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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_RESOURCE_VALUES_H
#define AAPT_RESOURCE_VALUES_H
#include "Diagnostics.h"
#include "Resource.h"
#include "StringPool.h"
#include "io/File.h"
#include "util/Maybe.h"
#include <array>
#include <androidfw/ResourceTypes.h>
#include <ostream>
#include <vector>
namespace aapt {
struct RawValueVisitor;
/**
* A resource value. This is an all-encompassing representation
* of Item and Map and their subclasses. The way to do
* type specific operations is to check the Value's type() and
* cast it to the appropriate subclass. This isn't super clean,
* but it is the simplest strategy.
*/
struct Value {
virtual ~Value() = default;
/**
* Whether this value is weak and can be overridden without
* warning or error. Default is false.
*/
bool isWeak() const {
return mWeak;
}
void setWeak(bool val) {
mWeak = val;
}
// Whether the value is marked as translateable.
// This does not persist when flattened.
// It is only used during compilation phase.
void setTranslateable(bool val) {
mTranslateable = val;
}
// Default true.
bool isTranslateable() const {
return mTranslateable;
}
/**
* Returns the source where this value was defined.
*/
const Source& getSource() const {
return mSource;
}
void setSource(const Source& source) {
mSource = source;
}
void setSource(Source&& source) {
mSource = std::move(source);
}
/**
* Returns the comment that was associated with this resource.
*/
StringPiece16 getComment() const {
return mComment;
}
void setComment(const StringPiece16& str) {
mComment = str.toString();
}
void setComment(std::u16string&& str) {
mComment = std::move(str);
}
virtual bool equals(const Value* value) const = 0;
/**
* Calls the appropriate overload of ValueVisitor.
*/
virtual void accept(RawValueVisitor* visitor) = 0;
/**
* Clone the value.
*/
virtual Value* clone(StringPool* newPool) const = 0;
/**
* Human readable printout of this value.
*/
virtual void print(std::ostream* out) const = 0;
protected:
Source mSource;
std::u16string mComment;
bool mWeak = false;
bool mTranslateable = true;
};
/**
* Inherit from this to get visitor accepting implementations for free.
*/
template <typename Derived>
struct BaseValue : public Value {
void accept(RawValueVisitor* visitor) override;
};
/**
* A resource item with a single value. This maps to android::ResTable_entry.
*/
struct Item : public Value {
/**
* Clone the Item.
*/
virtual Item* clone(StringPool* newPool) const override = 0;
/**
* Fills in an android::Res_value structure with this Item's binary representation.
* Returns false if an error occurred.
*/
virtual bool flatten(android::Res_value* outValue) const = 0;
};
/**
* Inherit from this to get visitor accepting implementations for free.
*/
template <typename Derived>
struct BaseItem : public Item {
void accept(RawValueVisitor* visitor) override;
};
/**
* A reference to another resource. This maps to android::Res_value::TYPE_REFERENCE.
*
* A reference can be symbolic (with the name set to a valid resource name) or be
* numeric (the id is set to a valid resource ID).
*/
struct Reference : public BaseItem<Reference> {
enum class Type {
kResource,
kAttribute,
};
Maybe<ResourceName> name;
Maybe<ResourceId> id;
Reference::Type referenceType;
bool privateReference = false;
Reference();
explicit Reference(const ResourceNameRef& n, Type type = Type::kResource);
explicit Reference(const ResourceId& i, Type type = Type::kResource);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
Reference* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
/**
* An ID resource. Has no real value, just a place holder.
*/
struct Id : public BaseItem<Id> {
Id() { mWeak = true; }
bool equals(const Value* value) const override;
bool flatten(android::Res_value* out) const override;
Id* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
/**
* A raw, unprocessed string. This may contain quotations,
* escape sequences, and whitespace. This shall *NOT*
* end up in the final resource table.
*/
struct RawString : public BaseItem<RawString> {
StringPool::Ref value;
RawString(const StringPool::Ref& ref);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
RawString* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct String : public BaseItem<String> {
StringPool::Ref value;
String(const StringPool::Ref& ref);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
String* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct StyledString : public BaseItem<StyledString> {
StringPool::StyleRef value;
StyledString(const StringPool::StyleRef& ref);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
StyledString* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct FileReference : public BaseItem<FileReference> {
StringPool::Ref path;
/**
* A handle to the file object from which this file can be read.
*/
io::IFile* file = nullptr;
FileReference() = default;
FileReference(const StringPool::Ref& path);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
FileReference* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
/**
* Represents any other android::Res_value.
*/
struct BinaryPrimitive : public BaseItem<BinaryPrimitive> {
android::Res_value value;
BinaryPrimitive() = default;
BinaryPrimitive(const android::Res_value& val);
BinaryPrimitive(uint8_t dataType, uint32_t data);
bool equals(const Value* value) const override;
bool flatten(android::Res_value* outValue) const override;
BinaryPrimitive* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct Attribute : public BaseValue<Attribute> {
struct Symbol {
Reference symbol;
uint32_t value;
};
uint32_t typeMask;
int32_t minInt;
int32_t maxInt;
std::vector<Symbol> symbols;
Attribute(bool w, uint32_t t = 0u);
bool equals(const Value* value) const override;
Attribute* clone(StringPool* newPool) const override;
void printMask(std::ostream* out) const;
void print(std::ostream* out) const override;
bool matches(const Item* item, DiagMessage* outMsg) const;
};
struct Style : public BaseValue<Style> {
struct Entry {
Reference key;
std::unique_ptr<Item> value;
};
Maybe<Reference> parent;
/**
* If set to true, the parent was auto inferred from the
* style's name.
*/
bool parentInferred = false;
std::vector<Entry> entries;
bool equals(const Value* value) const override;
Style* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct Array : public BaseValue<Array> {
std::vector<std::unique_ptr<Item>> items;
bool equals(const Value* value) const override;
Array* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct Plural : public BaseValue<Plural> {
enum {
Zero = 0,
One,
Two,
Few,
Many,
Other,
Count
};
std::array<std::unique_ptr<Item>, Count> values;
bool equals(const Value* value) const override;
Plural* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
struct Styleable : public BaseValue<Styleable> {
std::vector<Reference> entries;
bool equals(const Value* value) const override;
Styleable* clone(StringPool* newPool) const override;
void print(std::ostream* out) const override;
};
/**
* Stream operator for printing Value objects.
*/
inline ::std::ostream& operator<<(::std::ostream& out, const Value& value) {
value.print(&out);
return out;
}
inline ::std::ostream& operator<<(::std::ostream& out, const Attribute::Symbol& s) {
if (s.symbol.name) {
out << s.symbol.name.value().entry;
} else {
out << "???";
}
return out << "=" << s.value;
}
} // namespace aapt
#endif // AAPT_RESOURCE_VALUES_H