| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <SkGlyph.h> |
| |
| #include "CacheTexture.h" |
| #include "../Caches.h" |
| #include "../Debug.h" |
| #include "../Extensions.h" |
| #include "../PixelBuffer.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // CacheBlock |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Insert new block into existing linked list of blocks. Blocks are sorted in increasing-width |
| * order, except for the final block (the remainder space at the right, since we fill from the |
| * left). |
| */ |
| CacheBlock* CacheBlock::insertBlock(CacheBlock* head, CacheBlock* newBlock) { |
| #if DEBUG_FONT_RENDERER |
| ALOGD("insertBlock: this, x, y, w, h = %p, %d, %d, %d, %d", |
| newBlock, newBlock->mX, newBlock->mY, |
| newBlock->mWidth, newBlock->mHeight); |
| #endif |
| |
| CacheBlock* currBlock = head; |
| CacheBlock* prevBlock = NULL; |
| |
| while (currBlock && currBlock->mY != TEXTURE_BORDER_SIZE) { |
| if (newBlock->mWidth < currBlock->mWidth) { |
| newBlock->mNext = currBlock; |
| newBlock->mPrev = prevBlock; |
| currBlock->mPrev = newBlock; |
| |
| if (prevBlock) { |
| prevBlock->mNext = newBlock; |
| return head; |
| } else { |
| return newBlock; |
| } |
| } |
| |
| prevBlock = currBlock; |
| currBlock = currBlock->mNext; |
| } |
| |
| // new block larger than all others - insert at end (but before the remainder space, if there) |
| newBlock->mNext = currBlock; |
| newBlock->mPrev = prevBlock; |
| |
| if (currBlock) { |
| currBlock->mPrev = newBlock; |
| } |
| |
| if (prevBlock) { |
| prevBlock->mNext = newBlock; |
| return head; |
| } else { |
| return newBlock; |
| } |
| } |
| |
| CacheBlock* CacheBlock::removeBlock(CacheBlock* head, CacheBlock* blockToRemove) { |
| #if DEBUG_FONT_RENDERER |
| ALOGD("removeBlock: this, x, y, w, h = %p, %d, %d, %d, %d", |
| blockToRemove, blockToRemove->mX, blockToRemove->mY, |
| blockToRemove->mWidth, blockToRemove->mHeight); |
| #endif |
| |
| CacheBlock* newHead = head; |
| CacheBlock* nextBlock = blockToRemove->mNext; |
| CacheBlock* prevBlock = blockToRemove->mPrev; |
| |
| if (prevBlock) { |
| prevBlock->mNext = nextBlock; |
| } else { |
| newHead = nextBlock; |
| } |
| |
| if (nextBlock) { |
| nextBlock->mPrev = prevBlock; |
| } |
| |
| delete blockToRemove; |
| |
| return newHead; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // CacheTexture |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| CacheTexture::CacheTexture(uint16_t width, uint16_t height, GLenum format, uint32_t maxQuadCount) : |
| mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), mFormat(format), |
| mLinearFiltering(false), mDirty(false), mNumGlyphs(0), |
| mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount), |
| mCaches(Caches::getInstance()) { |
| mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE, |
| mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE); |
| |
| // OpenGL ES 3.0+ lets us specify the row length for unpack operations such |
| // as glTexSubImage2D(). This allows us to upload a sub-rectangle of a texture. |
| // With OpenGL ES 2.0 we have to upload entire stripes instead. |
| mHasUnpackRowLength = Extensions::getInstance().hasUnpackRowLength(); |
| } |
| |
| CacheTexture::~CacheTexture() { |
| releaseMesh(); |
| releaseTexture(); |
| reset(); |
| } |
| |
| void CacheTexture::reset() { |
| // Delete existing cache blocks |
| while (mCacheBlocks != NULL) { |
| CacheBlock* tmpBlock = mCacheBlocks; |
| mCacheBlocks = mCacheBlocks->mNext; |
| delete tmpBlock; |
| } |
| mNumGlyphs = 0; |
| mCurrentQuad = 0; |
| } |
| |
| void CacheTexture::init() { |
| // reset, then create a new remainder space to start again |
| reset(); |
| mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE, |
| mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE); |
| } |
| |
| void CacheTexture::releaseMesh() { |
| delete[] mMesh; |
| } |
| |
| void CacheTexture::releaseTexture() { |
| if (mTexture) { |
| delete mTexture; |
| mTexture = NULL; |
| } |
| if (mTextureId) { |
| mCaches.deleteTexture(mTextureId); |
| mTextureId = 0; |
| } |
| mDirty = false; |
| mCurrentQuad = 0; |
| } |
| |
| void CacheTexture::setLinearFiltering(bool linearFiltering, bool bind) { |
| if (linearFiltering != mLinearFiltering) { |
| mLinearFiltering = linearFiltering; |
| |
| const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST; |
| if (bind) mCaches.bindTexture(getTextureId()); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering); |
| } |
| } |
| |
| void CacheTexture::allocateMesh() { |
| if (!mMesh) { |
| mMesh = new TextureVertex[mMaxQuadCount * 4]; |
| } |
| } |
| |
| void CacheTexture::allocateTexture() { |
| if (!mTexture) { |
| mTexture = PixelBuffer::create(mFormat, mWidth, mHeight); |
| } |
| |
| if (!mTextureId) { |
| glGenTextures(1, &mTextureId); |
| |
| mCaches.bindTexture(mTextureId); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| // Initialize texture dimensions |
| glTexImage2D(GL_TEXTURE_2D, 0, mFormat, mWidth, mHeight, 0, |
| mFormat, GL_UNSIGNED_BYTE, 0); |
| |
| const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering); |
| |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| } |
| } |
| |
| bool CacheTexture::upload() { |
| const Rect& dirtyRect = mDirtyRect; |
| |
| uint32_t x = mHasUnpackRowLength ? dirtyRect.left : 0; |
| uint32_t y = dirtyRect.top; |
| uint32_t width = mHasUnpackRowLength ? dirtyRect.getWidth() : mWidth; |
| uint32_t height = dirtyRect.getHeight(); |
| |
| // The unpack row length only needs to be specified when a new |
| // texture is bound |
| if (mHasUnpackRowLength) { |
| glPixelStorei(GL_UNPACK_ROW_LENGTH, mWidth); |
| } |
| |
| mTexture->upload(x, y, width, height); |
| setDirty(false); |
| |
| return mHasUnpackRowLength; |
| } |
| |
| void CacheTexture::setDirty(bool dirty) { |
| mDirty = dirty; |
| if (!dirty) { |
| mDirtyRect.setEmpty(); |
| } |
| } |
| |
| bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) { |
| switch (glyph.fMaskFormat) { |
| case SkMask::kA8_Format: |
| case SkMask::kBW_Format: |
| if (mFormat != GL_ALPHA) { |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: texture format %x is inappropriate for monochromatic glyphs", |
| mFormat); |
| #endif |
| return false; |
| } |
| break; |
| case SkMask::kARGB32_Format: |
| if (mFormat != GL_RGBA) { |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: texture format %x is inappropriate for colour glyphs", mFormat); |
| #endif |
| return false; |
| } |
| break; |
| default: |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: unknown glyph format %x encountered", glyph.fMaskFormat); |
| #endif |
| return false; |
| } |
| |
| if (glyph.fHeight + TEXTURE_BORDER_SIZE * 2 > mHeight) { |
| return false; |
| } |
| |
| uint16_t glyphW = glyph.fWidth + TEXTURE_BORDER_SIZE; |
| uint16_t glyphH = glyph.fHeight + TEXTURE_BORDER_SIZE; |
| |
| // roundedUpW equals glyphW to the next multiple of CACHE_BLOCK_ROUNDING_SIZE. |
| // This columns for glyphs that are close but not necessarily exactly the same size. It trades |
| // off the loss of a few pixels for some glyphs against the ability to store more glyphs |
| // of varying sizes in one block. |
| uint16_t roundedUpW = (glyphW + CACHE_BLOCK_ROUNDING_SIZE - 1) & -CACHE_BLOCK_ROUNDING_SIZE; |
| |
| CacheBlock* cacheBlock = mCacheBlocks; |
| while (cacheBlock) { |
| // Store glyph in this block iff: it fits the block's remaining space and: |
| // it's the remainder space (mY == 0) or there's only enough height for this one glyph |
| // or it's within ROUNDING_SIZE of the block width |
| if (roundedUpW <= cacheBlock->mWidth && glyphH <= cacheBlock->mHeight && |
| (cacheBlock->mY == TEXTURE_BORDER_SIZE || |
| (cacheBlock->mWidth - roundedUpW < CACHE_BLOCK_ROUNDING_SIZE))) { |
| if (cacheBlock->mHeight - glyphH < glyphH) { |
| // Only enough space for this glyph - don't bother rounding up the width |
| roundedUpW = glyphW; |
| } |
| |
| *retOriginX = cacheBlock->mX; |
| *retOriginY = cacheBlock->mY; |
| |
| // If this is the remainder space, create a new cache block for this column. Otherwise, |
| // adjust the info about this column. |
| if (cacheBlock->mY == TEXTURE_BORDER_SIZE) { |
| uint16_t oldX = cacheBlock->mX; |
| // Adjust remainder space dimensions |
| cacheBlock->mWidth -= roundedUpW; |
| cacheBlock->mX += roundedUpW; |
| |
| if (mHeight - glyphH >= glyphH) { |
| // There's enough height left over to create a new CacheBlock |
| CacheBlock* newBlock = new CacheBlock(oldX, glyphH + TEXTURE_BORDER_SIZE, |
| roundedUpW, mHeight - glyphH - TEXTURE_BORDER_SIZE); |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: Created new block: this, x, y, w, h = %p, %d, %d, %d, %d", |
| newBlock, newBlock->mX, newBlock->mY, |
| newBlock->mWidth, newBlock->mHeight); |
| #endif |
| mCacheBlocks = CacheBlock::insertBlock(mCacheBlocks, newBlock); |
| } |
| } else { |
| // Insert into current column and adjust column dimensions |
| cacheBlock->mY += glyphH; |
| cacheBlock->mHeight -= glyphH; |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: Added to existing block: this, x, y, w, h = %p, %d, %d, %d, %d", |
| cacheBlock, cacheBlock->mX, cacheBlock->mY, |
| cacheBlock->mWidth, cacheBlock->mHeight); |
| #endif |
| } |
| |
| if (cacheBlock->mHeight < fmin(glyphH, glyphW)) { |
| // If remaining space in this block is too small to be useful, remove it |
| mCacheBlocks = CacheBlock::removeBlock(mCacheBlocks, cacheBlock); |
| } |
| |
| mDirty = true; |
| const Rect r(*retOriginX - TEXTURE_BORDER_SIZE, *retOriginY - TEXTURE_BORDER_SIZE, |
| *retOriginX + glyphW, *retOriginY + glyphH); |
| mDirtyRect.unionWith(r); |
| mNumGlyphs++; |
| |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: current block list:"); |
| mCacheBlocks->output(); |
| #endif |
| |
| return true; |
| } |
| cacheBlock = cacheBlock->mNext; |
| } |
| #if DEBUG_FONT_RENDERER |
| ALOGD("fitBitmap: returning false for glyph of size %d, %d", glyphW, glyphH); |
| #endif |
| return false; |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |