| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "CanvasContext.h" |
| #include "BakedOpDispatcher.h" |
| #include "BakedOpRenderer.h" |
| #include "FrameBuilder.h" |
| #include "IRenderPipeline.h" |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| class OpenGLPipeline : public IRenderPipeline { |
| public: |
| OpenGLPipeline(RenderThread& thread); |
| virtual ~OpenGLPipeline() {} |
| |
| MakeCurrentResult makeCurrent() override; |
| Frame getFrame() override; |
| bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, |
| const FrameBuilder::LightGeometry& lightGeometry, |
| LayerUpdateQueue* layerUpdateQueue, |
| const Rect& contentDrawBounds, bool opaque, bool wideColorGamut, |
| const BakedOpRenderer::LightInfo& lightInfo, |
| const std::vector< sp<RenderNode> >& renderNodes, |
| FrameInfoVisualizer* profiler) override; |
| bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, |
| FrameInfo* currentFrameInfo, bool* requireSwap) override; |
| bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override; |
| DeferredLayerUpdater* createTextureLayer() override; |
| bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) override; |
| void onStop() override; |
| bool isSurfaceReady() override; |
| bool isContextReady() override; |
| void onDestroyHardwareResources() override; |
| void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, |
| LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut, |
| const BakedOpRenderer::LightInfo& lightInfo) override; |
| TaskManager* getTaskManager() override; |
| bool createOrUpdateLayer(RenderNode* node, |
| const DamageAccumulator& damageAccumulator, bool wideColorGamut) override; |
| bool pinImages(std::vector<SkImage*>& mutableImages) override { return false; } |
| bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override; |
| void unpinImages() override; |
| static void destroyLayer(RenderNode* node); |
| static void prepareToDraw(const RenderThread& thread, Bitmap* bitmap); |
| static void invokeFunctor(const RenderThread& thread, Functor* functor); |
| static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread, |
| SkBitmap& skBitmap); |
| |
| private: |
| EglManager& mEglManager; |
| EGLSurface mEglSurface = EGL_NO_SURFACE; |
| bool mBufferPreserved = false; |
| RenderThread& mRenderThread; |
| }; |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |