| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GRAPHICS_CANVAS_H |
| #define ANDROID_GRAPHICS_CANVAS_H |
| |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "SkMatrix.h" |
| |
| namespace android { |
| |
| class Canvas { |
| public: |
| virtual ~Canvas() {}; |
| |
| static Canvas* create_canvas(SkBitmap* bitmap); |
| static Canvas* create_canvas(SkCanvas* skiaCanvas); |
| |
| // TODO: enable HWUI to either create similar canvas wrapper or subclass |
| // directly from Canvas |
| //static Canvas* create_canvas(uirenderer::Renderer* renderer); |
| |
| // TODO: this is a temporary affordance until all necessary logic can be |
| // moved within this interface! Further, the return value should |
| // NOT be unref'd and is valid until this canvas is destroyed or a |
| // new bitmap is set. |
| virtual SkCanvas* getSkCanvas() = 0; |
| |
| virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0; |
| |
| virtual bool isOpaque() = 0; |
| virtual int width() = 0; |
| virtual int height() = 0; |
| |
| // ---------------------------------------------------------------------------- |
| // Canvas state operations |
| // ---------------------------------------------------------------------------- |
| // Save (layer) |
| virtual int getSaveCount() const = 0; |
| virtual int save(SkCanvas::SaveFlags flags) = 0; |
| virtual void restore() = 0; |
| virtual void restoreToCount(int saveCount) = 0; |
| |
| virtual int saveLayer(float left, float top, float right, float bottom, |
| const SkPaint* paint, SkCanvas::SaveFlags flags) = 0; |
| virtual int saveLayerAlpha(float left, float top, float right, float bottom, |
| int alpha, SkCanvas::SaveFlags flags) = 0; |
| |
| // Matrix |
| virtual void getMatrix(SkMatrix* outMatrix) const = 0; |
| virtual void setMatrix(const SkMatrix& matrix) = 0; |
| |
| virtual void concat(const SkMatrix& matrix) = 0; |
| virtual void rotate(float degrees) = 0; |
| virtual void scale(float sx, float sy) = 0; |
| virtual void skew(float sx, float sy) = 0; |
| virtual void translate(float dx, float dy) = 0; |
| |
| // clip |
| virtual bool getClipBounds(SkRect* outRect) const = 0; |
| virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0; |
| virtual bool quickRejectPath(const SkPath& path) const = 0; |
| |
| virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0; |
| virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0; |
| virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0; |
| |
| // filters |
| virtual SkDrawFilter* getDrawFilter() = 0; |
| virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0; |
| |
| // ---------------------------------------------------------------------------- |
| // Canvas draw operations |
| // ---------------------------------------------------------------------------- |
| virtual void drawColor(int color, SkXfermode::Mode mode) = 0; |
| virtual void drawPaint(const SkPaint& paint) = 0; |
| |
| // Geometry |
| virtual void drawPoint(float x, float y, const SkPaint& paint) = 0; |
| virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0; |
| virtual void drawLine(float startX, float startY, float stopX, float stopY, |
| const SkPaint& paint) = 0; |
| virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0; |
| virtual void drawRect(float left, float top, float right, float bottom, |
| const SkPaint& paint) = 0; |
| virtual void drawRoundRect(float left, float top, float right, float bottom, |
| float rx, float ry, const SkPaint& paint) = 0; |
| virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0; |
| virtual void drawOval(float left, float top, float right, float bottom, |
| const SkPaint& paint) = 0; |
| virtual void drawArc(float left, float top, float right, float bottom, |
| float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0; |
| virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0; |
| virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, |
| const float* verts, const float* tex, const int* colors, |
| const uint16_t* indices, int indexCount, const SkPaint& paint) = 0; |
| |
| // Bitmap-based |
| virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, |
| const SkPaint* paint) = 0; |
| virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, |
| const SkPaint* paint) = 0; |
| virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, |
| float srcRight, float srcBottom, float dstLeft, float dstTop, |
| float dstRight, float dstBottom, const SkPaint* paint) = 0; |
| virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, |
| const float* vertices, const int* colors, const SkPaint* paint) = 0; |
| |
| // Text |
| virtual void drawText(const uint16_t* text, const float* positions, int count, |
| const SkPaint& paint, float x, float y, |
| float boundsLeft, float boundsTop, float boundsRight, float boundsBottom) = 0; |
| virtual void drawPosText(const uint16_t* text, const float* positions, int count, |
| int posCount, const SkPaint& paint) = 0; |
| virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, |
| float hOffset, float vOffset, const SkPaint& paint) = 0; |
| |
| /* |
| * Specifies if the positions passed to ::drawText are absolute or relative |
| * to the (x,y) value provided. |
| * |
| * If true the (x,y) values are ignored. Otherwise, those (x,y) values need |
| * to be added to each glyph's position to get its absolute position. |
| */ |
| virtual bool drawTextAbsolutePos() const = 0; |
| }; |
| |
| }; // namespace android |
| #endif // ANDROID_GRAPHICS_CANVAS_H |