| /* |
| ** |
| ** Copyright 2007 The Android Open Source Project |
| ** |
| ** Licensed under the Apache License Version 2.0(the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing software |
| ** distributed under the License is distributed on an "AS IS" BASIS |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #define LOG_TAG "EGLDisplaySurface" |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <sys/ioctl.h> |
| #include <sys/types.h> |
| #include <sys/mman.h> |
| |
| #include <cutils/log.h> |
| #include <cutils/atomic.h> |
| #include <cutils/properties.h> |
| |
| #include <hardware/copybit.h> |
| |
| #include <ui/SurfaceComposerClient.h> |
| #include <ui/DisplayInfo.h> |
| #include <ui/Rect.h> |
| #include <ui/Region.h> |
| #include <ui/EGLDisplaySurface.h> |
| |
| #if HAVE_ANDROID_OS |
| #include <linux/msm_mdp.h> |
| #endif |
| |
| #include <EGL/egl.h> |
| |
| #include <pixelflinger/format.h> |
| |
| |
| // ---------------------------------------------------------------------------- |
| |
| egl_native_window_t* android_createDisplaySurface() |
| { |
| egl_native_window_t* s = new android::EGLDisplaySurface(); |
| s->memory_type = NATIVE_MEMORY_TYPE_GPU; |
| return s; |
| } |
| |
| #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) |
| #define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| EGLDisplaySurface::EGLDisplaySurface() |
| : EGLNativeSurface<EGLDisplaySurface>() |
| { |
| egl_native_window_t::version = sizeof(egl_native_window_t); |
| egl_native_window_t::ident = 0; |
| egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef; |
| egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef; |
| egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers; |
| egl_native_window_t::connect = 0; |
| egl_native_window_t::disconnect = 0; |
| |
| mFb[0].data = 0; |
| mFb[1].data = 0; |
| mBlitEngine = 0; |
| egl_native_window_t::fd = mapFrameBuffer(); |
| if (egl_native_window_t::fd >= 0) { |
| |
| hw_module_t const* module; |
| if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) { |
| copybit_open(module, &mBlitEngine); |
| } |
| |
| const float in2mm = 25.4f; |
| float refreshRate = 1000000000000000LLU / ( |
| float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres ) |
| * ( mInfo.left_margin + mInfo.right_margin + mInfo.xres ) |
| * mInfo.pixclock); |
| |
| const GGLSurface& buffer = mFb[1 - mIndex]; |
| egl_native_window_t::width = buffer.width; |
| egl_native_window_t::height = buffer.height; |
| egl_native_window_t::stride = buffer.stride; |
| egl_native_window_t::format = buffer.format; |
| egl_native_window_t::base = intptr_t(mFb[0].data); |
| egl_native_window_t::offset = |
| intptr_t(buffer.data) - egl_native_window_t::base; |
| egl_native_window_t::flags = 0; |
| egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width; |
| egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height; |
| egl_native_window_t::fps = refreshRate; |
| egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB; |
| // no error, set the magic word |
| egl_native_window_t::magic = 0x600913; |
| } |
| mSwapCount = -1; |
| mPageFlipCount = 0; |
| } |
| |
| EGLDisplaySurface::~EGLDisplaySurface() |
| { |
| magic = 0; |
| copybit_close(mBlitEngine); |
| mBlitEngine = 0; |
| close(egl_native_window_t::fd); |
| munmap(mFb[0].data, mSize); |
| if (!(mFlags & PAGE_FLIP)) |
| free((void*)mFb[1].data); |
| } |
| |
| void EGLDisplaySurface::hook_incRef(NativeWindowType window) { |
| EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); |
| that->incStrong(that); |
| } |
| void EGLDisplaySurface::hook_decRef(NativeWindowType window) { |
| EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); |
| that->decStrong(that); |
| } |
| uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) { |
| EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); |
| return that->swapBuffers(); |
| } |
| |
| void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h) |
| { |
| mInfo.reserved[0] = 0x54445055; // "UPDT"; |
| mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16); |
| mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16); |
| } |
| |
| uint32_t EGLDisplaySurface::swapBuffers() |
| { |
| #define SHOW_FPS 0 |
| #if SHOW_FPS |
| nsecs_t now = systemTime(); |
| if (mSwapCount == -1) { |
| mTime = now; |
| mSwapCount = 0; |
| mSleep = 0; |
| } else { |
| nsecs_t d = now-mTime; |
| if (d >= seconds(1)) { |
| double fps = (mSwapCount * double(seconds(1))) / double(d); |
| LOGD("%f fps, sleep=%d / frame", |
| fps, (int)ns2us(mSleep / mSwapCount)); |
| mSwapCount = 0; |
| mTime = now; |
| mSleep = 0; |
| } else { |
| mSwapCount++; |
| } |
| } |
| #endif |
| /* If we can't do the page_flip, just copy the back buffer to the front */ |
| if (!(mFlags & PAGE_FLIP)) { |
| memcpy(mFb[0].data, mFb[1].data, mInfo.xres*mInfo.yres*2); |
| return 0; |
| } |
| |
| // do the actual flip |
| mIndex = 1 - mIndex; |
| mInfo.activate = FB_ACTIVATE_VBL; |
| mInfo.yoffset = mIndex ? mInfo.yres : 0; |
| if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) { |
| LOGE("FBIOPUT_VSCREENINFO failed"); |
| return 0; |
| } |
| |
| /* |
| * this is a monstrous hack: Because the h/w accelerator is not able |
| * to render directly into the framebuffer, we need to copy its |
| * internal framebuffer out to the fb. |
| * oem[0] is used to access the fd of internal fb. |
| * All this is needed only in standalone mode, in SurfaceFlinger mode |
| * we control where the GPU renders. |
| * We do this only if we have copybit, since this hack is needed only |
| * with msm7k. |
| */ |
| if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0] && mBlitEngine) { |
| copybit_device_t *copybit = mBlitEngine; |
| copybit_rect_t sdrect = { 0, 0, |
| egl_native_window_t::width, egl_native_window_t::height }; |
| copybit_image_t dst = { |
| egl_native_window_t::width, |
| egl_native_window_t::height, |
| egl_native_window_t::format, |
| egl_native_window_t::offset, |
| (void*)egl_native_window_t::base, |
| egl_native_window_t::fd |
| }; |
| copybit_image_t src = { |
| egl_native_window_t::width, |
| egl_native_window_t::height, |
| egl_native_window_t::format, // XXX: use proper format |
| egl_native_window_t::offset, |
| (void*)egl_native_window_t::base, // XXX: use proper base |
| egl_native_window_t::oem[0] |
| }; |
| region_iterator it(Region(Rect( |
| egl_native_window_t::width, egl_native_window_t::height))); |
| copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0); |
| copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF); |
| copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE); |
| copybit->stretch(copybit, &dst, &src, &sdrect, &sdrect, &it); |
| } |
| |
| // update the address of the buffer to draw to next |
| const GGLSurface& buffer = mFb[1 - mIndex]; |
| egl_native_window_t::offset = |
| intptr_t(buffer.data) - egl_native_window_t::base; |
| |
| #if SHOW_FPS |
| mSleep += systemTime()-now; |
| #endif |
| |
| mPageFlipCount++; |
| |
| // We don't support screen-size changes for now |
| return 0; |
| } |
| |
| int32_t EGLDisplaySurface::getPageFlipCount() const |
| { |
| return mPageFlipCount; |
| } |
| |
| void EGLDisplaySurface::copyFrontToBack(const Region& copyback) |
| { |
| #if HAVE_ANDROID_OS |
| if (mBlitEngine) { |
| copybit_image_t dst = { |
| w: egl_native_window_t::stride, |
| h: egl_native_window_t::height, |
| format: egl_native_window_t::format, |
| offset: mFb[1-mIndex].data - mFb[0].data, |
| base: (void*)egl_native_window_t::base, |
| fd: egl_native_window_t::fd |
| }; |
| copybit_image_t src = { |
| w: egl_native_window_t::stride, |
| h: egl_native_window_t::height, |
| format: egl_native_window_t::format, |
| offset: mFb[mIndex].data - mFb[0].data, |
| base: (void*)egl_native_window_t::base, |
| fd: egl_native_window_t::fd |
| }; |
| region_iterator it(copyback); |
| mBlitEngine->blit(mBlitEngine, &dst, &src, &it); |
| } else |
| #endif |
| { |
| /* no extra copy needed since we copied back to front instead of |
| * flipping */ |
| if (!(mFlags & PAGE_FLIP)) { |
| return; |
| } |
| |
| Region::iterator iterator(copyback); |
| if (iterator) { |
| Rect r; |
| uint8_t* const screen_src = mFb[ mIndex].data; |
| uint8_t* const screen_dst = mFb[1-mIndex].data; |
| const size_t bpp = bytesPerPixel(egl_native_window_t::format); |
| const size_t bpr = egl_native_window_t::stride * bpp; |
| while (iterator.iterate(&r)) { |
| ssize_t h = r.bottom - r.top; |
| if (h) { |
| size_t size = (r.right - r.left) * bpp; |
| size_t o = (r.left + egl_native_window_t::stride * r.top) * bpp; |
| uint8_t* s = screen_src + o; |
| uint8_t* d = screen_dst + o; |
| if (size == bpr) { |
| size *= h; |
| h = 1; |
| } |
| do { |
| memcpy(d, s, size); |
| d += bpr; |
| s += bpr; |
| } while (--h > 0); |
| } |
| } |
| } |
| } |
| } |
| |
| void EGLDisplaySurface::copyFrontToImage(const copybit_image_t& dst) |
| { |
| #if HAVE_ANDROID_OS |
| if (mBlitEngine) { |
| copybit_image_t src = { |
| w: egl_native_window_t::stride, |
| h: egl_native_window_t::height, |
| format: egl_native_window_t::format, |
| offset: mFb[mIndex].data - mFb[0].data, |
| base: (void*)egl_native_window_t::base, |
| fd: egl_native_window_t::fd |
| }; |
| region_iterator it(Region(Rect( |
| egl_native_window_t::width, egl_native_window_t::height))); |
| mBlitEngine->blit(mBlitEngine, &dst, &src, &it); |
| } else |
| #endif |
| { |
| uint8_t* const screen_src = mFb[ mIndex].data; |
| const size_t bpp = bytesPerPixel(egl_native_window_t::format); |
| const size_t bpr = egl_native_window_t::stride * bpp; |
| memcpy((char*)dst.base + dst.offset, screen_src, |
| bpr*egl_native_window_t::height); |
| } |
| } |
| |
| void EGLDisplaySurface::copyBackToImage(const copybit_image_t& dst) |
| { |
| #if HAVE_ANDROID_OS |
| if (mBlitEngine) { |
| copybit_image_t src = { |
| w: egl_native_window_t::stride, |
| h: egl_native_window_t::height, |
| format: egl_native_window_t::format, |
| offset: mFb[1-mIndex].data - mFb[0].data, |
| base: (void*)egl_native_window_t::base, |
| fd: egl_native_window_t::fd |
| }; |
| region_iterator it(Region(Rect( |
| egl_native_window_t::width, egl_native_window_t::height))); |
| mBlitEngine->blit(mBlitEngine, &dst, &src, &it); |
| } else |
| #endif |
| { |
| uint8_t* const screen_src = mFb[1-mIndex].data; |
| const size_t bpp = bytesPerPixel(egl_native_window_t::format); |
| const size_t bpr = egl_native_window_t::stride * bpp; |
| memcpy((char*)dst.base + dst.offset, screen_src, |
| bpr*egl_native_window_t::height); |
| } |
| } |
| |
| |
| status_t EGLDisplaySurface::mapFrameBuffer() |
| { |
| char const * const device_template[] = { |
| "/dev/graphics/fb%u", |
| "/dev/fb%u", |
| 0 }; |
| int fd = -1; |
| int i=0; |
| char name[64]; |
| while ((fd==-1) && device_template[i]) { |
| snprintf(name, 64, device_template[i], 0); |
| fd = open(name, O_RDWR, 0); |
| i++; |
| } |
| if (fd < 0) |
| return -errno; |
| |
| struct fb_fix_screeninfo finfo; |
| if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) |
| return -errno; |
| |
| struct fb_var_screeninfo info; |
| if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) |
| return -errno; |
| |
| info.reserved[0] = 0; |
| info.reserved[1] = 0; |
| info.reserved[2] = 0; |
| info.xoffset = 0; |
| info.yoffset = 0; |
| info.yres_virtual = info.yres * 2; |
| info.bits_per_pixel = 16; |
| /* Explicitly request 5/6/5 */ |
| info.red.offset = 11; |
| info.red.length = 5; |
| info.green.offset = 5; |
| info.green.length = 6; |
| info.blue.offset = 0; |
| info.blue.length = 5; |
| info.transp.offset = 0; |
| info.transp.length = 0; |
| info.activate = FB_ACTIVATE_NOW; |
| |
| uint32_t flags = PAGE_FLIP; |
| if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) { |
| info.yres_virtual = info.yres; |
| flags &= ~PAGE_FLIP; |
| LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported"); |
| } |
| |
| if (info.yres_virtual < info.yres * 2) { |
| info.yres_virtual = info.yres; |
| flags &= ~PAGE_FLIP; |
| LOGW("page flipping not supported (yres_virtual=%d, requested=%d)", |
| info.yres_virtual, info.yres*2); |
| } |
| |
| if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) |
| return -errno; |
| |
| int refreshRate = 1000000000000000LLU / |
| ( |
| uint64_t( info.upper_margin + info.lower_margin + info.yres ) |
| * ( info.left_margin + info.right_margin + info.xres ) |
| * info.pixclock |
| ); |
| |
| if (refreshRate == 0) { |
| // bleagh, bad info from the driver |
| refreshRate = 60*1000; // 60 Hz |
| } |
| if (int(info.width) <= 0 || int(info.height) <= 0) { |
| // the driver doesn't return that information |
| // default to 160 dpi |
| info.width = ((info.xres * 25.4f)/160.0f + 0.5f); |
| info.height = ((info.yres * 25.4f)/160.0f + 0.5f); |
| } |
| |
| float xdpi = (info.xres * 25.4f) / info.width; |
| float ydpi = (info.yres * 25.4f) / info.height; |
| float fps = refreshRate / 1000.0f; |
| |
| LOGI( "using (fd=%d)\n" |
| "id = %s\n" |
| "xres = %d px\n" |
| "yres = %d px\n" |
| "xres_virtual = %d px\n" |
| "yres_virtual = %d px\n" |
| "bpp = %d\n" |
| "r = %2u:%u\n" |
| "g = %2u:%u\n" |
| "b = %2u:%u\n", |
| fd, |
| finfo.id, |
| info.xres, |
| info.yres, |
| info.xres_virtual, |
| info.yres_virtual, |
| info.bits_per_pixel, |
| info.red.offset, info.red.length, |
| info.green.offset, info.green.length, |
| info.blue.offset, info.blue.length |
| ); |
| |
| LOGI( "width = %d mm (%f dpi)\n" |
| "height = %d mm (%f dpi)\n" |
| "refresh rate = %.2f Hz\n", |
| info.width, xdpi, |
| info.height, ydpi, |
| fps |
| ); |
| |
| |
| if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) |
| return -errno; |
| |
| if (finfo.smem_len <= 0) |
| return -errno; |
| |
| /* |
| * Open and map the display. |
| */ |
| |
| void* buffer = (uint16_t*) mmap( |
| 0, finfo.smem_len, |
| PROT_READ | PROT_WRITE, |
| MAP_SHARED, |
| fd, 0); |
| |
| if (buffer == MAP_FAILED) |
| return -errno; |
| |
| // at least for now, always clear the fb |
| memset(buffer, 0, finfo.smem_len); |
| |
| uint8_t* offscreen[2]; |
| offscreen[0] = (uint8_t*)buffer; |
| if (flags & PAGE_FLIP) { |
| offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres; |
| } else { |
| offscreen[1] = (uint8_t*)malloc(finfo.smem_len); |
| if (offscreen[1] == 0) { |
| munmap(buffer, finfo.smem_len); |
| return NO_MEMORY; |
| } |
| } |
| |
| mFlags = flags; |
| mInfo = info; |
| mFinfo = finfo; |
| mSize = finfo.smem_len; |
| mIndex = 0; |
| for (int i=0 ; i<2 ; i++) { |
| mFb[i].version = sizeof(GGLSurface); |
| mFb[i].width = info.xres; |
| mFb[i].height = info.yres; |
| mFb[i].stride = finfo.line_length / (info.bits_per_pixel >> 3); |
| mFb[i].data = (GGLubyte*)(offscreen[i]); |
| mFb[i].format = GGL_PIXEL_FORMAT_RGB_565; |
| } |
| return fd; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |