |
| int32_t absY; |
| int32_t absPressure; |
| int32_t absToolWidth; |
| |
| uint32_t buttonDown; |
| uint32_t buttonUp; |
| |
| inline void clear() { |
| fields = 0; |
| buttonDown = 0; |
| buttonUp = 0; |
| } |
| } mAccumulator; |
| |
| bool mDown; |
| int32_t mX; |
| int32_t mY; |
| int32_t mPressure; |
| int32_t mToolWidth; |
| int32_t mButtonState; |
| |
| void clearState(); |
| |
| void sync(nsecs_t when); |
| }; |
| |
| |
| class MultiTouchInputMapper : public TouchInputMapper { |
| public: |
| MultiTouchInputMapper(InputDevice* device); |
| virtual ~MultiTouchInputMapper(); |
| |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| protected: |
| virtual void configureRawAxes(); |
| |
| private: |
| struct Accumulator { |
| enum { |
| FIELD_ABS_MT_POSITION_X = 1 << 0, |
| FIELD_ABS_MT_POSITION_Y = 1 << 1, |
| FIELD_ABS_MT_TOUCH_MAJOR = 1 << 2, |
| FIELD_ABS_MT_TOUCH_MINOR = 1 << 3, |
| FIELD_ABS_MT_WIDTH_MAJOR = 1 << 4, |
| FIELD_ABS_MT_WIDTH_MINOR = 1 << 5, |
| FIELD_ABS_MT_ORIENTATION = 1 << 6, |
| FIELD_ABS_MT_TRACKING_ID = 1 << 7, |
| FIELD_ABS_MT_PRESSURE = 1 << 8, |
| FIELD_ABS_MT_TOOL_TYPE = 1 << 9, |
| FIELD_ABS_MT_DISTANCE = 1 << 10, |
| }; |
| |
| struct Slot { |
| uint32_t fields; // 0 if slot is unused |
| |
| int32_t absMTPositionX; |
| int32_t absMTPositionY; |
| int32_t absMTTouchMajor; |
| int32_t absMTTouchMinor; |
| int32_t absMTWidthMajor; |
| int32_t absMTWidthMinor; |
| int32_t absMTOrientation; |
| int32_t absMTTrackingId; |
| int32_t absMTPressure; |
| int32_t absMTToolType; |
| int32_t absMTDistance; |
| |
| inline Slot() { |
| clear(); |
| } |
| |
| inline void clear() { |
| fields = 0; |
| } |
| }; |
| |
| // Current slot index. |
| int32_t currentSlot; |
| |
| // Array of slots. |
| Slot* slots; |
| |
| // Bitfield of buttons that went down or up. |
| uint32_t buttonDown; |
| uint32_t buttonUp; |
| |
| Accumulator() : currentSlot(0), slots(NULL), buttonDown(0), buttonUp(0) { |
| } |
| |
| ~Accumulator() { |
| delete[] slots; |
| } |
| |
| void allocateSlots(size_t slotCount) { |
| slots = new Slot[slotCount]; |
| } |
| |
| void clearSlots(size_t slotCount) { |
| for (size_t i = 0; i < slotCount; i++) { |
| slots[i].clear(); |
| } |
| currentSlot = 0; |
| } |
| |
| void clearButtons() { |
| buttonDown = 0; |
| buttonUp = 0; |
| } |
| } mAccumulator; |
| |
| size_t mSlotCount; |
| bool mUsingSlotsProtocol; |
| |
| int32_t mButtonState; |
| |
| void clearState(); |
| |
| void sync(nsecs_t when); |
| }; |
| |
| |
| class JoystickInputMapper : public InputMapper { |
| public: |
| JoystickInputMapper(InputDevice* device); |
| virtual ~JoystickInputMapper(); |
| |
| virtual uint32_t getSources(); |
| virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); |
| virtual void dump(String8& dump); |
| virtual void configure(const InputReaderConfiguration* config, uint32_t changes); |
| virtual void reset(); |
| virtual void process(const RawEvent* rawEvent); |
| |
| private: |
| struct Axis { |
| RawAbsoluteAxisInfo rawAxisInfo; |
| AxisInfo axisInfo; |
| |
| bool explicitlyMapped; // true if the axis was explicitly assigned an axis id |
| |
| float scale; // scale factor from raw to normalized values |
| float offset; // offset to add after scaling for normalization |
| float highScale; // scale factor from raw to normalized values of high split |
| float highOffset; // offset to add after scaling for normalization of high split |
| |
| float min; // normalized inclusive minimum |
| float max; // normalized inclusive maximum |
| float flat; // normalized flat region size |
| float fuzz; // normalized error tolerance |
| |
| float filter; // filter out small variations of this size |
| float currentValue; // current value |
| float newValue; // most recent value |
| float highCurrentValue; // current value of high split |
| float highNewValue; // most recent value of high split |
| |
| void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, |
| bool explicitlyMapped, float scale, float offset, |
| float highScale, float highOffset, |
| float min, float max, float flat, float fuzz) { |
| this->rawAxisInfo = rawAxisInfo; |
| this->axisInfo = axisInfo; |
| this->explicitlyMapped = explicitlyMapped; |
| this->scale = scale; |
| this->offset = offset; |
| this->highScale = highScale; |
| this->highOffset = highOffset; |
| this->min = min; |
| this->max = max; |
| this->flat = flat; |
| this->fuzz = fuzz; |
| this->filter = 0; |
| resetValue(); |
| } |
| |
| void resetValue() { |
| this->currentValue = 0; |
| this->newValue = 0; |
| this->highCurrentValue = 0; |
| this->highNewValue = 0; |
| } |
| }; |
| |
| // Axes indexed by raw ABS_* axis index. |
| KeyedVector<int32_t, Axis> mAxes; |
| |
| void sync(nsecs_t when, bool force); |
| |
| bool haveAxis(int32_t axisId); |
| void pruneAxes(bool ignoreExplicitlyMappedAxes); |
| bool filterAxes(bool force); |
| |
| static bool hasValueChangedSignificantly(float filter, |
| float newValue, float currentValue, float min, float max); |
| static bool hasMovedNearerToValueWithinFilteredRange(float filter, |
| float newValue, float currentValue, float thresholdValue); |
| |
| static bool isCenteredAxis(int32_t axis); |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_INPUT_READER_H |