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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import android.os.Bundle;
import android.os.Debug;
import android.os.IBinder;
import android.os.RemoteException;
import android.util.Slog;
import java.io.PrintWriter;
import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import static android.view.WindowManager.LayoutParams.TYPE_KEYGUARD_SCRIM;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_NORMAL;
/**
* Container of a set of related windows in the window manager. Often this is an AppWindowToken,
* which is the handle for an Activity that it uses to display windows. For nested windows, there is
* a WindowToken created for the parent window to manage its children.
*/
class WindowToken extends WindowContainer<WindowState> {
private static final String TAG = TAG_WITH_CLASS_NAME ? "WindowToken" : TAG_WM;
// The window manager!
protected final WindowManagerService mService;
// The actual token.
final IBinder token;
// The type of window this token is for, as per WindowManager.LayoutParams.
final int windowType;
// Set if this token was explicitly added by a client, so should
// not be removed when all windows are removed.
final boolean explicit;
// For printing.
String stringName;
// Is key dispatching paused for this token?
boolean paused = false;
// Should this token's windows be hidden?
boolean hidden;
// Temporary for finding which tokens no longer have visible windows.
boolean hasVisible;
// Set to true when this token is in a pending transaction where it
// will be shown.
boolean waitingToShow;
// Set to true when this token is in a pending transaction where its
// windows will be put to the bottom of the list.
boolean sendingToBottom;
WindowToken(WindowManagerService service, IBinder _token, int type, boolean _explicit) {
mService = service;
token = _token;
windowType = type;
explicit = _explicit;
mService.mTokenMap.put(token, this);
}
void removeAllWindows() {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowState win = mChildren.get(i);
if (DEBUG_WINDOW_MOVEMENT) Slog.w(TAG_WM, "removeAllWindows: removing win=" + win);
win.removeIfPossible();
if (mChildren.contains(win)) {
removeChild(win);
}
}
}
void setExiting() {
if (hidden) {
return;
}
final int count = mChildren.size();
boolean changed = false;
boolean delayed = false;
DisplayContent displayContent = null;
for (int i = 0; i < count; i++) {
final WindowState win = mChildren.get(i);
if (win.mWinAnimator.isAnimationSet()) {
delayed = true;
// TODO: This is technically wrong as a token can have windows on multi-displays
// currently. That will change moving forward though.
displayContent = win.getDisplayContent();
}
changed |= win.onSetAppExiting();
}
hidden = true;
if (changed) {
mService.mWindowPlacerLocked.performSurfacePlacement();
mService.updateFocusedWindowLocked(UPDATE_FOCUS_NORMAL, false /*updateInputWindows*/);
}
if (delayed && displayContent != null) {
displayContent.mExitingTokens.add(this);
}
}
int adjustAnimLayer(int adj) {
int highestAnimLayer = -1;
for (int j = mChildren.size() - 1; j >= 0; j--) {
final WindowState w = mChildren.get(j);
final int winHighestAnimLayer = w.adjustAnimLayer(adj);
if (winHighestAnimLayer > highestAnimLayer) {
highestAnimLayer = winHighestAnimLayer;
}
if (w == mService.mInputMethodTarget && !mService.mInputMethodTargetWaitingAnim) {
mService.mLayersController.setInputMethodAnimLayerAdjustment(adj);
}
}
return highestAnimLayer;
}
WindowState getTopWindow() {
if (mChildren.isEmpty()) {
return null;
}
return (WindowState) mChildren.get(mChildren.size() - 1).getTop();
}
/**
* Recursive search through a WindowList and all of its windows' children.
* @param target The window to search for.
* @return The index of win in windows or of the window that is an ancestor of win.
*/
int getWindowIndex(WindowState target) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
final WindowState w = mChildren.get(i);
if (w == target || w.hasChild(target)) {
return i;
}
}
return -1;
}
void addWindow(final WindowState win) {
if (DEBUG_FOCUS) Slog.d(TAG_WM, "addWindow: win=" + win + " Callers=" + Debug.getCallers(5));
final DisplayContent dc = win.getDisplayContent();
if (!win.isChildWindow()) {
int tokenWindowsPos = 0;
if (dc != null) {
if (asAppWindowToken() != null) {
tokenWindowsPos = dc.addAppWindowToWindowList(win);
} else {
dc.addNonAppWindowToWindowList(win);
}
}
if (!mChildren.contains(win)) {
if (DEBUG_ADD_REMOVE) Slog.v(TAG_WM, "Adding " + win + " to " + this);
addChild(win, tokenWindowsPos);
}
} else if (dc != null) {
dc.addChildWindowToWindowList(win);
}
}
/** Return the first window in the token window list that isn't a starting window or null. */
WindowState getFirstNonStartingWindow() {
final int count = mChildren.size();
// We only care about parent windows so no need to loop through child windows.
for (int i = 0; i < count; i++) {
final WindowState w = mChildren.get(i);
if (w.mAttrs.type != TYPE_APPLICATION_STARTING) {
return w;
}
}
return null;
}
/** Returns true if the token windows list is empty. */
boolean isEmpty() {
return mChildren.isEmpty();
}
WindowState getReplacingWindow() {
for (int i = mChildren.size() - 1; i >= 0; i--) {
final WindowState win = mChildren.get(i);
final WindowState replacing = win.getReplacingWindow();
if (replacing != null) {
return replacing;
}
}
return null;
}
/** Return true if this token has a window that wants the wallpaper displayed behind it. */
boolean windowsCanBeWallpaperTarget() {
for (int j = mChildren.size() - 1; j >= 0; j--) {
final WindowState w = mChildren.get(j);
if ((w.mAttrs.flags & FLAG_SHOW_WALLPAPER) != 0) {
return true;
}
}
return false;
}
void hideWallpaperToken(boolean wasDeferred, String reason) {
for (int j = mChildren.size() - 1; j >= 0; j--) {
final WindowState wallpaper = mChildren.get(j);
wallpaper.hideWallpaperWindow(wasDeferred, reason);
}
hidden = true;
}
void sendWindowWallpaperCommand(
String action, int x, int y, int z, Bundle extras, boolean sync) {
for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
final WindowState wallpaper = mChildren.get(wallpaperNdx);
try {
wallpaper.mClient.dispatchWallpaperCommand(action, x, y, z, extras, sync);
// We only want to be synchronous with one wallpaper.
sync = false;
} catch (RemoteException e) {
}
}
}
void updateWallpaperOffset(int dw, int dh, boolean sync) {
final WallpaperController wallpaperController = mService.mWallpaperControllerLocked;
for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
final WindowState wallpaper = mChildren.get(wallpaperNdx);
if (wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, sync)) {
final WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
winAnimator.computeShownFrameLocked();
// No need to lay out the windows - we can just set the wallpaper position directly.
winAnimator.setWallpaperOffset(wallpaper.mShownPosition);
// We only want to be synchronous with one wallpaper.
sync = false;
}
}
}
void updateWallpaperVisibility(int dw, int dh, boolean visible, DisplayContent displayContent) {
if (hidden == visible) {
hidden = !visible;
// Need to do a layout to ensure the wallpaper now has the correct size.
displayContent.setLayoutNeeded();
}
final WallpaperController wallpaperController = mService.mWallpaperControllerLocked;
for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
final WindowState wallpaper = mChildren.get(wallpaperNdx);
if (visible) {
wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, false);
}
wallpaper.dispatchWallpaperVisibility(visible);
}
}
boolean updateWallpaperWindowsPlacement(WindowList windowList, WindowState wallpaperTarget,
int wallpaperTargetIndex, boolean visible, int dw, int dh, int wallpaperAnimLayerAdj) {
boolean changed = false;
if (hidden == visible) {
if (DEBUG_WALLPAPER_LIGHT) Slog.d(TAG,
"Wallpaper token " + token + " hidden=" + !visible);
hidden = !visible;
// Need to do a layout to ensure the wallpaper now has the correct size.
mService.getDefaultDisplayContentLocked().setLayoutNeeded();
}
final WallpaperController wallpaperController = mService.mWallpaperControllerLocked;
for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
final WindowState wallpaper = mChildren.get(wallpaperNdx);
if (visible) {
wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, false);
}
// First, make sure the client has the current visibility state.
wallpaper.dispatchWallpaperVisibility(visible);
wallpaper.adjustAnimLayer(wallpaperAnimLayerAdj);
if (DEBUG_LAYERS || DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "adjustWallpaper win "
+ wallpaper + " anim layer: " + wallpaper.mWinAnimator.mAnimLayer);
// First, if this window is at the current index, then all is well.
if (wallpaper == wallpaperTarget) {
wallpaperTargetIndex--;
wallpaperTarget = wallpaperTargetIndex > 0
? windowList.get(wallpaperTargetIndex - 1) : null;
continue;
}
// The window didn't match... the current wallpaper window,
// wherever it is, is in the wrong place, so make sure it is not in the list.
int oldIndex = windowList.indexOf(wallpaper);
if (oldIndex >= 0) {
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG,
"Wallpaper removing at " + oldIndex + ": " + wallpaper);
windowList.remove(oldIndex);
mService.mWindowsChanged = true;
if (oldIndex < wallpaperTargetIndex) {
wallpaperTargetIndex--;
}
}
// Now stick it in. For apps over wallpaper keep the wallpaper at the bottommost
// layer. For keyguard over wallpaper put the wallpaper under the lowest window that
// is currently on screen, i.e. not hidden by policy.
int insertionIndex = 0;
if (visible && wallpaperTarget != null) {
final int type = wallpaperTarget.mAttrs.type;
final int privateFlags = wallpaperTarget.mAttrs.privateFlags;
if (((privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 || type == TYPE_KEYGUARD_SCRIM)
&& !mService.isKeyguardAnimatingIn()) {
insertionIndex = Math.min(windowList.indexOf(wallpaperTarget),
findLowestWindowOnScreen(windowList));
}
}
if (DEBUG_WALLPAPER_LIGHT || DEBUG_WINDOW_MOVEMENT
|| (DEBUG_ADD_REMOVE && oldIndex != insertionIndex)) Slog.v(TAG,
"Moving wallpaper " + wallpaper + " from " + oldIndex + " to " + insertionIndex);
windowList.add(insertionIndex, wallpaper);
mService.mWindowsChanged = true;
changed = true;
}
return changed;
}
/**
* @return The index in {@param windows} of the lowest window that is currently on screen and
* not hidden by the policy.
*/
private int findLowestWindowOnScreen(WindowList windowList) {
final int size = windowList.size();
for (int index = 0; index < size; index++) {
final WindowState win = windowList.get(index);
if (win.isOnScreen()) {
return index;
}
}
return Integer.MAX_VALUE;
}
boolean hasVisibleNotDrawnWallpaper() {
for (int j = mChildren.size() - 1; j >= 0; --j) {
final WindowState wallpaper = mChildren.get(j);
if (wallpaper.hasVisibleNotDrawnWallpaper()) {
return true;
}
}
return false;
}
int getHighestAnimLayer() {
int highest = -1;
for (int j = 0; j < mChildren.size(); j++) {
final WindowState w = mChildren.get(j);
final int wLayer = w.getHighestAnimLayer();
if (wLayer > highest) {
highest = wLayer;
}
}
return highest;
}
AppWindowToken asAppWindowToken() {
// TODO: Not sure if this is the best way to handle this vs. using instanceof and casting.
// I am not an app window token!
return null;
}
void dump(PrintWriter pw, String prefix) {
pw.print(prefix); pw.print("windows="); pw.println(mChildren);
pw.print(prefix); pw.print("windowType="); pw.print(windowType);
pw.print(" hidden="); pw.print(hidden);
pw.print(" hasVisible="); pw.println(hasVisible);
if (waitingToShow || sendingToBottom) {
pw.print(prefix); pw.print("waitingToShow="); pw.print(waitingToShow);
pw.print(" sendingToBottom="); pw.print(sendingToBottom);
}
}
@Override
public String toString() {
if (stringName == null) {
StringBuilder sb = new StringBuilder();
sb.append("WindowToken{");
sb.append(Integer.toHexString(System.identityHashCode(this)));
sb.append(" "); sb.append(token); sb.append('}');
stringName = sb.toString();
}
return stringName;
}
@Override
String getName() {
return toString();
}
}