blob: 030e8456f01cdae52c4576c73fa914b1058c5974 [file] [log] [blame]
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
BUGREPORT_FONT_CACHE_USAGE := false
# Enables fine-grained GLES error checking
# If set to true, every GLES call is wrapped & error checked
# Has moderate overhead
HWUI_ENABLE_OPENGL_VALIDATION := false
hwui_src_files := \
hwui/Bitmap.cpp \
font/CacheTexture.cpp \
font/Font.cpp \
hwui/Canvas.cpp \
hwui/MinikinSkia.cpp \
hwui/MinikinUtils.cpp \
hwui/PaintImpl.cpp \
hwui/Typeface.cpp \
pipeline/skia/GLFunctorDrawable.cpp \
pipeline/skia/LayerDrawable.cpp \
pipeline/skia/RenderNodeDrawable.cpp \
pipeline/skia/ReorderBarrierDrawables.cpp \
pipeline/skia/SkiaDisplayList.cpp \
pipeline/skia/SkiaOpenGLPipeline.cpp \
pipeline/skia/SkiaOpenGLReadback.cpp \
pipeline/skia/SkiaPipeline.cpp \
pipeline/skia/SkiaProfileRenderer.cpp \
pipeline/skia/SkiaRecordingCanvas.cpp \
pipeline/skia/SkiaVulkanPipeline.cpp \
renderstate/Blend.cpp \
renderstate/MeshState.cpp \
renderstate/OffscreenBufferPool.cpp \
renderstate/PixelBufferState.cpp \
renderstate/RenderState.cpp \
renderstate/Scissor.cpp \
renderstate/Stencil.cpp \
renderstate/TextureState.cpp \
renderthread/CanvasContext.cpp \
renderthread/OpenGLPipeline.cpp \
renderthread/DrawFrameTask.cpp \
renderthread/EglManager.cpp \
renderthread/VulkanManager.cpp \
renderthread/RenderProxy.cpp \
renderthread/RenderTask.cpp \
renderthread/RenderThread.cpp \
renderthread/TimeLord.cpp \
renderthread/Frame.cpp \
service/GraphicsStatsService.cpp \
thread/TaskManager.cpp \
utils/Blur.cpp \
utils/Color.cpp \
utils/GLUtils.cpp \
utils/LinearAllocator.cpp \
utils/StringUtils.cpp \
utils/TestWindowContext.cpp \
utils/VectorDrawableUtils.cpp \
AmbientShadow.cpp \
AnimationContext.cpp \
Animator.cpp \
AnimatorManager.cpp \
BakedOpDispatcher.cpp \
BakedOpRenderer.cpp \
BakedOpState.cpp \
Caches.cpp \
CanvasState.cpp \
ClipArea.cpp \
DamageAccumulator.cpp \
DeferredLayerUpdater.cpp \
DeviceInfo.cpp \
DisplayList.cpp \
Extensions.cpp \
FboCache.cpp \
FontRenderer.cpp \
FrameBuilder.cpp \
FrameInfo.cpp \
FrameInfoVisualizer.cpp \
GammaFontRenderer.cpp \
GlLayer.cpp \
GlopBuilder.cpp \
GpuMemoryTracker.cpp \
GradientCache.cpp \
Image.cpp \
Interpolator.cpp \
JankTracker.cpp \
Layer.cpp \
LayerBuilder.cpp \
LayerUpdateQueue.cpp \
Matrix.cpp \
OpDumper.cpp \
OpenGLReadback.cpp \
Patch.cpp \
PatchCache.cpp \
PathCache.cpp \
PathParser.cpp \
PathTessellator.cpp \
PixelBuffer.cpp \
ProfileRenderer.cpp \
Program.cpp \
ProgramCache.cpp \
Properties.cpp \
PropertyValuesAnimatorSet.cpp \
PropertyValuesHolder.cpp \
RecordingCanvas.cpp \
RenderBufferCache.cpp \
RenderNode.cpp \
RenderProperties.cpp \
ResourceCache.cpp \
ShadowTessellator.cpp \
SkiaCanvas.cpp \
SkiaCanvasProxy.cpp \
SkiaShader.cpp \
Snapshot.cpp \
SpotShadow.cpp \
TessellationCache.cpp \
TextDropShadowCache.cpp \
Texture.cpp \
TextureCache.cpp \
VectorDrawable.cpp \
VkLayer.cpp \
protos/hwui.proto
hwui_test_common_src_files := \
$(call all-cpp-files-under, tests/common/scenes) \
tests/common/LeakChecker.cpp \
tests/common/TestListViewSceneBase.cpp \
tests/common/TestContext.cpp \
tests/common/TestScene.cpp \
tests/common/TestUtils.cpp
hwui_debug_common_src_files := \
debug/wrap_gles.cpp \
debug/DefaultGlesDriver.cpp \
debug/GlesErrorCheckWrapper.cpp \
debug/GlesDriver.cpp \
debug/FatalBaseDriver.cpp \
debug/NullGlesDriver.cpp
hwui_cflags := \
-DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES \
-DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" \
-Wall -Wno-unused-parameter -Wunreachable-code -Werror
ifeq ($(TARGET_USES_HWC2),true)
hwui_cflags += -DUSE_HWC2
endif
# TODO: Linear blending should be enabled by default, but we are
# TODO: making it an opt-in while it's a work in progress
# TODO: The final test should be:
# TODO: ifneq ($(TARGET_ENABLE_LINEAR_BLENDING),false)
ifeq ($(TARGET_ENABLE_LINEAR_BLENDING),true)
hwui_cflags += -DANDROID_ENABLE_LINEAR_BLENDING
endif
# GCC false-positives on this warning, and since we -Werror that's
# a problem
hwui_cflags += -Wno-free-nonheap-object
# clang's warning is broken, see: https://llvm.org/bugs/show_bug.cgi?id=21629
hwui_cflags += -Wno-missing-braces
ifeq (true, $(BUGREPORT_FONT_CACHE_USAGE))
hwui_src_files += \
font/FontCacheHistoryTracker.cpp
hwui_cflags += -DBUGREPORT_FONT_CACHE_USAGE
endif
ifndef HWUI_COMPILE_SYMBOLS
hwui_cflags += -fvisibility=hidden
endif
ifdef HWUI_COMPILE_FOR_PERF
# TODO: Non-arm?
hwui_cflags += -fno-omit-frame-pointer -marm -mapcs
endif
# This has to be lazy-resolved because it depends on the LOCAL_MODULE_CLASS
# which varies depending on what is being built
define hwui_proto_include
$(call local-generated-sources-dir)/proto/$(LOCAL_PATH)
endef
hwui_c_includes += \
external/skia/include/private \
external/skia/src/core \
external/skia/src/effects \
external/skia/src/image \
external/skia/src/utils \
external/icu/icu4c/source/common \
external/harfbuzz_ng/src \
external/freetype/include
# enable RENDERSCRIPT
hwui_c_includes += \
$(call intermediates-dir-for,STATIC_LIBRARIES,TARGET,) \
frameworks/rs/cpp \
frameworks/rs
# ------------------------
# static library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES := $(hwui_src_files)
ifeq (true, $(HWUI_ENABLE_OPENGL_VALIDATION))
LOCAL_CFLAGS += -include debug/wrap_gles.h
LOCAL_CFLAGS += -DDEBUG_OPENGL=3
LOCAL_SRC_FILES += $(hwui_debug_common_src_files)
endif
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# static library null gpu
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static_debug
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_SRC_FILES := \
$(hwui_src_files) \
$(hwui_debug_common_src_files) \
debug/nullegl.cpp
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# shared library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE := libhwui
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_SHARED_LIBRARY)
# ------------------------
# unit tests
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE := hwui_unit_tests
LOCAL_MODULE_TAGS := tests
LOCAL_STATIC_LIBRARIES := libgmock libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/unit/main.cpp \
tests/unit/BakedOpDispatcherTests.cpp \
tests/unit/BakedOpRendererTests.cpp \
tests/unit/BakedOpStateTests.cpp \
tests/unit/BitmapTests.cpp \
tests/unit/CanvasContextTests.cpp \
tests/unit/CanvasStateTests.cpp \
tests/unit/ClipAreaTests.cpp \
tests/unit/DamageAccumulatorTests.cpp \
tests/unit/DeferredLayerUpdaterTests.cpp \
tests/unit/DeviceInfoTests.cpp \
tests/unit/FatVectorTests.cpp \
tests/unit/FontRendererTests.cpp \
tests/unit/FrameBuilderTests.cpp \
tests/unit/GlopBuilderTests.cpp \
tests/unit/GpuMemoryTrackerTests.cpp \
tests/unit/GradientCacheTests.cpp \
tests/unit/GraphicsStatsServiceTests.cpp \
tests/unit/LayerUpdateQueueTests.cpp \
tests/unit/LeakCheckTests.cpp \
tests/unit/LinearAllocatorTests.cpp \
tests/unit/MatrixTests.cpp \
tests/unit/MeshStateTests.cpp \
tests/unit/OffscreenBufferPoolTests.cpp \
tests/unit/OpDumperTests.cpp \
tests/unit/PathInterpolatorTests.cpp \
tests/unit/RenderNodeDrawableTests.cpp \
tests/unit/RecordingCanvasTests.cpp \
tests/unit/RenderNodeTests.cpp \
tests/unit/RenderPropertiesTests.cpp \
tests/unit/SkiaBehaviorTests.cpp \
tests/unit/SkiaDisplayListTests.cpp \
tests/unit/SkiaPipelineTests.cpp \
tests/unit/SkiaRenderPropertiesTests.cpp \
tests/unit/SkiaCanvasTests.cpp \
tests/unit/SnapshotTests.cpp \
tests/unit/StringUtilsTests.cpp \
tests/unit/TestUtilsTests.cpp \
tests/unit/TextDropShadowCacheTests.cpp \
tests/unit/TextureCacheTests.cpp \
tests/unit/TypefaceTests.cpp \
tests/unit/VectorDrawableTests.cpp \
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_TEST)
# ------------------------
# Macro-bench app
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/local/tmp
LOCAL_MODULE:= hwuimacro
LOCAL_MODULE_TAGS := tests
LOCAL_MULTILIB := both
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_C_INCLUDES := $(hwui_c_includes)
# set to libhwui_static_debug to skip actual GL commands
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/macrobench/TestSceneRunner.cpp \
tests/macrobench/main.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)
# ------------------------
# Micro-bench app
# ---------------------
include $(CLEAR_VARS)
LOCAL_MODULE:= hwuimicro
LOCAL_MODULE_TAGS := tests
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/microbench/main.cpp \
tests/microbench/DisplayListCanvasBench.cpp \
tests/microbench/FontBench.cpp \
tests/microbench/FrameBuilderBench.cpp \
tests/microbench/LinearAllocatorBench.cpp \
tests/microbench/PathParserBench.cpp \
tests/microbench/RenderNodeBench.cpp \
tests/microbench/ShadowBench.cpp \
tests/microbench/TaskManagerBench.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)