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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GRAPHICS_CANVAS_H
#define ANDROID_GRAPHICS_CANVAS_H
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkMatrix.h"
namespace android {
class Canvas {
public:
virtual ~Canvas() {};
static Canvas* create_canvas(SkBitmap* bitmap);
static Canvas* create_canvas(SkCanvas* skiaCanvas);
// TODO: enable HWUI to either create similar canvas wrapper or subclass
// directly from Canvas
//static Canvas* create_canvas(uirenderer::Renderer* renderer);
// TODO: this is a temporary affordance until all necessary logic can be
// moved within this interface! Further, the return value should
// NOT be unref'd and is valid until this canvas is destroyed or a
// new bitmap is set.
virtual SkCanvas* getSkCanvas() = 0;
virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0;
virtual bool isOpaque() = 0;
virtual int width() = 0;
virtual int height() = 0;
// ----------------------------------------------------------------------------
// Canvas state operations
// ----------------------------------------------------------------------------
// Save (layer)
virtual int getSaveCount() const = 0;
virtual int save(SkCanvas::SaveFlags flags) = 0;
virtual void restore() = 0;
virtual void restoreToCount(int saveCount) = 0;
virtual int saveLayer(float left, float top, float right, float bottom,
const SkPaint* paint, SkCanvas::SaveFlags flags) = 0;
virtual int saveLayerAlpha(float left, float top, float right, float bottom,
int alpha, SkCanvas::SaveFlags flags) = 0;
// Matrix
virtual void getMatrix(SkMatrix* outMatrix) const = 0;
virtual void setMatrix(const SkMatrix& matrix) = 0;
virtual void concat(const SkMatrix& matrix) = 0;
virtual void rotate(float degrees) = 0;
virtual void scale(float sx, float sy) = 0;
virtual void skew(float sx, float sy) = 0;
virtual void translate(float dx, float dy) = 0;
// clip
virtual bool getClipBounds(SkRect* outRect) const = 0;
virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
virtual bool quickRejectPath(const SkPath& path) const = 0;
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;
virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
// filters
virtual SkDrawFilter* getDrawFilter() = 0;
virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
// ----------------------------------------------------------------------------
// Canvas draw operations
// ----------------------------------------------------------------------------
virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
virtual void drawPaint(const SkPaint& paint) = 0;
// Geometry
virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0;
virtual void drawLine(float startX, float startY, float stopX, float stopY,
const SkPaint& paint) = 0;
virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0;
virtual void drawRect(float left, float top, float right, float bottom,
const SkPaint& paint) = 0;
virtual void drawRoundRect(float left, float top, float right, float bottom,
float rx, float ry, const SkPaint& paint) = 0;
virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
virtual void drawOval(float left, float top, float right, float bottom,
const SkPaint& paint) = 0;
virtual void drawArc(float left, float top, float right, float bottom,
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
const float* verts, const float* tex, const int* colors,
const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
// Bitmap-based
virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
const SkPaint* paint) = 0;
virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
const SkPaint* paint) = 0;
virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
float dstRight, float dstBottom, const SkPaint* paint) = 0;
virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
const float* vertices, const int* colors, const SkPaint* paint) = 0;
// Text
virtual void drawText(const uint16_t* text, const float* positions, int count,
const SkPaint& paint, float x, float y,
float boundsLeft, float boundsTop, float boundsRight, float boundsBottom) = 0;
virtual void drawPosText(const uint16_t* text, const float* positions, int count,
int posCount, const SkPaint& paint) = 0;
virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
float hOffset, float vOffset, const SkPaint& paint) = 0;
/*
* Specifies if the positions passed to ::drawText are absolute or relative
* to the (x,y) value provided.
*
* If true the (x,y) values are ignored. Otherwise, those (x,y) values need
* to be added to each glyph's position to get its absolute position.
*/
virtual bool drawTextAbsolutePos() const = 0;
};
}; // namespace android
#endif // ANDROID_GRAPHICS_CANVAS_H